/* * groupRaiseWindows * */ static void groupRaiseWindows (CompWindow *top, GroupSelection *group) { CompWindow **stack; CompWindow *w; int count = 0, i; if (group->nWins == 1) return; stack = malloc ((group->nWins - 1) * sizeof (CompWindow *)); if (!stack) return; for (w = group->screen->windows; w; w = w->next) { GROUP_WINDOW (w); if ((w->id != top->id) && (gw->group == group)) stack[count++] = w; } for (i = 0; i < count; i++) restackWindowBelow (stack[i], top); free (stack); }
static Bool scaleaddonZoomWindow(CompDisplay * d, CompAction * action, CompActionState state, CompOption * option, int nOption) { CompScreen *s; Window xid; xid = getIntOptionNamed(option, nOption, "root", 0); s = findScreenAtDisplay(d, xid); if (s) { CompWindow *w; SCALE_SCREEN(s); ADDON_DISPLAY(d); if (!ss->grabIndex) return FALSE; w = findWindowAtDisplay(d, ad->highlightedWindow); if (w) { SCALE_WINDOW(w); ADDON_WINDOW(w); XRectangle outputRect; BOX outputBox; int head; if (!sw->slot) return FALSE; head = outputDeviceForPoint(s, sw->slot->x1, sw->slot->y1); outputBox = w->screen->outputDev[head].region.extents; outputRect.x = outputBox.x1; outputRect.y = outputBox.y1; outputRect.width = outputBox.x2 - outputBox.x1; outputRect.height = outputBox.y2 - outputBox.y1; /* damage old rect */ addWindowDamage(w); if (!aw->rescaled) { aw->oldAbove = w->next; raiseWindow(w); /* backup old values */ aw->origSlot = *sw->slot; aw->rescaled = TRUE; sw->slot->x1 = (outputRect.width / 2) - (WIN_W(w) / 2) + w->input.left + outputRect.x; sw->slot->y1 = (outputRect.height / 2) - (WIN_H(w) / 2) + w->input.top + outputRect.y; sw->slot->x2 = sw->slot->x1 + WIN_W(w); sw->slot->y2 = sw->slot->y1 + WIN_H(w); sw->slot->scale = 1.0f; } else { if (aw->oldAbove) restackWindowBelow(w, aw->oldAbove); aw->rescaled = FALSE; *(sw->slot) = aw->origSlot; } sw->adjust = TRUE; ss->state = SCALE_STATE_OUT; /* slot size may have changed, so * update window title */ scaleaddonRenderWindowTitle(w); addWindowDamage(w); return TRUE; } } return FALSE; }