void ManageAction::roomList(Packet * packet) { std::string roomName(""); auto data = packet->getData(); for (unsigned int i=3; i<data.size() - 1; ++i) { roomName += data[i]; } std::cout << "roomName: " << roomName << std::endl; _win.getRoom().addListRoom(roomName, data[1], data[2]); }
void ManageAction::leaveRoom(Packet * packet) { std::string roomName(""); auto data = packet->getData(); for (unsigned int i=0; i<data.size() - 1; ++i) { roomName += data[i]; } _win.getRoom().removePlayerFromRoom(roomName); std::cout << "leaveRoom" << std::endl; }
void RoomControlWidget::setupLabels() { QString roomName("Room "); roomName.append(QString::number(m_iRoomNumber)); roomName.append(":"); m_RoomTitleLabel = new QLabel(roomName, this); QString autoTempText("Temp(Auto)"); m_TempTextLabel = new QLabel(autoTempText, this); QString autoBrightnessText("Brightness (%)"); m_BrightnessTextLabel = new QLabel(autoBrightnessText, this); QString ledText("LED"); m_LEDLabel = new QLabel(ledText, this); QString fanText("FAN"); m_FANLabel = new QLabel(fanText, this); }