Exemplo n.º 1
0
void cleanup_module(void)
{
	char msg[] = "let's end the game";
	int i;

	for (i = 0; i < NTASKS; i++) {
		end = i;
		rt_msgsnd_nu(rmbx[i], 1, msg, sizeof(msg), 0);
	}

	end = NTASKS;
	rt_msgsnd_nu(smbx, 1, msg, sizeof(msg), 0);

	current->state = TASK_INTERRUPTIBLE;
	schedule_timeout(HZ);

	for (i = 0; i < NTASKS; i++) {
		rt_msgctl(rmbx[i], IPC_RMID, NULL);
		printk("TASK %d, LOOPS: %d.\n", i, cnt[i]);
	}
	rt_msgctl(smbx, IPC_RMID, NULL);

	stop_rt_timer();
	rt_sem_delete(&barrier);

	for (i = 0; i < NTASKS; i++) {
		rt_task_delete(&mthread[i]);
	}
	rt_task_delete(&bthread);

	rt_printk("MODULE ENDS.\n");
}
Exemplo n.º 2
0
int main(void)
{
	RT_TASK *mytask;
	int smbx, rmbx[NTASKS];
	int i, bthread, mthread[NTASKS];
	char msg[] = "let's end the game";

	mytask = rt_thread_init(nam2num("MAIN"), 2, 0, SCHED_FIFO, 0xF);
	barrier = rt_sem_init(rt_get_name(0), NTASKS + 1);

	smbx    = rt_msgget(nam2num("SMSG"), 0x666 | IPC_CREAT);
	for (i = 0; i < NTASKS; i++) {
		char mname[6] = "RMBX";
		mname[4] = i + '0';
		mname[5] = 0;
		rmbx[i] = rt_msgget(nam2num(mname), 0x666 | IPC_CREAT);
	}

	rt_set_oneshot_mode();
	start_rt_timer(0);

	bthread = rt_thread_create(bfun, 0, 0x8000);
	for (i = 0; i < NTASKS; i++) {
		mthread[i] = rt_thread_create(mfun, (void *)i, 0x8000);
	}

	printf("IF NOTHING HAPPENS IS OK, TYPE ENTER TO FINISH.\n");
	getchar();

	for (i = 0; i < NTASKS; i++) {
		end = i;
		rt_msgsnd_nu(rmbx[i], 1, msg, sizeof(msg), 0);
		rt_thread_join(mthread[i]);
	}

	end = NTASKS;
	rt_msgsnd_nu(smbx, 1, msg, sizeof(msg), 0);
	rt_thread_join(bthread);

	for (i = 0; i < NTASKS; i++) {
		rt_msgctl(rmbx[i], IPC_RMID, NULL);
		printf("TASK %d, LOOPS: %d.\n", i, cnt[i]); 
	}
	rt_msgctl(smbx, IPC_RMID, NULL);

	stop_rt_timer();
	rt_sem_delete(barrier);
	rt_task_delete(mytask);
	printf("MAIN TASK ENDS.\n");
	return 0;
}