Exemplo n.º 1
0
bool VideoDecoder::seek(const Audio::Timestamp &time) {
	if (!isSeekable())
		return false;

	// Stop all tracks so they can be seeked
	if (isPlaying())
		stopAudio();

	// Do the actual seeking
	if (!seekIntern(time))
		return false;

	// Seek any external track too
	for (TrackListIterator it = _externalTracks.begin(); it != _externalTracks.end(); it++)
		if (!(*it)->seek(time))
			return false;

	_lastTimeChange = time;

	// Now that we've seeked, start all tracks again
	// Also reset our start time
	if (isPlaying()) {
		startAudio();
		_startTime = g_system->getMillis() - (time.msecs() / _playbackRate).toInt();
	}

	resetPauseStartTime();
	findNextVideoTrack();
	_needsUpdate = true;
	return true;
}
Exemplo n.º 2
0
const Graphics::Surface *AVIDecoder::decodeNextFrame() {
	AVIVideoTrack *track = nullptr;
	bool isReversed = false;
	int frameNum = 0;

	// Check whether the video is playing in revese
	for (int idx = _videoTracks.size() - 1; idx >= 0; --idx) {
		track = static_cast<AVIVideoTrack *>(_videoTracks[idx].track);
		isReversed |= track->isReversed();
	}

	if (isReversed) {
		// For reverse mode we need to keep seeking to just before the
		// desired frame prior to actually decoding a frame
		frameNum = getCurFrame();
		seekIntern(track->getFrameTime(frameNum));
	}

	// Decode the next frame
	const Graphics::Surface *frame = VideoDecoder::decodeNextFrame();

	if (isReversed) {
		// In reverse mode, set next frame to be the prior frame number
		for (int idx = _videoTracks.size() - 1; idx >= 0; --idx) {
			track = static_cast<AVIVideoTrack *>(_videoTracks[idx].track);
			track->setCurFrame(frameNum - 1);
			findNextVideoTrack();
		}
	}

	return frame;
}