Exemplo n.º 1
0
MeshAnimation::MeshAnimation( Ogre::Entity* ent, Ogre::String name )
        : mFadingIn(false), mFadingOut(false), mRemoveWhenFinished(true)
{
    mState = ent->getAnimationState( name );
    assert(mState);

    setFadeSpeed();
}
Exemplo n.º 2
0
ciMsaFluidSolver& ciMsaFluidSolver::setup(int NX, int NY)
{
	setDeltaT();
	setFadeSpeed();
	setSolverIterations();
	enableVorticityConfinement(false);
	setWrap( false, false );
	
	//maa
	viscocity =  FLUID_DEFAULT_VISC;
	colorDiffusion = FLUID_DEFAULT_COLOR_DIFFUSION;
	
	return setSize( NX, NY);
}
Exemplo n.º 3
0
ofxMSAFluidSolver& ofxMSAFluidSolver::setup(int NX, int NY)
{
	ofLog(OF_LOG_VERBOSE, "ofxMSAFluidSolver::init( " + ofToString(NX) + ", " + ofToString(NY) + " )");
	
	doDensity = true;
	doProject = true;
	
	setDeltaT();
	setFadeSpeed();
	setSolverIterations();
	enableVorticityConfinement(false);
	setWrap( false, false );
	
	//maa
	viscocity =  FLUID_DEFAULT_VISC;
	colorDiffusion = FLUID_DEFAULT_COLOR_DIFFUSION;
	
	return setSize( NX, NY);
}