Exemplo n.º 1
0
	void CNotificationManager::registerUIDevice(CUIDevice * uiDevice) {
		QSystemTrayIcon * newTrayIcon = new QSystemTrayIcon(this);
		m_UIDeviceIcons.insert(uiDevice, newTrayIcon);
		
		newTrayIcon->setContextMenu(uiDevice->deviceMenu());
		m_MainIcon->contextMenu()->insertMenu(m_InsertMarker, uiDevice->deviceMenu());
		
		updateDeviceIcon(uiDevice);
		setIconVisible(uiDevice->m_ShowTrayIcon, uiDevice);
		
		connect(uiDevice, SIGNAL(showNotificationRequested(libnutcommon::DeviceState)),
			this, SLOT(showStateNotification(libnutcommon::DeviceState)));
		connect(uiDevice, SIGNAL(updateTrayIconRequested(libnutcommon::DeviceState)),
			this, SLOT(updateDeviceIcon()));
		connect(uiDevice, SIGNAL(showTrayIconRequested(bool)),
			this, SLOT(setIconVisible(bool)));
		
		connect(newTrayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)),
			this, SLOT(handleDeviceIconActivated(QSystemTrayIcon::ActivationReason)));
	}
Exemplo n.º 2
0
void AgentComponent::executeEvent(GameEvent *event)
{
	switch(event->id())
	{
		case GameEvent::AG_SET_ICON:
		{
			// Get event data
			const char* data = static_cast<const char*>(event->data());
			setIcon(data);
			break;
		}
		case GameEvent::AG_SET_ICONVISIBLE:
		{
			// Get event data
			bool* data = static_cast<bool*>(event->data());
			setIconVisible(*data);
			break;
		}
		case GameEvent::AG_SET_VISIBLE:
		{
			// Get event data
			bool* data = static_cast<bool*>(event->data());
			setVisible(*data);
			break;
		}
		case GameEvent::AG_SET_PARAM:
		{
			// Get event data
			AgentConfigData* data = static_cast<AgentConfigData*>(event->data());
			switch(data->m_type)
			{
			case AgentConfigData::INT:
				Config::setParamI((Agent_Param::List)data->m_param, data->m_valueI);
				break;
			case AgentConfigData::FLOAT:
				Config::setParamF((Agent_Param::List)data->m_param, data->m_valueF);
				break;
			case AgentConfigData::STRING:
				Config::setParamS((Agent_Param::List)data->m_param, data->m_valueS);
				break;
			}
			break;
		}
		case GameEvent::AG_GET_PARAM:
		{
			// Get event data
			AgentConfigData* data = static_cast<AgentConfigData*>(event->data());
			switch(data->m_type)
			{
			case AgentConfigData::INT:
				data->m_returnI = Config::getParamI((Agent_Param::List)data->m_param);
				break;
			case AgentConfigData::FLOAT:
				data->m_returnF = Config::getParamF((Agent_Param::List)data->m_param);
				break;
			case AgentConfigData::STRING:
				data->m_returnS = Config::getParamS((Agent_Param::List)data->m_param);
				break;
			}
			break;
		}
	}
}