/** * Initialisation. Called from all constructors. */ void RS_Entity::init() { resetBorders(); setFlags(RS2::FlagVisible); // // updateEnabled = true; setLayerToActive(); initId(); }
/** * Initialisation. Called from all constructors. */ void RS_Entity::init() { resetBorders(); setFlag(RS2::FlagVisible); //layer = NULL; //pen = RS_Pen(); updateEnabled = true; setLayerToActive(); setPenToActive(); initId(); }