Exemplo n.º 1
0
void DialogBox::clear() {
	clearReplies();
	clearEntry();

	setPortrait("");
	setName("");
}
Exemplo n.º 2
0
Portrait::Portrait(const Common::UString &name, Size size,
		float border, float bR, float bG, float bB, float bA) :
	_size(size), _border(border), _bR(bR), _bG(bG), _bB(bB), _bA(bA) {

	assert((_size >= kSizeHuge) && (_size < kSizeMAX));

	setSize();
	setPortrait(name);

	setPosition(0.0, 0.0, -FLT_MAX);
}
Exemplo n.º 3
0
Chat::Chat(const int id, const QString& login, const QString& loc)
  : _id(id), _alias(login), _login(login), _location(loc),
    _network(NULL), _options(NULL)
{
  setupUi(this);
  setPortrait();
  setWindowTitle(login);
  this->loginLabel->setText(login + "@" + loc);
  connect(this->inputTextEdit, SIGNAL(returnPressed()), SLOT(sendMessage()));
  connect(this->inputTextEdit, SIGNAL(textChanged()), SLOT(handleTypingSignal()));
}
Exemplo n.º 4
0
Portrait::Portrait(const Common::UString &name, Size size,
		float border, float bR, float bG, float bB, float bA) :
	Graphics::GUIElement(Graphics::GUIElement::kGUIElementFront),
	_size(size), _border(border), _bR(bR), _bG(bG), _bB(bB), _bA(bA) {

	assert((_size >= kSizeHuge) && (_size < kSizeMAX));

	setSize();
	setPortrait(name);

	setPosition(0.0f, 0.0f, -FLT_MAX);
}
Exemplo n.º 5
0
void MainWindow::orientationChanged(const QString& newOrientation)
{
	if (newOrientation == QLatin1String(MCE_ORIENTATION_UNKNOWN))
		return;
	bool bPortrait = newOrientation == QLatin1String(MCE_ORIENTATION_PORTRAIT);
	mShowShortTitle = bPortrait;
	mpViewer->setShowShortTitle(mShowShortTitle);
	if (bPortrait)
		setPortrait();
	else
		setLandscape();
}
Exemplo n.º 6
0
void IngameGUI::updatePartyMember(uint partyMember, const Creature &creature, bool force) {
	assert(partyMember < _party.size());

	uint32 lastPartyMemberChange = creature.lastChangedGUIDisplay();
	if (!force && (lastPartyMemberChange <= _lastPartyMemberChange[partyMember]))
		return;

	setPortrait(partyMember, creature.getPortrait());
	setName    (partyMember, creature.getName());
	setHealth  (partyMember, creature.getCurrentHP(), creature.getMaxHP());

	_lastPartyMemberChange[partyMember] = lastPartyMemberChange;
}
Exemplo n.º 7
0
/*!
 * Set all pagesize parameters via const gchar attributes
 */
bool fp_PageSize::Set(const gchar ** attributes)
{
	const gchar * szPageSize=NULL, * szOrientation=NULL, * szWidth=NULL, * szHeight=NULL, * szUnits=NULL, * szPageScale=NULL;
	double width=0.0;
	double height=0.0;
	double scale =1.0;
	UT_Dimension u = DIM_IN;

	for (const gchar ** a = attributes; (*a); a++)
	{
	  UT_DEBUGMSG(("PageSize  -prop %s value %s \n",a[0],a[1]));
		if (strcmp(a[0],"pagetype") == 0)
		        szPageSize = a[1];
		else if (strcmp(a[0], "orientation") == 0)
			szOrientation = a[1];
		else if (strcmp(a[0], "width") == 0)
			szWidth = a[1];
		else if (strcmp(a[0], "height") == 0)
			szHeight = a[1];
		else if (strcmp(a[0], "units") == 0)
			szUnits = a[1];
		else if (strcmp(a[0], "page-scale") == 0)
			szPageScale = a[1];
		a++;
	}
	if(!szPageSize)
		return false;
	if(!szOrientation)
		return false;
	Set(static_cast<const char *>(szPageSize));

	if( szWidth && szHeight && szUnits && szPageScale)
	  {
		if(g_ascii_strcasecmp(szPageSize,"Custom") == 0)
		  {
		    width = UT_convertDimensionless(szWidth);
		    height = UT_convertDimensionless(szHeight);
		    if(strcmp(szUnits,"cm") == 0)
		      u = DIM_CM;
		    else if(strcmp(szUnits,"mm") == 0)
		      u = DIM_MM;
		    else if(strcmp(szUnits,"inch") == 0)
		      u = DIM_IN;
		    Set(width,height,u);
		  }

		scale =  UT_convertDimensionless(szPageScale);
		setScale(scale);
	  }

	// set portrait by default
	setPortrait();
	if( g_ascii_strcasecmp(szOrientation,"landscape") == 0 )
	{
		// Note: setting landscape causes the width and height to be swapped
		if (szWidth && szHeight && szUnits) // just setting a custom width or height should be allowed imo, but I'm lazy - MARCM
		{
			width = UT_convertDimensionless(szWidth);
			height = UT_convertDimensionless(szHeight);
			if(strcmp(szUnits,"cm") == 0)
				u = DIM_CM;
			else if(strcmp(szUnits,"mm") == 0)
				u = DIM_MM;
			else if(strcmp(szUnits,"inch") == 0)
				u = DIM_IN;
			setLandscape();
			Set(height,width,u);
		}
		else  
		{
			Set(m_iHeight, m_iWidth, FUND);
		}
	}
	UT_DEBUGMSG(("PageSize - Height %lf Width %lf \n",m_iHeight,m_iWidth));
	return true;
}
Exemplo n.º 8
0
void HUD::setPartyMember2(KotORBase::Creature *creature) {
	setPortrait(2, creature != 0, creature ? creature->getPortrait() : "");
}
Exemplo n.º 9
0
void HUD::setPartyLeader(KotORBase::Creature *creature) {
	setPortrait(1, creature != 0, creature ? creature->getPortrait() : "");
}