void updateDisplay() { if (FMode == FM_SEMI) { #ifdef FUNC_SETRGB setRGB(FM_SEMI_COLOR); #endif } else if (FMode == FM_RBND) { #ifdef FUNC_SETRGB setRGB(FM_RBND_COLOR); #endif } else if (FMode == FM_BRST) { #ifdef FUNC_SETRGB setRGB(FM_BRST_COLOR); #endif } else if (FMode == FM_AUTO) { #ifdef FUNC_SETRGB setRGB(FM_AUTO_COLOR); #endif } }
void main() { initLEDs(); // initialisation of strand, as defined in ws2812b.h --> port pin needs to be set there ! ! ! setRGB(0,0,0xFF0000); // pixel 0,0 as red setRGB(1,0,0x00FF00); // pixel 1,0 as green setRGB(2,0,0x0000FF); // pixel 2,0 as blue setMaxBrightness(5); // dim down to 5 = low brightness showLEDs(); // display all color values now }
void loop() { // Green setRGB(0, 255, 0); delay(1); // Yellow setRGB(210, 219, 29); delay(1); // Red setRGB(255, 0, 0); delay(2); }
void main() { initLEDs(); // initialisation of strand, as defined in ws2812b.h --> port pin needs to be set there ! ! ! setMaxBrightness(10); // relatively low, good for the eyes // repeat endlessly for blinking: while (1) { setRGB(0,0,0xFF9922);showLEDs(); // "on" - some color _delay_ms(200); // pause a little setRGB(0,0,0x000000);showLEDs(); // "off" - might as well use clearLEDs(); _delay_ms(500); // pause a little more } }
void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int colorCount) { debug(5, "loadPic(%s)", NamePcc); uint dataSize = 0; byte *pcxData; Common::SeekableReadStream *stream = _archives.open(NamePcc); if (!stream) error("missing game data %s %c", NamePcc, 7); dataSize = stream->size() - 128 - (256 * 3); pcxData = (byte *)malloc(dataSize); stream->seek(128, SEEK_SET); stream->read(pcxData, dataSize); decodeRLE(pcxData, targetSurface); free(pcxData); for (int i = 0; i < 256; i++) { cPal[i * 3 + 0] = stream->readByte(); cPal[i * 3 + 1] = stream->readByte(); cPal[i * 3 + 2] = stream->readByte(); } delete stream; setRGB((byte *)cPal, colorCount); }
/*EDU US*/ void rgb_lcd::branch(void){ NBR_ROWS=2; NBR_COLS=16; begin(NBR_COLS, NBR_ROWS); setRGB(255, 255, 255); delay(1000); //---- Configuration mémoire à 0 //-- Memory => remplissage par défaut for(int8_t i=0;i<NBR_COLS;i++){ m_memory[i][0]='='; } for(int8_t i=0;i<NBR_COLS;i++){ m_memory[i][1]='.'; } //--- Affichage de memory => Serial DEBUG_TAB2("MEMORY contient initialement : ", m_memory,0,15,0,1); //----- Position curseur par défaut m_curentRow=0; m_curentCol=0; //----- Initialisation de la taille max du nombre attaché à la position // 0 = pas de nbr attaché à la position // 4 = le nombre attaché à la position à au moins 4 chiffres for(int8_t m=0;m<NBR_ROWS;m++){ for(int8_t i=0;i<NBR_COLS;i++){ m_maxLength[i][m]=0; } } }
void mpxlcol_load (FORM* form) { //Wenn noch kein Colorset gespeichert wurde, wird das Default Colorset //Abgespeichert. Sonst wird das COlorset aus dem Speicher geladen. if((BFS_LoadFile(BFS_ID_RGB_Colors, sizeof(struct Colorset), (unsigned char*) &colors)) != sizeof(struct Colorset)) { colors = default_Colorset; BFS_SaveFile(BFS_ID_RGB_Colors, sizeof(struct Colorset), (unsigned char*) &colors); msgbox(50,BC_OKOnly | BC_DefaultButton1,"Defaults geladen"); } pointer = 0; //Controls mit den Werten im Speicher initialisieren. memcpy(((TXTBOX*)form->controls[3])->text,colors.Name[pointer],20); ((TRACKBAR*)form->controls[4])->actval = colors.color[pointer].Red; ((TRACKBAR*)form->controls[5])->actval = colors.color[pointer].Green; ((TRACKBAR*)form->controls[6])->actval = colors.color[pointer].Blue; //und zeichnen control_draw(form->controls[3], 0); control_draw(form->controls[4], 0); control_draw(form->controls[5], 0); control_draw(form->controls[6], 0); //setzen der ersten Farbe im Speicher cc1100_init(); setRGB(colors.color[0]); //Einschalten des LED-Stacks led_state(mpxl_state_on); }
OGL_Box::OGL_Box(Box* hvkBox) : HvkOGLObj(hvkBox){ setSize(hvkBox->sx, hvkBox->sy, hvkBox->sz); setRGB(); mx = hvkBox->sx; my = hvkBox->sy; mz = hvkBox->sz; }
/*** Blink LED ***/ void RGB::blink(int numberOfTimes, int Delay_OnTime, int Delay_OffTime) { int i = 0; int rgb[] = {red, green, blue}; //for loop for blinking for(i=0; i<numberOfTimes; i++) { setRGB(0,0,0); _delay(Delay_OnTime); setRGB(rgb[0],rgb[1],rgb[2]); _delay(int Delay_OffTime); } // bring back to previous state setRGB(rgb[0],rgb[1],rgb[2]); }
void intersectRP(vec4 is, float ax, float ay, float az, float bx, float by, float bz, RGB *ci, RGB ca, RGB cb, float ix){ float my, qy, mz, qz, iy, iz; int rda, rdb, gra, grb, bla, blb, ird, igr, ibl, mrd, mgr, mbl, qrd, qgr, qbl; getRGB(ca, &rda, &gra, &bla); getRGB(cb, &rdb, &grb, &blb); if (ax==bx) { return; } else { my = (by - ay)/(bx - ax); qy = ay - (my*ax); mz = (bz - az)/(bx - ax); qz = az - (mz*ax); mrd = (int) ((rdb - rda)/(bx - ax)); qrd = (int) (rdb - (mrd*ax)); mgr = (int) ((grb - gra)/(bx - ax)); qgr = (int) (grb - (mgr*ax)); mbl = (int) ((blb - bla)/(bx - ax)); qbl = (int) (blb - (mbl*ax)); iy = my*ix + qy; iz = mz*ix + qz; ird = (int) (mrd*ix + qrd); igr = (int) (mgr*ix + qgr); ibl = (int) (mbl*ix + qbl); setRGB(ci, ird, igr, ibl); initVec4Norm(ix, iy, iz, is); } }
void MatrixOpData::MatrixArray::expandFrom3x3To4x4() { const Values oldValues = getValues(); resize(4, 4); setRGB(oldValues.data()); }
static PyObject* pySetRGB(PyObject *self, PyObject *args) { int r,g,b; if(!PyArg_ParseTuple(args, "iii", &r,&g,&b)) return NULL; setRGB(r,g,b); Py_RETURN_NONE; }
Color::Color( unsigned int mode, double v0, double v1, double v2, double alpha) { if ( mode == MODE_RGB ) { setRGB( v0, v1, v2 ); } else if ( mode == MODE_HSV ) { setHSV( v0, v1, v2 ); } setAlpha( alpha ); }
// Constructor Image::Image(Mat image_src) : image_mat_(image_src) { // Initiate RGB and HSV for this image setRGB(image_src); setHSV(image_src); // Set the histogram of this Image setHistogram(image_src); }
void Image::emotion(int x, int y, float degree){ int imageWidth = m_width; int imageHeight = m_height; long pixelCount = imageHeight * imageWidth; long tapPixelIndex = getIndexOfPoint(x, y); int step = m_channels; struct HSL baseHSL; struct RGB baseRGB; setRGB(m_imageData[tapPixelIndex*step + 0], m_imageData[tapPixelIndex*step + 1], m_imageData[tapPixelIndex*step + 2], &baseRGB); rgb2HSL(&baseRGB, &baseHSL); struct HSL hsl; struct RGB rgb; for (long index = 0; index < pixelCount; index++) { long arrayIndex = index*step; int red = m_imageData[arrayIndex + 0]; int green = m_imageData[arrayIndex + 1]; int blue = m_imageData[arrayIndex + 2]; setRGB(red, green, blue, &rgb); rgb2HSL(&rgb, &hsl); float rate = analogicalRateWithBaseHSL(&baseHSL, &hsl, degree); if (rate < 0) { setHSL(0, 0, hsl.Lummiance, &hsl); hsl2RGB(&hsl, &rgb); m_imageData[arrayIndex + 0] = rgb.Red; m_imageData[arrayIndex + 1] = rgb.Green; m_imageData[arrayIndex + 2] = rgb.Blue; }else if(rate > 0.001f){ int newSa = rate * hsl.Saturation; setHSL(hsl.Hue, newSa, hsl.Lummiance, &hsl); hsl2RGB(&hsl, &rgb); m_imageData[arrayIndex + 0] = rgb.Red; m_imageData[arrayIndex + 1] = rgb.Green; m_imageData[arrayIndex + 2] = rgb.Blue; } } }
bool initWithString(const char *string, const char *fontName, float fontSize, const cocos2d::Size& dimensions, cocos2d::TextHAlignment hAlignment, cocos2d::TextVAlignment vAlignment, float red, float green, float blue) { if (!cocos2d::LabelTTF::initWithString(string, fontName, fontSize, dimensions, hAlignment, vAlignment)) return false; setFlippedY(true); setRGB(red, green, blue); return true; }
//---------- Gestion des int /*EDU FR*/ void rgb_lcd::retroeclairage(long r, long g, long b){ unsigned char rUC; unsigned char gUC; unsigned char bUC; if(r<0){r=0;} if(g<0){r=0;} if(b<0){r=0;} if(r>1000){r=1000;} if(g>1000){g=1000;} if(b>1000){b=1000;} rUC = map(r,0,1000,0,255); gUC = map(g,0,1000,0,255); bUC = map(b,0,1000,0,255); setRGB(rUC,gUC,bUC); }
void PNGImage::saveImage(const char* outpath) { int error_code = 0; FILE* file_descriptor = nullptr; png_structp png_ptr = nullptr; png_infop info_ptr = nullptr; png_bytep row = nullptr; file_descriptor = fopen(outpath, "wb"); if (file_descriptor == nullptr) { error_code = 101; goto ERROR_PNG_write; } png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); if (png_ptr == nullptr) { error_code = 10; goto ERROR_PNG_write; } info_ptr = png_create_info_struct(png_ptr); if (info_ptr == nullptr) { error_code = 5; goto ERROR_PNG_write; } if (setjmp(png_jmpbuf(png_ptr))) { error_code = 6; goto ERROR_PNG_write; } png_init_io(png_ptr, file_descriptor); // Write header (8 bit colour depth) png_set_IHDR(png_ptr, info_ptr, m_width, m_height, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); png_write_info(png_ptr, info_ptr); // Allocate memory for one row (3 bytes per pixel - RGB) row = (png_bytep) malloc(3 * m_width * sizeof(png_byte)); for (int y = 0; y < m_height; ++y) { for (int x = 0; x < m_width; ++x) { setRGB(&(row[x * 3]), m_buffer[y * m_width + x]); } png_write_row(png_ptr, row); } png_write_end(png_ptr, nullptr); ERROR_PNG_write: if (error_code != 0) { m_error_code = error_code; ERR("Error while writing PNG file: %s, code %i", outpath, m_error_code); } if (file_descriptor != nullptr) fclose(file_descriptor); if (info_ptr != nullptr) png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); if (png_ptr != nullptr) png_destroy_write_struct(&png_ptr, (png_infopp)NULL); if (row != nullptr) free(row); }
// hue is between 0 and 1024 void MIYbot::setColorByHue(int hue){ int r; int g; int b; float h = ((float)hue)/1024; h2rgb(h, r, g, b); setRGB( r, g, b); Serial.print (h) ; Serial.print (" ") ; Serial.print (r) ; Serial.print (" ") ; Serial.print (g) ; Serial.print (" ") ; Serial.print (b) ; Serial.println (" ") ; }
void mpxlcol_nb_change(FORM *form, CONTROL *control) { //Speicherstelle lesen und Controls entsprechend setzen pointer = ((NUMBOX*)control)->value; memcpy(((TXTBOX*)form->controls[3])->text,colors.Name[pointer],20); ((TRACKBAR*)form->controls[4])->actval = colors.color[pointer].Red; ((TRACKBAR*)form->controls[5])->actval = colors.color[pointer].Green; ((TRACKBAR*)form->controls[6])->actval = colors.color[pointer].Blue; control_draw(form->controls[3], 0); control_draw(form->controls[4], 0); control_draw(form->controls[5], 0); control_draw(form->controls[6], 0); setRGB(colors.color[pointer]); }
bool initWithString(const char *string, const char *fontPath, float fontHeight, float width, float height, cocos2d::TextHAlignment hAlignment, cocos2d::TextVAlignment vAlignment, float red, float green, float blue) { if (!cocos2d::LabelBMFont::initWithString("", fontPath)) return false; m_fontHeight = ((cocos2d::Label *)getChildren().front())->getCommonLineHeight(); m_height = height; m_scale = fontHeight / m_fontHeight; m_vAlignment = vAlignment; setAlignment(hAlignment); setWidth(width / m_scale); setString(string); setRGB(red, green, blue); return true; }
void LightHouseHardware::setLightState(MenloLightHouseEventArgs* args) { bool onState; m_lightState = args->lightState; // // args->rampUpPeriod // args->rampDownPeriod // // // Set the light state. Polarity determines whether // TRUE == ON (m_polarity == TRUE) or OFF (m_polarity == FALSE) // if (m_lightState) { // ON onState = m_lightPolarity; } else { // OFF onState = !m_lightPolarity; } if (m_whitePin != (-1)) { digitalWrite(m_whitePin, onState); } // Handle RGB. Polarity determines whether true == ON or OFF if (m_rgbEnabled) { m_redIntensity = args->redIntensity; m_greenIntensity = args->greenIntensity; m_blueIntensity = args->blueIntensity; setRGB(onState); } return; }
void Mirobot::ledHandler(){ long t = millis(); uint32_t newLEDColour; #ifdef AVR digitalWrite(STATUS_LED_PIN, (!((t / 100) % 10) || !(((t / 100) - 2) % 10))); #endif //AVR #ifdef ESP8266 if(next_led_pulse < t){ next_led_pulse = t + 50; // On for 300ms every 2000 ms if(!((t % 2000) / 300)){ newLEDColour = marcel.wifi.online ? 0x002200 : 0x000022; }else{ newLEDColour = 0x000000; } if(newLEDColour != lastLEDColour){ lastLEDColour = newLEDColour; setRGB(newLEDColour, STATUS_LED_PIN); } } #endif //ESP8266 }
void CameraFeed::setRGB(int x,int y,int R,int G,int B) { setRGB(&data[getPos(x,y)],R,G,B); }
void CameraFeed::setColor(int x,int y,Color &C) { setRGB(x,y,C.GetR(),C.GetG(),C.GetB()); }
void CameraFeed::setColor(BYTE *Data,Color &C) { setRGB(Data,C.GetR(),C.GetG(),C.GetB()); }
Colour::Colour(uint8_t r, uint8_t g, uint8_t b) { setRGB(r, g, b); }
Colour::Colour() { setRGB(0, 0, 0); }
void RGBLed::setRGB(float red, float green, float blue) { setRGB(int(red * 255), int(green * 255), int(blue * 255)); }
void RGBLed::setHSV(float hue, float saturation, float value) { Color result = hsvToRGB(hue, saturation, value); setRGB(result.r, result.g, result.b); }