Exemplo n.º 1
0
Attr_ReadValue BedItem::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	switch (attr) {
		case ATTR_SLEEPERGUID: {
			uint32_t guid;
			if (!propStream.read<uint32_t>(guid)) {
				return ATTR_READ_ERROR;
			}

			if (guid != 0) {
				std::string name = IOLoginData::getNameByGuid(guid);
				if (!name.empty()) {
					setSpecialDescription(name + " is sleeping there.");
					g_game.setBedSleeper(this, guid);
					sleeperGUID = guid;
				}
			}
			return ATTR_READ_CONTINUE;
		}

		case ATTR_SLEEPSTART: {
			uint32_t sleep_start;
			if (!propStream.read<uint32_t>(sleep_start)) {
				return ATTR_READ_ERROR;
			}

			sleepStart = static_cast<uint64_t>(sleep_start);
			return ATTR_READ_CONTINUE;
		}

		default:
			break;
	}
	return Item::readAttr(attr, propStream);
}
Exemplo n.º 2
0
void BedItem::internalSetSleeper(const Player* player)
{
	std::string desc_str = player->getName() + " is sleeping there.";

	setSleeper(player->getGUID());
	setSleepStart(time(NULL));
	setSpecialDescription(desc_str);
}
Exemplo n.º 3
0
bool Item::unserialize(xmlNodePtr nodeItem)
{
	int intValue;
	std::string strValue;

	if(readXMLInteger(nodeItem, "id", intValue)){
		id = intValue;
	}
	else{
		return false;
	}

	if(readXMLInteger(nodeItem, "count", intValue)){
		setSubType(intValue);
	}

	if(readXMLString(nodeItem, "special_description", strValue)){
		setSpecialDescription(strValue);
	}

	if(readXMLString(nodeItem, "text", strValue)){
		setText(strValue);
	}

	if(readXMLInteger(nodeItem, "written_date", intValue)){
		setWrittenDate(intValue);
	}

	if(readXMLString(nodeItem, "writer", strValue)){
		setWriter(strValue);
	}

	if(readXMLInteger(nodeItem, "actionId", intValue)){
		setActionId(intValue);
	}

	if(readXMLInteger(nodeItem, "uniqueId", intValue)){
		setUniqueId(intValue);
	}

	if(readXMLInteger(nodeItem, "duration", intValue)){
		setDuration(intValue);
	}

	if(readXMLInteger(nodeItem, "decayState", intValue)){
		ItemDecayState_t decayState = (ItemDecayState_t)intValue;
		if(decayState != DECAYING_FALSE){
			setDecaying(DECAYING_PENDING);
		}
	}

	return true;
}
Exemplo n.º 4
0
Attr_ReadValue BedItem::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	switch(attr)
	{
		case ATTR_SLEEPERGUID:
		{
			uint32_t _sleeper;
			if(!propStream.GET_ULONG(_sleeper))
				return ATTR_READ_ERROR;

			if(_sleeper)
			{
				std::string name;
				if(IOLoginData::getInstance()->getNameByGuid(_sleeper, name))
				{
					setSpecialDescription(name + " is sleeping there.");
					Beds::getInstance().setBedSleeper(this, _sleeper);
				}
			}

			sleeper = _sleeper;
			return ATTR_READ_CONTINUE;
		}

		case ATTR_SLEEPSTART:
		{
			uint32_t _sleepStart;
			if(!propStream.GET_ULONG(_sleepStart))
				return ATTR_READ_ERROR;

			sleepStart = (time_t)_sleepStart;
			return ATTR_READ_CONTINUE;
		}

		default:
			break;
	}

	return Item::readAttr(attr, propStream);
}
Exemplo n.º 5
0
void BedItem::internalRemoveSleeper()
{
	setSleeper(0);
	setSleepStart(0);
	setSpecialDescription("Nobody is sleeping there.");
}
Exemplo n.º 6
0
Attr_ReadValue Item::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	switch (attr) {
		case ATTR_COUNT: {
			uint8_t _count = 0;

			if (!propStream.GET_UCHAR(_count)) {
				return ATTR_READ_ERROR;
			}

			setSubType(_count);
			break;
		}

		case ATTR_ACTION_ID: {
			uint16_t _actionid = 0;

			if (!propStream.GET_USHORT(_actionid)) {
				return ATTR_READ_ERROR;
			}

			setActionId(_actionid);
			break;
		}

		case ATTR_UNIQUE_ID: {
			uint16_t _uniqueid;

			if (!propStream.GET_USHORT(_uniqueid)) {
				return ATTR_READ_ERROR;
			}

			setUniqueId(_uniqueid);
			break;
		}

		case ATTR_TEXT: {
			std::string _text;

			if (!propStream.GET_STRING(_text)) {
				return ATTR_READ_ERROR;
			}

			setText(_text);
			break;
		}

		case ATTR_WRITTENDATE: {
			uint32_t _writtenDate;

			if (!propStream.GET_ULONG(_writtenDate)) {
				return ATTR_READ_ERROR;
			}

			setDate(_writtenDate);
			break;
		}

		case ATTR_WRITTENBY: {
			std::string _writer;

			if (!propStream.GET_STRING(_writer)) {
				return ATTR_READ_ERROR;
			}

			setWriter(_writer);
			break;
		}

		case ATTR_DESC: {
			std::string _text;

			if (!propStream.GET_STRING(_text)) {
				return ATTR_READ_ERROR;
			}

			setSpecialDescription(_text);
			break;
		}

		case ATTR_RUNE_CHARGES: {
			uint8_t _charges = 1;

			if (!propStream.GET_UCHAR(_charges)) {
				return ATTR_READ_ERROR;
			}

			setSubType(_charges);
			break;
		}

		case ATTR_CHARGES: {
			uint16_t _charges = 1;

			if (!propStream.GET_USHORT(_charges)) {
				return ATTR_READ_ERROR;
			}

			setSubType(_charges);
			break;
		}

		case ATTR_DURATION: {
			uint32_t duration = 0;

			if (!propStream.GET_ULONG(duration)) {
				return ATTR_READ_ERROR;
			}

			if (((int32_t)duration) < 0) {
				duration = 0;
			}

			setDuration(duration);
			break;
		}

		case ATTR_DECAYING_STATE: {
			uint8_t state = 0;

			if (!propStream.GET_UCHAR(state)) {
				return ATTR_READ_ERROR;
			}

			if (state != DECAYING_FALSE) {
				setDecaying(DECAYING_PENDING);
			}

			break;
		}

		//these should be handled through derived classes
		//If these are called then something has changed in the items.xml since the map was saved
		//just read the values

		//Depot class
		case ATTR_DEPOT_ID: {
			uint16_t _depotId;

			if (!propStream.GET_USHORT(_depotId)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Door class
		case ATTR_HOUSEDOORID: {
			uint8_t _doorId;

			if (!propStream.GET_UCHAR(_doorId)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Bed class
		case ATTR_SLEEPERGUID: {
			uint32_t _guid;

			if (!propStream.GET_ULONG(_guid)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		case ATTR_SLEEPSTART: {
			uint32_t sleep_start;

			if (!propStream.GET_ULONG(sleep_start)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Teleport class
		case ATTR_TELE_DEST: {
			TeleportDest* tele_dest;

			if (!propStream.GET_STRUCT(tele_dest)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Container class
		case ATTR_CONTAINER_ITEMS: {
			uint32_t count;

			if (!propStream.GET_ULONG(count)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_ERROR;
		}

		default:
			return ATTR_READ_ERROR;
	}

	return ATTR_READ_CONTINUE;
}
Exemplo n.º 7
0
bool Item::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	switch(attr){
		case ATTR_COUNT:
		{
			unsigned char _count = 0;
			if(!propStream.GET_UCHAR(_count)){
				return false;
			}

			setItemCountOrSubtype(_count);
			break;
		}

		case ATTR_ACTION_ID:
		{
			unsigned short _actionid = 0;
			if(!propStream.GET_USHORT(_actionid)){
				return false;
			}

			setActionId(_actionid);
			break;
		}

		case ATTR_UNIQUE_ID:
		{
			unsigned short _uniqueid;
			if(!propStream.GET_USHORT(_uniqueid)){
				return false;
			}
			
			setUniqueId(_uniqueid);
			break;
		}

		case ATTR_TEXT:
		{
			std::string _text;
			if(!propStream.GET_STRING(_text)){
				return false;
			}

			setText(_text);
			break;
		}

		case ATTR_DESC:
		{
			std::string _text;
			if(!propStream.GET_STRING(_text)){
				return false;
			}

			setSpecialDescription(_text);
			break;
		}

		case ATTR_RUNE_CHARGES:
		{
			unsigned char _charges = 1;
			if(!propStream.GET_UCHAR(_charges)){
				return false;
			}

			setItemCountOrSubtype(_charges);
			break;
		}

		//these should be handled through derived classes
		//If these are called then something has changed in the items.otb since the map was saved
		//just read the values

		//Depot class
		case ATTR_DEPOT_ID:
		{
			unsigned short _depotId;
			if(!propStream.GET_USHORT(_depotId)){
				return false;
			}
			
			return true;
		}

		//Door class
		case ATTR_HOUSEDOORID:
		{
			unsigned char _doorId;
			if(!propStream.GET_UCHAR(_doorId)){
				return false;
			}
			
			return true;
		}
	
		//Teleport class
		case ATTR_TELE_DEST:
		{
			TeleportDest* tele_dest;
			if(!propStream.GET_STRUCT(tele_dest)){
				return false;
			}

			return true;
		}

		default:
			return false;
		break;
	}

	return true;
}
Exemplo n.º 8
0
void BedItem::internalRemoveSleeper()
{
	sleeper = 0;
	eraseAttribute("sleepstart");
	setSpecialDescription("Nobody is sleeping there.");
}
Exemplo n.º 9
0
void BedItem::internalSetSleeper(const Player* player)
{
	sleeper = player->getGUID();
	setAttribute("sleepstart", (int32_t)time(NULL));
	setSpecialDescription(player->getName() + " is sleeping there.");
}