Exemplo n.º 1
0
bool GlyphPage::mayUseMixedFontsWhenFilling(const UChar* buffer, unsigned bufferLength, const Font* fontData)
{
#if USE(APPKIT)
    // FIXME: This is only really needed for composite font references.
    return shouldUseCoreText(buffer, bufferLength, fontData);
#else
    UNUSED_PARAM(buffer);
    UNUSED_PARAM(bufferLength);
    UNUSED_PARAM(fontData);
    return false;
#endif
}
Exemplo n.º 2
0
bool GlyphPage::fill(UChar* buffer, unsigned bufferLength, const Font* fontData)
{
    bool haveGlyphs = false;

    Vector<CGGlyph, 512> glyphs(bufferLength);
    if (!shouldUseCoreText(buffer, bufferLength, fontData)) {
        // We pass in either 256 or 512 UTF-16 characters: 256 for U+FFFF and less, 512 (double character surrogates)
        // for U+10000 and above. It is indeed possible to get back 512 glyphs back from the API, so the glyph buffer
        // we pass in must be 512. If we get back more than 256 glyphs though we'll ignore all the ones after 256,
        // this should not happen as the only time we pass in 512 characters is when they are surrogates.
        CGFontGetGlyphsForUnichars(fontData->platformData().cgFont(), buffer, glyphs.data(), bufferLength);
        for (unsigned i = 0; i < GlyphPage::size; ++i) {
            if (!glyphs[i])
                setGlyphDataForIndex(i, 0, 0);
            else {
                setGlyphDataForIndex(i, glyphs[i], fontData);
                haveGlyphs = true;
            }
        }
    } else {
        // Because we know the implementation of shouldUseCoreText(), if the font isn't for text combine and it isn't a system font,
        // we know it must have vertical glyphs.
        if (fontData->platformData().isForTextCombine() || fontData->isSystemFont())
            CTFontGetGlyphsForCharacters(fontData->platformData().ctFont(), buffer, glyphs.data(), bufferLength);
        else
            CTFontGetVerticalGlyphsForCharacters(fontData->platformData().ctFont(), buffer, glyphs.data(), bufferLength);
        // When buffer consists of surrogate pairs, CTFontGetVerticalGlyphsForCharacters and CTFontGetGlyphsForCharacters
        // place the glyphs at indices corresponding to the first character of each pair.
        ASSERT(bufferLength == GlyphPage::size || bufferLength == 2 * GlyphPage::size);
        unsigned glyphStep = bufferLength / GlyphPage::size;
        for (unsigned i = 0; i < GlyphPage::size; ++i) {
            if (!glyphs[i * glyphStep])
                setGlyphDataForIndex(i, 0, 0);
            else {
                setGlyphDataForIndex(i, glyphs[i * glyphStep], fontData);
                haveGlyphs = true;
            }
        }
    }

    return haveGlyphs;
}
bool GlyphPage::fill(unsigned offset, unsigned length, UChar* buffer, unsigned bufferLength, const SimpleFontData* fontData)
{
    bool haveGlyphs = false;

    Vector<CGGlyph, 512> glyphs(bufferLength);
    if (!shouldUseCoreText(buffer, bufferLength, fontData)) {
        // We pass in either 256 or 512 UTF-16 characters: 256 for U+FFFF and less, 512 (double character surrogates)
        // for U+10000 and above. It is indeed possible to get back 512 glyphs back from the API, so the glyph buffer
        // we pass in must be 512. If we get back more than 256 glyphs though we'll ignore all the ones after 256,
        // this should not happen as the only time we pass in 512 characters is when they are surrogates.
        CGFontGetGlyphsForUnichars(fontData->platformData().cgFont(), buffer, glyphs.data(), bufferLength);
        for (unsigned i = 0; i < length; ++i) {
            if (!glyphs[i])
                setGlyphDataForIndex(offset + i, 0, 0);
            else {
                setGlyphDataForIndex(offset + i, glyphs[i], fontData);
                haveGlyphs = true;
            }
        }
    } else if (!fontData->platformData().isCompositeFontReference() && ((fontData->platformData().widthVariant() == RegularWidth) ? wkGetVerticalGlyphsForCharacters(fontData->platformData().ctFont(), buffer, glyphs.data(), bufferLength)
               : CTFontGetGlyphsForCharacters(fontData->platformData().ctFont(), buffer, glyphs.data(), bufferLength))) {
        // When buffer consists of surrogate pairs, wkGetVerticalGlyphsForCharacters and CTFontGetGlyphsForCharacters
        // place the glyphs at indices corresponding to the first character of each pair.
        unsigned glyphStep = bufferLength / length;
        for (unsigned i = 0; i < length; ++i) {
            if (!glyphs[i * glyphStep])
                setGlyphDataForIndex(offset + i, 0, 0);
            else {
                setGlyphDataForIndex(offset + i, glyphs[i * glyphStep], fontData);
                haveGlyphs = true;
            }
        }
    } else {
        // We ask CoreText for possible vertical variant glyphs
        RetainPtr<CFStringRef> string = adoptCF(CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, buffer, bufferLength, kCFAllocatorNull));
        RetainPtr<CFAttributedStringRef> attributedString = adoptCF(CFAttributedStringCreate(kCFAllocatorDefault, string.get(), fontData->getCFStringAttributes(0, fontData->hasVerticalGlyphs() ? Vertical : Horizontal)));
        RetainPtr<CTLineRef> line = adoptCF(CTLineCreateWithAttributedString(attributedString.get()));

        CFArrayRef runArray = CTLineGetGlyphRuns(line.get());
        CFIndex runCount = CFArrayGetCount(runArray);

        // Initialize glyph entries
        for (unsigned index = 0; index < length; ++index)
            setGlyphDataForIndex(offset + index, 0, 0);

        Vector<CGGlyph, 512> glyphVector;
        Vector<CFIndex, 512> indexVector;
        bool done = false;

        // For the CGFont comparison in the loop, use the CGFont that Core Text assigns to the CTFont. This may
        // be non-CFEqual to fontData->platformData().cgFont().
        RetainPtr<CGFontRef> cgFont = adoptCF(CTFontCopyGraphicsFont(fontData->platformData().ctFont(), 0));

        for (CFIndex r = 0; r < runCount && !done ; ++r) {
            // CTLine could map characters over multiple fonts using its own font fallback list.
            // We need to pick runs that use the exact font we need, i.e., fontData->platformData().ctFont().
            CTRunRef ctRun = static_cast<CTRunRef>(CFArrayGetValueAtIndex(runArray, r));
            ASSERT(CFGetTypeID(ctRun) == CTRunGetTypeID());

            CFDictionaryRef attributes = CTRunGetAttributes(ctRun);
            CTFontRef runFont = static_cast<CTFontRef>(CFDictionaryGetValue(attributes, kCTFontAttributeName));
            RetainPtr<CGFontRef> runCGFont = adoptCF(CTFontCopyGraphicsFont(runFont, 0));
            // Use CGFont here as CFEqual for CTFont counts all attributes for font.
            bool gotBaseFont = CFEqual(cgFont.get(), runCGFont.get());
            if (gotBaseFont || fontData->platformData().isCompositeFontReference()) {
                // This run uses the font we want. Extract glyphs.
                CFIndex glyphCount = CTRunGetGlyphCount(ctRun);
                const CGGlyph* glyphs = CTRunGetGlyphsPtr(ctRun);
                if (!glyphs) {
                    glyphVector.resize(glyphCount);
                    CTRunGetGlyphs(ctRun, CFRangeMake(0, 0), glyphVector.data());
                    glyphs = glyphVector.data();
                }
                const CFIndex* stringIndices = CTRunGetStringIndicesPtr(ctRun);
                if (!stringIndices) {
                    indexVector.resize(glyphCount);
                    CTRunGetStringIndices(ctRun, CFRangeMake(0, 0), indexVector.data());
                    stringIndices = indexVector.data();
                }

                if (gotBaseFont) {
                    for (CFIndex i = 0; i < glyphCount; ++i) {
                        if (stringIndices[i] >= static_cast<CFIndex>(length)) {
                            done = true;
                            break;
                        }
                        if (glyphs[i]) {
                            setGlyphDataForIndex(offset + stringIndices[i], glyphs[i], fontData);
                            haveGlyphs = true;
                        }
                    }
#if !PLATFORM(IOS)
                } else {
                    const SimpleFontData* runSimple = fontData->getCompositeFontReferenceFontData((NSFont *)runFont);
                    if (runSimple) {
                        for (CFIndex i = 0; i < glyphCount; ++i) {
                            if (stringIndices[i] >= static_cast<CFIndex>(length)) {
                                done = true;
                                break;
                            }
                            if (glyphs[i]) {
                                setGlyphDataForIndex(offset + stringIndices[i], glyphs[i], runSimple);
                                haveGlyphs = true;
                            }
                        }
                    }
#endif // !PLATFORM(IOS)
                }
            }
        }
    }

    return haveGlyphs;
}
bool GlyphPage::mayUseMixedFontDataWhenFilling(const UChar* buffer, unsigned bufferLength, const SimpleFontData* fontData)
{
    // FIXME: This could be smarter if the logic currently in GlyphPage::fill() got to make the decision about what kind of GlyphPage to construct.
    return shouldUseCoreText(buffer, bufferLength, fontData);
}
Exemplo n.º 5
0
bool GlyphPage::fill(unsigned offset, unsigned length, UChar* buffer, unsigned bufferLength, const SimpleFontData* fontData)
{
    bool haveGlyphs = false;

    if (!shouldUseCoreText(buffer, bufferLength, fontData)) {
        Vector<CGGlyph, 512> glyphs(bufferLength);

        CMFontGetGlyphsForUnichars(fontData->platformData().cgFont(), buffer, glyphs.data(), bufferLength);
//        wkGetGlyphsForCharacters(fontData->platformData().cgFont(), buffer, glyphs.data(), bufferLength);

        for (unsigned i = 0; i < length; ++i) {
            if (!glyphs[i])
                setGlyphDataForIndex(offset + i, 0, 0);
            else {
                setGlyphDataForIndex(offset + i, glyphs[i], fontData);
                haveGlyphs = true;
            }
        }
    } else {
        // We ask CoreText for possible vertical variant glyphs
        RetainPtr<CFStringRef> string(AdoptCF, CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, buffer, bufferLength, kCFAllocatorNull));
        RetainPtr<CFAttributedStringRef> attributedString(AdoptCF, CFAttributedStringCreate(kCFAllocatorDefault, string.get(), fontData->getCFStringAttributes(0, fontData->hasVerticalGlyphs() ? Vertical : Horizontal)));
        RetainPtr<CTLineRef> line(AdoptCF, CTLineCreateWithAttributedString(attributedString.get()));

        CFArrayRef runArray = CTLineGetGlyphRuns(line.get());
        CFIndex runCount = CFArrayGetCount(runArray);

        // Initialize glyph entries
        for (unsigned index = 0; index < length; ++index)
            setGlyphDataForIndex(offset + index, 0, 0);

        Vector<CGGlyph, 512> glyphVector;
        Vector<CFIndex, 512> indexVector;
        bool done = false;

        // For the CGFont comparison in the loop, use the CGFont that Core Text assigns to the CTFont. This may
        // be non-CFEqual to fontData->platformData().cgFont().
        RetainPtr<CGFontRef> cgFont(AdoptCF, CTFontCopyGraphicsFont(fontData->platformData().ctFont(), 0));

        for (CFIndex r = 0; r < runCount && !done ; ++r) {
            // CTLine could map characters over multiple fonts using its own font fallback list.
            // We need to pick runs that use the exact font we need, i.e., fontData->platformData().ctFont().
            CTRunRef ctRun = static_cast<CTRunRef>(CFArrayGetValueAtIndex(runArray, r));
            ASSERT(CFGetTypeID(ctRun) == CTRunGetTypeID());

            CFDictionaryRef attributes = CTRunGetAttributes(ctRun);
            CTFontRef runFont = static_cast<CTFontRef>(CFDictionaryGetValue(attributes, kCTFontAttributeName));
            RetainPtr<CGFontRef> runCGFont(AdoptCF, CTFontCopyGraphicsFont(runFont, 0));
            // Use CGFont here as CFEqual for CTFont counts all attributes for font.
            if (CFEqual(cgFont.get(), runCGFont.get())) {
                // This run uses the font we want. Extract glyphs.
                CFIndex glyphCount = CTRunGetGlyphCount(ctRun);
                const CGGlyph* glyphs = CTRunGetGlyphsPtr(ctRun);
                if (!glyphs) {
                    glyphVector.resize(glyphCount);
                    CTRunGetGlyphs(ctRun, CFRangeMake(0, 0), glyphVector.data());
                    glyphs = glyphVector.data();
                }
                const CFIndex* stringIndices = CTRunGetStringIndicesPtr(ctRun);
                if (!stringIndices) {
                    indexVector.resize(glyphCount);
                    CTRunGetStringIndices(ctRun, CFRangeMake(0, 0), indexVector.data());
                    stringIndices = indexVector.data();
                }

                for (CFIndex i = 0; i < glyphCount; ++i) {
                    if (stringIndices[i] >= static_cast<CFIndex>(length)) {
                        done = true;
                        break;
                    }
                    if (glyphs[i]) {
                        setGlyphDataForIndex(offset + stringIndices[i], glyphs[i], fontData);
                        haveGlyphs = true;
                    }
                }
            }
        }
    }

    return haveGlyphs;
}
bool SimpleFontData::fillGlyphPage(GlyphPage* pageToFill, unsigned offset, unsigned length, UChar* buffer, unsigned bufferLength) const
{
    bool haveGlyphs = false;

    Vector<CGGlyph, 512> glyphs(bufferLength);
    if (!shouldUseCoreText(buffer, bufferLength, this)) {
        CGFontGetGlyphsForUnichars(platformData().cgFont(), buffer, glyphs.data(), bufferLength);
        for (unsigned i = 0; i < length; ++i) {
            if (glyphs[i]) {
                pageToFill->setGlyphDataForIndex(offset + i, glyphs[i], this);
                haveGlyphs = true;
            }
        }
    } else if (!platformData().isCompositeFontReference() && platformData().widthVariant() != RegularWidth
        && CTFontGetGlyphsForCharacters(platformData().ctFont(), buffer, glyphs.data(), bufferLength)) {
        // When buffer consists of surrogate pairs, CTFontGetGlyphsForCharacters
        // places the glyphs at indices corresponding to the first character of each pair.
        unsigned glyphStep = bufferLength / length;
        for (unsigned i = 0; i < length; ++i) {
            if (glyphs[i * glyphStep]) {
                pageToFill->setGlyphDataForIndex(offset + i, glyphs[i * glyphStep], this);
                haveGlyphs = true;
            }
        }
    } else {
        // We ask CoreText for possible vertical variant glyphs
        RetainPtr<CFStringRef> string(AdoptCF, CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, buffer, bufferLength, kCFAllocatorNull));
        RetainPtr<CFAttributedStringRef> attributedString(AdoptCF, CFAttributedStringCreate(kCFAllocatorDefault, string.get(), getCFStringAttributes(0, hasVerticalGlyphs() ? Vertical : Horizontal)));
        RetainPtr<CTLineRef> line(AdoptCF, CTLineCreateWithAttributedString(attributedString.get()));

        CFArrayRef runArray = CTLineGetGlyphRuns(line.get());
        CFIndex runCount = CFArrayGetCount(runArray);

        Vector<CGGlyph, 512> glyphVector;
        Vector<CFIndex, 512> indexVector;
        bool done = false;

        // For the CGFont comparison in the loop, use the CGFont that Core Text assigns to the CTFont. This may
        // be non-CFEqual to platformData().cgFont().
        RetainPtr<CGFontRef> cgFont(AdoptCF, CTFontCopyGraphicsFont(platformData().ctFont(), 0));

        for (CFIndex r = 0; r < runCount && !done ; ++r) {
            // CTLine could map characters over multiple fonts using its own font fallback list.
            // We need to pick runs that use the exact font we need, i.e., platformData().ctFont().
            CTRunRef ctRun = static_cast<CTRunRef>(CFArrayGetValueAtIndex(runArray, r));
            ASSERT(CFGetTypeID(ctRun) == CTRunGetTypeID());

            CFDictionaryRef attributes = CTRunGetAttributes(ctRun);
            CTFontRef runFont = static_cast<CTFontRef>(CFDictionaryGetValue(attributes, kCTFontAttributeName));
            RetainPtr<CGFontRef> runCGFont(AdoptCF, CTFontCopyGraphicsFont(runFont, 0));
            // Use CGFont here as CFEqual for CTFont counts all attributes for font.
            bool gotBaseFont = CFEqual(cgFont.get(), runCGFont.get());
            if (gotBaseFont || platformData().isCompositeFontReference()) {
                // This run uses the font we want. Extract glyphs.
                CFIndex glyphCount = CTRunGetGlyphCount(ctRun);
                const CGGlyph* glyphs = CTRunGetGlyphsPtr(ctRun);
                if (!glyphs) {
                    glyphVector.resize(glyphCount);
                    CTRunGetGlyphs(ctRun, CFRangeMake(0, 0), glyphVector.data());
                    glyphs = glyphVector.data();
                }
                const CFIndex* stringIndices = CTRunGetStringIndicesPtr(ctRun);
                if (!stringIndices) {
                    indexVector.resize(glyphCount);
                    CTRunGetStringIndices(ctRun, CFRangeMake(0, 0), indexVector.data());
                    stringIndices = indexVector.data();
                }

                if (gotBaseFont) {
                    for (CFIndex i = 0; i < glyphCount; ++i) {
                        if (stringIndices[i] >= static_cast<CFIndex>(length)) {
                            done = true;
                            break;
                        }
                        if (glyphs[i]) {
                            pageToFill->setGlyphDataForIndex(offset + stringIndices[i], glyphs[i], this);
                            haveGlyphs = true;
                        }
                    }
                } else {
                    const SimpleFontData* runSimple = getCompositeFontReferenceFontData((NSFont *)runFont);
                    if (runSimple) {
                        for (CFIndex i = 0; i < glyphCount; ++i) {
                            if (stringIndices[i] >= static_cast<CFIndex>(length)) {
                                done = true;
                                break;
                            }
                            if (glyphs[i]) {
                                pageToFill->setGlyphDataForIndex(offset + stringIndices[i], glyphs[i], runSimple);
                                haveGlyphs = true;
                            }
                        }
                    }
                }
            }
        }
    }

    return haveGlyphs;
}