int main() { int tid; if ((tid = fork()) == 0) while(1) { slow(); lprintf("child: %d", gettid()); } else while(1) { slow(); lprintf("parent: %d\t\tchild:%d", gettid(), tid); } }
TreeNode *sortedListToBST(ListNode *head) { if (NULL == head) { return NULL; } // special case for a single node if (NULL == head->next) { return new TreeNode(head->val); } ListNode *fast(head), *slow(head); while (slow && fast && fast->next && fast->next->next && fast->next->next->next) { fast = fast->next->next; slow = slow->next; } TreeNode *root(new TreeNode(0)); if (slow && slow->next) { root->val = slow->next->val; if (slow->next) { root->right = sortedListToBST(slow->next->next); } slow->next = NULL; root->left = sortedListToBST(head); } else { return NULL; } return root; }
void AstCFunc::dump(ostream& str) { this->AstNode::dump(str); if (slow()) str<<" [SLOW]"; if (pure()) str<<" [PURE]"; if (dpiImport()) str<<" [DPII]"; if (dpiExport()) str<<" [DPIX]"; if (dpiExportWrapper()) str<<" [DPIXWR]"; }
int main (int argc, char *argv[]) { int i; double x; for ( i = 0; i < 30000000; i++) { x = 100.0; x = slow(x); x = slower(x); x = slowest(x); } return 0; }
ListNode *detectCycle(ListNode *head) { if(!head) return nullptr; ListNode *slow(head), *fast(head); while(fast && fast->next) { slow = slow->next; fast = fast->next->next; if(slow == fast) break; } if(!fast || !fast->next) return nullptr; slow = head; while(slow != fast) { slow = slow->next; fast = fast->next; } return slow; }
//___________________________________________________________________ bool StackedWidgetData::initializeAnimation( void ) { // check enability if ( !( target_ && target_.data()->isVisible() ) ) { return false; } // check index if ( target_.data()->currentIndex() == index_ ) { return false; } // do not animate if either index or currentIndex is not valid // but update index_ none the less if ( target_.data()->currentIndex() < 0 || index_ < 0 ) { index_ = target_.data()->currentIndex(); return false; } // get old widget (matching index_) and initialize transition if ( QWidget* widget = target_.data()->widget( index_ ) ) { transition().data()->setOpacity( 0 ); startClock(); transition().data()->setGeometry( widget->geometry() ); transition().data()->setStartPixmap( transition().data()->grab( widget ) ); index_ = target_.data()->currentIndex(); return !slow(); } else { index_ = target_.data()->currentIndex(); return false; } }
bool hasCycle(ListNode *head) { if (NULL == head) { return false; } ListNode *slow(head), *fast(head->next); bool has_cycle = false; while (NULL != slow && NULL != fast) { if (slow == fast) { has_cycle = true; break; } slow = slow->next; fast = fast->next; if (NULL == fast) { break; } fast = fast->next; } return has_cycle; }
void AstCFile::dump(ostream& str) { this->AstNode::dump(str); if (source()) str<<" [SRC]"; if (slow()) str<<" [SLOW]"; }
double SECTION __sin (double x) { double xx, res, t, cor, y, s, c, sn, ssn, cs, ccs, xn, a, da, db, eps, xn1, xn2; mynumber u, v; int4 k, m, n; double retval = 0; SET_RESTORE_ROUND_53BIT (FE_TONEAREST); u.x = x; m = u.i[HIGH_HALF]; k = 0x7fffffff & m; /* no sign */ if (k < 0x3e500000) /* if x->0 =>sin(x)=x */ { math_check_force_underflow (x); retval = x; } /*---------------------------- 2^-26 < |x|< 0.25 ----------------------*/ else if (k < 0x3fd00000) { xx = x * x; /* Taylor series. */ t = POLYNOMIAL (xx) * (xx * x); res = x + t; cor = (x - res) + t; retval = (res == res + 1.07 * cor) ? res : slow (x); } /* else if (k < 0x3fd00000) */ /*---------------------------- 0.25<|x|< 0.855469---------------------- */ else if (k < 0x3feb6000) { u.x = (m > 0) ? big + x : big - x; y = (m > 0) ? x - (u.x - big) : x + (u.x - big); xx = y * y; s = y + y * xx * (sn3 + xx * sn5); c = xx * (cs2 + xx * (cs4 + xx * cs6)); SINCOS_TABLE_LOOKUP (u, sn, ssn, cs, ccs); if (m <= 0) { sn = -sn; ssn = -ssn; } cor = (ssn + s * ccs - sn * c) + cs * s; res = sn + cor; cor = (sn - res) + cor; retval = (res == res + 1.096 * cor) ? res : slow1 (x); } /* else if (k < 0x3feb6000) */ /*----------------------- 0.855469 <|x|<2.426265 ----------------------*/ else if (k < 0x400368fd) { y = (m > 0) ? hp0 - x : hp0 + x; if (y >= 0) { u.x = big + y; y = (y - (u.x - big)) + hp1; } else { u.x = big - y; y = (-hp1) - (y + (u.x - big)); } res = do_cos (u, y, &cor); retval = (res == res + 1.020 * cor) ? ((m > 0) ? res : -res) : slow2 (x); } /* else if (k < 0x400368fd) */ /*-------------------------- 2.426265<|x|< 105414350 ----------------------*/ else if (k < 0x419921FB) { t = (x * hpinv + toint); xn = t - toint; v.x = t; y = (x - xn * mp1) - xn * mp2; n = v.i[LOW_HALF] & 3; da = xn * mp3; a = y - da; da = (y - a) - da; eps = fabs (x) * 1.2e-30; switch (n) { /* quarter of unit circle */ case 0: case 2: xx = a * a; if (n) { a = -a; da = -da; } if (xx < 0.01588) { /* Taylor series. */ res = TAYLOR_SIN (xx, a, da, cor); cor = (cor > 0) ? 1.02 * cor + eps : 1.02 * cor - eps; retval = (res == res + cor) ? res : sloww (a, da, x); } else { if (a > 0) m = 1; else { m = 0; a = -a; da = -da; } u.x = big + a; y = a - (u.x - big); res = do_sin (u, y, da, &cor); cor = (cor > 0) ? 1.035 * cor + eps : 1.035 * cor - eps; retval = ((res == res + cor) ? ((m) ? res : -res) : sloww1 (a, da, x, m)); } break; case 1: case 3: if (a < 0) { a = -a; da = -da; } u.x = big + a; y = a - (u.x - big) + da; res = do_cos (u, y, &cor); cor = (cor > 0) ? 1.025 * cor + eps : 1.025 * cor - eps; retval = ((res == res + cor) ? ((n & 2) ? -res : res) : sloww2 (a, da, x, n)); break; } } /* else if (k < 0x419921FB ) */ /*---------------------105414350 <|x|< 281474976710656 --------------------*/ else if (k < 0x42F00000) { t = (x * hpinv + toint); xn = t - toint; v.x = t; xn1 = (xn + 8.0e22) - 8.0e22; xn2 = xn - xn1; y = ((((x - xn1 * mp1) - xn1 * mp2) - xn2 * mp1) - xn2 * mp2); n = v.i[LOW_HALF] & 3; da = xn1 * pp3; t = y - da; da = (y - t) - da; da = (da - xn2 * pp3) - xn * pp4; a = t + da; da = (t - a) + da; eps = 1.0e-24; switch (n) { case 0: case 2: xx = a * a; if (n) { a = -a; da = -da; } if (xx < 0.01588) { /* Taylor series. */ res = TAYLOR_SIN (xx, a, da, cor); cor = (cor > 0) ? 1.02 * cor + eps : 1.02 * cor - eps; retval = (res == res + cor) ? res : bsloww (a, da, x, n); } else { double t; if (a > 0) { m = 1; t = a; db = da; } else { m = 0; t = -a; db = -da; } u.x = big + t; y = t - (u.x - big); res = do_sin (u, y, db, &cor); cor = (cor > 0) ? 1.035 * cor + eps : 1.035 * cor - eps; retval = ((res == res + cor) ? ((m) ? res : -res) : bsloww1 (a, da, x, n)); } break; case 1: case 3: if (a < 0) { a = -a; da = -da; } u.x = big + a; y = a - (u.x - big) + da; res = do_cos (u, y, &cor); cor = (cor > 0) ? 1.025 * cor + eps : 1.025 * cor - eps; retval = ((res == res + cor) ? ((n & 2) ? -res : res) : bsloww2 (a, da, x, n)); break; } } /* else if (k < 0x42F00000 ) */ /* -----------------281474976710656 <|x| <2^1024----------------------------*/ else if (k < 0x7ff00000) retval = reduce_and_compute (x, 0); /*--------------------- |x| > 2^1024 ----------------------------------*/ else { if (k == 0x7ff00000 && u.i[LOW_HALF] == 0) __set_errno (EDOM); retval = x / x; } return retval; }
double __sin(double x){ double xx,res,t,cor,y,s,c,sn,ssn,cs,ccs,xn,a,da,db,eps,xn1,xn2; #if 0 double w[2]; #endif mynumber u,v; int4 k,m,n; #if 0 int4 nn; #endif u.x = x; m = u.i[HIGH_HALF]; k = 0x7fffffff&m; /* no sign */ if (k < 0x3e500000) /* if x->0 =>sin(x)=x */ return x; /*---------------------------- 2^-26 < |x|< 0.25 ----------------------*/ else if (k < 0x3fd00000){ xx = x*x; /*Taylor series */ t = ((((s5.x*xx + s4.x)*xx + s3.x)*xx + s2.x)*xx + s1.x)*(xx*x); res = x+t; cor = (x-res)+t; return (res == res + 1.07*cor)? res : slow(x); } /* else if (k < 0x3fd00000) */ /*---------------------------- 0.25<|x|< 0.855469---------------------- */ else if (k < 0x3feb6000) { u.x=(m>0)?big.x+x:big.x-x; y=(m>0)?x-(u.x-big.x):x+(u.x-big.x); xx=y*y; s = y + y*xx*(sn3 +xx*sn5); c = xx*(cs2 +xx*(cs4 + xx*cs6)); k=u.i[LOW_HALF]<<2; sn=(m>0)?sincos.x[k]:-sincos.x[k]; ssn=(m>0)?sincos.x[k+1]:-sincos.x[k+1]; cs=sincos.x[k+2]; ccs=sincos.x[k+3]; cor=(ssn+s*ccs-sn*c)+cs*s; res=sn+cor; cor=(sn-res)+cor; return (res==res+1.025*cor)? res : slow1(x); } /* else if (k < 0x3feb6000) */ /*----------------------- 0.855469 <|x|<2.426265 ----------------------*/ else if (k < 0x400368fd ) { y = (m>0)? hp0.x-x:hp0.x+x; if (y>=0) { u.x = big.x+y; y = (y-(u.x-big.x))+hp1.x; } else { u.x = big.x-y; y = (-hp1.x) - (y+(u.x-big.x)); } xx=y*y; s = y + y*xx*(sn3 +xx*sn5); c = xx*(cs2 +xx*(cs4 + xx*cs6)); k=u.i[LOW_HALF]<<2; sn=sincos.x[k]; ssn=sincos.x[k+1]; cs=sincos.x[k+2]; ccs=sincos.x[k+3]; cor=(ccs-s*ssn-cs*c)-sn*s; res=cs+cor; cor=(cs-res)+cor; return (res==res+1.020*cor)? ((m>0)?res:-res) : slow2(x); } /* else if (k < 0x400368fd) */ /*-------------------------- 2.426265<|x|< 105414350 ----------------------*/ else if (k < 0x419921FB ) { t = (x*hpinv.x + toint.x); xn = t - toint.x; v.x = t; y = (x - xn*mp1.x) - xn*mp2.x; n =v.i[LOW_HALF]&3; da = xn*mp3.x; a=y-da; da = (y-a)-da; eps = ABS(x)*1.2e-30; switch (n) { /* quarter of unit circle */ case 0: case 2: xx = a*a; if (n) {a=-a;da=-da;} if (xx < 0.01588) { /*Taylor series */ t = (((((s5.x*xx + s4.x)*xx + s3.x)*xx + s2.x)*xx + s1.x)*a - 0.5*da)*xx+da; res = a+t; cor = (a-res)+t; cor = (cor>0)? 1.02*cor+eps : 1.02*cor -eps; return (res == res + cor)? res : sloww(a,da,x); } else { if (a>0) {m=1;t=a;db=da;} else {m=0;t=-a;db=-da;} u.x=big.x+t; y=t-(u.x-big.x); xx=y*y; s = y + (db+y*xx*(sn3 +xx*sn5)); c = y*db+xx*(cs2 +xx*(cs4 + xx*cs6)); k=u.i[LOW_HALF]<<2; sn=sincos.x[k]; ssn=sincos.x[k+1]; cs=sincos.x[k+2]; ccs=sincos.x[k+3]; cor=(ssn+s*ccs-sn*c)+cs*s; res=sn+cor; cor=(sn-res)+cor; cor = (cor>0)? 1.035*cor+eps : 1.035*cor-eps; return (res==res+cor)? ((m)?res:-res) : sloww1(a,da,x); } break; case 1: case 3: if (a<0) {a=-a;da=-da;} u.x=big.x+a; y=a-(u.x-big.x)+da; xx=y*y; k=u.i[LOW_HALF]<<2; sn=sincos.x[k]; ssn=sincos.x[k+1]; cs=sincos.x[k+2]; ccs=sincos.x[k+3]; s = y + y*xx*(sn3 +xx*sn5); c = xx*(cs2 +xx*(cs4 + xx*cs6)); cor=(ccs-s*ssn-cs*c)-sn*s; res=cs+cor; cor=(cs-res)+cor; cor = (cor>0)? 1.025*cor+eps : 1.025*cor-eps; return (res==res+cor)? ((n&2)?-res:res) : sloww2(a,da,x,n); break; } } /* else if (k < 0x419921FB ) */ /*---------------------105414350 <|x|< 281474976710656 --------------------*/ else if (k < 0x42F00000 ) { t = (x*hpinv.x + toint.x); xn = t - toint.x; v.x = t; xn1 = (xn+8.0e22)-8.0e22; xn2 = xn - xn1; y = ((((x - xn1*mp1.x) - xn1*mp2.x)-xn2*mp1.x)-xn2*mp2.x); n =v.i[LOW_HALF]&3; da = xn1*pp3.x; t=y-da; da = (y-t)-da; da = (da - xn2*pp3.x) -xn*pp4.x; a = t+da; da = (t-a)+da; eps = 1.0e-24; switch (n) { case 0: case 2: xx = a*a; if (n) {a=-a;da=-da;} if (xx < 0.01588) { /* Taylor series */ t = (((((s5.x*xx + s4.x)*xx + s3.x)*xx + s2.x)*xx + s1.x)*a - 0.5*da)*xx+da; res = a+t; cor = (a-res)+t; cor = (cor>0)? 1.02*cor+eps : 1.02*cor -eps; return (res == res + cor)? res : bsloww(a,da,x,n); } else { if (a>0) {m=1;t=a;db=da;} else {m=0;t=-a;db=-da;} u.x=big.x+t; y=t-(u.x-big.x); xx=y*y; s = y + (db+y*xx*(sn3 +xx*sn5)); c = y*db+xx*(cs2 +xx*(cs4 + xx*cs6)); k=u.i[LOW_HALF]<<2; sn=sincos.x[k]; ssn=sincos.x[k+1]; cs=sincos.x[k+2]; ccs=sincos.x[k+3]; cor=(ssn+s*ccs-sn*c)+cs*s; res=sn+cor; cor=(sn-res)+cor; cor = (cor>0)? 1.035*cor+eps : 1.035*cor-eps; return (res==res+cor)? ((m)?res:-res) : bsloww1(a,da,x,n); } break; case 1: case 3: if (a<0) {a=-a;da=-da;} u.x=big.x+a; y=a-(u.x-big.x)+da; xx=y*y; k=u.i[LOW_HALF]<<2; sn=sincos.x[k]; ssn=sincos.x[k+1]; cs=sincos.x[k+2]; ccs=sincos.x[k+3]; s = y + y*xx*(sn3 +xx*sn5); c = xx*(cs2 +xx*(cs4 + xx*cs6)); cor=(ccs-s*ssn-cs*c)-sn*s; res=cs+cor; cor=(cs-res)+cor; cor = (cor>0)? 1.025*cor+eps : 1.025*cor-eps; return (res==res+cor)? ((n&2)?-res:res) : bsloww2(a,da,x,n); break; } } /* else if (k < 0x42F00000 ) */ /* -----------------281474976710656 <|x| <2^1024----------------------------*/ else if (k < 0x7ff00000) { n = __branred(x,&a,&da); switch (n) { case 0: if (a*a < 0.01588) return bsloww(a,da,x,n); else return bsloww1(a,da,x,n); break; case 2: if (a*a < 0.01588) return bsloww(-a,-da,x,n); else return bsloww1(-a,-da,x,n); break; case 1: case 3: return bsloww2(a,da,x,n); break; } } /* else if (k < 0x7ff00000 ) */ /*--------------------- |x| > 2^1024 ----------------------------------*/ else return x / x; return 0; /* unreachable */ }
static void make_player_info(struct nh_player_info *pi) { int cap, advskills, i; memset(pi, 0, sizeof (struct nh_player_info)); pi->moves = moves; strncpy(pi->plname, u.uplname, sizeof (pi->plname)); pi->align = u.ualign.type; /* This function could be called before the game is fully inited. Test youmonst.data as it is required for near_capacity(). program_state.game_running is no good, as we need this data before game_running is set. TODO: Wow this is hacky. */ if (!youmonst.data) return; API_ENTRY_CHECKPOINT_RETURN_VOID_ON_ERROR(); pi->x = youmonst.mx; pi->y = youmonst.my; pi->z = u.uz.dlevel; if (Upolyd) { strncpy(pi->rank, msgtitlecase(mons[u.umonnum].mname), sizeof (pi->rank)); } else strncpy(pi->rank, rank(), sizeof (pi->rank)); strncpy(pi->rolename, (u.ufemale && urole.name.f) ? urole.name.f : urole.name.m, sizeof (pi->rolename)); strncpy(pi->racename, urace.noun, sizeof (pi->racename)); strncpy(pi->gendername, genders[u.ufemale].adj, sizeof(pi->gendername)); pi->max_rank_sz = mrank_sz; /* abilities */ pi->st = ACURR(A_STR); pi->st_extra = 0; if (pi->st > 118) { pi->st = pi->st - 100; pi->st_extra = 0; } else if (pi->st > 18) { pi->st_extra = pi->st - 18; pi->st = 18; } pi->dx = ACURR(A_DEX); pi->co = ACURR(A_CON); pi->in = ACURR(A_INT); pi->wi = ACURR(A_WIS); pi->ch = ACURR(A_CHA); pi->score = botl_score(); /* hp and energy */ pi->hp = Upolyd ? u.mh : u.uhp; pi->hpmax = Upolyd ? u.mhmax : u.uhpmax; if (pi->hp < 0) pi->hp = 0; pi->en = u.uen; pi->enmax = u.uenmax; pi->ac = find_mac(&youmonst); pi->gold = money_cnt(invent); pi->coinsym = def_oc_syms[COIN_CLASS]; describe_level(pi->level_desc); pi->monnum = u.umonster; pi->cur_monnum = u.umonnum; /* level and exp points */ if (Upolyd) pi->level = mons[u.umonnum].mlevel; else pi->level = youmonst.m_lev; pi->xp = youmonst.exp; cap = near_capacity(); /* check if any skills could be anhanced */ advskills = 0; for (i = 0; i < P_NUM_SKILLS; i++) { if (P_RESTRICTED(i)) continue; if (can_advance(i, FALSE)) advskills++; } pi->can_enhance = advskills > 0; /* add status items for various problems there can be at most 24 items here at any one time or we overflow the buffer */ if (hu_stat[u.uhs]) /* 1 */ strncpy(pi->statusitems[pi->nr_items++], hu_stat[u.uhs], ITEMLEN); if (Confusion) /* 2 */ strncpy(pi->statusitems[pi->nr_items++], "Conf", ITEMLEN); if (sick(&youmonst)) { /* 3 */ if (u.usick_type & SICK_VOMITABLE) strncpy(pi->statusitems[pi->nr_items++], "FoodPois", ITEMLEN); if (u.usick_type & SICK_NONVOMITABLE) strncpy(pi->statusitems[pi->nr_items++], "Ill", ITEMLEN); } if (Blind) /* 4 */ strncpy(pi->statusitems[pi->nr_items++], "Blind", ITEMLEN); if (slippery_fingers(&youmonst)) /* 5 */ strncpy(pi->statusitems[pi->nr_items++], "Greasy", ITEMLEN); if (leg_hurt(&youmonst)) /* 6 */ strncpy(pi->statusitems[pi->nr_items++], "Lame", ITEMLEN); if (stunned(&youmonst)) /* 7 */ strncpy(pi->statusitems[pi->nr_items++], "Stun", ITEMLEN); if (hallucinating(&youmonst)) /* 8 */ strncpy(pi->statusitems[pi->nr_items++], "Hallu", ITEMLEN); if (strangled(&youmonst)) /* 9 */ strncpy(pi->statusitems[pi->nr_items++], "Strangle", ITEMLEN); if (sliming(&youmonst)) /* 10 */ strncpy(pi->statusitems[pi->nr_items++], "Slime", ITEMLEN); if (petrifying(&youmonst)) /* 11 */ strncpy(pi->statusitems[pi->nr_items++], "Petrify", ITEMLEN); if (u.ustuck && !Engulfed && !sticks(youmonst.data)) /* 12 */ strncpy(pi->statusitems[pi->nr_items++], "Held", ITEMLEN); if (enc_stat[cap] ) /* 13 */ strncpy(pi->statusitems[pi->nr_items++], enc_stat[cap], ITEMLEN); if (cancelled(&youmonst)) strncpy(pi->statusitems[pi->nr_items++], "Cancelled", ITEMLEN); if (slow(&youmonst)) strncpy(pi->statusitems[pi->nr_items++], "Slow", ITEMLEN); if (Levitation) /* 14 */ strncpy(pi->statusitems[pi->nr_items++], "Lev", ITEMLEN); else if (Flying) strncpy(pi->statusitems[pi->nr_items++], "Fly", ITEMLEN); if (uwep && is_pick(uwep)) /* 15 (first case) */ strncpy(pi->statusitems[pi->nr_items++], "Dig", ITEMLEN); else if (uwep && is_launcher(uwep)) strncpy(pi->statusitems[pi->nr_items++], "Ranged", ITEMLEN); else if (uwep && (uwep->otyp == CORPSE) && (touch_petrifies(&mons[uwep->corpsenm]))) strncpy(pi->statusitems[pi->nr_items++], "cWielded", ITEMLEN); else if (!uwep) strncpy(pi->statusitems[pi->nr_items++], "Unarmed", ITEMLEN); else if (!is_wep(uwep)) strncpy(pi->statusitems[pi->nr_items++], "NonWeap", ITEMLEN); else { /* strncpy(pi->statusitems[pi->nr_items++], "Melee", ITEMLEN); */ /* Don't show the default Melee status light, as that's the most common case. */ /* 15 (last case) */ } if (u.utrap) /* 16 */ strncpy(pi->statusitems[pi->nr_items++], trap_stat[u.utraptype], ITEMLEN); API_EXIT(); }
/* - matcher - the actual matching engine */ static int /* 0 success, R_REGEX_NOMATCH failure */ matcher(struct re_guts *g, char *string, size_t nmatch, RRegexMatch pmatch[], int eflags) { char *endp; int i; struct match mv; struct match *m = &mv; char *dp; const sopno gf = g->firststate+1; /* +1 for OEND */ const sopno gl = g->laststate; char *start; char *stop; /* simplify the situation where possible */ if (g->cflags&R_REGEX_NOSUB) nmatch = 0; if (eflags&R_REGEX_STARTEND) { start = string + pmatch[0].rm_so; stop = string + pmatch[0].rm_eo; } else { start = string; stop = start + strlen(start); } if (stop < start) return(R_REGEX_INVARG); /* prescreening; this does wonders for this rather slow code */ if (g->must != NULL) { for (dp = start; dp < stop; dp++) if (*dp == g->must[0] && stop - dp >= g->mlen && memcmp(dp, g->must, (size_t)g->mlen) == 0) break; if (dp == stop) /* we didn't find g->must */ return(R_REGEX_NOMATCH); } /* match struct setup */ m->g = g; m->eflags = eflags; m->pmatch = NULL; m->lastpos = NULL; m->offp = string; m->beginp = start; m->endp = stop; STATESETUP(m, 4); SETUP(m->st); SETUP(m->fresh); SETUP(m->tmp); SETUP(m->empty); CLEAR(m->empty); /* this loop does only one repetition except for backrefs */ for (;;) { endp = fast(m, start, stop, gf, gl); if (endp == NULL) { /* a miss */ free(m->pmatch); free(m->lastpos); STATETEARDOWN(m); return(R_REGEX_NOMATCH); } if (nmatch == 0 && !g->backrefs) break; /* no further info needed */ /* where? */ assert(m->coldp != NULL); for (;;) { NOTE("finding start"); endp = slow(m, m->coldp, stop, gf, gl); if (endp != NULL) break; assert(m->coldp < m->endp); m->coldp++; } if (nmatch == 1 && !g->backrefs) break; /* no further info needed */ /* oh my, he wants the subexpressions... */ if (m->pmatch == NULL) m->pmatch = (RRegexMatch *)malloc((m->g->nsub + 1) * sizeof(RRegexMatch)); if (m->pmatch == NULL) { STATETEARDOWN(m); return(R_REGEX_ESPACE); } for (i = 1; i <= m->g->nsub; i++) m->pmatch[i].rm_so = m->pmatch[i].rm_eo = -1; if (!g->backrefs && !(m->eflags&R_REGEX_BACKR)) { NOTE("dissecting"); dp = dissect(m, m->coldp, endp, gf, gl); } else { if (g->nplus > 0 && m->lastpos == NULL) m->lastpos = (char **)malloc((g->nplus+1) * sizeof(char *)); if (g->nplus > 0 && m->lastpos == NULL) { free(m->pmatch); STATETEARDOWN(m); return(R_REGEX_ESPACE); } NOTE("backref dissect"); dp = backref(m, m->coldp, endp, gf, gl, (sopno)0, 0); } if (dp != NULL) break; /* uh-oh... we couldn't find a subexpression-level match */ assert(g->backrefs); /* must be back references doing it */ assert(g->nplus == 0 || m->lastpos != NULL); for (;;) { if (dp != NULL || endp <= m->coldp) break; /* defeat */ NOTE("backoff"); endp = slow(m, m->coldp, endp-1, gf, gl); if (endp == NULL) break; /* defeat */ /* try it on a shorter possibility */ #ifndef NDEBUG for (i = 1; i <= m->g->nsub; i++) { assert(m->pmatch[i].rm_so == -1); assert(m->pmatch[i].rm_eo == -1); } #endif NOTE("backoff dissect"); dp = backref(m, m->coldp, endp, gf, gl, (sopno)0, 0); } assert(dp == NULL || dp == endp); if (dp != NULL) /* found a shorter one */ break; /* despite initial appearances, there is no match here */ NOTE("false alarm"); if (m->coldp == stop) break; start = m->coldp + 1; /* recycle starting later */ } /* fill in the details if requested */ if (nmatch > 0) { pmatch[0].rm_so = m->coldp - m->offp; pmatch[0].rm_eo = endp - m->offp; } if (nmatch > 1) { assert(m->pmatch != NULL); for (i = 1; i < nmatch; i++) if (i <= m->g->nsub) pmatch[i] = m->pmatch[i]; else { pmatch[i].rm_so = -1; pmatch[i].rm_eo = -1; } } if (m->pmatch != NULL) free((char *)m->pmatch); if (m->lastpos != NULL) free((char *)m->lastpos); STATETEARDOWN(m); return(0); }
void Ship::run(float deltaTime) { if(Distance(this->loc, Vec2D()) > getGame()->arena->radius && GetTickCount()%100 == 0) { Vec2D projection = loc; projection.scale(1.5f); getGame()->insertObject(new hostileDrone(getGame()->getNextIndex(), NULL, _hostileDrone, projection, Vec2D(0.0f, 1.0f), this)); } InputData* id = &getGame()->inputdata; //special abilitiy timers if(abilityTimer > 0.0f) { abilityTimer -= deltaTime; if(abilityTimer <= 0.0f && EndSpecialAbility != NULL) //ability just ended its time EndSpecialAbility(this); } else if(abilityCooldownTimer > 0.0f) abilityCooldownTimer -= deltaTime; if(hitpoints <= 0) { getGame()->debug.AddEvent("Ship died"); die(); //explosion getGame()->insertObject(new ShipExplosion(getGame()->getNextIndex(), this->loc, (int)this->mesh->radius)); //debris getGame()->insertObject(new Debris(this, this->owner, this->loc, this->dir, false, true)); } if(this->owner == getGame()->pc) { if(!dead) { if(id->up.downState || id->w.downState) { if(SpecialAbility == &Cloak && abilityTimer > 0.0f) thrusting = false; else thrusting = true; //for turning on thruster particle effects thrust(deltaTime); } else { thrusting = false; acc.zero(); // resec accel to 0 } if(id->down.downState || id->s.downState || id->r.downState) slow(deltaTime); if(id->left.downState || id->a.downState) turnLeft(deltaTime); if(id->right.downState || id->d.downState) turnRight(deltaTime); if(id->enter.hitEvent) { if(abilityCooldownTimer <= 0.0f && SpecialAbility != NULL) SpecialAbility(this); else if(SpecialAbility == NULL) getGame()->messages.addMessage("No special ability for this ship!"); else { if(abilityTimer > 0.0f) getGame()->messages.addMessage("Special ability is running!"); else getGame()->messages.addMessage("Special ability is cooling down!"); } id->enter.ResetEvent(); } } } vel += acc; if(abilityTimer > 0.0f) //special ability is active vel.limit(abilityVelLimit); else vel.limit(maxSpeed); //if(this->owner == getGame()->pc) //{ // if(id->h.downState) //devhax // { // vel.zero(); // } //} loc += vel * deltaTime; bb->Update(loc.x - mesh->radius, loc.y + mesh->radius); if(targetObj) target = targetObj->loc; if(this->owner == getGame()->pc) { if ((id->space.downState || id->mouse.left.downState) && weapon) weapon->shoot(); if(id->y.downState) targetObj = NULL; if(!targetObj && getGame()->cursortarget) target = getGame()->cursortarget->loc; } }
void easeStop() { slow(); __delay_cycles(2000000); stop(); }
/* - matcher - the actual matching engine == static int matcher(struct re_guts *g, const char *string, \ == size_t nmatch, regmatch_t pmatch[], int eflags); */ static int /* 0 success, REG_NOMATCH failure */ matcher(struct re_guts *g, const char *string, size_t nmatch, regmatch_t pmatch[], int eflags) { const char *endp; int i; struct match mv; struct match *m = &mv; const char *dp; const sopno gf = g->firststate+1; /* +1 for OEND */ const sopno gl = g->laststate; const char *start; const char *stop; /* Boyer-Moore algorithms variables */ const char *pp; int cj, mj; const char *mustfirst; const char *mustlast; int *matchjump; int *charjump; /* simplify the situation where possible */ if (g->cflags®_NOSUB) nmatch = 0; if (eflags®_STARTEND) { start = string + pmatch[0].rm_so; stop = string + pmatch[0].rm_eo; } else { start = string; stop = start + strlen(start); } if (stop < start) return(REG_INVARG); /* prescreening; this does wonders for this rather slow code */ if (g->must != NULL) { if (g->charjump != NULL && g->matchjump != NULL) { mustfirst = g->must; mustlast = g->must + g->mlen - 1; charjump = g->charjump; matchjump = g->matchjump; pp = mustlast; for (dp = start+g->mlen-1; dp < stop;) { /* Fast skip non-matches */ while (dp < stop && charjump[(int)*dp]) dp += charjump[(int)*dp]; if (dp >= stop) break; /* Greedy matcher */ /* We depend on not being used for * for strings of length 1 */ while (*--dp == *--pp && pp != mustfirst); if (*dp == *pp) break; /* Jump to next possible match */ mj = matchjump[pp - mustfirst]; cj = charjump[(int)*dp]; dp += (cj < mj ? mj : cj); pp = mustlast; } if (pp != mustfirst) return(REG_NOMATCH); } else { for (dp = start; dp < stop; dp++) if (*dp == g->must[0] && stop - dp >= g->mlen && memcmp(dp, g->must, (size_t)g->mlen) == 0) break; if (dp == stop) /* we didn't find g->must */ return(REG_NOMATCH); } } /* match struct setup */ m->g = g; m->eflags = eflags; m->pmatch = NULL; m->lastpos = NULL; m->offp = string; m->beginp = start; m->endp = stop; STATESETUP(m, 4); SETUP(m->st); SETUP(m->fresh); SETUP(m->tmp); SETUP(m->empty); CLEAR(m->empty); ZAPSTATE(&m->mbs); /* Adjust start according to moffset, to speed things up */ if (g->moffset > -1) start = ((dp - g->moffset) < start) ? start : dp - g->moffset; /* this loop does only one repetition except for backrefs */ for (;;) { endp = fast(m, start, stop, gf, gl); if (endp == NULL) { /* a miss */ if (m->pmatch != NULL) free((char *)m->pmatch); if (m->lastpos != NULL) free((char *)m->lastpos); STATETEARDOWN(m); return(REG_NOMATCH); } if (nmatch == 0 && !g->backrefs) break; /* no further info needed */ /* where? */ assert(m->coldp != NULL); for (;;) { NOTE("finding start"); endp = slow(m, m->coldp, stop, gf, gl); if (endp != NULL) break; assert(m->coldp < m->endp); m->coldp += XMBRTOWC(NULL, m->coldp, m->endp - m->coldp, &m->mbs, 0); } if (nmatch == 1 && !g->backrefs) break; /* no further info needed */ /* oh my, he wants the subexpressions... */ if (m->pmatch == NULL) m->pmatch = (regmatch_t *)malloc((m->g->nsub + 1) * sizeof(regmatch_t)); if (m->pmatch == NULL) { STATETEARDOWN(m); return(REG_ESPACE); } for (i = 1; i <= m->g->nsub; i++) m->pmatch[i].rm_so = m->pmatch[i].rm_eo = -1; if (!g->backrefs && !(m->eflags®_BACKR)) { NOTE("dissecting"); dp = dissect(m, m->coldp, endp, gf, gl); } else { if (g->nplus > 0 && m->lastpos == NULL) m->lastpos = malloc((g->nplus+1) * sizeof(const char *)); if (g->nplus > 0 && m->lastpos == NULL) { free(m->pmatch); STATETEARDOWN(m); return(REG_ESPACE); } NOTE("backref dissect"); dp = backref(m, m->coldp, endp, gf, gl, (sopno)0, 0); } if (dp != NULL) break; /* uh-oh... we couldn't find a subexpression-level match */ assert(g->backrefs); /* must be back references doing it */ assert(g->nplus == 0 || m->lastpos != NULL); for (;;) { if (dp != NULL || endp <= m->coldp) break; /* defeat */ NOTE("backoff"); endp = slow(m, m->coldp, endp-1, gf, gl); if (endp == NULL) break; /* defeat */ /* try it on a shorter possibility */ #ifndef NDEBUG for (i = 1; i <= m->g->nsub; i++) { assert(m->pmatch[i].rm_so == -1); assert(m->pmatch[i].rm_eo == -1); } #endif NOTE("backoff dissect"); dp = backref(m, m->coldp, endp, gf, gl, (sopno)0, 0); } assert(dp == NULL || dp == endp); if (dp != NULL) /* found a shorter one */ break; /* despite initial appearances, there is no match here */ NOTE("false alarm"); /* recycle starting later */ start = m->coldp + XMBRTOWC(NULL, m->coldp, stop - m->coldp, &m->mbs, 0); assert(start <= stop); } /* fill in the details if requested */ if (nmatch > 0) { pmatch[0].rm_so = m->coldp - m->offp; pmatch[0].rm_eo = endp - m->offp; } if (nmatch > 1) { assert(m->pmatch != NULL); for (i = 1; i < nmatch; i++) if (i <= m->g->nsub) pmatch[i] = m->pmatch[i]; else { pmatch[i].rm_so = -1; pmatch[i].rm_eo = -1; } } if (m->pmatch != NULL) free((char *)m->pmatch); if (m->lastpos != NULL) free((char *)m->lastpos); STATETEARDOWN(m); return(0); }
/* - dissect - figure out what matched what, no back references == static const char *dissect(struct match *m, const char *start, \ == const char *stop, sopno startst, sopno stopst); */ static const char * /* == stop (success) always */ dissect(struct match *m, const char *start, const char *stop, sopno startst, sopno stopst) { int i; sopno ss; /* start sop of current subRE */ sopno es; /* end sop of current subRE */ const char *sp; /* start of string matched by it */ const char *stp; /* string matched by it cannot pass here */ const char *rest; /* start of rest of string */ const char *tail; /* string unmatched by rest of RE */ sopno ssub; /* start sop of subsubRE */ sopno esub; /* end sop of subsubRE */ const char *ssp; /* start of string matched by subsubRE */ const char *sep; /* end of string matched by subsubRE */ const char *oldssp; /* previous ssp */ const char *dp __unused; /* actually used for assert checks */ AT("diss", start, stop, startst, stopst); sp = start; for (ss = startst; ss < stopst; ss = es) { /* identify end of subRE */ es = ss; switch (OP(m->g->strip[es])) { case OPLUS_: case OQUEST_: es += OPND(m->g->strip[es]); break; case OCH_: while (OP(m->g->strip[es]) != O_CH) es += OPND(m->g->strip[es]); break; } es++; /* figure out what it matched */ switch (OP(m->g->strip[ss])) { case OEND: assert(nope); break; case OCHAR: sp += XMBRTOWC(NULL, sp, stop - start, &m->mbs, 0); break; case OBOL: case OEOL: case OBOW: case OEOW: break; case OANY: case OANYOF: sp += XMBRTOWC(NULL, sp, stop - start, &m->mbs, 0); break; case OBACK_: case O_BACK: assert(nope); break; /* cases where length of match is hard to find */ case OQUEST_: stp = stop; for (;;) { /* how long could this one be? */ rest = slow(m, sp, stp, ss, es); assert(rest != NULL); /* it did match */ /* could the rest match the rest? */ tail = slow(m, rest, stop, es, stopst); if (tail == stop) break; /* yes! */ /* no -- try a shorter match for this one */ stp = rest - 1; assert(stp >= sp); /* it did work */ } ssub = ss + 1; esub = es - 1; /* did innards match? */ if (slow(m, sp, rest, ssub, esub) != NULL) { dp = dissect(m, sp, rest, ssub, esub); assert(dp == rest); } else /* no */ assert(sp == rest); sp = rest; break; case OPLUS_: stp = stop; for (;;) { /* how long could this one be? */ rest = slow(m, sp, stp, ss, es); assert(rest != NULL); /* it did match */ /* could the rest match the rest? */ tail = slow(m, rest, stop, es, stopst); if (tail == stop) break; /* yes! */ /* no -- try a shorter match for this one */ stp = rest - 1; assert(stp >= sp); /* it did work */ } ssub = ss + 1; esub = es - 1; ssp = sp; oldssp = ssp; for (;;) { /* find last match of innards */ sep = slow(m, ssp, rest, ssub, esub); if (sep == NULL || sep == ssp) break; /* failed or matched null */ oldssp = ssp; /* on to next try */ ssp = sep; } if (sep == NULL) { /* last successful match */ sep = ssp; ssp = oldssp; } assert(sep == rest); /* must exhaust substring */ assert(slow(m, ssp, sep, ssub, esub) == rest); dp = dissect(m, ssp, sep, ssub, esub); assert(dp == sep); sp = rest; break; case OCH_: stp = stop; for (;;) { /* how long could this one be? */ rest = slow(m, sp, stp, ss, es); assert(rest != NULL); /* it did match */ /* could the rest match the rest? */ tail = slow(m, rest, stop, es, stopst); if (tail == stop) break; /* yes! */ /* no -- try a shorter match for this one */ stp = rest - 1; assert(stp >= sp); /* it did work */ } ssub = ss + 1; esub = ss + OPND(m->g->strip[ss]) - 1; assert(OP(m->g->strip[esub]) == OOR1); for (;;) { /* find first matching branch */ if (slow(m, sp, rest, ssub, esub) == rest) break; /* it matched all of it */ /* that one missed, try next one */ assert(OP(m->g->strip[esub]) == OOR1); esub++; assert(OP(m->g->strip[esub]) == OOR2); ssub = esub + 1; esub += OPND(m->g->strip[esub]); if (OP(m->g->strip[esub]) == OOR2) esub--; else assert(OP(m->g->strip[esub]) == O_CH); } dp = dissect(m, sp, rest, ssub, esub); assert(dp == rest); sp = rest; break; case O_PLUS: case O_QUEST: case OOR1: case OOR2: case O_CH: assert(nope); break; case OLPAREN: i = OPND(m->g->strip[ss]); assert(0 < i && i <= m->g->nsub); m->pmatch[i].rm_so = sp - m->offp; break; case ORPAREN: i = OPND(m->g->strip[ss]); assert(0 < i && i <= m->g->nsub); m->pmatch[i].rm_eo = sp - m->offp; break; default: /* uh oh */ assert(nope); break; } } assert(sp == stop); return(sp); }
void Looper::Loop() { unsigned long nEntries = tree_->GetEntries(); //ostringstream os; os<<"Running on "<<nEntries<<" entries" ; Log(__FUNCTION__,"INFO", Form("Running on %d entries",nEntries) ); sw_. Reset(); try{ for(unsigned long iEntry = 0 ;iEntry< nEntries ;++iEntry) { if(iEntry %10000 == 0 ) { sw_.Stop(); Log(__FUNCTION__,"INFO",Form("Getting Entry %lu / %lu in (Cpu) %.4f (Real) %.4f",iEntry,nEntries, sw_.CpuTime(),sw_.RealTime()) ); //LogErr(__FUNCTION__,"INFO",Form("Getting Entry %lu / %lu in (Cpu) %.4f (Real) %.4f",iEntry,nEntries, sw_.CpuTime(),sw_.RealTime()) ); static int slow_machine=0; // min entries per second if (iEntry >30000 and minEntries_>0 and 10000./sw_.RealTime() < minEntries_){ Log(__FUNCTION__,"WARNING",Form("Machine is too slow e/s=%.3f",10000./sw_.RealTime())); ++slow_machine; if (slow_machine> 3)throw slow(); } // check that real time is within a ord of magn of cpu time else if (iEntry >30000 and minEntries_>0 and sw_.RealTime() > 100* sw_.CpuTime()){ Log(__FUNCTION__,"WARNING","Real time too big wrt cpu time. I/O Problems?"); ++slow_machine; if(slow_machine>3)throw slow(); } else { slow_machine=0; } sw_ .Reset(); sw_ .Start(); } #ifdef VERBOSE if (VERBOSE > 1) cout <<"[Looper]::[Loop] Getting Entry "<<iEntry << " of "<<nEntries<<endl; #endif ClearEvent(); // load tree tree_ -> GetEntry(iEntry); fEntry=iEntry; //move content into the event FillEvent(); // for each smearing for(auto s : systs_) { #ifdef VERBOSE if (VERBOSE > 1) cout <<"[Looper]::[Loop] Doing syst "<< s -> name() <<endl; #endif for(int i=-1; i<=1 ;++i) { if ( s->name().find("NONE") != string::npos and i!=0) continue; if ( s->name().find("NONE") == string::npos and i==0) continue; // for the #ifdef VERBOSE if (VERBOSE > 1) cout <<"[Looper]::[Loop] Doing syst "<< s -> name() <<" : (Up,Down)"<<i <<endl; #endif //reset event_->clearSyst(); // s->SetSyst(i); //smear s->smear(event_); //do the corrections on top for(auto& c : correctors_) { #ifdef VERBOSE if (VERBOSE > 1) Log(__FUNCTION__,"DEBUG", string("Doing Corrector: ") + c->name()); #endif s->smear(c); c->correct(event_); } //do the analysis for(auto a : analysis_) { #ifdef VERBOSE if (VERBOSE > 1) Log(__FUNCTION__,"DEBUG", string("Doing Analysis: ") + a->name()); #endif //event_->validate(); // validate the objects -- after setting cuts now in doAnalyze // each analysis step will apply the SF accordingly to the object it is using event_ -> GetWeight() -> clearSF() ; event_ -> GetWeight() -> clearPU() ; // for target if ( a->doAnalyze(event_,s->name()) > 0 ) break; // go on analyzing event, if no analysis returns >0 #ifdef VERBOSE if (VERBOSE > 1) Log(__FUNCTION__,"DEBUG", string("Done: ") + a->name()); #endif } } // necessary for corrector smearer! s->SetSyst(0); // not necessary, but cleaner in this way } } } catch( sigint_exception &e) { Log(__FUNCTION__,"SIGNAL"," Caught SIGINT/SIGTERM: exiting! "); Write(); Close(); dump_->Close(); throw e; } //call end procedures for the analyis for(auto a : analysis_) a->doEnd(); // save output dump_->Close(); Write(); Close(); return; }