Exemplo n.º 1
0
static void
st_box_layout_allocate (ClutterActor          *actor,
                        const ClutterActorBox *box,
                        ClutterAllocationFlags flags)
{
  StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
  ClutterLayoutManager *layout = clutter_actor_get_layout_manager (actor);
  ClutterActorBox content_box;
  gfloat avail_width, avail_height, min_width, natural_width, min_height, natural_height;

  CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->allocate (actor, box, flags);

  st_theme_node_get_content_box (theme_node, box, &content_box);
  clutter_actor_box_get_size (&content_box, &avail_width, &avail_height);

  clutter_layout_manager_get_preferred_width (layout, CLUTTER_CONTAINER (actor),
                                              avail_height,
                                              &min_width, &natural_width);
  clutter_layout_manager_get_preferred_height (layout, CLUTTER_CONTAINER (actor),
                                               MAX (avail_width, min_width),
                                               &min_height, &natural_height);


  /* update adjustments for scrolling */
  if (priv->vadjustment)
    {
      gdouble prev_value;

      g_object_set (G_OBJECT (priv->vadjustment),
                    "lower", 0.0,
                    "upper", MAX (min_height, avail_height),
                    "page-size", avail_height,
                    "step-increment", avail_height / 6,
                    "page-increment", avail_height - avail_height / 6,
                    NULL);

      prev_value = st_adjustment_get_value (priv->vadjustment);
      st_adjustment_set_value (priv->vadjustment, prev_value);
    }

  if (priv->hadjustment)
    {
      gdouble prev_value;

      g_object_set (G_OBJECT (priv->hadjustment),
                    "lower", 0.0,
                    "upper", MAX (min_width, avail_width),
                    "page-size", avail_width,
                    "step-increment", avail_width / 6,
                    "page-increment", avail_width - avail_width / 6,
                    NULL);

      prev_value = st_adjustment_get_value (priv->hadjustment);
      st_adjustment_set_value (priv->hadjustment, prev_value);
    }
}
Exemplo n.º 2
0
static void
calculate_and_scroll (ClutterActor  *self,
                             gint    mouse_x,
                             gint    mouse_y,
                             gfloat  box_x,
                             gfloat  box_y,
                             gfloat  width,
                             gfloat  height)
{
    StScrollViewPrivate *priv = ST_SCROLL_VIEW (self)->priv;
    gboolean up;
    gint sub_region;
    gdouble delta, vvalue;

    up = get_sub_region_y (mouse_y, box_y, height, &sub_region);

    if (up)
        delta = sub_region * -1.0 / AUTO_SCROLL_SPEED_DIVISOR;
    else
        delta = sub_region / AUTO_SCROLL_SPEED_DIVISOR;

    g_object_get (priv->vadjustment,
                    "value", &vvalue,
                    NULL);
    st_adjustment_set_value (priv->vadjustment, vvalue + delta);
}
Exemplo n.º 3
0
static gboolean
st_scroll_bar_scroll_event (ClutterActor       *actor,
                            ClutterScrollEvent *event)
{
  StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
  gdouble lower, step, upper, value;

  if (priv->adjustment)
    {
      g_object_get (priv->adjustment,
                    "lower", &lower,
                    "step-increment", &step,
                    "upper", &upper,
                    "value", &value,
                    NULL);
    }
  else
    {
      return FALSE;
    }

  switch (event->direction)
    {
    case CLUTTER_SCROLL_UP:
    case CLUTTER_SCROLL_LEFT:
      if (value == lower)
        return FALSE;
      else
        st_adjustment_set_value (priv->adjustment, value - step);
      break;
    case CLUTTER_SCROLL_DOWN:
    case CLUTTER_SCROLL_RIGHT:
      if (value == upper)
        return FALSE;
      else
        st_adjustment_set_value (priv->adjustment, value + step);
      break;
    }

  return TRUE;
}
Exemplo n.º 4
0
static gboolean
st_scroll_bar_scroll_event (ClutterActor       *actor,
                            ClutterScrollEvent *event)
{
  StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
  gdouble step, value, delta_x, delta_y;

  if (priv->adjustment)
    {
      g_object_get (priv->adjustment,
                    "step-increment", &step,
                    "value", &value,
                    NULL);
    }
  else
    {
      return FALSE;
    }

  switch (event->direction)
    {
    case CLUTTER_SCROLL_SMOOTH:
      clutter_event_get_scroll_delta ((ClutterEvent *)event,
                                      &delta_x, &delta_y);
      if (fabs (delta_x) > fabs(delta_y))
        st_adjustment_set_value (priv->adjustment, value + delta_x);
      else
        st_adjustment_set_value (priv->adjustment, value + delta_y);
      break;
    case CLUTTER_SCROLL_UP:
    case CLUTTER_SCROLL_LEFT:
      st_adjustment_set_value (priv->adjustment, value - step);
      break;
    case CLUTTER_SCROLL_DOWN:
    case CLUTTER_SCROLL_RIGHT:
      st_adjustment_set_value (priv->adjustment, value + step);
      break;
    }

  return TRUE;
}
Exemplo n.º 5
0
/**
 * st_adjustment_adjust_for_scroll_event:
 * @adjustment: An #StAdjustment
 * @delta: A delta, retrieved directly from clutter_event_get_scroll_delta()
 *   or similar.
 *
 * Adjusts the adjustment using delta values from a scroll event.
 * You should use this instead of using st_adjustment_set_value()
 * as this method will tweak the values directly using the same
 * math as GTK+, to ensure that scrolling is consistent across
 * the environment.
 */
void
st_adjustment_adjust_for_scroll_event (StAdjustment *adjustment,
                                       gdouble       delta)
{
  StAdjustmentPrivate *priv;
  gdouble new_value, scroll_unit;

  g_return_if_fail (ST_IS_ADJUSTMENT (adjustment));

  priv = st_adjustment_get_instance_private (adjustment);

  scroll_unit = pow (priv->page_size, 2.0 / 3.0);

  new_value = priv->value + delta * scroll_unit;
  st_adjustment_set_value (adjustment, new_value);
}
Exemplo n.º 6
0
static void
move_slider (StScrollBar *bar,
             gfloat       x,
             gfloat       y)
{
  StScrollBarPrivate *priv = bar->priv;
  gdouble position, lower, upper, page_size;
  gfloat ux, uy, pos, size;

  if (!priv->adjustment)
    return;

  if (!clutter_actor_transform_stage_point (priv->trough, x, y, &ux, &uy))
    return;

  if (priv->vertical)
    size = clutter_actor_get_height (priv->trough)
           - clutter_actor_get_height (priv->handle);
  else
    size = clutter_actor_get_width (priv->trough)
           - clutter_actor_get_width (priv->handle);

  if (size == 0)
    return;

  if (priv->vertical)
    pos = uy - priv->y_origin;
  else
    pos = ux - priv->x_origin;
  pos = CLAMP (pos, 0, size);

  st_adjustment_get_values (priv->adjustment,
                            NULL,
                            &lower,
                            &upper,
                            NULL,
                            NULL,
                            &page_size);

  position = ((pos / size)
              * (upper - lower - page_size))
             + lower;

  st_adjustment_set_value (priv->adjustment, position);
}
Exemplo n.º 7
0
void
st_adjustment_set_values (StAdjustment *adjustment,
                          gdouble       value,
                          gdouble       lower,
                          gdouble       upper,
                          gdouble       step_increment,
                          gdouble       page_increment,
                          gdouble       page_size)
{
  StAdjustmentPrivate *priv;
  gboolean emit_changed = FALSE;

  g_return_if_fail (ST_IS_ADJUSTMENT (adjustment));
  g_return_if_fail (page_size >= 0 && page_size <= G_MAXDOUBLE);
  g_return_if_fail (step_increment >= 0 && step_increment <= G_MAXDOUBLE);
  g_return_if_fail (page_increment >= 0 && page_increment <= G_MAXDOUBLE);

  priv = st_adjustment_get_instance_private (adjustment);

  emit_changed = FALSE;

  g_object_freeze_notify (G_OBJECT (adjustment));

  emit_changed |= st_adjustment_set_lower (adjustment, lower);
  emit_changed |= st_adjustment_set_upper (adjustment, upper);
  emit_changed |= st_adjustment_set_step_increment (adjustment, step_increment);
  emit_changed |= st_adjustment_set_page_increment (adjustment, page_increment);
  emit_changed |= st_adjustment_set_page_size (adjustment, page_size);

  if (value != priv->value)
    {
      st_adjustment_set_value (adjustment, value);
      emit_changed = TRUE;
    }

  if (emit_changed)
    g_signal_emit (G_OBJECT (adjustment), signals[CHANGED], 0);

  g_object_thaw_notify (G_OBJECT (adjustment));
}
Exemplo n.º 8
0
static void
st_adjustment_set_property (GObject      *gobject,
                            guint         prop_id,
                            const GValue *value,
                            GParamSpec   *pspec)
{
  StAdjustment *adj = ST_ADJUSTMENT (gobject);

  switch (prop_id)
    {
    case PROP_LOWER:
      st_adjustment_set_lower (adj, g_value_get_double (value));
      break;

    case PROP_UPPER:
      st_adjustment_set_upper (adj, g_value_get_double (value));
      break;

    case PROP_VALUE:
      st_adjustment_set_value (adj, g_value_get_double (value));
      break;

    case PROP_STEP_INC:
      st_adjustment_set_step_increment (adj, g_value_get_double (value));
      break;

    case PROP_PAGE_INC:
      st_adjustment_set_page_increment (adj, g_value_get_double (value));
      break;

    case PROP_PAGE_SIZE:
      st_adjustment_set_page_size (adj, g_value_get_double (value));
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
      break;
    }
}
Exemplo n.º 9
0
static gboolean
st_scroll_view_scroll_event (ClutterActor       *self,
                             ClutterScrollEvent *event)
{
  StScrollViewPrivate *priv = ST_SCROLL_VIEW (self)->priv;
  gdouble value, step, hvalue, vvalue, delta_x, delta_y;

  /* don't handle scroll events if requested not to */
  if (!priv->mouse_scroll)
    return FALSE;

  switch (event->direction)
    {
    case CLUTTER_SCROLL_SMOOTH:
      clutter_event_get_scroll_delta ((ClutterEvent *)event,
                                      &delta_x, &delta_y);
      g_object_get (priv->hadjustment,
                    "value", &hvalue,
                    NULL);
      g_object_get (priv->vadjustment,
                    "value", &vvalue,
                    NULL);
      break;
    case CLUTTER_SCROLL_UP:
    case CLUTTER_SCROLL_DOWN:
      g_object_get (priv->vadjustment,
                    "step-increment", &step,
                    "value", &value,
                    NULL);
      break;
    case CLUTTER_SCROLL_LEFT:
    case CLUTTER_SCROLL_RIGHT:
      g_object_get (priv->hadjustment,
                    "step-increment", &step,
                    "value", &value,
                    NULL);
      break;
    }

  switch (event->direction)
    {
    case CLUTTER_SCROLL_SMOOTH:
      st_adjustment_set_value (priv->hadjustment, hvalue + delta_x);
      st_adjustment_set_value (priv->vadjustment, vvalue + delta_y);
      break;
    case CLUTTER_SCROLL_UP:
      st_adjustment_set_value (priv->vadjustment, value - step);
      break;
    case CLUTTER_SCROLL_DOWN:
      st_adjustment_set_value (priv->vadjustment, value + step);
      break;
    case CLUTTER_SCROLL_LEFT:
      st_adjustment_set_value (priv->hadjustment, value - step);
      break;
    case CLUTTER_SCROLL_RIGHT:
      st_adjustment_set_value (priv->hadjustment, value + step);
      break;
    }

  return TRUE;
}
Exemplo n.º 10
0
static gboolean
st_scroll_view_scroll_event (ClutterActor       *self,
                             ClutterScrollEvent *event)
{
  StScrollViewPrivate *priv = ST_SCROLL_VIEW (self)->priv;
  gdouble lower, value, upper, step;

  /* don't handle scroll events if requested not to */
  if (!priv->mouse_scroll)
    return FALSE;

  switch (event->direction)
    {
    case CLUTTER_SCROLL_UP:
    case CLUTTER_SCROLL_DOWN:
      g_object_get (priv->vadjustment,
                    "lower", &lower,
                    "step-increment", &step,
                    "value", &value,
                    "upper", &upper,
                    NULL);
      break;
    case CLUTTER_SCROLL_LEFT:
    case CLUTTER_SCROLL_RIGHT:
      g_object_get (priv->hadjustment,
                    "lower", &lower,
                    "step-increment", &step,
                    "value", &value,
                    "upper", &upper,
                    NULL);
      break;
    }

  switch (event->direction)
    {
    case CLUTTER_SCROLL_UP:
      if (value == lower)
        return FALSE;
      else
        st_adjustment_set_value (priv->vadjustment, value - step);
      break;
    case CLUTTER_SCROLL_DOWN:
      if (value == upper)
        return FALSE;
      else
        st_adjustment_set_value (priv->vadjustment, value + step);
      break;
    case CLUTTER_SCROLL_LEFT:
      if (value == lower)
        return FALSE;
      else
        st_adjustment_set_value (priv->hadjustment, value - step);
      break;
    case CLUTTER_SCROLL_RIGHT:
      if (value == upper)
        return FALSE;
      else
        st_adjustment_set_value (priv->hadjustment, value + step);
      break;
    }

  return TRUE;
}
Exemplo n.º 11
0
static void
st_box_layout_allocate (ClutterActor          *actor,
                        const ClutterActorBox *box,
                        ClutterAllocationFlags flags)
{
  StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
  StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
  ClutterActorBox content_box;
  gfloat avail_width, avail_height, min_width, natural_width, min_height, natural_height;
  gfloat position, next_position;
  GList *l, *children;
  gint n_expand_children = 0, i;
  gfloat expand_amount, shrink_amount;
  BoxChildShrink *shrinks = NULL;
  gboolean flip = (st_widget_get_direction (ST_WIDGET (actor)) == ST_TEXT_DIRECTION_RTL)
                   && (!priv->is_vertical);

  CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->allocate (actor, box,
                                                              flags);

  children = st_container_get_children_list (ST_CONTAINER (actor));
  if (children == NULL)
    return;

  st_theme_node_get_content_box (theme_node, box, &content_box);

  avail_width  = content_box.x2 - content_box.x1;
  avail_height = content_box.y2 - content_box.y1;

  get_content_preferred_width (ST_BOX_LAYOUT (actor), avail_height,
                               &min_width, &natural_width);
  get_content_preferred_height (ST_BOX_LAYOUT (actor), MAX (avail_width, min_width),
                                &min_height, &natural_height);


  /* update adjustments for scrolling */
  if (priv->vadjustment)
    {
      gdouble prev_value;

      g_object_set (G_OBJECT (priv->vadjustment),
                    "lower", 0.0,
                    "upper", MAX (min_height, avail_height),
                    "page-size", avail_height,
                    "step-increment", avail_height / 6,
                    "page-increment", avail_height - avail_height / 6,
                    NULL);

      prev_value = st_adjustment_get_value (priv->vadjustment);
      st_adjustment_set_value (priv->vadjustment, prev_value);
    }

  if (priv->hadjustment)
    {
      gdouble prev_value;

      g_object_set (G_OBJECT (priv->hadjustment),
                    "lower", 0.0,
                    "upper", MAX (min_width, avail_width),
                    "page-size", avail_width,
                    "step-increment", avail_width / 6,
                    "page-increment", avail_width - avail_width / 6,
                    NULL);

      prev_value = st_adjustment_get_value (priv->hadjustment);
      st_adjustment_set_value (priv->hadjustment, prev_value);
    }

  if (avail_height < min_height)
    {
      avail_height = min_height;
      content_box.y2 = content_box.y1 + avail_height;
    }

  if (avail_width < min_width)
    {
      avail_width = min_width;
      content_box.x2 = content_box.x1 + avail_width;
    }

  if (priv->is_vertical)
    {
      expand_amount = MAX (0, avail_height - natural_height);
      shrink_amount = MAX (0, natural_height - avail_height);
    }
  else
    {
      expand_amount = MAX (0, avail_width - natural_width);
      shrink_amount = MAX (0, natural_width - avail_width);
    }


  if (expand_amount > 0)
    {
      /* count the number of children with expand set to TRUE */
      n_expand_children = 0;
      for (l = children; l; l = l->next)
        {
          ClutterActor *child = l->data;
          gboolean expand;

          if (!CLUTTER_ACTOR_IS_VISIBLE (child) ||
              clutter_actor_get_fixed_position_set (child))
            continue;

          clutter_container_child_get ((ClutterContainer *) actor,
                                       child,
                                       "expand", &expand,
                                       NULL);
          if (expand)
            n_expand_children++;
        }

      if (n_expand_children == 0)
        expand_amount = 0;
    }
  else if (shrink_amount > 0)
    {
      shrinks = compute_shrinks (ST_BOX_LAYOUT (actor),
                                 priv->is_vertical ? avail_width : avail_height,
                                 shrink_amount);
     }

  if (priv->is_vertical)
    position = content_box.y1;
  else if (flip)
    position = content_box.x2;
  else
    position = content_box.x1;

  if (priv->is_pack_start)
    {
      l = g_list_last (children);
      i = g_list_length (children);
    }
  else
    {
      l = children;
      i = 0;
    }
    
  gboolean firstchild = TRUE;
  gfloat init_padding = (avail_width/2) - (natural_width/2);
  while (l)
    {
      ClutterActor *child = (ClutterActor*) l->data;
      ClutterActorBox child_box;
      gfloat child_min, child_nat, child_allocated;
      gboolean xfill, yfill, expand, fixed;
      StAlign xalign, yalign;

      if (!CLUTTER_ACTOR_IS_VISIBLE (child))
        goto next_child;

      fixed = clutter_actor_get_fixed_position_set (child);
      if (fixed)
        {
          clutter_actor_allocate_preferred_size (child, flags);
          goto next_child;
        }

      clutter_container_child_get ((ClutterContainer*) actor, child,
                                   "x-fill", &xfill,
                                   "y-fill", &yfill,
                                   "x-align", &xalign,
                                   "y-align", &yalign,
                                   "expand", &expand,
                                   NULL);

      if (priv->is_vertical)
        {
          _st_actor_get_preferred_height (child, avail_width, xfill,
                                          &child_min, &child_nat);
        }
      else
        {
          _st_actor_get_preferred_width (child, avail_height, yfill,
                                         &child_min, &child_nat);
        }

      child_allocated = child_nat;
      if (expand_amount > 0 && expand)
        child_allocated +=  expand_amount / n_expand_children;
      else if (shrink_amount > 0)
        child_allocated -= shrinks[i].shrink_amount;

      if (flip) {
        next_position = position - child_allocated;
        if (xalign == ST_ALIGN_CENTER_SPECIAL && next_position < content_box.x1)
          next_position = content_box.x1;
      }
      else {
        next_position = position + child_allocated;
        if (xalign == ST_ALIGN_CENTER_SPECIAL && next_position > content_box.x2)
          next_position = content_box.x2;
      }

      if (priv->is_vertical)
        {
          child_box.y1 = (int)(0.5 + position);
          child_box.y2 = (int)(0.5 + next_position);
          child_box.x1 = content_box.x1;
          child_box.x2 = content_box.x2;

          _st_allocate_fill (ST_WIDGET (actor), child, &child_box,
                             xalign, yalign, xfill, yfill);
          clutter_actor_allocate (child, &child_box, flags);

        }
      else
        {
          if (flip)
            {
              if (firstchild && xalign == ST_ALIGN_CENTER_SPECIAL)
                {
                  position -= init_padding;
                  next_position = position - child_allocated;
                  firstchild = FALSE;
                }
                if (xalign == ST_ALIGN_CENTER_SPECIAL && position > content_box.x2) {
                  position = content_box.x2;
                }
              child_box.x1 = (int)(0.5 + next_position);
              child_box.x2 = (int)(0.5 + position);
            }
          else
            {
              if (firstchild && xalign == ST_ALIGN_CENTER_SPECIAL)
                {
                  position += init_padding;
                  if (position < content_box.x1) {
                    position = content_box.x1;
                  }
                  next_position = position + child_allocated;
                  firstchild = FALSE;
                }
              if (xalign == ST_ALIGN_CENTER_SPECIAL && position < content_box.x1) {
                    position = content_box.x1;
                  }
              child_box.x1 = (int)(0.5 + position);
              child_box.x2 = (int)(0.5 + next_position);
            }

          child_box.y1 = content_box.y1;
          child_box.y2 = content_box.y2;

          _st_allocate_fill (ST_WIDGET (actor), child, &child_box,
                             xalign, yalign, xfill, yfill);
          clutter_actor_allocate (child, &child_box, flags);
        }

      if (flip)
        position = next_position - priv->spacing;
      else
        position = next_position + priv->spacing;

    next_child:
      if (priv->is_pack_start)
        {
          l = l->prev;
          i--;
        }
      else
        {
          l = l->next;
          i++;
        }
    }

  if (shrinks)
    g_free (shrinks);
}