Exemplo n.º 1
0
obj_t::obj_t( const char * objname ) 
{
    // long name
    fullpath = realname( objname ); 

    // model handle
    const char * shortname = strip_path_and_extension( objname );
    name = copy_string( shortname );

    // memory map file
    mmfile_t mm( fullpath ); 
    index = 0;
    size = mm.size;
    data = mm.data;
    
    
    while ( index < size ) 
    {
        strip_white_space();

        switch( data[i] ) 
        {
        case 'm':
            if ( check_name( "mtllib" ) )
                consume_line();
            break;
        case 'u':
            if ( check_name( "usemtl" ) )
                consume_line();
            break;
        case 'g':
            consume_line();
            break;
        case '#':
            strip_white_space();
            break;
        case 'v':
            if ( check_name( "vn" ) )
                add_normal();
            else if ( check_name( "vt" ) )
                add_texcoord();
            else if ( data[index+1] == ' ' )
                add_vertex();
            else
                core.warn( "obj_t: straggling v in objfile: %s", name );
            break;
        case 'f':
            if ( data[index+1] == ' ' ) 
                add_face();
            break;
        case 's':
        default:
            ++index;
            break;
        }
    }
}
Exemplo n.º 2
0
            std::string add(std::string file_name)
            {
				std::shared_ptr<type> texture = std::make_shared<type>(file_name);
                
                std::string name = strip_path_and_extension(file_name);
                
                stringTextureMap[name] = (texture);
                
                return name;
            }