Exemplo n.º 1
0
Arquivo: server.c Projeto: initrc/avmt
int server(unsigned short serv_port) {
	int serv_sock = 0;
	int clnt_sock = 0;
	struct sockaddr_in serv_addr;
	struct sockaddr_in clnt_addr;
	unsigned int clnt_addr_len = 0;

	/* create socket */
	if ((serv_sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
		tcp_error("socket() failed");

	/* construct serv_addr */
	memset(&serv_addr, 0, sizeof(serv_addr));
	serv_addr.sin_family = AF_INET;
	serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
	serv_addr.sin_port = htons(serv_port);

	/* bind */
	if (bind(serv_sock, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
		tcp_error("bind() failed");

	/* listen */
	if (listen(serv_sock, MAX_PENDING) < 0)
		tcp_error("listen() failed");

	while (1) {
		clnt_addr_len = sizeof(clnt_addr);

		/* accept */
		if ((clnt_sock = accept(serv_sock, 
			(struct sockaddr *) &clnt_addr, &clnt_addr_len)) < 0)
			tcp_error("accept() failed");

		/* clnt_sock is connected to a client! */
		printf("[from %s]\n", inet_ntoa(clnt_addr.sin_addr));

		handle_client(clnt_sock);
	}
	/* NOT REACHED */
}
Exemplo n.º 2
0
Arquivo: server.c Projeto: initrc/avmt
void handle_client(int clnt_sock) {
	char rcvd_msg[RCV_BUF_SIZE];
	int msg_size = 0;

	/* receive */
	if ((msg_size = recv(clnt_sock, rcvd_msg, RCV_BUF_SIZE, 0)) < 0)
		tcp_error("recv() failed");

	/* handle */
	while (msg_size > 0) {
		rcvd_msg[msg_size] = '\0';
		printf("received: %s\n", (char *)&rcvd_msg);
		
		if (ECHO_MODE)
			echo(clnt_sock, rcvd_msg, msg_size);
		
		if ((msg_size = recv(clnt_sock, rcvd_msg, RCV_BUF_SIZE, 0)) < 0)
			tcp_error("recv() failed");
	}

	/* close */
	close(clnt_sock);
}
Exemplo n.º 3
0
/* Returns verdict for packet, or -1 for invalid. */
static int tcp_packet(struct nf_conn *ct,
		      struct sk_buff *skb,
		      unsigned int dataoff,
		      enum ip_conntrack_info ctinfo,
		      const struct nf_hook_state *state)
{
	struct net *net = nf_ct_net(ct);
	struct nf_tcp_net *tn = nf_tcp_pernet(net);
	struct nf_conntrack_tuple *tuple;
	enum tcp_conntrack new_state, old_state;
	unsigned int index, *timeouts;
	enum ip_conntrack_dir dir;
	const struct tcphdr *th;
	struct tcphdr _tcph;
	unsigned long timeout;

	th = skb_header_pointer(skb, dataoff, sizeof(_tcph), &_tcph);
	if (th == NULL)
		return -NF_ACCEPT;

	if (tcp_error(th, skb, dataoff, state))
		return -NF_ACCEPT;

	if (!nf_ct_is_confirmed(ct) && !tcp_new(ct, skb, dataoff, th))
		return -NF_ACCEPT;

	spin_lock_bh(&ct->lock);
	old_state = ct->proto.tcp.state;
	dir = CTINFO2DIR(ctinfo);
	index = get_conntrack_index(th);
	new_state = tcp_conntracks[dir][index][old_state];
	tuple = &ct->tuplehash[dir].tuple;

	switch (new_state) {
	case TCP_CONNTRACK_SYN_SENT:
		if (old_state < TCP_CONNTRACK_TIME_WAIT)
			break;
		/* RFC 1122: "When a connection is closed actively,
		 * it MUST linger in TIME-WAIT state for a time 2xMSL
		 * (Maximum Segment Lifetime). However, it MAY accept
		 * a new SYN from the remote TCP to reopen the connection
		 * directly from TIME-WAIT state, if..."
		 * We ignore the conditions because we are in the
		 * TIME-WAIT state anyway.
		 *
		 * Handle aborted connections: we and the server
		 * think there is an existing connection but the client
		 * aborts it and starts a new one.
		 */
		if (((ct->proto.tcp.seen[dir].flags
		      | ct->proto.tcp.seen[!dir].flags)
		     & IP_CT_TCP_FLAG_CLOSE_INIT)
		    || (ct->proto.tcp.last_dir == dir
		        && ct->proto.tcp.last_index == TCP_RST_SET)) {
			/* Attempt to reopen a closed/aborted connection.
			 * Delete this connection and look up again. */
			spin_unlock_bh(&ct->lock);

			/* Only repeat if we can actually remove the timer.
			 * Destruction may already be in progress in process
			 * context and we must give it a chance to terminate.
			 */
			if (nf_ct_kill(ct))
				return -NF_REPEAT;
			return NF_DROP;
		}
		/* Fall through */
	case TCP_CONNTRACK_IGNORE:
		/* Ignored packets:
		 *
		 * Our connection entry may be out of sync, so ignore
		 * packets which may signal the real connection between
		 * the client and the server.
		 *
		 * a) SYN in ORIGINAL
		 * b) SYN/ACK in REPLY
		 * c) ACK in reply direction after initial SYN in original.
		 *
		 * If the ignored packet is invalid, the receiver will send
		 * a RST we'll catch below.
		 */
		if (index == TCP_SYNACK_SET
		    && ct->proto.tcp.last_index == TCP_SYN_SET
		    && ct->proto.tcp.last_dir != dir
		    && ntohl(th->ack_seq) == ct->proto.tcp.last_end) {
			/* b) This SYN/ACK acknowledges a SYN that we earlier
			 * ignored as invalid. This means that the client and
			 * the server are both in sync, while the firewall is
			 * not. We get in sync from the previously annotated
			 * values.
			 */
			old_state = TCP_CONNTRACK_SYN_SENT;
			new_state = TCP_CONNTRACK_SYN_RECV;
			ct->proto.tcp.seen[ct->proto.tcp.last_dir].td_end =
				ct->proto.tcp.last_end;
			ct->proto.tcp.seen[ct->proto.tcp.last_dir].td_maxend =
				ct->proto.tcp.last_end;
			ct->proto.tcp.seen[ct->proto.tcp.last_dir].td_maxwin =
				ct->proto.tcp.last_win == 0 ?
					1 : ct->proto.tcp.last_win;
			ct->proto.tcp.seen[ct->proto.tcp.last_dir].td_scale =
				ct->proto.tcp.last_wscale;
			ct->proto.tcp.last_flags &= ~IP_CT_EXP_CHALLENGE_ACK;
			ct->proto.tcp.seen[ct->proto.tcp.last_dir].flags =
				ct->proto.tcp.last_flags;
			memset(&ct->proto.tcp.seen[dir], 0,
			       sizeof(struct ip_ct_tcp_state));
			break;
		}
		ct->proto.tcp.last_index = index;
		ct->proto.tcp.last_dir = dir;
		ct->proto.tcp.last_seq = ntohl(th->seq);
		ct->proto.tcp.last_end =
		    segment_seq_plus_len(ntohl(th->seq), skb->len, dataoff, th);
		ct->proto.tcp.last_win = ntohs(th->window);

		/* a) This is a SYN in ORIGINAL. The client and the server
		 * may be in sync but we are not. In that case, we annotate
		 * the TCP options and let the packet go through. If it is a
		 * valid SYN packet, the server will reply with a SYN/ACK, and
		 * then we'll get in sync. Otherwise, the server potentially
		 * responds with a challenge ACK if implementing RFC5961.
		 */
		if (index == TCP_SYN_SET && dir == IP_CT_DIR_ORIGINAL) {
			struct ip_ct_tcp_state seen = {};

			ct->proto.tcp.last_flags =
			ct->proto.tcp.last_wscale = 0;
			tcp_options(skb, dataoff, th, &seen);
			if (seen.flags & IP_CT_TCP_FLAG_WINDOW_SCALE) {
				ct->proto.tcp.last_flags |=
					IP_CT_TCP_FLAG_WINDOW_SCALE;
				ct->proto.tcp.last_wscale = seen.td_scale;
			}
			if (seen.flags & IP_CT_TCP_FLAG_SACK_PERM) {
				ct->proto.tcp.last_flags |=
					IP_CT_TCP_FLAG_SACK_PERM;
			}
			/* Mark the potential for RFC5961 challenge ACK,
			 * this pose a special problem for LAST_ACK state
			 * as ACK is intrepretated as ACKing last FIN.
			 */
			if (old_state == TCP_CONNTRACK_LAST_ACK)
				ct->proto.tcp.last_flags |=
					IP_CT_EXP_CHALLENGE_ACK;
		}
		spin_unlock_bh(&ct->lock);
		nf_ct_l4proto_log_invalid(skb, ct, "invalid packet ignored in "
					  "state %s ", tcp_conntrack_names[old_state]);
		return NF_ACCEPT;
	case TCP_CONNTRACK_MAX:
		/* Special case for SYN proxy: when the SYN to the server or
		 * the SYN/ACK from the server is lost, the client may transmit
		 * a keep-alive packet while in SYN_SENT state. This needs to
		 * be associated with the original conntrack entry in order to
		 * generate a new SYN with the correct sequence number.
		 */
		if (nfct_synproxy(ct) && old_state == TCP_CONNTRACK_SYN_SENT &&
		    index == TCP_ACK_SET && dir == IP_CT_DIR_ORIGINAL &&
		    ct->proto.tcp.last_dir == IP_CT_DIR_ORIGINAL &&
		    ct->proto.tcp.seen[dir].td_end - 1 == ntohl(th->seq)) {
			pr_debug("nf_ct_tcp: SYN proxy client keep alive\n");
			spin_unlock_bh(&ct->lock);
			return NF_ACCEPT;
		}

		/* Invalid packet */
		pr_debug("nf_ct_tcp: Invalid dir=%i index=%u ostate=%u\n",
			 dir, get_conntrack_index(th), old_state);
		spin_unlock_bh(&ct->lock);
		nf_ct_l4proto_log_invalid(skb, ct, "invalid state");
		return -NF_ACCEPT;
	case TCP_CONNTRACK_TIME_WAIT:
		/* RFC5961 compliance cause stack to send "challenge-ACK"
		 * e.g. in response to spurious SYNs.  Conntrack MUST
		 * not believe this ACK is acking last FIN.
		 */
		if (old_state == TCP_CONNTRACK_LAST_ACK &&
		    index == TCP_ACK_SET &&
		    ct->proto.tcp.last_dir != dir &&
		    ct->proto.tcp.last_index == TCP_SYN_SET &&
		    (ct->proto.tcp.last_flags & IP_CT_EXP_CHALLENGE_ACK)) {
			/* Detected RFC5961 challenge ACK */
			ct->proto.tcp.last_flags &= ~IP_CT_EXP_CHALLENGE_ACK;
			spin_unlock_bh(&ct->lock);
			nf_ct_l4proto_log_invalid(skb, ct, "challenge-ack ignored");
			return NF_ACCEPT; /* Don't change state */
		}
		break;
	case TCP_CONNTRACK_SYN_SENT2:
		/* tcp_conntracks table is not smart enough to handle
		 * simultaneous open.
		 */
		ct->proto.tcp.last_flags |= IP_CT_TCP_SIMULTANEOUS_OPEN;
		break;
	case TCP_CONNTRACK_SYN_RECV:
		if (dir == IP_CT_DIR_REPLY && index == TCP_ACK_SET &&
		    ct->proto.tcp.last_flags & IP_CT_TCP_SIMULTANEOUS_OPEN)
			new_state = TCP_CONNTRACK_ESTABLISHED;
		break;
	case TCP_CONNTRACK_CLOSE:
		if (index == TCP_RST_SET
		    && (ct->proto.tcp.seen[!dir].flags & IP_CT_TCP_FLAG_MAXACK_SET)
		    && before(ntohl(th->seq), ct->proto.tcp.seen[!dir].td_maxack)) {
			/* Invalid RST  */
			spin_unlock_bh(&ct->lock);
			nf_ct_l4proto_log_invalid(skb, ct, "invalid rst");
			return -NF_ACCEPT;
		}
		if (index == TCP_RST_SET
		    && ((test_bit(IPS_SEEN_REPLY_BIT, &ct->status)
			 && ct->proto.tcp.last_index == TCP_SYN_SET)
			|| (!test_bit(IPS_ASSURED_BIT, &ct->status)
			    && ct->proto.tcp.last_index == TCP_ACK_SET))
		    && ntohl(th->ack_seq) == ct->proto.tcp.last_end) {
			/* RST sent to invalid SYN or ACK we had let through
			 * at a) and c) above:
			 *
			 * a) SYN was in window then
			 * c) we hold a half-open connection.
			 *
			 * Delete our connection entry.
			 * We skip window checking, because packet might ACK
			 * segments we ignored. */
			goto in_window;
		}
		/* Just fall through */
	default:
		/* Keep compilers happy. */
		break;
	}

	if (!tcp_in_window(ct, &ct->proto.tcp, dir, index,
			   skb, dataoff, th)) {
		spin_unlock_bh(&ct->lock);
		return -NF_ACCEPT;
	}
     in_window:
	/* From now on we have got in-window packets */
	ct->proto.tcp.last_index = index;
	ct->proto.tcp.last_dir = dir;

	pr_debug("tcp_conntracks: ");
	nf_ct_dump_tuple(tuple);
	pr_debug("syn=%i ack=%i fin=%i rst=%i old=%i new=%i\n",
		 (th->syn ? 1 : 0), (th->ack ? 1 : 0),
		 (th->fin ? 1 : 0), (th->rst ? 1 : 0),
		 old_state, new_state);

	ct->proto.tcp.state = new_state;
	if (old_state != new_state
	    && new_state == TCP_CONNTRACK_FIN_WAIT)
		ct->proto.tcp.seen[dir].flags |= IP_CT_TCP_FLAG_CLOSE_INIT;

	timeouts = nf_ct_timeout_lookup(ct);
	if (!timeouts)
		timeouts = tn->timeouts;

	if (ct->proto.tcp.retrans >= tn->tcp_max_retrans &&
	    timeouts[new_state] > timeouts[TCP_CONNTRACK_RETRANS])
		timeout = timeouts[TCP_CONNTRACK_RETRANS];
	else if ((ct->proto.tcp.seen[0].flags | ct->proto.tcp.seen[1].flags) &
		 IP_CT_TCP_FLAG_DATA_UNACKNOWLEDGED &&
		 timeouts[new_state] > timeouts[TCP_CONNTRACK_UNACK])
		timeout = timeouts[TCP_CONNTRACK_UNACK];
	else if (ct->proto.tcp.last_win == 0 &&
		 timeouts[new_state] > timeouts[TCP_CONNTRACK_RETRANS])
		timeout = timeouts[TCP_CONNTRACK_RETRANS];
	else
		timeout = timeouts[new_state];
	spin_unlock_bh(&ct->lock);

	if (new_state != old_state)
		nf_conntrack_event_cache(IPCT_PROTOINFO, ct);

	if (!test_bit(IPS_SEEN_REPLY_BIT, &ct->status)) {
		/* If only reply is a RST, we can consider ourselves not to
		   have an established connection: this is a fairly common
		   problem case, so we can delete the conntrack
		   immediately.  --RR */
		if (th->rst) {
			nf_ct_kill_acct(ct, ctinfo, skb);
			return NF_ACCEPT;
		}
		/* ESTABLISHED without SEEN_REPLY, i.e. mid-connection
		 * pickup with loose=1. Avoid large ESTABLISHED timeout.
		 */
		if (new_state == TCP_CONNTRACK_ESTABLISHED &&
		    timeout > timeouts[TCP_CONNTRACK_UNACK])
			timeout = timeouts[TCP_CONNTRACK_UNACK];
	} else if (!test_bit(IPS_ASSURED_BIT, &ct->status)
		   && (old_state == TCP_CONNTRACK_SYN_RECV
		       || old_state == TCP_CONNTRACK_ESTABLISHED)
		   && new_state == TCP_CONNTRACK_ESTABLISHED) {
		/* Set ASSURED if we see see valid ack in ESTABLISHED
		   after SYN_RECV or a valid answer for a picked up
		   connection. */
		set_bit(IPS_ASSURED_BIT, &ct->status);
		nf_conntrack_event_cache(IPCT_ASSURED, ct);
	}
	nf_ct_refresh_acct(ct, ctinfo, skb, timeout);

	return NF_ACCEPT;
}
Exemplo n.º 4
0
Arquivo: server.c Projeto: initrc/avmt
void echo(int clnt_sock, char *rcvd_msg, int msg_size) {
	if (send(clnt_sock, rcvd_msg, msg_size, 0) != msg_size)
		tcp_error("send() failed");
}
/* Called when a new connection for this protocol found. */
static int tcp_new(struct ip_conntrack *conntrack,
		   struct sk_buff *skb, int hooknum)
{
	struct iphdr *iph = skb->nh.iph;
	size_t len = skb->len;
	enum tcp_conntrack new_state;
	struct tcphdr *tcph = (struct tcphdr *)((u_int32_t *)iph + iph->ihl);
#ifdef DEBUGP_VARS
	struct ip_ct_tcp_state *sender = &conntrack->proto.tcp.seen[0];
	struct ip_ct_tcp_state *receiver = &conntrack->proto.tcp.seen[1];
#endif

	/* Skip unclean packets */
	if (tcp_error(skb, hooknum) != NF_ACCEPT)
		return 0;
	
	/* Don't need lock here: this conntrack not in circulation yet */
	new_state
		= tcp_conntracks[0][get_conntrack_index(tcph)]
		[TCP_CONNTRACK_NONE];

	/* Invalid: delete conntrack */
	if (new_state >= TCP_CONNTRACK_MAX) {
		DEBUGP("ip_ct_tcp: invalid new deleting.\n");
		return 0;
	}

	if (new_state == TCP_CONNTRACK_SYN_SENT) {
		/* SYN packet */
		conntrack->proto.tcp.seen[0].td_end =
			segment_seq_plus_len(ntohl(tcph->seq), len,
					     iph, tcph);
		conntrack->proto.tcp.seen[0].td_maxwin = ntohs(tcph->window);
		if (conntrack->proto.tcp.seen[0].td_maxwin == 0)
			conntrack->proto.tcp.seen[0].td_maxwin = 1;
		conntrack->proto.tcp.seen[0].td_maxend =
			conntrack->proto.tcp.seen[0].td_end;

		tcp_options(tcph, &conntrack->proto.tcp.seen[0]);
		conntrack->proto.tcp.seen[1].flags = 0;
		conntrack->proto.tcp.seen[0].loose = 
		conntrack->proto.tcp.seen[1].loose = 0;
	} else if (ip_ct_tcp_loose == 0) {
		/* Don't try to pick up connections. */
		return 0;
	} else {
		/*
		 * We are in the middle of a connection,
		 * its history is lost for us.
		 * Let's try to use the data from the packet.
		 */
		conntrack->proto.tcp.seen[0].td_end =
			segment_seq_plus_len(ntohl(tcph->seq), len,
					     iph, tcph);
		conntrack->proto.tcp.seen[0].td_maxwin = ntohs(tcph->window);
		if (conntrack->proto.tcp.seen[0].td_maxwin == 0)
			conntrack->proto.tcp.seen[0].td_maxwin = 1;
		conntrack->proto.tcp.seen[0].td_maxend =
			conntrack->proto.tcp.seen[0].td_end + 
			conntrack->proto.tcp.seen[0].td_maxwin;
		conntrack->proto.tcp.seen[0].td_scale = 0;

		/* We assume SACK. Should we assume window scaling too? */
		conntrack->proto.tcp.seen[0].flags =
		conntrack->proto.tcp.seen[1].flags = IP_CT_TCP_FLAG_SACK_PERM;
		conntrack->proto.tcp.seen[0].loose = 
		conntrack->proto.tcp.seen[1].loose = ip_ct_tcp_loose;
	}
    
	conntrack->proto.tcp.seen[1].td_end = 0;
	conntrack->proto.tcp.seen[1].td_maxend = 0;
	conntrack->proto.tcp.seen[1].td_maxwin = 1;
	conntrack->proto.tcp.seen[1].td_scale = 0;      

	/* tcp_packet will set them */
	conntrack->proto.tcp.state = TCP_CONNTRACK_NONE;
	conntrack->proto.tcp.last_index = TCP_NONE_SET;
	 
	DEBUGP("tcp_new: sender end=%u maxend=%u maxwin=%u scale=%i "
	       "receiver end=%u maxend=%u maxwin=%u scale=%i\n",
		sender->td_end, sender->td_maxend, sender->td_maxwin,
		sender->td_scale, 
		receiver->td_end, receiver->td_maxend, receiver->td_maxwin,
		receiver->td_scale);
	return 1;
}
/* Returns verdict for packet, or -1 for invalid. */
static int tcp_packet(struct ip_conntrack *conntrack,
		      enum ip_conntrack_info ctinfo,
			  struct sk_buff *skb, int hooknum)
{
	struct iphdr *iph = skb->nh.iph;
	size_t len = skb->len;
	enum tcp_conntrack new_state, old_state;
	enum ip_conntrack_dir dir;
	struct tcphdr *tcph = (struct tcphdr *)((u_int32_t *)iph + iph->ihl);
	unsigned long timeout;
	unsigned int index;
	
	/* Do not handle unclean packets, which could cause false alarms. */
	if (tcp_error(skb, hooknum) != NF_ACCEPT)
		return -NF_ACCEPT;
	
	WRITE_LOCK(&tcp_lock);
	old_state = conntrack->proto.tcp.state;
	dir = CTINFO2DIR(ctinfo);
	index = get_conntrack_index(tcph);
	new_state = tcp_conntracks[dir][index][old_state];

	switch (new_state) {
	case TCP_CONNTRACK_IGNORE:
		/* Either SYN in ORIGINAL
		 * or SYN/ACK in REPLY. */
		if (index == TCP_SYNACK_SET
		    && conntrack->proto.tcp.last_index == TCP_SYN_SET
		    && conntrack->proto.tcp.last_dir != dir
		    && ntohl(tcph->ack_seq) ==
		    	     conntrack->proto.tcp.last_end) {
			/* This SYN/ACK acknowledges a SYN that we earlier 
			 * ignored as invalid. This means that the client and
			 * the server are both in sync, while the firewall is
			 * not. We kill this session and block the SYN/ACK so
			 * that the client cannot but retransmit its SYN and 
			 * thus initiate a clean new session.
			 */
		    	WRITE_UNLOCK(&tcp_lock);
			if (NET_RATELIMIT(ip_ct_tcp_log_invalid))
				nf_log(PF_INET, (char *)iph, len, 
					"ip_ct_tcp: killing out of sync session ");
		    	if (del_timer(&conntrack->timeout))
		    		conntrack->timeout.function((unsigned long)
		    					    conntrack);
		    	return -NF_DROP;
		}
		conntrack->proto.tcp.last_index = index;
		conntrack->proto.tcp.last_dir = dir;
		conntrack->proto.tcp.last_seq = ntohl(tcph->seq);
		conntrack->proto.tcp.last_end = 
		    segment_seq_plus_len(ntohl(tcph->seq), len, iph, tcph);
		
		WRITE_UNLOCK(&tcp_lock);
		if (NET_RATELIMIT(ip_ct_tcp_log_invalid))
			nf_log(PF_INET, (char *)iph, len, 
				"ip_ct_tcp: invalid packet ignored ");
		return NF_ACCEPT;
	case TCP_CONNTRACK_MAX:
		/* Invalid packet */
		DEBUGP("ip_ct_tcp: Invalid dir=%i index=%u ostate=%u\n",
		       dir, get_conntrack_index(tcph),
		       old_state);
		WRITE_UNLOCK(&tcp_lock);
		if (NET_RATELIMIT(ip_ct_tcp_log_invalid))
			nf_log(PF_INET, (char *)iph, len, 
				"ip_ct_tcp: invalid state ");
		return -NF_ACCEPT;
	case TCP_CONNTRACK_SYN_SENT:
		if (old_state < TCP_CONNTRACK_TIME_WAIT)
			break;
		if ((conntrack->proto.tcp.seen[dir].flags &
		         IP_CT_TCP_FLAG_CLOSE_INIT)
		    || after(ntohl(tcph->seq),
		    	     conntrack->proto.tcp.seen[dir].td_end)) {	
		    	/* Attempt to reopen a closed connection.
		    	* Delete this connection and look up again. */
		    	WRITE_UNLOCK(&tcp_lock);
		    	if (del_timer(&conntrack->timeout))
		    		conntrack->timeout.function((unsigned long)
		    					    conntrack);
		    	return -NF_REPEAT;
		} else {
			WRITE_UNLOCK(&tcp_lock);
			if (NET_RATELIMIT(ip_ct_tcp_log_invalid))
				nf_log(PF_INET, (char *)iph, len, 
					"ip_ct_tcp: invalid SYN ");
			return -NF_ACCEPT;
		}
	case TCP_CONNTRACK_CLOSE:
		if (index == TCP_RST_SET
		    && test_bit(IPS_SEEN_REPLY_BIT, &conntrack->status)
		    && conntrack->proto.tcp.last_index == TCP_SYN_SET
		    && ntohl(tcph->ack_seq) == conntrack->proto.tcp.last_end) {
			/* RST sent to invalid SYN we had let trough 
			 * SYN was in window then, tear down connection.
			 * We skip window checking, because packet might ACK
			 * segments we ignored in the SYN. */
			goto in_window;
		}
		/* Just fall trough */
	default:
		/* Keep compilers happy. */
		break;
	}

	if (!tcp_in_window(&conntrack->proto.tcp, dir, index, 
			   iph, len, tcph)) {
		WRITE_UNLOCK(&tcp_lock);
		return -NF_ACCEPT;
	}
    in_window:
	/* From now on we have got in-window packets */	
	conntrack->proto.tcp.last_index = index;

	DEBUGP("tcp_conntracks: src=%u.%u.%u.%u:%hu dst=%u.%u.%u.%u:%hu "
	       "syn=%i ack=%i fin=%i rst=%i old=%i new=%i\n",
		NIPQUAD(iph->saddr), ntohs(tcph->source),
		NIPQUAD(iph->daddr), ntohs(tcph->dest),
		(tcph->syn ? 1 : 0), (tcph->ack ? 1 : 0),
		(tcph->fin ? 1 : 0), (tcph->rst ? 1 : 0),
		old_state, new_state);

	conntrack->proto.tcp.state = new_state;
	if (old_state != new_state 
	    && (new_state == TCP_CONNTRACK_FIN_WAIT
	    	|| new_state == TCP_CONNTRACK_CLOSE))
		conntrack->proto.tcp.seen[dir].flags |= IP_CT_TCP_FLAG_CLOSE_INIT;
	timeout = conntrack->proto.tcp.retrans >= ip_ct_tcp_max_retrans
		  && *tcp_timeouts[new_state] > ip_ct_tcp_timeout_max_retrans
		  ? ip_ct_tcp_timeout_max_retrans : *tcp_timeouts[new_state];
	WRITE_UNLOCK(&tcp_lock);

	if (!test_bit(IPS_SEEN_REPLY_BIT, &conntrack->status)) {
		/* If only reply is a RST, we can consider ourselves not to
		   have an established connection: this is a fairly common
		   problem case, so we can delete the conntrack
		   immediately.  --RR */
		if (tcph->rst) {
			if (del_timer(&conntrack->timeout))
				conntrack->timeout.function((unsigned long)
							    conntrack);
			return NF_ACCEPT;
		}
	} else if (!test_bit(IPS_ASSURED_BIT, &conntrack->status)
		   && (old_state == TCP_CONNTRACK_SYN_RECV
		       || old_state == TCP_CONNTRACK_ESTABLISHED)
		   && new_state == TCP_CONNTRACK_ESTABLISHED) {
		/* Set ASSURED if we see see valid ack in ESTABLISHED 
		   after SYN_RECV or a valid answer for a picked up 
		   connection. */
			set_bit(IPS_ASSURED_BIT, &conntrack->status);
	}
	ip_ct_refresh_acct(conntrack, ctinfo, iph, timeout);

	return NF_ACCEPT;
}