/* * Free all SACK holes to clear the scoreboard. */ void tcp_free_sackholes(struct tcpcb *tp) { struct sackhole *q; while ((q = TAILQ_FIRST(&tp->snd_holes)) != NULL) tcp_sackhole_remove(tp, q); tp->sackhint.sack_bytes_rexmit = 0; }
/* * Free all SACK holes to clear the scoreboard. */ void tcp_free_sackholes(struct tcpcb *tp) { struct sackhole *q; //ScenSim-Port// INP_WLOCK_ASSERT(tp->t_inpcb); while ((q = TAILQ_FIRST(&tp->snd_holes)) != NULL) tcp_sackhole_remove(tp, q); tp->sackhint.sack_bytes_rexmit = 0; //ScenSim-Port// KASSERT(tp->snd_numholes == 0, ("tp->snd_numholes == 0")); //ScenSim-Port// KASSERT(tp->sackhint.nexthole == NULL, //ScenSim-Port// ("tp->sackhint.nexthole == NULL")); }
/* * Process cumulative ACK and the TCP SACK option to update the scoreboard. * tp->snd_holes is an ordered list of holes (oldest to newest, in terms of * the sequence space). */ void tcp_sack_doack(struct tcpcb *tp, struct tcpopt *to, tcp_seq th_ack) { struct sackhole *cur, *temp; struct sackblk sack, sack_blocks[TCP_MAX_SACK + 1], *sblkp; int i, j, num_sack_blks; //ScenSim-Port// INP_WLOCK_ASSERT(tp->t_inpcb); num_sack_blks = 0; /* * If SND.UNA will be advanced by SEG.ACK, and if SACK holes exist, * treat [SND.UNA, SEG.ACK) as if it is a SACK block. */ if (SEQ_LT(tp->snd_una, th_ack) && !TAILQ_EMPTY(&tp->snd_holes)) { sack_blocks[num_sack_blks].start = tp->snd_una; sack_blocks[num_sack_blks++].end = th_ack; } /* * Append received valid SACK blocks to sack_blocks[], but only if we * received new blocks from the other side. */ if (to->to_flags & TOF_SACK) { for (i = 0; i < to->to_nsacks; i++) { bcopy((to->to_sacks + i * TCPOLEN_SACK), &sack, sizeof(sack)); sack.start = ntohl(sack.start); sack.end = ntohl(sack.end); if (SEQ_GT(sack.end, sack.start) && SEQ_GT(sack.start, tp->snd_una) && SEQ_GT(sack.start, th_ack) && SEQ_LT(sack.start, tp->snd_max) && SEQ_GT(sack.end, tp->snd_una) && SEQ_LEQ(sack.end, tp->snd_max)) sack_blocks[num_sack_blks++] = sack; } } /* * Return if SND.UNA is not advanced and no valid SACK block is * received. */ if (num_sack_blks == 0) return; /* * Sort the SACK blocks so we can update the scoreboard with just one * pass. The overhead of sorting upto 4+1 elements is less than * making upto 4+1 passes over the scoreboard. */ for (i = 0; i < num_sack_blks; i++) { for (j = i + 1; j < num_sack_blks; j++) { if (SEQ_GT(sack_blocks[i].end, sack_blocks[j].end)) { sack = sack_blocks[i]; sack_blocks[i] = sack_blocks[j]; sack_blocks[j] = sack; } } } if (TAILQ_EMPTY(&tp->snd_holes)) /* * Empty scoreboard. Need to initialize snd_fack (it may be * uninitialized or have a bogus value). Scoreboard holes * (from the sack blocks received) are created later below * (in the logic that adds holes to the tail of the * scoreboard). */ tp->snd_fack = SEQ_MAX(tp->snd_una, th_ack); /* * In the while-loop below, incoming SACK blocks (sack_blocks[]) and * SACK holes (snd_holes) are traversed from their tails with just * one pass in order to reduce the number of compares especially when * the bandwidth-delay product is large. * * Note: Typically, in the first RTT of SACK recovery, the highest * three or four SACK blocks with the same ack number are received. * In the second RTT, if retransmitted data segments are not lost, * the highest three or four SACK blocks with ack number advancing * are received. */ sblkp = &sack_blocks[num_sack_blks - 1]; /* Last SACK block */ tp->sackhint.last_sack_ack = sblkp->end; if (SEQ_LT(tp->snd_fack, sblkp->start)) { /* * The highest SACK block is beyond fack. Append new SACK * hole at the tail. If the second or later highest SACK * blocks are also beyond the current fack, they will be * inserted by way of hole splitting in the while-loop below. */ temp = tcp_sackhole_insert(tp, tp->snd_fack,sblkp->start,NULL); if (temp != NULL) { tp->snd_fack = sblkp->end; /* Go to the previous sack block. */ sblkp--; } else { /* * We failed to add a new hole based on the current * sack block. Skip over all the sack blocks that * fall completely to the right of snd_fack and * proceed to trim the scoreboard based on the * remaining sack blocks. This also trims the * scoreboard for th_ack (which is sack_blocks[0]). */ while (sblkp >= sack_blocks && SEQ_LT(tp->snd_fack, sblkp->start)) sblkp--; if (sblkp >= sack_blocks && SEQ_LT(tp->snd_fack, sblkp->end)) tp->snd_fack = sblkp->end; } } else if (SEQ_LT(tp->snd_fack, sblkp->end)) /* fack is advanced. */ tp->snd_fack = sblkp->end; /* We must have at least one SACK hole in scoreboard. */ //ScenSim-Port// KASSERT(!TAILQ_EMPTY(&tp->snd_holes), //ScenSim-Port// ("SACK scoreboard must not be empty")); cur = TAILQ_LAST(&tp->snd_holes, sackhole_head); /* Last SACK hole. */ /* * Since the incoming sack blocks are sorted, we can process them * making one sweep of the scoreboard. */ while (sblkp >= sack_blocks && cur != NULL) { if (SEQ_GEQ(sblkp->start, cur->end)) { /* * SACKs data beyond the current hole. Go to the * previous sack block. */ sblkp--; continue; } if (SEQ_LEQ(sblkp->end, cur->start)) { /* * SACKs data before the current hole. Go to the * previous hole. */ cur = TAILQ_PREV(cur, sackhole_head, scblink); continue; } tp->sackhint.sack_bytes_rexmit -= (cur->rxmit - cur->start); //ScenSim-Port// KASSERT(tp->sackhint.sack_bytes_rexmit >= 0, //ScenSim-Port// ("sackhint bytes rtx >= 0")); if (SEQ_LEQ(sblkp->start, cur->start)) { /* Data acks at least the beginning of hole. */ if (SEQ_GEQ(sblkp->end, cur->end)) { /* Acks entire hole, so delete hole. */ temp = cur; cur = TAILQ_PREV(cur, sackhole_head, scblink); tcp_sackhole_remove(tp, temp); /* * The sack block may ack all or part of the * next hole too, so continue onto the next * hole. */ continue; } else { /* Move start of hole forward. */ cur->start = sblkp->end; cur->rxmit = SEQ_MAX(cur->rxmit, cur->start); } } else { /* Data acks at least the end of hole. */ if (SEQ_GEQ(sblkp->end, cur->end)) { /* Move end of hole backward. */ cur->end = sblkp->start; cur->rxmit = SEQ_MIN(cur->rxmit, cur->end); } else { /* * ACKs some data in middle of a hole; need * to split current hole */ temp = tcp_sackhole_insert(tp, sblkp->end, cur->end, cur); if (temp != NULL) { if (SEQ_GT(cur->rxmit, temp->rxmit)) { temp->rxmit = cur->rxmit; tp->sackhint.sack_bytes_rexmit += (temp->rxmit - temp->start); } cur->end = sblkp->start; cur->rxmit = SEQ_MIN(cur->rxmit, cur->end); } } } tp->sackhint.sack_bytes_rexmit += (cur->rxmit - cur->start); /* * Testing sblkp->start against cur->start tells us whether * we're done with the sack block or the sack hole. * Accordingly, we advance one or the other. */ if (SEQ_LEQ(sblkp->start, cur->start)) cur = TAILQ_PREV(cur, sackhole_head, scblink); else sblkp--; } }