void StageObject::InitBox(const vector<const Box_t*>& vec_group) { Box_t temp_box(*vec_group.front()); for (auto box : vec_group) { temp_box += *box; } //LOGE("[STAGEOBJECT][InitBox] final pos %s ",temp_box.position.Print().c_str()); //LOGE("[STAGEOBJECT][InitBox] final hv %s ",temp_box.halfVec.Print().c_str()); SetBox(temp_box); }
//------------------------------------------------------------------------- // Purpose : Get the bounding box of the object. // // Special Notes : // // Creator : Steve Owen // // Creation Date : 07/16/00 //------------------------------------------------------------------------- CubitBox FacetPoint::bounding_box() const { CubitVector temp_vector = this->coordinates(); CubitBox temp_box(temp_vector); return temp_box; }