Exemplo n.º 1
0
int main(int argc, char** argv)
{
	if(argc != 1)
	{
		LOGE("usage: %s", argv[0]);
		return EXIT_FAILURE;
	}

	// create temporary working image
	texgz_tex_t* dst = texgz_tex_new(SUBTILE_SIZE, SUBTILE_SIZE,
	                                 SUBTILE_SIZE, SUBTILE_SIZE,
	                                 TEXGZ_UNSIGNED_BYTE,
	                                 TEXGZ_RGB, NULL);
	if(dst == NULL)
	{
		return EXIT_FAILURE;
	}

	int         month;
	char        fname[256];
	const char* base = "png/world.topo.bathy.2004";
	const char* size = "3x21600x21600";
	for(month = 1; month <= 12; ++month)
	{
		snprintf(fname, 256, "%s%02i.%s.A1.png", base, month, size);
		sample_sector(dst, month, 0, 0, 90.0, -180.0, 0.0, -90.0, fname);

		snprintf(fname, 256, "%s%02i.%s.B1.png", base, month, size);
		sample_sector(dst, month, 0, 1, 90.0, -90.0, 0.0, 0.0, fname);

		snprintf(fname, 256, "%s%02i.%s.C1.png", base, month, size);
		sample_sector(dst, month, 0, 2, 90.0, 0.0, 0.0, 90.0, fname);

		snprintf(fname, 256, "%s%02i.%s.D1.png", base, month, size);
		sample_sector(dst, month, 0, 3, 90.0, 90.0, 0.0, 180.0, fname);

		snprintf(fname, 256, "%s%02i.%s.A2.png", base, month, size);
		sample_sector(dst, month, 1, 0, 0.0, -180.0, -90.0, -90.0, fname);

		snprintf(fname, 256, "%s%02i.%s.B2.png", base, month, size);
		sample_sector(dst, month, 1, 1, 0.0, -90.0, -90.0, 0.0, fname);

		snprintf(fname, 256, "%s%02i.%s.C2.png", base, month, size);
		sample_sector(dst, month, 1, 2, 0.0, 0.0, -90.0, 90.0, fname);

		snprintf(fname, 256, "%s%02i.%s.D2.png", base, month, size);
		sample_sector(dst, month, 1, 3, 0.0, 90.0, -90.0, 180.0, fname);
	}

	texgz_tex_delete(&dst);

	return EXIT_SUCCESS;
}
Exemplo n.º 2
0
static void sample_subtile(texgz_tex_t* src,
                           pak_file_t* pak,
                           int x, int y,
                           int i, int j,
                           double latT, double lonL,
                           double latB, double lonR)
{
	assert(src);
	assert(pak);
	LOGD("debug x=%i, y=%i, i=%i, j=%i, latT=%lf, lonL=%lf, latB=%lf, lonR=%lf",
	     x, y, i, j, latT, lonL, latB, lonR);

	// create dst
	texgz_tex_t* dst = texgz_tex_new(SUBTILE_SIZE, SUBTILE_SIZE,
	                                 SUBTILE_SIZE, SUBTILE_SIZE,
	                                 TEXGZ_UNSIGNED_BYTE,
	                                 TEXGZ_RGB, NULL);
	if(dst == NULL)
	{
		return;
	}

	int m;
	int n;
	for(m = 0; m < SUBTILE_SIZE; ++m)
	{
		for(n = 0; n < SUBTILE_SIZE; ++n)
		{
			sample_data(src, dst, x, y, i, j, m, n, latT, lonL, latB, lonR);
		}
	}

	// convert dst to 565
	texgz_tex_convert(dst, TEXGZ_UNSIGNED_SHORT_5_6_5, TEXGZ_RGB);

	char key[256];
	snprintf(key, 256, "%i_%i", j, i);
	pak_file_writek(pak, key);
	texgz_tex_exportf(dst, pak->f);
	texgz_tex_delete(&dst);
}
Exemplo n.º 3
0
static int sample_subtile(nedgz_tile_t* tile, int i, int j,
                          pak_file_t* pak)
{
	assert(tile);
	LOGD("debug i=%i, j=%i", i, j);

	texgz_tex_t* tex = texgz_tex_new(SUBTILE_SIZE,
	                                 SUBTILE_SIZE,
	                                 SUBTILE_SIZE,
	                                 SUBTILE_SIZE,
                                     TEXGZ_SHORT,
	                                 TEXGZ_LUMINANCE,
                                     NULL);
	if(tex == NULL)
	{
		return 0;
	}

	int m;
	int n;
	for(m = 0; m < SUBTILE_SIZE; ++m)
	{
		for(n = 0; n < SUBTILE_SIZE; ++n)
		{
			double lat;
			double lon;
			tile_coord(tile, i, j, m, n, &lat, &lon);

			// flt_cc most likely place to find sample
			// At edges of range a subtile may not be
			// fully covered by flt_xx
			short height;
			if((flt_cc && flt_tile_sample(flt_cc, lat, lon, &height)) ||
			   (flt_tc && flt_tile_sample(flt_tc, lat, lon, &height)) ||
			   (flt_bc && flt_tile_sample(flt_bc, lat, lon, &height)) ||
			   (flt_cl && flt_tile_sample(flt_cl, lat, lon, &height)) ||
			   (flt_cr && flt_tile_sample(flt_cr, lat, lon, &height)) ||
			   (flt_tl && flt_tile_sample(flt_tl, lat, lon, &height)) ||
			   (flt_bl && flt_tile_sample(flt_bl, lat, lon, &height)) ||
			   (flt_tr && flt_tile_sample(flt_tr, lat, lon, &height)) ||
			   (flt_br && flt_tile_sample(flt_br, lat, lon, &height)))
			{
				short* pixels = (short*) tex->pixels;
				pixels[m*SUBTILE_SIZE + n] = height;
			}
			else
			{
				short* pixels = (short*) tex->pixels;
				pixels[m*SUBTILE_SIZE + n] = NEDGZ_NODATA;
			}
		}
	}

	// j=dx, i=dy
	char fname[256];
	snprintf(fname, 256, "%i_%i", j, i);
	pak_file_writek(pak, fname);
	texgz_tex_exportf(tex, pak->f);
	texgz_tex_delete(&tex);

	return 1;
}
Exemplo n.º 4
0
lzs_renderer_t* lzs_renderer_new(const char* font)
{
    assert(s);
    LOGD("debug");

    lzs_renderer_t* self = (lzs_renderer_t*) malloc(sizeof(lzs_renderer_t));
    if(self == NULL)
    {
        LOGE("malloc failed");
        return NULL;
    }

    self->sphero_x              = 400.0f;
    self->sphero_y              = 240.0f;
    self->sphero_X              = 0.0f;
    self->sphero_Y              = 0.0f;
    self->sphero_speed          = 0.0f;
    self->sphero_heading        = 0.0f;
    self->sphero_heading_offset = 0.0f;
    self->sphero_goal           = 0.0f;
    self->phone_heading         = 0.0f;
    self->phone_slope           = 0.0f;
    self->phone_height          = 5.0f;
    self->t0                    = a3d_utime();
    self->frames                = 0;

    // allocate the buffer(s)
    GLint bsize         = 2 * ((int) RADIUS_BALL);
    GLint format        = TEXGZ_BGRA;
    GLint type          = TEXGZ_UNSIGNED_BYTE;
    self->buffer_color = texgz_tex_new(bsize, bsize, bsize, bsize, type, format, NULL);
    if(self->buffer_color == NULL)
    {
        goto fail_color;
    }
    format = TEXGZ_LUMINANCE;
    type   = TEXGZ_FLOAT;
    self->buffer_gray = texgz_tex_new(bsize, bsize, bsize, bsize, type, format, NULL);
    if(self->buffer_gray == NULL)
    {
        goto fail_gray;
    }
    self->buffer_sx = texgz_tex_new(bsize, bsize, bsize, bsize, type, format, NULL);
    if(self->buffer_sx == NULL)
    {
        goto fail_sx;
    }
    self->buffer_sy = texgz_tex_new(bsize, bsize, bsize, bsize, type, format, NULL);
    if(self->buffer_sy == NULL)
    {
        goto fail_sy;
    }

    // create the font
    self->font = a3d_texfont_new(font);
    if(self->font == NULL)
    {
        goto fail_font;
    }

    // create the string(s)
    self->string_sphero = a3d_texstring_new(self->font, 64, 24, A3D_TEXSTRING_TOP_CENTER, 1.0f, 1.0f, 0.235f, 1.0f);
    if(self->string_sphero == NULL)
    {
        goto fail_string_sphero;
    }
    self->string_phone = a3d_texstring_new(self->font, 64, 24, A3D_TEXSTRING_TOP_CENTER, 1.0f, 1.0f, 0.235f, 1.0f);
    if(self->string_phone == NULL)
    {
        goto fail_string_phone;
    }
    self->string_fps = a3d_texstring_new(self->font, 16, 24, A3D_TEXSTRING_BOTTOM_RIGHT, 1.0f, 1.0f, 0.235f, 1.0f);
    if(self->string_fps == NULL)
    {
        goto fail_string_fps;
    }

    glGenTextures(1, &self->texid);
    glEnableClientState(GL_VERTEX_ARRAY);
    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
    glDisable(GL_DEPTH_TEST);

    // success
    return self;

    // failure
fail_string_fps:
    a3d_texstring_delete(&self->string_phone);
fail_string_phone:
    a3d_texstring_delete(&self->string_sphero);
fail_string_sphero:
    a3d_texfont_delete(&self->font);
fail_font:
    texgz_tex_delete(&self->buffer_sy);
fail_sy:
    texgz_tex_delete(&self->buffer_sx);
fail_sx:
    texgz_tex_delete(&self->buffer_gray);
fail_gray:
    texgz_tex_delete(&self->buffer_color);
fail_color:
    free(self);
    return NULL;
}
Exemplo n.º 5
0
static texgz_tex_t* naip_sampleNode(int zoom, int x, int y)
{
	// restart the saved node if it exists
	char sname[256];
	if((zoom == 12) || (zoom == 3))
	{
		snprintf(sname, 256, "naipsave/%i/%i/%i.texz", zoom, x, y);
		sname[255] = '\0';

		if(access(sname, F_OK) == 0)
		{
			// assume this LOD already completed
			texgz_tex_t* down = texgz_tex_importz(sname);
			if(down)
			{
				LOGI("restart %s", sname);
				return down;
			}
		}
	}

	// terrain tiles only exist up to zoom 15
	// and zoom > 15 is covered by zoom 15
	short min;
	short max;
	int   flags = TERRAIN_NEXT_ALL;
	if(zoom < 15)
	{
		if(terrain_tile_header(".", x, y, zoom,
		                       &min, &max, &flags) == 0)
		{
			return NULL;
		}
	}

	// create a working texture
	texgz_tex_t* tex = texgz_tex_new(256, 256, 256, 256,
	                                 TEXGZ_UNSIGNED_BYTE,
	                                 TEXGZ_RGBA, NULL);
	if(tex == NULL)
	{
		return NULL;
	}

	// prefetch images used by z17 (naip_sampleEnd)
	// cache should easily hold all images needed for z12-z17
	//     z12=256, z13=512, z14=1024
	//     z15=2048, z16=4096, z17=8192
	if(zoom == 12)
	{
		naip_cache_prefetch(zoom, x, y);
	}

	// sample the next/end LOD
	// naip data roughly corresponds to zoom 17
	if(zoom == 17)
	{
		if(naip_cache_isCached(zoom, x, y))
		{
			naip_sampleEnd(tex, zoom, x, y);
		}
	}
	else
	{
		texgz_tex_t* tmp;
		if(flags & TERRAIN_NEXT_TL)
		{
			tmp = naip_sampleNode(zoom + 1, 2*x, 2*y);
			if(tmp)
			{
				texgz_tex_blit(tmp, tex, 128, 128,
				               0, 0, 0, 0);
				texgz_tex_delete(&tmp);
			}
		}

		if(flags & TERRAIN_NEXT_BL)
		{
			tmp = naip_sampleNode(zoom + 1, 2*x, 2*y + 1);
			if(tmp)
			{
				texgz_tex_blit(tmp, tex, 128, 128,
				               0, 0, 0, 128);
				texgz_tex_delete(&tmp);
			}
		}

		if(flags & TERRAIN_NEXT_TR)
		{
			tmp = naip_sampleNode(zoom + 1, 2*x + 1, 2*y);
			if(tmp)
			{
				texgz_tex_blit(tmp, tex, 128, 128,
				               0, 0, 128, 0);
				texgz_tex_delete(&tmp);
			}
		}

		if(flags & TERRAIN_NEXT_BR)
		{
			tmp = naip_sampleNode(zoom + 1, 2*x + 1, 2*y + 1);
			if(tmp)
			{
				texgz_tex_blit(tmp, tex, 128, 128,
				               0, 0, 128, 128);
				texgz_tex_delete(&tmp);
			}
		}
	}

	// export the JPEG texture
	char fname[256];
	snprintf(fname, 256, "naipjpg/%i/%i/%i.jpg", zoom, x, y);
	fname[255] = '\0';
	{
		char pname[256];
		snprintf(pname, 256, "naipjpg/%i/%i/%i.jpg.part", zoom, x, y);
		pname[255] = '\0';

		if(naip_mkdir(fname) == 0)
		{
			goto fail_export;
		}

		if(texgz_jpeg_export(tex, pname) == 0)
		{
			goto fail_export;
		}

		if(rename(pname, fname) != 0)
		{
			LOGE("rename failed %s", fname);
			unlink(pname);
			goto fail_export;
		}

		LOGI("export %s", fname);
	}

	// compute the downscaled texture for the next LOD
	texgz_tex_t* down = texgz_tex_downscale(tex);
	if(down == NULL)
	{
		goto fail_down;
	}

	// save the output for restart
	if((zoom == 12) || (zoom == 3))
	{
		char pname[256];
		snprintf(pname, 256, "naipsave/%i/%i/%i.texz.part", zoom, x, y);
		pname[255] = '\0';

		if(naip_mkdir(sname) == 0)
		{
			goto fail_save;
		}

		if(texgz_tex_exportz(down, pname) == 0)
		{
			goto fail_save;
		}

		if(rename(pname, sname) != 0)
		{
			LOGE("rename failed %s", sname);
			unlink(pname);
			goto fail_save;
		}

		LOGI("export %s", sname);
	}

	texgz_tex_delete(&tex);

	// success
	return down;

	// failure
	fail_save:
		texgz_tex_delete(&down);
	fail_down:
		unlink(fname);
	fail_export:
		texgz_tex_delete(&tex);
	return NULL;
}