Exemplo n.º 1
0
void thorium_worker_run(struct thorium_worker *worker)
{
    struct thorium_actor *actor;
    struct thorium_message other_message;

#ifdef THORIUM_NODE_INJECT_CLEAN_WORKER_BUFFERS
    void *buffer;
#endif

#ifdef THORIUM_NODE_ENABLE_INSTRUMENTATION
    time_t current_time;
    int elapsed;
    int period;
    uint64_t current_nanoseconds;
    uint64_t elapsed_nanoseconds;
#endif

#ifdef THORIUM_WORKER_DEBUG
    int tag;
    int destination;
    struct thorium_message *message;
#endif

#ifdef THORIUM_WORKER_ENABLE_LOCK
    thorium_worker_lock(worker);
#endif

#ifdef THORIUM_NODE_ENABLE_INSTRUMENTATION
    period = THORIUM_NODE_LOAD_PERIOD;
    current_time = time(NULL);

    elapsed = current_time - worker->last_report;

    if (elapsed >= period) {

        current_nanoseconds = core_timer_get_nanoseconds(&worker->timer);

#ifdef THORIUM_WORKER_DEBUG_LOAD
        printf("DEBUG Updating load report\n");
#endif
        elapsed_nanoseconds = current_nanoseconds - worker->epoch_start_in_nanoseconds;

        if (elapsed_nanoseconds > 0) {
            worker->epoch_load = (0.0 + worker->epoch_used_nanoseconds) / elapsed_nanoseconds;
            worker->epoch_used_nanoseconds = 0;
            worker->last_wake_up_count = core_thread_get_wake_up_count(&worker->thread);

            /* \see http://stackoverflow.com/questions/9657993/negative-zero-in-c
             */
            if (worker->epoch_load == 0) {
                worker->epoch_load = 0;
            }

            worker->epoch_start_in_nanoseconds = current_nanoseconds;
            worker->last_report = current_time;
        }

#ifdef THORIUM_WORKER_PRINT_SCHEDULING_QUEUE

        /*
        if (thorium_node_name(worker->node) == 0
                        && worker->name == 0) {
                        */

        thorium_scheduler_print(&worker->scheduler,
                        thorium_node_name(worker->node),
                        worker->name);
            /*
        }
        */
#endif

        if (core_bitmap_get_bit_uint32_t(&worker->flags, FLAG_DEBUG_ACTORS)) {
            thorium_worker_print_actors(worker, NULL);
        }
    }
#endif

#ifdef THORIUM_WORKER_DEBUG
    if (core_bitmap_get_bit_uint32_t(&worker->flags, FLAG_DEBUG)) {
        printf("DEBUG worker/%d thorium_worker_run\n",
                        thorium_worker_name(worker));
    }
#endif

    /* check for messages in inbound FIFO */
    if (thorium_worker_dequeue_actor(worker, &actor)) {

#ifdef THORIUM_WORKER_DEBUG
        message = biosal_work_message(&work);
        tag = thorium_message_action(message);
        destination = thorium_message_destination(message);

        if (tag == ACTION_ASK_TO_STOP) {
            printf("DEBUG pulled ACTION_ASK_TO_STOP for %d\n",
                            destination);
        }
#endif

        /*
         * Update the priority of the actor
         * before starting the timer because this is part of the
         * runtime system (RTS).
         */

#ifdef THORIUM_UPDATE_SCHEDULING_PRIORITIES
        thorium_priority_assigner_update(&worker->scheduler, actor);
#endif

#ifdef THORIUM_NODE_ENABLE_INSTRUMENTATION
        core_timer_start(&worker->timer);
#endif

        core_bitmap_set_bit_uint32_t(&worker->flags, FLAG_BUSY);

        /*
         * Dispatch message to a worker
         */
        thorium_worker_work(worker, actor);

        core_bitmap_clear_bit_uint32_t(&worker->flags, FLAG_BUSY);

#ifdef THORIUM_NODE_ENABLE_INSTRUMENTATION
        core_timer_stop(&worker->timer);

        elapsed_nanoseconds = core_timer_get_elapsed_nanoseconds(&worker->timer);

        if (elapsed_nanoseconds >= THORIUM_GRANULARITY_WARNING_THRESHOLD) {
        }

        worker->epoch_used_nanoseconds += elapsed_nanoseconds;
        worker->loop_used_nanoseconds += elapsed_nanoseconds;
        worker->scheduling_epoch_used_nanoseconds += elapsed_nanoseconds;

        worker->last_elapsed_nanoseconds = elapsed_nanoseconds;
#endif
    }

    /* queue buffered message
     */
    if (core_fast_queue_dequeue(&worker->outbound_message_queue_buffer, &other_message)) {

        if (!core_fast_ring_push_from_producer(&worker->outbound_message_queue, &other_message)) {

#ifdef SHOW_FULL_RING_WARNINGS
            printf("thorium_worker: Warning: ring is full => outbound_message_queue\n");
#endif

            core_fast_queue_enqueue(&worker->outbound_message_queue_buffer, &other_message);
        }
    }

#ifdef THORIUM_NODE_INJECT_CLEAN_WORKER_BUFFERS
    /*
     * Free outbound buffers, if any
     */

    if (thorium_worker_fetch_clean_outbound_buffer(worker, &buffer)) {
        core_memory_pool_free(&worker->outbound_message_memory_pool, buffer);

#ifdef THORIUM_WORKER_DEBUG_INJECTION
        ++worker->counter_freed_outbound_buffers_from_other_workers;
#endif
    }
#endif

    /*
     * Transfer messages for triage
     */

    if (core_fast_queue_dequeue(&worker->clean_message_queue_for_triage, &other_message)) {

        CORE_DEBUGGER_ASSERT(thorium_message_buffer(&other_message) != NULL);
        thorium_worker_enqueue_message_for_triage(worker, &other_message);
    }

#ifdef THORIUM_WORKER_ENABLE_LOCK
    thorium_worker_unlock(worker);
#endif
}
Exemplo n.º 2
0
void thorium_balancer_balance(struct thorium_balancer *self)
{
    /*
     * The 95th percentile is useful:
     * \see http://en.wikipedia.org/wiki/Burstable_billing
     * \see http://www.init7.net/en/backbone/95-percent-rule
     */
    int load_percentile_50;
    struct core_timer timer;

    int i;
    struct core_vector loads;
    struct core_vector loads_unsorted;
    struct core_vector burdened_workers;
    struct core_vector stalled_workers;
    struct thorium_worker *worker;
    struct thorium_node *node;

    /*struct core_set *set;*/
    struct core_pair pair;
    struct core_vector_iterator vector_iterator;
    int old_worker;
    int actor_name;
    int messages;
    int maximum;
    int with_maximum;
    struct core_map *set;
    struct core_map_iterator set_iterator;
    int stalled_index;
    int stalled_count;
    int new_worker_index;
    struct core_vector migrations;
    struct thorium_migration migration;
    struct thorium_migration *migration_to_do;
    struct thorium_actor *actor;
    int candidates;

    int load_value;
    int remaining_load;
    int projected_load;

    struct core_vector actors_to_migrate;
    int total;
    int with_messages;
    int stalled_percentile;
    int burdened_percentile;

    int old_total;
    int old_load;
    int new_load;
    int predicted_new_load;
    struct core_pair *pair_pointer;
    struct thorium_worker *new_worker;
    /*int new_total;*/
    int actor_load;

    int test_stalled_index;
    int tests;
    int found_match;
    int spawned_actors;
    int killed_actors;
    int perfect;

#ifdef THORIUM_SCHEDULER_ENABLE_SYMMETRIC_SCHEDULING
    struct core_map symmetric_actor_scripts;
    int script;
#endif

    node = thorium_worker_pool_get_node(self->pool);

    spawned_actors = thorium_node_get_counter(node, CORE_COUNTER_SPAWNED_ACTORS);

    /* There is nothing to balance...
     */
    if (spawned_actors == 0) {
        return;
    }

    killed_actors = thorium_node_get_counter(node, CORE_COUNTER_KILLED_ACTORS);

    /*
     * The system can probably not be balanced to get in
     * a better shape anyway.
     */
    if (spawned_actors == self->last_spawned_actors
                    && killed_actors == self->last_killed_actors
                    && self->last_migrations == 0) {

        printf("SCHEDULER: balance can not be improved because nothing changed.\n");
        return;
    }

    /* Check if we have perfection
     */

    perfect = 1;
    for (i = 0; i < thorium_worker_pool_worker_count(self->pool); i++) {
        worker = thorium_worker_pool_get_worker(self->pool, i);

        load_value = thorium_worker_get_epoch_load(worker) * 100;

        if (load_value != 100) {
            perfect = 0;
            break;
        }
    }

    if (perfect) {
        printf("SCHEDULER: perfect balance can not be improved.\n");
        return;
    }

    /* update counters
     */
    self->last_spawned_actors = spawned_actors;
    self->last_killed_actors = killed_actors;

    /* Otherwise, try to balance things
     */
    core_timer_init(&timer);

    core_timer_start(&timer);

#ifdef THORIUM_SCHEDULER_ENABLE_SYMMETRIC_SCHEDULING
    core_map_init(&symmetric_actor_scripts, sizeof(int), sizeof(int));

    thorium_balancer_detect_symmetric_scripts(self, &symmetric_actor_scripts);
#endif

#ifdef THORIUM_WORKER_ENABLE_LOCK
    /* Lock all workers first
     */
    for (i = 0; i < thorium_worker_pool_worker_count(self->pool); i++) {
        worker = thorium_worker_pool_get_worker(self->pool, i);

        thorium_worker_lock(worker);
    }
#endif

    core_vector_init(&migrations, sizeof(struct thorium_migration));

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
    printf("BALANCING\n");
#endif

    core_vector_init(&loads, sizeof(int));
    core_vector_init(&loads_unsorted, sizeof(int));
    core_vector_init(&burdened_workers, sizeof(struct core_pair));
    core_vector_init(&stalled_workers, sizeof(struct core_pair));

    core_vector_init(&actors_to_migrate, sizeof(struct core_pair));

    for (i = 0; i < thorium_worker_pool_worker_count(self->pool); i++) {
        worker = thorium_worker_pool_get_worker(self->pool, i);
        load_value = thorium_worker_get_scheduling_epoch_load(worker) * SCHEDULER_PRECISION;

#if 0
        printf("DEBUG LOAD %d %d\n", i, load_value);
#endif

        core_vector_push_back(&loads, &load_value);
        core_vector_push_back(&loads_unsorted, &load_value);
    }

    core_vector_sort_int(&loads);

    stalled_percentile = core_statistics_get_percentile_int(&loads, SCHEDULER_WINDOW);
    /*load_percentile_25 = core_statistics_get_percentile_int(&loads, 25);*/
    load_percentile_50 = core_statistics_get_percentile_int(&loads, 50);
    /*load_percentile_75 = core_statistics_get_percentile_int(&loads, 75);*/
    burdened_percentile = core_statistics_get_percentile_int(&loads, 100 - SCHEDULER_WINDOW);

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
    printf("Percentiles for epoch loads: ");
    core_statistics_print_percentiles_int(&loads);
#endif

    for (i = 0; i < thorium_worker_pool_worker_count(self->pool); i++) {
        worker = thorium_worker_pool_get_worker(self->pool, i);
        load_value = core_vector_at_as_int(&loads_unsorted, i);

        set = thorium_worker_get_actors(worker);

        if (stalled_percentile == burdened_percentile) {

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
            printf("scheduling_class:%s ",
                            THORIUM_CLASS_NORMAL_STRING);
#endif

        } else if (load_value <= stalled_percentile) {

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
            printf("scheduling_class:%s ",
                            THORIUM_CLASS_STALLED_STRING);
#endif

            core_pair_init(&pair, load_value, i);
            core_vector_push_back(&stalled_workers, &pair);

        } else if (load_value >= burdened_percentile) {

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
            printf("scheduling_class:%s ",
                            THORIUM_CLASS_BURDENED_STRING);
#endif

            core_pair_init(&pair, load_value, i);
            core_vector_push_back(&burdened_workers, &pair);
        } else {
#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
            printf("scheduling_class:%s ",
                            THORIUM_CLASS_NORMAL_STRING);
#endif
        }

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
        thorium_worker_print_actors(worker, self);
#endif

    }

    core_vector_sort_int_reverse(&burdened_workers);
    core_vector_sort_int(&stalled_workers);

    stalled_count = core_vector_size(&stalled_workers);

#ifdef THORIUM_SCHEDULER_ENABLE_VERBOSITY
    printf("MIGRATIONS (stalled: %d, burdened: %d)\n", (int)core_vector_size(&stalled_workers),
                    (int)core_vector_size(&burdened_workers));
#endif

    stalled_index = 0;
    core_vector_iterator_init(&vector_iterator, &burdened_workers);

    while (stalled_count > 0
                    && core_vector_iterator_get_next_value(&vector_iterator, &pair)) {

        old_worker = core_pair_get_second(&pair);

        worker = thorium_worker_pool_get_worker(self->pool, old_worker);
        set = thorium_worker_get_actors(worker);

        /*
        thorium_worker_print_actors(worker);
        printf("\n");
        */

        /*
         * Lock the worker and try to select actors for migration
         */
        core_map_iterator_init(&set_iterator, set);

        maximum = -1;
        with_maximum = 0;
        total = 0;
        with_messages = 0;

        while (core_map_iterator_get_next_key_and_value(&set_iterator, &actor_name, NULL)) {

            actor = thorium_node_get_actor_from_name(thorium_worker_pool_get_node(self->pool), actor_name);
            messages = thorium_balancer_get_actor_production(self, actor);

            if (maximum == -1 || messages > maximum) {
                maximum = messages;
                with_maximum = 1;
            } else if (messages == maximum) {
                with_maximum++;
            }

            if (messages > 0) {
                ++with_messages;
            }

            total += messages;
        }

        core_map_iterator_destroy(&set_iterator);

        core_map_iterator_init(&set_iterator, set);

        --with_maximum;

        candidates = 0;
        load_value = thorium_worker_get_scheduling_epoch_load(worker) * SCHEDULER_PRECISION;

        remaining_load = load_value;

#if 0
        printf("maximum %d with_maximum %d\n", maximum, with_maximum);
#endif

        while (core_map_iterator_get_next_key_and_value(&set_iterator, &actor_name, NULL)) {

            actor = thorium_node_get_actor_from_name(thorium_worker_pool_get_node(self->pool), actor_name);

            if (actor == NULL) {
                continue;
            }
            messages = thorium_balancer_get_actor_production(self, actor);

#ifdef THORIUM_SCHEDULER_ENABLE_SYMMETRIC_SCHEDULING
            script = thorium_actor_script(actor);


            /* symmetric actors are migrated elsewhere.
             */
            if (core_map_get_value(&symmetric_actor_scripts, &script, NULL)) {
                continue;
            }
#endif

            /* Simulate the remaining load
             */
            projected_load = remaining_load;
            projected_load -= ((0.0 + messages) / total) * load_value;

#ifdef THORIUM_SCHEDULER_DEBUG
            printf(" TESTING actor %d, production was %d, projected_load is %d (- %d * (1 - %d/%d)\n",
                            actor_name, messages, projected_load,
                            load_value, messages, total);
#endif

            /* An actor without any queued messages should not be migrated
             */
            if (messages > 0
                            && ((with_maximum > 0 && messages == maximum) || messages < maximum)
                /*
                 * Avoid removing too many actors because
                 * generating a stalled one is not desired
                 */
                    && (projected_load >= load_percentile_50

                /*
                 * The previous rule does not apply when there
                 * are 2 actors.
                 */
                   || with_messages == 2) ) {

                remaining_load = projected_load;

                candidates++;

                if (messages == maximum) {
                    --with_maximum;
                }


                core_pair_init(&pair, messages, actor_name);
                core_vector_push_back(&actors_to_migrate, &pair);

#ifdef THORIUM_SCHEDULER_DEBUG
                printf("early CANDIDATE for migration: actor %d, worker %d\n",
                                actor_name, old_worker);
#endif
            }
        }
        core_map_iterator_destroy(&set_iterator);

    }

    core_vector_iterator_destroy(&vector_iterator);

    /* Sort the candidates
     */

    /*
    core_vector_sort_int(&actors_to_migrate);

    printf("Percentiles for production: ");
    core_statistics_print_percentiles_int(&actors_to_migrate);
    */

    /* Sort them in reverse order.
     */
    core_vector_sort_int_reverse(&actors_to_migrate);

    core_vector_iterator_init(&vector_iterator, &actors_to_migrate);

    /* For each highly active actor,
     * try to match it with a stalled worker
     */
    while (core_vector_iterator_get_next_value(&vector_iterator, &pair)) {

        actor_name = core_pair_get_second(&pair);

        actor = thorium_node_get_actor_from_name(thorium_worker_pool_get_node(self->pool), actor_name);

        if (actor == NULL) {
           continue;
        }

        messages = thorium_balancer_get_actor_production(self, actor);
        old_worker = thorium_actor_assigned_worker(actor);

        worker = thorium_worker_pool_get_worker(self->pool, old_worker);

        /* old_total can not be 0 because otherwise the would not
         * be burdened.
         */
        old_total = thorium_worker_get_production(worker, self);
        with_messages = thorium_worker_get_producer_count(worker, self);
        old_load = thorium_worker_get_scheduling_epoch_load(worker) * SCHEDULER_PRECISION;
        actor_load = ((0.0 + messages) / old_total) * old_load;

        /* Try to find a stalled worker that can take it.
         */

        test_stalled_index = stalled_index;
        tests = 0;
        predicted_new_load = 0;

        found_match = 0;
        while (tests < stalled_count) {

            core_vector_get_value(&stalled_workers, test_stalled_index, &pair);
            new_worker_index = core_pair_get_second(&pair);

            new_worker = thorium_worker_pool_get_worker(self->pool, new_worker_index);
            new_load = thorium_worker_get_scheduling_epoch_load(new_worker) * SCHEDULER_PRECISION;
        /*new_total = thorium_worker_get_production(new_worker);*/

            predicted_new_load = new_load + actor_load;

            if (predicted_new_load > SCHEDULER_PRECISION /* && with_messages != 2 */) {
#ifdef THORIUM_SCHEDULER_DEBUG
                printf("Scheduler: skipping actor %d, predicted load is %d >= 100\n",
                           actor_name, predicted_new_load);
#endif

                ++tests;
                ++test_stalled_index;

                if (test_stalled_index == stalled_count) {
                    test_stalled_index = 0;
                }
                continue;
            }

            /* Otherwise, this stalled worker is fine...
             */
            stalled_index = test_stalled_index;
            found_match = 1;

            break;
        }

        /* This actor can not be migrated to any stalled worker.
         */
        if (!found_match) {
            continue;
        }

        /* Otherwise, update the load of the stalled one and go forward with the change.
         */

        pair_pointer = (struct core_pair *)core_vector_at(&stalled_workers, stalled_index);

        core_pair_set_first(pair_pointer, predicted_new_load);

        ++stalled_index;

        if (stalled_index == stalled_count) {
            stalled_index = 0;
        }


#if 0
        new_worker = thorium_worker_pool_get_worker(pool, new_worker_index);
        printf(" CANDIDATE: actor %d old worker %d (%d - %d = %d) new worker %d (%d + %d = %d)\n",
                        actor_name,
                        old_worker, value, messages, 2new_score,
                        new_worker_index, new_worker_old_score, messages, new_worker_new_score);
#endif

        thorium_migration_init(&migration, actor_name, old_worker, new_worker_index);
        core_vector_push_back(&migrations, &migration);
        thorium_migration_destroy(&migration);

    }

    core_vector_iterator_destroy(&vector_iterator);

    core_vector_destroy(&stalled_workers);
    core_vector_destroy(&burdened_workers);
    core_vector_destroy(&loads);
    core_vector_destroy(&loads_unsorted);
    core_vector_destroy(&actors_to_migrate);

    /* Update the last values
     */
    for (i = 0; i < thorium_worker_pool_worker_count(self->pool); i++) {

        worker = thorium_worker_pool_get_worker(self->pool, i);

        set = thorium_worker_get_actors(worker);

        core_map_iterator_init(&set_iterator, set);

        while (core_map_iterator_get_next_key_and_value(&set_iterator, &actor_name, NULL)) {
            actor = thorium_node_get_actor_from_name(thorium_worker_pool_get_node(self->pool), actor_name);
            thorium_balancer_update_actor_production(self, actor);
        }
        core_map_iterator_destroy(&set_iterator);

        thorium_worker_reset_scheduling_epoch(worker);
    }

#ifdef THORIUM_SCHEDULER_ENABLE_SYMMETRIC_SCHEDULING
    /* Generate migrations for symmetric actors.
     */

    thorium_balancer_generate_symmetric_migrations(self, &symmetric_actor_scripts, &migrations);
#endif

    /* Actually do the migrations
     */
    core_vector_iterator_init(&vector_iterator, &migrations);

    while (core_vector_iterator_next(&vector_iterator, (void **)&migration_to_do)) {

        thorium_balancer_migrate(self, migration_to_do);
    }

    core_vector_iterator_destroy(&vector_iterator);

    self->last_migrations = core_vector_size(&migrations);

    core_vector_destroy(&migrations);

#ifdef THORIUM_WORKER_ENABLE_LOCK
    /* Unlock all workers
     */
    for (i = 0; i < thorium_worker_pool_worker_count(self->pool); i++) {
        worker = thorium_worker_pool_get_worker(self->pool, i);

        thorium_worker_unlock(worker);
    }
#endif

#ifdef THORIUM_SCHEDULER_ENABLE_SYMMETRIC_SCHEDULING
    core_map_destroy(&symmetric_actor_scripts);
#endif

    core_timer_stop(&timer);

    printf("SCHEDULER: elapsed time for balancing: %d us, %d migrations performed\n",
                    (int)(core_timer_get_elapsed_nanoseconds(&timer) / 1000),
                    self->last_migrations);
}