Exemplo n.º 1
0
/*!
 * \brief Idle function for worker threads
 *
 * The worker waits here until it gets told by the threadpool
 * to wake up.
 *
 * worker is locked before entering this function.
 *
 * \param worker The idle worker
 * \retval 0 The thread is being woken up so that it can conclude.
 * \retval non-zero The thread is being woken up to do more work.
 */
static int worker_idle(struct worker_thread *worker)
{
	struct timeval start = ast_tvnow();
	struct timespec end = {
		.tv_sec = start.tv_sec + worker->options.idle_timeout,
		.tv_nsec = start.tv_usec * 1000,
	};
	while (!worker->wake_up) {
		if (worker->options.idle_timeout <= 0) {
			ast_cond_wait(&worker->cond, &worker->lock);
		} else if (ast_cond_timedwait(&worker->cond, &worker->lock, &end) == ETIMEDOUT) {
			break;
		}
	}

	if (!worker->wake_up) {
		ast_debug(1, "Worker thread idle timeout reached. Dying.\n");
		threadpool_idle_thread_dead(worker->pool, worker);
		worker->state = DEAD;
	}
	worker->wake_up = 0;
	return worker->state == ALIVE;
}

/*!
 * \brief Change a worker's state
 *
 * The threadpool calls into this function in order to let a worker know
 * how it should proceed.
 *
 * \retval -1 failure (state transition not permitted)
 * \retval 0 success
 */
static int worker_set_state(struct worker_thread *worker, enum worker_state state)
{
	SCOPED_MUTEX(lock, &worker->lock);

	switch (state) {
	case ALIVE:
		/* This can occur due to a race condition between being told to go active
		 * and an idle timeout happening.
		 */
		if (worker->state == DEAD) {
			return -1;
		}
		ast_assert(worker->state != ZOMBIE);
		break;
	case DEAD:
		break;
	case ZOMBIE:
		ast_assert(worker->state != DEAD);
		break;
	}

	worker->state = state;
	worker->wake_up = 1;
	ast_cond_signal(&worker->cond);

	return 0;
}
Exemplo n.º 2
0
/*!
 * \brief Idle function for worker threads
 *
 * The worker waits here until it gets told by the threadpool
 * to wake up.
 *
 * worker is locked before entering this function.
 *
 * \param worker The idle worker
 * \retval 0 The thread is being woken up so that it can conclude.
 * \retval non-zero The thread is being woken up to do more work.
 */
static int worker_idle(struct worker_thread *worker)
{
	struct timeval start = ast_tvnow();
	struct timespec end = {
		.tv_sec = start.tv_sec + worker->options.idle_timeout,
		.tv_nsec = start.tv_usec * 1000,
	};
	while (!worker->wake_up) {
		if (worker->options.idle_timeout <= 0) {
			ast_cond_wait(&worker->cond, &worker->lock);
		} else if (ast_cond_timedwait(&worker->cond, &worker->lock, &end) == ETIMEDOUT) {
			break;
		}
	}

	if (!worker->wake_up) {
		ast_debug(1, "Worker thread idle timeout reached. Dying.\n");
		threadpool_idle_thread_dead(worker->pool, worker);
		worker->state = DEAD;
	}
	worker->wake_up = 0;
	return worker->state == ALIVE;
}

/*!
 * \brief Change a worker's state
 *
 * The threadpool calls into this function in order to let a worker know
 * how it should proceed.
 */
static void worker_set_state(struct worker_thread *worker, enum worker_state state)
{
	SCOPED_MUTEX(lock, &worker->lock);
	worker->state = state;
	worker->wake_up = 1;
	ast_cond_signal(&worker->cond);
}