Exemplo n.º 1
0
template<typename MatrixType> void triangular(const MatrixType& m)
{
  typedef typename MatrixType::Scalar Scalar;
  typedef typename NumTraits<Scalar>::Real RealScalar;
  typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;

  RealScalar largerEps = 10*test_precision<RealScalar>();

  int rows = m.rows();
  int cols = m.cols();

  MatrixType m1 = MatrixType::Random(rows, cols),
             m2 = MatrixType::Random(rows, cols),
             m3(rows, cols),
             m4(rows, cols),
             r1(rows, cols),
             r2(rows, cols),
             mzero = MatrixType::Zero(rows, cols),
             mones = MatrixType::Ones(rows, cols),
             identity = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
                              ::Identity(rows, rows),
             square = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
                              ::Random(rows, rows);
  VectorType v1 = VectorType::Random(rows),
             v2 = VectorType::Random(rows),
             vzero = VectorType::Zero(rows);

  MatrixType m1up = m1.template part<Eigen::UpperTriangular>();
  MatrixType m2up = m2.template part<Eigen::UpperTriangular>();

  if (rows*cols>1)
  {
    VERIFY(m1up.isUpperTriangular());
    VERIFY(m2up.transpose().isLowerTriangular());
    VERIFY(!m2.isLowerTriangular());
  }

//   VERIFY_IS_APPROX(m1up.transpose() * m2, m1.upper().transpose().lower() * m2);

  // test overloaded operator+=
  r1.setZero();
  r2.setZero();
  r1.template part<Eigen::UpperTriangular>() +=  m1;
  r2 += m1up;
  VERIFY_IS_APPROX(r1,r2);

  // test overloaded operator=
  m1.setZero();
  m1.template part<Eigen::UpperTriangular>() = (m2.transpose() * m2).lazy();
  m3 = m2.transpose() * m2;
  VERIFY_IS_APPROX(m3.template part<Eigen::LowerTriangular>().transpose(), m1);

  // test overloaded operator=
  m1.setZero();
  m1.template part<Eigen::LowerTriangular>() = (m2.transpose() * m2).lazy();
  VERIFY_IS_APPROX(m3.template part<Eigen::LowerTriangular>(), m1);

  VERIFY_IS_APPROX(m3.template part<Diagonal>(), m3.diagonal().asDiagonal());

  m1 = MatrixType::Random(rows, cols);
  for (int i=0; i<rows; ++i)
    while (ei_abs2(m1(i,i))<1e-3) m1(i,i) = ei_random<Scalar>();

  Transpose<MatrixType> trm4(m4);
  // test back and forward subsitution
  m3 = m1.template part<Eigen::LowerTriangular>();
  VERIFY(m3.template marked<Eigen::LowerTriangular>().solveTriangular(m3).cwise().abs().isIdentity(test_precision<RealScalar>()));
  VERIFY(m3.transpose().template marked<Eigen::UpperTriangular>()
    .solveTriangular(m3.transpose()).cwise().abs().isIdentity(test_precision<RealScalar>()));
  // check M * inv(L) using in place API
  m4 = m3;
  m3.transpose().template marked<Eigen::UpperTriangular>().solveTriangularInPlace(trm4);
  VERIFY(m4.cwise().abs().isIdentity(test_precision<RealScalar>()));

  m3 = m1.template part<Eigen::UpperTriangular>();
  VERIFY(m3.template marked<Eigen::UpperTriangular>().solveTriangular(m3).cwise().abs().isIdentity(test_precision<RealScalar>()));
  VERIFY(m3.transpose().template marked<Eigen::LowerTriangular>()
    .solveTriangular(m3.transpose()).cwise().abs().isIdentity(test_precision<RealScalar>()));
  // check M * inv(U) using in place API
  m4 = m3;
  m3.transpose().template marked<Eigen::LowerTriangular>().solveTriangularInPlace(trm4);
  VERIFY(m4.cwise().abs().isIdentity(test_precision<RealScalar>()));

  m3 = m1.template part<Eigen::UpperTriangular>();
  VERIFY(m2.isApprox(m3 * (m3.template marked<Eigen::UpperTriangular>().solveTriangular(m2)), largerEps));
  m3 = m1.template part<Eigen::LowerTriangular>();
  VERIFY(m2.isApprox(m3 * (m3.template marked<Eigen::LowerTriangular>().solveTriangular(m2)), largerEps));

  VERIFY((m1.template part<Eigen::UpperTriangular>() * m2.template part<Eigen::UpperTriangular>()).isUpperTriangular());

  // test swap
  m1.setOnes();
  m2.setZero();
  m2.template part<Eigen::UpperTriangular>().swap(m1);
  m3.setZero();
  m3.template part<Eigen::UpperTriangular>().setOnes();
  VERIFY_IS_APPROX(m2,m3);

}
Exemplo n.º 2
0
template<typename MatrixType> void triangular_square(const MatrixType& m)
{
  typedef typename MatrixType::Scalar Scalar;
  typedef typename NumTraits<Scalar>::Real RealScalar;
  typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;

  RealScalar largerEps = 10*test_precision<RealScalar>();

  typename MatrixType::Index rows = m.rows();
  typename MatrixType::Index cols = m.cols();

  MatrixType m1 = MatrixType::Random(rows, cols),
             m2 = MatrixType::Random(rows, cols),
             m3(rows, cols),
             m4(rows, cols),
             r1(rows, cols),
             r2(rows, cols),
             mzero = MatrixType::Zero(rows, cols),
             mones = MatrixType::Ones(rows, cols),
             identity = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
                              ::Identity(rows, rows),
             square = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
                              ::Random(rows, rows);
  VectorType v1 = VectorType::Random(rows),
             v2 = VectorType::Random(rows),
             vzero = VectorType::Zero(rows);

  MatrixType m1up = m1.template triangularView<Upper>();
  MatrixType m2up = m2.template triangularView<Upper>();

  if (rows*cols>1)
  {
    VERIFY(m1up.isUpperTriangular());
    VERIFY(m2up.transpose().isLowerTriangular());
    VERIFY(!m2.isLowerTriangular());
  }

//   VERIFY_IS_APPROX(m1up.transpose() * m2, m1.upper().transpose().lower() * m2);

  // test overloaded operator+=
  r1.setZero();
  r2.setZero();
  r1.template triangularView<Upper>() +=  m1;
  r2 += m1up;
  VERIFY_IS_APPROX(r1,r2);

  // test overloaded operator=
  m1.setZero();
  m1.template triangularView<Upper>() = m2.transpose() + m2;
  m3 = m2.transpose() + m2;
  VERIFY_IS_APPROX(m3.template triangularView<Lower>().transpose().toDenseMatrix(), m1);

  // test overloaded operator=
  m1.setZero();
  m1.template triangularView<Lower>() = m2.transpose() + m2;
  VERIFY_IS_APPROX(m3.template triangularView<Lower>().toDenseMatrix(), m1);

  m1 = MatrixType::Random(rows, cols);
  for (int i=0; i<rows; ++i)
    while (ei_abs2(m1(i,i))<1e-1) m1(i,i) = ei_random<Scalar>();

  Transpose<MatrixType> trm4(m4);
  // test back and forward subsitution with a vector as the rhs
  m3 = m1.template triangularView<Upper>();
  VERIFY(v2.isApprox(m3.adjoint() * (m1.adjoint().template triangularView<Lower>().solve(v2)), largerEps));
  m3 = m1.template triangularView<Lower>();
  VERIFY(v2.isApprox(m3.transpose() * (m1.transpose().template triangularView<Upper>().solve(v2)), largerEps));
  m3 = m1.template triangularView<Upper>();
  VERIFY(v2.isApprox(m3 * (m1.template triangularView<Upper>().solve(v2)), largerEps));
  m3 = m1.template triangularView<Lower>();
  VERIFY(v2.isApprox(m3.conjugate() * (m1.conjugate().template triangularView<Lower>().solve(v2)), largerEps));

  // test back and forward subsitution with a matrix as the rhs
  m3 = m1.template triangularView<Upper>();
  VERIFY(m2.isApprox(m3.adjoint() * (m1.adjoint().template triangularView<Lower>().solve(m2)), largerEps));
  m3 = m1.template triangularView<Lower>();
  VERIFY(m2.isApprox(m3.transpose() * (m1.transpose().template triangularView<Upper>().solve(m2)), largerEps));
  m3 = m1.template triangularView<Upper>();
  VERIFY(m2.isApprox(m3 * (m1.template triangularView<Upper>().solve(m2)), largerEps));
  m3 = m1.template triangularView<Lower>();
  VERIFY(m2.isApprox(m3.conjugate() * (m1.conjugate().template triangularView<Lower>().solve(m2)), largerEps));

  // check M * inv(L) using in place API
  m4 = m3;
  m3.transpose().template triangularView<Eigen::Upper>().solveInPlace(trm4);
  VERIFY(m4.cwiseAbs().isIdentity(test_precision<RealScalar>()));

  // check M * inv(U) using in place API
  m3 = m1.template triangularView<Upper>();
  m4 = m3;
  m3.transpose().template triangularView<Eigen::Lower>().solveInPlace(trm4);
  VERIFY(m4.cwiseAbs().isIdentity(test_precision<RealScalar>()));

  // check solve with unit diagonal
  m3 = m1.template triangularView<UnitUpper>();
  VERIFY(m2.isApprox(m3 * (m1.template triangularView<UnitUpper>().solve(m2)), largerEps));

//   VERIFY((  m1.template triangularView<Upper>()
//           * m2.template triangularView<Upper>()).isUpperTriangular());

  // test swap
  m1.setOnes();
  m2.setZero();
  m2.template triangularView<Upper>().swap(m1);
  m3.setZero();
  m3.template triangularView<Upper>().setOnes();
  VERIFY_IS_APPROX(m2,m3);

}