Exemplo n.º 1
0
    static bool do_perform(reactor_op* base, socket_type & socket) {
        auto o = static_cast<receive_buffer_op_base*>(base);
        o->ec_ = boost::system::error_code();

        o->bytes_transferred_ += socket_ops::receive(o->buffers_, socket, o->flags_ | ZMQ_DONTWAIT, o->ec_);
        if (o->ec_)
            return !o->try_again();
        return true;
    }
Exemplo n.º 2
0
void LocalUser::Write(const std::string& text)
{
	if (!SocketEngine::BoundsCheckFd(&eh))
		return;

	if (text.length() > ServerInstance->Config->Limits.MaxLine - 2)
	{
		// this should happen rarely or never. Crop the string at 512 and try again.
		std::string try_again(text, 0, ServerInstance->Config->Limits.MaxLine - 2);
		Write(try_again);
		return;
	}

	ServerInstance->Logs->Log("USEROUTPUT", LOG_RAWIO, "C[%s] O %s", uuid.c_str(), text.c_str());

	eh.AddWriteBuf(text);
	eh.AddWriteBuf(wide_newline);

	ServerInstance->stats.Sent += text.length() + 2;
	this->bytes_out += text.length() + 2;
	this->cmds_out++;
}
Exemplo n.º 3
0
/* If any UDP sockets select true for reading, process them. */
static void read_udp_packets(ares_channel channel, fd_set *read_fds,
                             ares_socket_t read_fd, struct timeval *now)
{
  struct server_state *server;
  int i;
  ssize_t count;
  unsigned char buf[MAXENDSSZ + 1];
#ifdef HAVE_RECVFROM
  ares_socklen_t fromlen;
  union {
    struct sockaddr     sa;
    struct sockaddr_in  sa4;
    struct sockaddr_in6 sa6;
  } from;
#endif

  if(!read_fds && (read_fd == ARES_SOCKET_BAD))
    /* no possible action */
    return;

  for (i = 0; i < channel->nservers; i++)
    {
      /* Make sure the server has a socket and is selected in read_fds. */
      server = &channel->servers[i];

      if (server->udp_socket == ARES_SOCKET_BAD || server->is_broken)
        continue;

      if(read_fds) {
        if(!FD_ISSET(server->udp_socket, read_fds))
          continue;
      }
      else {
        if(server->udp_socket != read_fd)
          continue;
      }

      if(read_fds)
        /* If there's an error and we close this socket, then open
         * another with the same fd to talk to another server, then we
         * don't want to think that it was the new socket that was
         * ready. This is not disastrous, but is likely to result in
         * extra system calls and confusion. */
        FD_CLR(server->udp_socket, read_fds);

      /* To reduce event loop overhead, read and process as many
       * packets as we can. */
      do {
        if (server->udp_socket == ARES_SOCKET_BAD)
          count = 0;

        else {
#ifdef HAVE_RECVFROM
          if (server->addr.family == AF_INET)
            fromlen = sizeof(from.sa4);
          else
            fromlen = sizeof(from.sa6);
          count = (ssize_t)recvfrom(server->udp_socket, (void *)buf,
                                    sizeof(buf), 0, &from.sa, &fromlen);
#else
          count = sread(server->udp_socket, buf, sizeof(buf));
#endif
        }

        if (count == -1 && try_again(SOCKERRNO))
          continue;
        else if (count <= 0)
          handle_error(channel, i, now);
#ifdef HAVE_RECVFROM
        else if (!same_address(&from.sa, &server->addr))
          /* The address the response comes from does not match the address we
           * sent the request to. Someone may be attempting to perform a cache
           * poisoning attack. */
          break;
#endif
        else
          process_answer(channel, buf, (int)count, i, 0, now);
       } while (count > 0);
    }
}
Exemplo n.º 4
0
/* If any TCP socket selects true for reading, read some data,
 * allocate a buffer if we finish reading the length word, and process
 * a packet if we finish reading one.
 */
static void read_tcp_data(ares_channel channel, fd_set *read_fds,
                          ares_socket_t read_fd, struct timeval *now)
{
  struct server_state *server;
  int i;
  ssize_t count;

  if(!read_fds && (read_fd == ARES_SOCKET_BAD))
    /* no possible action */
    return;

  for (i = 0; i < channel->nservers; i++)
    {
      /* Make sure the server has a socket and is selected in read_fds. */
      server = &channel->servers[i];
      if (server->tcp_socket == ARES_SOCKET_BAD || server->is_broken)
        continue;

      if(read_fds) {
        if(!FD_ISSET(server->tcp_socket, read_fds))
          continue;
      }
      else {
        if(server->tcp_socket != read_fd)
          continue;
      }

      if(read_fds)
        /* If there's an error and we close this socket, then open another
         * with the same fd to talk to another server, then we don't want to
         * think that it was the new socket that was ready. This is not
         * disastrous, but is likely to result in extra system calls and
         * confusion. */
        FD_CLR(server->tcp_socket, read_fds);

      if (server->tcp_lenbuf_pos != 2)
        {
          /* We haven't yet read a length word, so read that (or
           * what's left to read of it).
           */
          count = sread(server->tcp_socket,
                        server->tcp_lenbuf + server->tcp_lenbuf_pos,
                        2 - server->tcp_lenbuf_pos);
          if (count <= 0)
            {
              if (!(count == -1 && try_again(SOCKERRNO)))
                handle_error(channel, i, now);
              continue;
            }

          server->tcp_lenbuf_pos += (int)count;
          if (server->tcp_lenbuf_pos == 2)
            {
              /* We finished reading the length word.  Decode the
               * length and allocate a buffer for the data.
               */
              server->tcp_length = server->tcp_lenbuf[0] << 8
                | server->tcp_lenbuf[1];
              server->tcp_buffer = malloc(server->tcp_length);
              if (!server->tcp_buffer)
                handle_error(channel, i, now);
              server->tcp_buffer_pos = 0;
            }
        }
      else
        {
          /* Read data into the allocated buffer. */
          count = sread(server->tcp_socket,
                        server->tcp_buffer + server->tcp_buffer_pos,
                        server->tcp_length - server->tcp_buffer_pos);
          if (count <= 0)
            {
              if (!(count == -1 && try_again(SOCKERRNO)))
                handle_error(channel, i, now);
              continue;
            }

          server->tcp_buffer_pos += (int)count;
          if (server->tcp_buffer_pos == server->tcp_length)
            {
              /* We finished reading this answer; process it and
               * prepare to read another length word.
               */
              process_answer(channel, server->tcp_buffer, server->tcp_length,
                             i, 1, now);
          if (server->tcp_buffer)
                        free(server->tcp_buffer);
              server->tcp_buffer = NULL;
              server->tcp_lenbuf_pos = 0;
              server->tcp_buffer_pos = 0;
            }
        }
    }
}
Exemplo n.º 5
0
/* If any TCP sockets select true for writing, write out queued data
 * we have for them.
 */
static void write_tcp_data(ares_channel channel,
                           fd_set *write_fds,
                           ares_socket_t write_fd,
                           struct timeval *now)
{
  struct server_state *server;
  struct send_request *sendreq;
  struct iovec *vec;
  int i;
  ssize_t scount;
  ssize_t wcount;
  size_t n;

  if(!write_fds && (write_fd == ARES_SOCKET_BAD))
    /* no possible action */
    return;

  for (i = 0; i < channel->nservers; i++)
    {
      /* Make sure server has data to send and is selected in write_fds or
         write_fd. */
      server = &channel->servers[i];
      if (!server->qhead || server->tcp_socket == ARES_SOCKET_BAD ||
          server->is_broken)
        continue;

      if(write_fds) {
        if(!FD_ISSET(server->tcp_socket, write_fds))
          continue;
      }
      else {
        if(server->tcp_socket != write_fd)
          continue;
      }

      if(write_fds)
        /* If there's an error and we close this socket, then open
         * another with the same fd to talk to another server, then we
         * don't want to think that it was the new socket that was
         * ready. This is not disastrous, but is likely to result in
         * extra system calls and confusion. */
        FD_CLR(server->tcp_socket, write_fds);

      /* Count the number of send queue items. */
      n = 0;
      for (sendreq = server->qhead; sendreq; sendreq = sendreq->next)
        n++;

      /* Allocate iovecs so we can send all our data at once. */
      vec = malloc(n * sizeof(struct iovec));
      if (vec)
        {
          /* Fill in the iovecs and send. */
          n = 0;
          for (sendreq = server->qhead; sendreq; sendreq = sendreq->next)
            {
              vec[n].iov_base = (char *) sendreq->data;
              vec[n].iov_len = sendreq->len;
              n++;
            }
          wcount = (ssize_t)writev(server->tcp_socket, vec, (int)n);
          free(vec);
          if (wcount < 0)
            {
              if (!try_again(SOCKERRNO))
                handle_error(channel, i, now);
              continue;
            }

          /* Advance the send queue by as many bytes as we sent. */
          advance_tcp_send_queue(channel, i, wcount);
        }
      else
        {
          /* Can't allocate iovecs; just send the first request. */
          sendreq = server->qhead;

          scount = swrite(server->tcp_socket, sendreq->data, sendreq->len);
          if (scount < 0)
            {
              if (!try_again(SOCKERRNO))
                handle_error(channel, i, now);
              continue;
            }

          /* Advance the send queue by as many bytes as we sent. */
          advance_tcp_send_queue(channel, i, scount);
        }
    }
}
Exemplo n.º 6
0
int	Maildir::MaildirOpen(const char *dir, Mio &file, off_t s)
{
	Buffer	buf;
	struct maildirsize quotainfo;

	const char *quotap;

	Buffer quotabuf;

	quotabuf="MAILDIRQUOTA";	/* Reuse a convenient buffer */
	quotabuf= *GetVar(quotabuf);
	quotabuf += '\0';

	quotap=quotabuf;

	if (!*quotap)
		quotap=NULL;

	MaildirAbort();

AlarmTimer	abort_timer;
static long	counter=0;

	buf.set(counter++);
	buf += '\0';

	struct maildir_tmpcreate_info createInfo;

	maildir_tmpcreate_init(&createInfo);

	createInfo.maildir=dir;
	createInfo.uniq=(const char *)buf;
	createInfo.msgsize=s;
	createInfo.openmode=0666;

	abort_timer.Set( 24 * 60 * 60 );
	while (!abort_timer.Expired())
	{
		Buffer name_buf;

		name_buf="UMASK";
		const char *um=GetVarStr(name_buf);
		unsigned int umask_val=077;

		sscanf(um, "%o", &umask_val);

		umask_val=umask(umask_val);

		int f=maildir_tmpcreate_fd(&createInfo);
		umask(umask_val);

		if (f >= 0)
		{
			Buffer b;

			b="FLAGS";

			const char *flags=GetVarStr(b);

			tmpname=createInfo.tmpname;
			tmpname += '\0';

			if (flags)
			{
				const char *p=flags;

				while (*p)
				{
					if (strchr("DRSF", *p) == NULL)
					{
						f=0;
						break;
					}
					++p;
				}
			}

			if (flags && *flags)
			{
				newname=createInfo.curname;
				newname += ':';
				newname += '2';
				newname += ',';
				newname += flags;
			}
			else
			{
				newname=createInfo.newname;
			}

			newname += '\0';
			maildir_tmpcreate_free(&createInfo);

			file.fd(f);
			is_open=1;
			maildirRoot=dir;
			maildirRoot += '\0';

			if (maildir_quota_add_start(dir, &quotainfo, s,
						    1, quotap))
			{
				file.fd(-1);
				unlink( (const char *)tmpname );
				is_open=0;
				maildir_deliver_quota_warning(dir,
							      quota_warn_percent,
							      quota_warn_message);
				merr << "maildrop: maildir over quota.\n";
				return (-1);
			}

			maildir_quota_add_end(&quotainfo, s, 1);
			return (0);
		}

		if (errno != EAGAIN)
		{
			merr << "maildrop: " << dir << ": " << strerror(errno)
			     << "\n";
			return -1;
		}

		AlarmSleep	try_again(2);
	}

	merr << "maildrop: time out on maildir directory.\n";
	return (-1);
}