Exemplo n.º 1
0
static void file_panel_operator(const bContext *C, Panel *pa)
{
	SpaceFile *sfile= CTX_wm_space_file(C);
	wmOperator *op= sfile->op;
	// int empty= 1, flag;
	
	uiBlockSetFunc(uiLayoutGetBlock(pa->layout), file_draw_check_cb, NULL, NULL);

	uiLayoutOperatorButs(C, pa->layout, op, file_panel_check_prop, '\0', UI_LAYOUT_OP_SHOW_EMPTY);

	uiBlockSetFunc(uiLayoutGetBlock(pa->layout), NULL, NULL, NULL);
}
Exemplo n.º 2
0
/* Note: This function uses pixelspace (0, 0, winx, winy), not view2d. 
 * The controls are laid out as follows:
 *
 * -------------------------------------------
 * | Directory input               | execute |
 * -------------------------------------------
 * | Filename input        | + | - | cancel  |
 * -------------------------------------------
 *
 * The input widgets will stretch to fill any excess space.
 * When there isn't enough space for all controls to be shown, they are
 * hidden in this order: x/-, execute/cancel, input widgets.
 */
void file_draw_buttons(const bContext *C, ARegion *ar)
{
	/* Button layout. */
	const int max_x      = ar->winx - 10;
	const int line1_y    = ar->winy - (IMASEL_BUTTONS_HEIGHT / 2 + IMASEL_BUTTONS_MARGIN);
	const int line2_y    = line1_y - (IMASEL_BUTTONS_HEIGHT / 2 + IMASEL_BUTTONS_MARGIN);
	const int input_minw = 20;
	const int btn_h      = UI_UNIT_Y;
	const int btn_fn_w   = UI_UNIT_X;
	const int btn_minw   = 80;
	const int btn_margin = 20;
	const int separator  = 4;

	/* Additional locals. */
	char uiblockstr[32];
	int loadbutton;
	int fnumbuttons;
	int min_x       = 10;
	int chan_offs   = 0;
	int available_w = max_x - min_x;
	int line1_w     = available_w;
	int line2_w     = available_w;
	
	uiBut *but;
	uiBlock *block;
	SpaceFile *sfile  = CTX_wm_space_file(C);
	FileSelectParams *params = ED_fileselect_get_params(sfile);
	ARegion *artmp;
	
	/* Initialize UI block. */
	BLI_snprintf(uiblockstr, sizeof(uiblockstr), "win %p", (void *)ar);
	block = uiBeginBlock(C, ar, uiblockstr, UI_EMBOSS);
	uiBlockSetHandleFunc(block, do_file_buttons, NULL);

	/* exception to make space for collapsed region icon */
	for (artmp = CTX_wm_area(C)->regionbase.first; artmp; artmp = artmp->next) {
		if (artmp->regiontype == RGN_TYPE_CHANNELS && artmp->flag & RGN_FLAG_HIDDEN) {
			chan_offs = 16;
			min_x += chan_offs;
			available_w -= chan_offs;
		}
	}
	
	/* Is there enough space for the execute / cancel buttons? */
	loadbutton = UI_GetStringWidth(sfile->params->title) + btn_margin;
	if (loadbutton < btn_minw) {
		loadbutton = MAX2(btn_minw, 
		                  btn_margin + UI_GetStringWidth(params->title));
	}
	
	if (available_w <= loadbutton + separator + input_minw || params->title[0] == 0) {
		loadbutton = 0;
	}
	else {
		line1_w -= (loadbutton + separator);
		line2_w  = line1_w;
	}

	/* Is there enough space for file number increment/decrement buttons? */
	fnumbuttons = 2 * btn_fn_w;
	if (!loadbutton || line2_w <= fnumbuttons + separator + input_minw) {
		fnumbuttons = 0;
	}
	else {
		line2_w -= (fnumbuttons + separator);
	}
	
	/* Text input fields for directory and file. */
	if (available_w > 0) {
		int overwrite_alert = file_draw_check_exists(sfile);
		/* callbacks for operator check functions */
		uiBlockSetFunc(block, file_draw_check_cb, NULL, NULL);

		but = uiDefButTextO(block, TEX, "FILE_OT_directory", 0, "",
		                    min_x, line1_y, line1_w - chan_offs, btn_h,
		                    params->dir, 0.0, (float)FILE_MAX, 0, 0,
		                    TIP_("File path"));
		uiButSetCompleteFunc(but, autocomplete_directory, NULL);
		uiButSetFlag(but, UI_BUT_NO_UTF8);

		if ((params->flag & FILE_DIRSEL_ONLY) == 0) {
			but = uiDefBut(block, TEX, B_FS_FILENAME, "",
			               min_x, line2_y, line2_w - chan_offs, btn_h,
			               params->file, 0.0, (float)FILE_MAXFILE, 0, 0,
			               TIP_(overwrite_alert ? N_("File name, overwrite existing") : N_("File name")));
			uiButSetCompleteFunc(but, autocomplete_file, NULL);
			uiButSetFlag(but, UI_BUT_NO_UTF8);
			uiButClearFlag(but, UI_BUT_UNDO); /* operator button above does this automatic */

			/* check if this overrides a file and if the operator option is used */
			if (overwrite_alert) {
				uiButSetFlag(but, UI_BUT_REDALERT);
			}
		}
		
		/* clear func */
		uiBlockSetFunc(block, NULL, NULL, NULL);
	}
	
	/* Filename number increment / decrement buttons. */
	if (fnumbuttons && (params->flag & FILE_DIRSEL_ONLY) == 0) {
		uiBlockBeginAlign(block);
		but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMOUT,
		                    min_x + line2_w + separator - chan_offs, line2_y,
		                    btn_fn_w, btn_h,
		                    TIP_("Decrement the filename number"));
		RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", -1);

		but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMIN,
		                    min_x + line2_w + separator + btn_fn_w - chan_offs, line2_y,
		                    btn_fn_w, btn_h,
		                    TIP_("Increment the filename number"));
		RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", 1);
		uiBlockEndAlign(block);
	}
	
	/* Execute / cancel buttons. */
	if (loadbutton) {
		/* params->title is already translated! */
		uiDefButO(block, BUT, "FILE_OT_execute", WM_OP_EXEC_REGION_WIN, params->title,
		          max_x - loadbutton, line1_y, loadbutton, btn_h, "");
		uiDefButO(block, BUT, "FILE_OT_cancel", WM_OP_EXEC_REGION_WIN, IFACE_("Cancel"),
		          max_x - loadbutton, line2_y, loadbutton, btn_h, "");
	}
	
	uiEndBlock(C, block);
	uiDrawBlock(C, block);
}
Exemplo n.º 3
0
/* draw the controls for a given layer */
static void gp_drawui_layer(uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl, const short is_v3d)
{
	uiLayout *box = NULL, *split = NULL;
	uiLayout *col = NULL;
	uiLayout *row = NULL, *sub = NULL;
	uiBlock *block;
	uiBut *but;
	PointerRNA ptr;
	int icon;
	
	/* make pointer to layer data */
	RNA_pointer_create((ID *)gpd, &RNA_GPencilLayer, gpl, &ptr);
	
	/* unless button has own callback, it adds this callback to button */
	block = uiLayoutGetBlock(layout);
	uiBlockSetFunc(block, gp_ui_activelayer_cb, gpd, gpl);
	
	/* draw header ---------------------------------- */
	/* get layout-row + UI-block for header */
	box = uiLayoutBox(layout);
	
	row = uiLayoutRow(box, FALSE);
	uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_EXPAND);
	block = uiLayoutGetBlock(row); /* err... */
	
	uiBlockSetEmboss(block, UI_EMBOSSN);
	
	/* left-align ............................... */
	sub = uiLayoutRow(row, FALSE);
	
	/* active */
	block = uiLayoutGetBlock(sub);
	icon = (gpl->flag & GP_LAYER_ACTIVE) ? ICON_RADIOBUT_ON : ICON_RADIOBUT_OFF;
	but = uiDefIconButBitI(block, TOG, GP_LAYER_ACTIVE, 0, icon, 0, 0, UI_UNIT_X, UI_UNIT_Y,
	                       &gpl->flag, 0.0, 0.0, 0.0, 0.0, TIP_("Set active layer"));
	uiButSetFunc(but, gp_ui_activelayer_cb, gpd, gpl);
	
	/* locked */
	icon = (gpl->flag & GP_LAYER_LOCKED) ? ICON_LOCKED : ICON_UNLOCKED;
	uiItemR(sub, &ptr, "lock", 0, "", icon);
	
	/* when layer is locked or hidden, only draw header */
	if (gpl->flag & (GP_LAYER_LOCKED | GP_LAYER_HIDE)) {
		char name[256]; /* gpl->info is 128, but we need space for 'locked/hidden' as well */
		
		/* visibility button (only if hidden but not locked!) */
		if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED))
			uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_ON);
		
		/* name */
		if (gpl->flag & GP_LAYER_HIDE)
			BLI_snprintf(name, sizeof(name), IFACE_("%s (Hidden)"), gpl->info);
		else
			BLI_snprintf(name, sizeof(name), IFACE_("%s (Locked)"), gpl->info);
		uiItemL(sub, name, ICON_NONE);
		
		/* delete button (only if hidden but not locked!) */
		if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED)) {
			/* right-align ............................... */
			sub = uiLayoutRow(row, TRUE);
			uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
			block = uiLayoutGetBlock(sub); /* XXX... err... */
			
			but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
			                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
			uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
		}
		uiBlockSetEmboss(block, UI_EMBOSS);
	}
	else {
		/* draw rest of header -------------------------------- */
		/* visibility button */
		uiItemR(sub, &ptr, "hide", 0, "", ICON_RESTRICT_VIEW_OFF);
		
		/* frame locking */
		/* TODO: this needs its own icons... */
		icon = (gpl->flag & GP_LAYER_FRAMELOCK) ? ICON_RENDER_STILL : ICON_RENDER_ANIMATION;
		uiItemR(sub, &ptr, "lock_frame", 0, "", icon);
		
		uiBlockSetEmboss(block, UI_EMBOSS);
		
		/* name */
		uiItemR(sub, &ptr, "info", 0, "", ICON_NONE);
		
		/* move up/down */
		uiBlockBeginAlign(block);
		
		if (gpl->prev) {
			but = uiDefIconBut(block, BUT, 0, ICON_TRIA_UP, 0, 0, UI_UNIT_X, UI_UNIT_Y,
			                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Move layer up"));
			uiButSetFunc(but, gp_ui_layer_up_cb, gpd, gpl);
		}
		if (gpl->next) {
			but = uiDefIconBut(block, BUT, 0, ICON_TRIA_DOWN, 0, 0, UI_UNIT_X, UI_UNIT_Y,
			                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Move layer down"));
			uiButSetFunc(but, gp_ui_layer_down_cb, gpd, gpl);
		}
		
		uiBlockEndAlign(block);
		
		/* delete 'button' */
		uiBlockSetEmboss(block, UI_EMBOSSN);
		/* right-align ............................... */
		sub = uiLayoutRow(row, TRUE);
		uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
		block = uiLayoutGetBlock(sub); /* XXX... err... */
		
		but = uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y,
		                   NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Delete layer"));
		uiButSetFunc(but, gp_ui_dellayer_cb, gpd, gpl);
		uiBlockSetEmboss(block, UI_EMBOSS);
		
		/* new backdrop ----------------------------------- */
		box = uiLayoutBox(layout);
		split = uiLayoutSplit(box, 0.5f, FALSE);
		
		/* draw settings ---------------------------------- */
		/* left column ..................... */
		col = uiLayoutColumn(split, FALSE);
		
		/* color */
		sub = uiLayoutColumn(col, TRUE);
		uiItemR(sub, &ptr, "color", 0, "", ICON_NONE);
		uiItemR(sub, &ptr, "alpha", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
		
		/* stroke thickness */
		uiItemR(col, &ptr, "line_width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
		
		/* debugging options */
		if (G.debug & G_DEBUG) {
			uiItemR(col, &ptr, "show_points", 0, NULL, ICON_NONE);
		}
		
		/* right column ................... */
		col = uiLayoutColumn(split, FALSE);
		
		/* onion-skinning */
		sub = uiLayoutColumn(col, TRUE);
		uiItemR(sub, &ptr, "use_onion_skinning", 0, NULL, ICON_NONE);
		uiItemR(sub, &ptr, "ghost_range_max", 0, IFACE_("Frames"), ICON_NONE);
		
		/* 3d-view specific drawing options */
		if (is_v3d) {
			uiItemR(col, &ptr, "show_x_ray", 0, NULL, ICON_NONE);
		}
	}
}