static inline void sanitize_restored_xstate(struct task_struct *tsk, struct user_i387_ia32_struct *ia32_env, u64 xfeatures, int fx_only) { struct xregs_state *xsave = &tsk->thread.fpu.state.xsave; struct xstate_header *header = &xsave->header; if (use_xsave()) { /* These bits must be zero. */ memset(header->reserved, 0, 48); /* * Init the state that is not present in the memory * layout and not enabled by the OS. */ if (fx_only) header->xfeatures = XFEATURE_MASK_FPSSE; else header->xfeatures &= (xfeatures_mask & xfeatures); } if (use_fxsr()) { /* * mscsr reserved bits must be masked to zero for security * reasons. */ xsave->i387.mxcsr &= mxcsr_feature_mask; convert_to_fxsr(tsk, ia32_env); } }
static inline void sanitize_restored_xstate(struct task_struct *tsk, struct user_i387_ia32_struct *ia32_env, u64 xstate_bv, int fx_only) { struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave; struct xsave_hdr_struct *xsave_hdr = &xsave->xsave_hdr; if (use_xsave()) { /* These bits must be zero. */ xsave_hdr->reserved1[0] = xsave_hdr->reserved1[1] = 0; /* * Init the state that is not present in the memory * layout and not enabled by the OS. */ if (fx_only) xsave_hdr->xstate_bv = XSTATE_FPSSE; else xsave_hdr->xstate_bv &= (pcntxt_mask & xstate_bv); } if (use_fxsr()) { /* * mscsr reserved bits must be masked to zero for security * reasons. */ xsave->i387.mxcsr &= mxcsr_feature_mask; convert_to_fxsr(tsk, ia32_env); } }
/* * This restores directly out of user space. Exceptions are handled. */ int restore_i387_xstate(void __user *buf) { struct task_struct *tsk = current; int err = 0; if (!buf) { if (used_math()) goto clear; return 0; } else if (!access_ok(VERIFY_READ, buf, sig_xstate_size)) return -EACCES; if (!used_math()) { err = init_fpu(tsk); if (err) return err; } user_fpu_begin(); if (use_xsave()) err = restore_user_xstate(buf); else err = fxrstor_checking((__force struct i387_fxsave_struct *) buf); if (unlikely(err)) { /* * Encountered an error while doing the restore from the * user buffer, clear the fpu state. */ clear: clear_fpu(tsk); clear_used_math(); } return err; }
static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf) { int err; if (use_xsave()) err = copy_xregs_to_user(buf); else if (use_fxsr()) err = copy_fxregs_to_user((struct fxregs_state __user *) buf); else err = copy_fregs_to_user((struct fregs_state __user *) buf); if (unlikely(err) && __clear_user(buf, fpu_user_xstate_size)) err = -EFAULT; return err; }
static inline int save_user_xstate(struct xsave_struct __user *buf) { int err; if (use_xsave()) err = xsave_user(buf); else if (use_fxsr()) err = fxsave_user((struct i387_fxsave_struct __user *) buf); else err = fsave_user((struct i387_fsave_struct __user *) buf); if (unlikely(err) && __clear_user(buf, xstate_size)) err = -EFAULT; return err; }
/* * Restore the extended state if present. Otherwise, restore the FP/SSE state. */ static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only) { if (use_xsave()) { if ((unsigned long)buf % 64 || fx_only) { u64 init_bv = xfeatures_mask & ~XFEATURE_MASK_FPSSE; copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); return copy_user_to_fxregs(buf); } else { u64 init_bv = xfeatures_mask & ~xbv; if (unlikely(init_bv)) copy_kernel_to_xregs(&init_fpstate.xsave, init_bv); return copy_user_to_xregs(buf, xbv); } } else if (use_fxsr()) { return copy_user_to_fxregs(buf); } else return copy_user_to_fregs(buf); }
/* * Restore the extended state if present. Otherwise, restore the FP/SSE state. */ static inline int restore_user_xstate(void __user *buf, u64 xbv, int fx_only) { if (use_xsave()) { if ((unsigned long)buf % 64 || fx_only) { u64 init_bv = pcntxt_mask & ~XSTATE_FPSSE; xrstor_state(init_xstate_buf, init_bv); return fxrstor_user(buf); } else { u64 init_bv = pcntxt_mask & ~xbv; if (unlikely(init_bv)) xrstor_state(init_xstate_buf, init_bv); return xrestore_user(buf, xbv); } } else if (use_fxsr()) { return fxrstor_user(buf); } else return frstor_user(buf); }
static inline int save_xstate_epilog(void __user *buf, int ia32_frame) { struct xregs_state __user *x = buf; struct _fpx_sw_bytes *sw_bytes; u32 xfeatures; int err; /* Setup the bytes not touched by the [f]xsave and reserved for SW. */ sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved; err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes)); if (!use_xsave()) return err; err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + fpu_user_xstate_size)); /* * Read the xfeatures which we copied (directly from the cpu or * from the state in task struct) to the user buffers. */ err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures); /* * For legacy compatible, we always set FP/SSE bits in the bit * vector while saving the state to the user context. This will * enable us capturing any changes(during sigreturn) to * the FP/SSE bits by the legacy applications which don't touch * xfeatures in the xsave header. * * xsave aware apps can change the xfeatures in the xsave * header as well as change any contents in the memory layout. * xrestore as part of sigreturn will capture all the changes. */ xfeatures |= XFEATURE_MASK_FPSSE; err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures); return err; }
int save_i387_xstate(void __user *buf) { struct task_struct *tsk = current; int err = 0; if (!access_ok(VERIFY_WRITE, buf, sig_xstate_size)) return -EACCES; BUG_ON(sig_xstate_size < xstate_size); if ((unsigned long)buf % 64) printk("save_i387_xstate: bad fpstate %p\n", buf); if (!used_math()) return 0; if (user_has_fpu()) { if (use_xsave()) err = xsave_user(buf); else err = fxsave_user(buf); if (err) return err; user_fpu_end(); } else { sanitize_i387_state(tsk); if (__copy_to_user(buf, &tsk->thread.fpu.state->fxsave, xstate_size)) return -1; } clear_used_math(); /* trigger finit */ if (use_xsave()) { struct _fpstate __user *fx = buf; struct _xstate __user *x = buf; u64 xstate_bv; err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved, sizeof(struct _fpx_sw_bytes)); err |= __put_user(FP_XSTATE_MAGIC2, (__u32 __user *) (buf + sig_xstate_size - FP_XSTATE_MAGIC2_SIZE)); /* * Read the xstate_bv which we copied (directly from the cpu or * from the state in task struct) to the user buffers and * set the FP/SSE bits. */ err |= __get_user(xstate_bv, &x->xstate_hdr.xstate_bv); /* * For legacy compatible, we always set FP/SSE bits in the bit * vector while saving the state to the user context. This will * enable us capturing any changes(during sigreturn) to * the FP/SSE bits by the legacy applications which don't touch * xstate_bv in the xsave header. * * xsave aware apps can change the xstate_bv in the xsave * header as well as change any contents in the memory layout. * xrestore as part of sigreturn will capture all the changes. */ xstate_bv |= XSTATE_FPSSE; err |= __put_user(xstate_bv, &x->xstate_hdr.xstate_bv); if (err) return err; } return 1; }
static inline int xstate_sigframe_size(void) { return use_xsave() ? fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE : fpu_user_xstate_size; }
static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size) { int ia32_fxstate = (buf != buf_fx); struct task_struct *tsk = current; struct fpu *fpu = &tsk->thread.fpu; int state_size = fpu_kernel_xstate_size; u64 xfeatures = 0; int fx_only = 0; ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) || IS_ENABLED(CONFIG_IA32_EMULATION)); if (!buf) { fpu__clear(fpu); return 0; } if (!access_ok(VERIFY_READ, buf, size)) return -EACCES; fpu__activate_curr(fpu); if (!static_cpu_has(X86_FEATURE_FPU)) return fpregs_soft_set(current, NULL, 0, sizeof(struct user_i387_ia32_struct), NULL, buf) != 0; if (use_xsave()) { struct _fpx_sw_bytes fx_sw_user; if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { /* * Couldn't find the extended state information in the * memory layout. Restore just the FP/SSE and init all * the other extended state. */ state_size = sizeof(struct fxregs_state); fx_only = 1; trace_x86_fpu_xstate_check_failed(fpu); } else { state_size = fx_sw_user.xstate_size; xfeatures = fx_sw_user.xfeatures; } } if (ia32_fxstate) { /* * For 32-bit frames with fxstate, copy the user state to the * thread's fpu state, reconstruct fxstate from the fsave * header. Sanitize the copied state etc. */ struct fpu *fpu = &tsk->thread.fpu; struct user_i387_ia32_struct env; int err = 0; /* * Drop the current fpu which clears fpu->fpstate_active. This ensures * that any context-switch during the copy of the new state, * avoids the intermediate state from getting restored/saved. * Thus avoiding the new restored state from getting corrupted. * We will be ready to restore/save the state only after * fpu->fpstate_active is again set. */ fpu__drop(fpu); if (using_compacted_format()) { err = copyin_to_xsaves(NULL, buf_fx, &fpu->state.xsave); } else { err = __copy_from_user(&fpu->state.xsave, buf_fx, state_size); } if (err || __copy_from_user(&env, buf, sizeof(env))) { fpstate_init(&fpu->state); trace_x86_fpu_init_state(fpu); err = -1; } else { sanitize_restored_xstate(tsk, &env, xfeatures, fx_only); } fpu->fpstate_active = 1; if (use_eager_fpu()) { preempt_disable(); fpu__restore(fpu); preempt_enable(); } return err; } else { /* * For 64-bit frames and 32-bit fsave frames, restore the user * state to the registers directly (with exceptions handled). */ user_fpu_begin(); if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) { fpu__clear(fpu); return -1; } } return 0; }
int save_i387_xstate(void __user *buf) { struct task_struct *tsk = current; int err = 0; if (!access_ok(VERIFY_WRITE, buf, sig_xstate_size)) return -EACCES; BUG_ON(sig_xstate_size < xstate_size); if ((unsigned long)buf % 64) printk("save_i387_xstate: bad fpstate %p\n", buf); if (!used_math()) return 0; if (user_has_fpu()) { if (use_xsave()) err = xsave_user(buf); else err = fxsave_user(buf); if (err) return err; user_fpu_end(); } else { sanitize_i387_state(tsk); if (__copy_to_user(buf, &tsk->thread.fpu.state->fxsave, xstate_size)) return -1; } clear_used_math(); /* */ if (use_xsave()) { struct _fpstate __user *fx = buf; struct _xstate __user *x = buf; u64 xstate_bv; err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved, sizeof(struct _fpx_sw_bytes)); err |= __put_user(FP_XSTATE_MAGIC2, (__u32 __user *) (buf + sig_xstate_size - FP_XSTATE_MAGIC2_SIZE)); /* */ err |= __get_user(xstate_bv, &x->xstate_hdr.xstate_bv); /* */ xstate_bv |= XSTATE_FPSSE; err |= __put_user(xstate_bv, &x->xstate_hdr.xstate_bv); if (err) return err; } return 1; }
int __restore_xstate_sig(void __user *buf, void __user *buf_fx, int size) { int ia32_fxstate = (buf != buf_fx); struct task_struct *tsk = current; int state_size = xstate_size; u64 xstate_bv = 0; int fx_only = 0; ia32_fxstate &= (config_enabled(CONFIG_X86_32) || config_enabled(CONFIG_IA32_EMULATION)); if (!buf) { drop_init_fpu(tsk); return 0; } if (!access_ok(VERIFY_READ, buf, size)) return -EACCES; if (!used_math() && init_fpu(tsk)) return -1; if (!static_cpu_has(X86_FEATURE_FPU)) return fpregs_soft_set(current, NULL, 0, sizeof(struct user_i387_ia32_struct), NULL, buf) != 0; if (use_xsave()) { struct _fpx_sw_bytes fx_sw_user; if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) { /* * Couldn't find the extended state information in the * memory layout. Restore just the FP/SSE and init all * the other extended state. */ state_size = sizeof(struct i387_fxsave_struct); fx_only = 1; } else { state_size = fx_sw_user.xstate_size; xstate_bv = fx_sw_user.xstate_bv; } } if (ia32_fxstate) { /* * For 32-bit frames with fxstate, copy the user state to the * thread's fpu state, reconstruct fxstate from the fsave * header. Sanitize the copied state etc. */ struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave; struct user_i387_ia32_struct env; int err = 0; /* * Drop the current fpu which clears used_math(). This ensures * that any context-switch during the copy of the new state, * avoids the intermediate state from getting restored/saved. * Thus avoiding the new restored state from getting corrupted. * We will be ready to restore/save the state only after * set_used_math() is again set. */ drop_fpu(tsk); if (__copy_from_user(xsave, buf_fx, state_size) || __copy_from_user(&env, buf, sizeof(env))) { err = -1; } else { sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only); set_used_math(); } if (use_eager_fpu()) math_state_restore(); return err; } else { /* * For 64-bit frames and 32-bit fsave frames, restore the user * state to the registers directly (with exceptions handled). */ user_fpu_begin(); if (restore_user_xstate(buf_fx, xstate_bv, fx_only)) { drop_init_fpu(tsk); return -1; } } return 0; }