HRESULT WINAPI NineSurface9_LockRect( struct NineSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags ) { struct pipe_resource *resource = This->base.resource; struct pipe_box box; unsigned usage; DBG("This=%p pLockedRect=%p pRect=%p[%u..%u,%u..%u] Flags=%s\n", This, pLockedRect, pRect, pRect ? pRect->left : 0, pRect ? pRect->right : 0, pRect ? pRect->top : 0, pRect ? pRect->bottom : 0, nine_D3DLOCK_to_str(Flags)); NineSurface9_Dump(This); #ifdef NINE_STRICT user_assert(This->base.pool != D3DPOOL_DEFAULT || (resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)), D3DERR_INVALIDCALL); #endif user_assert(!(Flags & ~(D3DLOCK_DISCARD | D3DLOCK_DONOTWAIT | D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOOVERWRITE | D3DLOCK_NOSYSLOCK | /* ignored */ D3DLOCK_READONLY)), D3DERR_INVALIDCALL); user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)), D3DERR_INVALIDCALL); /* check if it's already locked */ user_assert(This->lock_count == 0, D3DERR_INVALIDCALL); user_assert(pLockedRect, E_POINTER); user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE, D3DERR_INVALIDCALL); if (pRect && This->base.pool == D3DPOOL_DEFAULT && util_format_is_compressed(This->base.info.format)) { const unsigned w = util_format_get_blockwidth(This->base.info.format); const unsigned h = util_format_get_blockheight(This->base.info.format); user_assert(!(pRect->left % w) && !(pRect->right % w) && !(pRect->top % h) && !(pRect->bottom % h), D3DERR_INVALIDCALL); } if (Flags & D3DLOCK_DISCARD) { usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE; } else { usage = (Flags & D3DLOCK_READONLY) ? PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE; } if (Flags & D3DLOCK_DONOTWAIT) usage |= PIPE_TRANSFER_DONTBLOCK; if (pRect) { rect_to_pipe_box(&box, pRect); if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) { DBG("pRect clipped by Width=%u Height=%u\n", This->desc.Width, This->desc.Height); return D3DERR_INVALIDCALL; } } else { u_box_origin_2d(This->desc.Width, This->desc.Height, &box); } user_warn(This->desc.Format == D3DFMT_NULL); if (This->data) { DBG("returning system memory\n"); /* ATI1 and ATI2 need special handling, because of d3d9 bug. * We must advertise to the application as if it is uncompressed * and bpp 8, and the app has a workaround to work with the fact * that it is actually compressed. */ if (is_ATI1_ATI2(This->base.info.format)) { pLockedRect->Pitch = This->desc.Height; pLockedRect->pBits = This->data + box.y * This->desc.Height + box.x; } else { pLockedRect->Pitch = This->stride; pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This, box.x, box.y); } } else { DBG("mapping pipe_resource %p (level=%u usage=%x)\n", resource, This->level, usage); pLockedRect->pBits = This->pipe->transfer_map(This->pipe, resource, This->level, usage, &box, &This->transfer); if (!This->transfer) { DBG("transfer_map failed\n"); if (Flags & D3DLOCK_DONOTWAIT) return D3DERR_WASSTILLDRAWING; return D3DERR_INVALIDCALL; } pLockedRect->Pitch = This->transfer->stride; } if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) { NineSurface9_MarkContainerDirty(This); NineSurface9_AddDirtyRect(This, &box); } ++This->lock_count; return D3D_OK; }
HRESULT NINE_WINAPI NineBuffer9_Lock( struct NineBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags ) { struct pipe_box box; void *data; unsigned usage = d3dlock_buffer_to_pipe_transfer_usage(Flags); DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n", This, This->base.resource, OffsetToLock, SizeToLock, Flags); user_assert(ppbData, E_POINTER); user_assert(!(Flags & ~(D3DLOCK_DISCARD | D3DLOCK_DONOTWAIT | D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY | D3DLOCK_NOOVERWRITE)), D3DERR_INVALIDCALL); if (SizeToLock == 0) { SizeToLock = This->size - OffsetToLock; user_warn(OffsetToLock != 0); } u_box_1d(OffsetToLock, SizeToLock, &box); if (This->base.pool == D3DPOOL_MANAGED) { if (!This->managed.dirty) { assert(LIST_IS_EMPTY(&This->managed.list)); list_add(&This->managed.list, &This->base.base.device->update_buffers); This->managed.dirty = TRUE; This->managed.dirty_box = box; } else { u_box_union_2d(&This->managed.dirty_box, &This->managed.dirty_box, &box); } *ppbData = (char *)This->managed.data + OffsetToLock; DBG("returning pointer %p\n", *ppbData); This->nmaps++; return D3D_OK; } if (This->nmaps == This->maxmaps) { struct pipe_transfer **newmaps = REALLOC(This->maps, sizeof(struct pipe_transfer *)*This->maxmaps, sizeof(struct pipe_transfer *)*(This->maxmaps << 1)); if (newmaps == NULL) return E_OUTOFMEMORY; This->maxmaps <<= 1; This->maps = newmaps; } data = This->pipe->transfer_map(This->pipe, This->base.resource, 0, usage, &box, &This->maps[This->nmaps]); if (!data) { DBG("pipe::transfer_map failed\n" " usage = %x\n" " box.x = %u\n" " box.width = %u\n", usage, box.x, box.width); /* not sure what to return, msdn suggests this */ if (Flags & D3DLOCK_DONOTWAIT) return D3DERR_WASSTILLDRAWING; return D3DERR_INVALIDCALL; } DBG("returning pointer %p\n", data); This->nmaps++; *ppbData = data; return D3D_OK; }