Exemplo n.º 1
0
//uncomment this for testing 1D vector32 and "make"
int main(void)
{
	int i;
	char *ptr;
	vector32 v;
	vector32_init(&v);
 
	vector32_set(&v, 0, "emil");
	vector32_set(&v, 1, "hannes");
	vector32_set(&v, 2, "lydia");
	vector32_set(&v, 3, "olle");
	vector32_set(&v, 4, "erik");
	printf("first round:\n");
	for (i = 0; i < vector32_size(&v); i++) {
		printf("%s\n", (char*) vector32_get(&v, i));
	}
 
	vector32_delete(&v, 1);
	vector32_delete(&v, 3);
	printf("second round:\n");
	for (i = 0; i < vector32_size(&v); i++) {
		if ((ptr = (char*) vector32_get(&v, i)) != NULL)
		printf("%s\n", ptr);
	}
 
	vector32_free(&v);
 
	return 0;
}
Exemplo n.º 2
0
vector32_t *vector32_new(size_t size, uint32_t value)
{
	vector32_t *p = png_alloc_malloc(sizeof (vector32_t));
	vector32_init(p);
	if (size && !vector32_resizev(p, size, value))
		return NULL;
	return p;
}