Exemplo n.º 1
0
static int filter_ext(struct vf_instance *vf, struct mp_image *mpi)
{
    struct vf_priv_s *p = vf->priv;
    int ret = 0;

    if (!p->out_node) {
        talloc_free(mpi);
        return -1;
    }

    MPSWAP(struct mp_image *, p->next_image, mpi);

    if (!mpi)
        return 0;

    // Turn PTS into frame duration (the pts field is abused for storing it)
    if (p->prev_pts == MP_NOPTS_VALUE)
        p->prev_pts = mpi->pts;
    mpi->pts = p->next_image ? p->next_image->pts - mpi->pts : 0;

    // Try to get new frames until we get rid of the input mpi.
    pthread_mutex_lock(&p->lock);
    while (1) {
        // Not sure what we do on errors, but at least don't deadlock.
        if (p->failed) {
            p->failed = false;
            talloc_free(mpi);
            ret = -1;
            break;
        }

        if (mpi && p->num_buffered < MP_TALLOC_ELEMS(p->buffered)) {
            p->buffered[p->num_buffered++] = talloc_steal(p->buffered, mpi);
            mpi = NULL;
            pthread_cond_broadcast(&p->wakeup);
        }

        if (p->got_frame) {
            vf_add_output_frame(vf, p->got_frame);
            p->got_frame = NULL;
        }

        if (!p->getting_frame) {
            // Note: this assumes getFrameAsync() will never call infiltGetFrame
            //       (if it does, we would deadlock)
            p->getting_frame = true;
            p->failed = false;
            p->vsapi->getFrameAsync(p->out_frameno++, p->out_node,
                                    vs_frame_done, vf);
        }

        if (!mpi)
            break;
        pthread_cond_wait(&p->wakeup, &p->lock);
    }
    pthread_mutex_unlock(&p->lock);

    return ret;
}
Exemplo n.º 2
0
static int filter_ext(struct vf_instance *vf, struct mp_image *mpi)
{
    VdpStatus vdp_st;
    struct vf_priv_s *p = vf->priv;
    struct mp_vdpau_ctx *ctx = p->ctx;
    struct vdp_functions *vdp = &ctx->vdp;

    if (!mpi) {
        return 0;
    }

    // Pass-through anything that's not been decoded by VDPAU
    if (mpi->imgfmt != IMGFMT_VDPAU) {
        vf_add_output_frame(vf, mpi);
        return 0;
    }

    if (mp_vdpau_mixed_frame_get(mpi)) {
        MP_ERR(vf, "Can't apply vdpaurb filter after vdpaupp filter.\n");
        mp_image_unrefp(&mpi);
        return -1;
    }

    struct mp_image *out = vf_alloc_out_image(vf);
    if (!out) {
        mp_image_unrefp(&mpi);
        return -1;
    }
    mp_image_copy_attributes(out, mpi);

    VdpVideoSurface surface = (uintptr_t)mpi->planes[3];
    assert(surface > 0);

    vdp_st = vdp->video_surface_get_bits_y_cb_cr(surface,
                                                 VDP_YCBCR_FORMAT_NV12,
                                                 (void * const *)out->planes,
                                                 out->stride);
    CHECK_VDP_WARNING(vf, "Error when calling vdp_output_surface_get_bits_y_cb_cr");

    vf_add_output_frame(vf, out);
    mp_image_unrefp(&mpi);
    return 0;
}
Exemplo n.º 3
0
static int filter_ext(struct vf_instance *vf, struct mp_image *mpi)
{
    struct vf_priv_s *p = vf->priv;
    if (mpi) {
        if (p->num_queued == p->cfg_num) {
            vf_add_output_frame(vf, p->queued[p->num_queued - 1]);
            p->num_queued--;
        }
        p->num_queued++;
        for (int n = p->num_queued - 1; n > 0; n--)
            p->queued[n] = p->queued[n - 1];
        p->queued[0] = mpi;
    } else {
        // EOF
        while (p->num_queued) {
            vf_add_output_frame(vf, p->queued[p->num_queued - 1]);
            p->num_queued--;
        }
    }
    return 0;
}
Exemplo n.º 4
0
// Return true if progress was made.
static bool locked_read_output(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    bool r = false;

    // Move finished frames from the request slots to the vf output queue.
    while (p->requested[0] && p->requested[0] != &dummy_img) {
        struct mp_image *out = p->requested[0];
        if (out->pts != MP_NOPTS_VALUE) {
            double duration = out->pts;
            out->pts = p->out_pts;
            p->out_pts += duration;
        }
        vf_add_output_frame(vf, out);
        for (int n = 0; n < p->max_requests - 1; n++)
            p->requested[n] = p->requested[n + 1];
        p->requested[p->max_requests - 1] = NULL;
        p->out_frameno++;
        r = true;
    }

    // Don't request frames if we haven't sent any input yet.
    if (p->num_buffered + p->in_frameno == 0)
        return r;

    // Request new future frames as far as possible.
    for (int n = 0; n < p->max_requests; n++) {
        if (!p->requested[n]) {
            // Note: this assumes getFrameAsync() will never call
            //       infiltGetFrame (if it does, we would deadlock)
            p->requested[n] = (struct mp_image *)&dummy_img;
            p->failed = false;
            MP_TRACE(vf, "requesting frame %d (%d)\n", p->out_frameno + n, n);
            p->vsapi->getFrameAsync(p->out_frameno + n, p->out_node,
                                    vs_frame_done, vf);
        }
    }

    return r;
}
Exemplo n.º 5
0
static int recreate_video_proc(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    HRESULT hr;

    destroy_video_proc(vf);

    D3D11_VIDEO_PROCESSOR_CONTENT_DESC vpdesc = {
        .InputFrameFormat = p->d3d_frame_format,
        .InputWidth = p->c_w,
        .InputHeight = p->c_h,
        .OutputWidth = p->params.w,
        .OutputHeight = p->params.h,
    };
    hr = ID3D11VideoDevice_CreateVideoProcessorEnumerator(p->video_dev, &vpdesc,
                                                          &p->vp_enum);
    if (FAILED(hr))
        goto fail;

    D3D11_VIDEO_PROCESSOR_CAPS caps;
    hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(p->vp_enum, &caps);
    if (FAILED(hr))
        goto fail;

    MP_VERBOSE(vf, "Found %d rate conversion caps. Looking for caps=0x%x.\n",
               (int)caps.RateConversionCapsCount, p->mode);

    int rindex = -1;
    for (int n = 0; n < caps.RateConversionCapsCount; n++) {
        D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS rcaps;
        hr = ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps
                (p->vp_enum, n, &rcaps);
        if (FAILED(hr))
            goto fail;
        MP_VERBOSE(vf, "  - %d: 0x%08x\n", n, (unsigned)rcaps.ProcessorCaps);
        if (rcaps.ProcessorCaps & p->mode) {
            MP_VERBOSE(vf, "       (matching)\n");
            if (rindex < 0)
                rindex = n;
        }
    }

    if (rindex < 0) {
        MP_WARN(vf, "No fitting video processor found, picking #0.\n");
        rindex = 0;
    }

    // TOOD: so, how do we select which rate conversion mode the processor uses?

    hr = ID3D11VideoDevice_CreateVideoProcessor(p->video_dev, p->vp_enum, rindex,
                                                &p->video_proc);
    if (FAILED(hr)) {
        MP_ERR(vf, "Failed to create D3D11 video processor.\n");
        goto fail;
    }

    // Note: libavcodec does not support cropping left/top with hwaccel.
    RECT src_rc = {
        .right = p->params.w,
        .bottom = p->params.h,
    };
    ID3D11VideoContext_VideoProcessorSetStreamSourceRect(p->video_ctx,
                                                         p->video_proc,
                                                         0, TRUE, &src_rc);

    // This is supposed to stop drivers from f*****g up the video quality.
    ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(p->video_ctx,
                                                                 p->video_proc,
                                                                 0, FALSE);

    ID3D11VideoContext_VideoProcessorSetStreamOutputRate(p->video_ctx,
                                                         p->video_proc,
                                                         0,
                                                         D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL,
                                                         FALSE, 0);

    D3D11_VIDEO_PROCESSOR_COLOR_SPACE csp = {
        .YCbCr_Matrix = p->params.color.space != MP_CSP_BT_601,
        .Nominal_Range = p->params.color.levels == MP_CSP_LEVELS_TV ? 1 : 2,
    };
    ID3D11VideoContext_VideoProcessorSetStreamColorSpace(p->video_ctx,
                                                         p->video_proc,
                                                         0, &csp);
    if (p->out_rgb) {
        if (p->params.color.space != MP_CSP_BT_601 &&
            p->params.color.space != MP_CSP_BT_709)
        {
            MP_WARN(vf, "Unsupported video colorspace (%s/%s). Consider "
                    "disabling hardware decoding, or using "
                    "--hwdec=d3d11va-copy to get correct output.\n",
                    m_opt_choice_str(mp_csp_names, p->params.color.space),
                    m_opt_choice_str(mp_csp_levels_names, p->params.color.levels));
        }
    } else {
        ID3D11VideoContext_VideoProcessorSetOutputColorSpace(p->video_ctx,
                                                             p->video_proc,
                                                             &csp);
    }

    return 0;
fail:
    destroy_video_proc(vf);
    return -1;
}

static int render(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    int res = -1;
    HRESULT hr;
    ID3D11VideoProcessorInputView *in_view = NULL;
    ID3D11VideoProcessorOutputView *out_view = NULL;
    struct mp_image *in = NULL, *out = NULL;
    out = mp_image_pool_get(p->pool, p->out_params.imgfmt, p->params.w, p->params.h);
    if (!out)
        goto cleanup;

    ID3D11Texture2D *d3d_out_tex = (void *)out->planes[1];

    in = mp_refqueue_get(p->queue, 0);
    if (!in)
        goto cleanup;
    ID3D11Texture2D *d3d_tex = (void *)in->planes[1];
    int d3d_subindex = (intptr_t)in->planes[2];

    mp_image_copy_attributes(out, in);

    D3D11_VIDEO_FRAME_FORMAT d3d_frame_format;
    if (!mp_refqueue_should_deint(p->queue)) {
        d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
    } else if (mp_refqueue_top_field_first(p->queue)) {
        d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
    } else {
        d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
    }

    D3D11_TEXTURE2D_DESC texdesc;
    ID3D11Texture2D_GetDesc(d3d_tex, &texdesc);
    if (!p->video_proc || p->c_w != texdesc.Width || p->c_h != texdesc.Height ||
        p->d3d_frame_format != d3d_frame_format)
    {
        p->c_w = texdesc.Width;
        p->c_h = texdesc.Height;
        p->d3d_frame_format = d3d_frame_format;
        if (recreate_video_proc(vf) < 0)
            goto cleanup;
    }

    if (!mp_refqueue_should_deint(p->queue)) {
        d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
    } else if (mp_refqueue_is_top_field(p->queue)) {
        d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST;
    } else {
        d3d_frame_format = D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST;
    }

    ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(p->video_ctx,
                                                          p->video_proc,
                                                          0, d3d_frame_format);

    D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC indesc = {
        .ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D,
        .Texture2D = {
            .ArraySlice = d3d_subindex,
        },
    };
    hr = ID3D11VideoDevice_CreateVideoProcessorInputView(p->video_dev,
                                                         (ID3D11Resource *)d3d_tex,
                                                         p->vp_enum, &indesc,
                                                         &in_view);
    if (FAILED(hr)) {
        MP_ERR(vf, "Could not create ID3D11VideoProcessorInputView\n");
        goto cleanup;
    }

    D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outdesc = {
        .ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D,
    };
    hr = ID3D11VideoDevice_CreateVideoProcessorOutputView(p->video_dev,
                                                          (ID3D11Resource *)d3d_out_tex,
                                                          p->vp_enum, &outdesc,
                                                          &out_view);
    if (FAILED(hr))
        goto cleanup;

    D3D11_VIDEO_PROCESSOR_STREAM stream = {
        .Enable = TRUE,
        .pInputSurface = in_view,
    };
    int frame = mp_refqueue_is_second_field(p->queue);
    hr = ID3D11VideoContext_VideoProcessorBlt(p->video_ctx, p->video_proc,
                                              out_view, frame, 1, &stream);
    if (FAILED(hr)) {
        MP_ERR(vf, "VideoProcessorBlt failed.\n");
        goto cleanup;
    }

    res = 0;
cleanup:
    if (in_view)
        ID3D11VideoProcessorInputView_Release(in_view);
    if (out_view)
        ID3D11VideoProcessorOutputView_Release(out_view);
    if (res >= 0) {
        vf_add_output_frame(vf, out);
    } else {
        talloc_free(out);
    }
    mp_refqueue_next_field(p->queue);
    return res;
}

static int filter_out(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    if (!mp_refqueue_has_output(p->queue))
        return 0;

    // no filtering
    if (!mp_refqueue_should_deint(p->queue) && !p->require_filtering) {
        struct mp_image *in = mp_image_new_ref(mp_refqueue_get(p->queue, 0));
        if (!in)
            return -1;
        mp_image_set_params(in, &p->out_params);
        vf_add_output_frame(vf, in);
        mp_refqueue_next(p->queue);
        return 0;
    }

    return render(vf);
}

static int reconfig(struct vf_instance *vf, struct mp_image_params *in,
                    struct mp_image_params *out)
{
    struct vf_priv_s *p = vf->priv;

    flush_frames(vf);
    talloc_free(p->pool);
    p->pool = NULL;

    destroy_video_proc(vf);

    *out = *in;

    if (vf_next_query_format(vf, IMGFMT_D3D11VA) ||
        vf_next_query_format(vf, IMGFMT_D3D11NV12))
    {
        out->imgfmt = vf_next_query_format(vf, IMGFMT_D3D11VA)
                    ? IMGFMT_D3D11VA : IMGFMT_D3D11NV12;
        out->hw_subfmt = IMGFMT_NV12;
        p->out_format = DXGI_FORMAT_NV12;
        p->out_shared = false;
        p->out_rgb = false;
    } else {
        out->imgfmt = IMGFMT_D3D11RGB;
        out->hw_subfmt = IMGFMT_RGB0;
        p->out_format = DXGI_FORMAT_B8G8R8A8_UNORM;
        p->out_shared = true;
        p->out_rgb = true;
    }

    p->require_filtering = in->hw_subfmt != out->hw_subfmt;

    p->params = *in;
    p->out_params = *out;

    p->pool = mp_image_pool_new(20);
    mp_image_pool_set_allocator(p->pool, alloc_pool, vf);
    mp_image_pool_set_lru(p->pool);

    return 0;
}

static void uninit(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    destroy_video_proc(vf);

    flush_frames(vf);
    mp_refqueue_free(p->queue);
    talloc_free(p->pool);

    if (p->video_ctx)
        ID3D11VideoContext_Release(p->video_ctx);

    if (p->video_dev)
        ID3D11VideoDevice_Release(p->video_dev);

    if (p->device_ctx)
        ID3D11DeviceContext_Release(p->device_ctx);

    if (p->vo_dev)
        ID3D11Device_Release(p->vo_dev);
}

static int query_format(struct vf_instance *vf, unsigned int imgfmt)
{
    if (imgfmt == IMGFMT_D3D11VA ||
        imgfmt == IMGFMT_D3D11NV12 ||
        imgfmt == IMGFMT_D3D11RGB)
    {
        return vf_next_query_format(vf, IMGFMT_D3D11VA) ||
               vf_next_query_format(vf, IMGFMT_D3D11NV12) ||
               vf_next_query_format(vf, IMGFMT_D3D11RGB);
    }
    return 0;
}

static bool test_conversion(int in, int out)
{
    return (in == IMGFMT_D3D11VA ||
            in == IMGFMT_D3D11NV12 ||
            in == IMGFMT_D3D11RGB) &&
           (out == IMGFMT_D3D11VA ||
            out == IMGFMT_D3D11NV12 ||
            out == IMGFMT_D3D11RGB);
}

static int control(struct vf_instance *vf, int request, void* data)
{
    struct vf_priv_s *p = vf->priv;
    switch (request){
    case VFCTRL_GET_DEINTERLACE:
        *(int*)data = !!p->deint_enabled;
        return true;
    case VFCTRL_SET_DEINTERLACE:
        p->deint_enabled = !!*(int*)data;
        return true;
    case VFCTRL_SEEK_RESET:
        flush_frames(vf);
        return true;
    default:
        return CONTROL_UNKNOWN;
    }
}

static int vf_open(vf_instance_t *vf)
{
    struct vf_priv_s *p = vf->priv;

    vf->reconfig = reconfig;
    vf->filter_ext = filter_ext;
    vf->filter_out = filter_out;
    vf->query_format = query_format;
    vf->uninit = uninit;
    vf->control = control;

    p->queue = mp_refqueue_alloc();

    p->vo_dev = hwdec_devices_load(vf->hwdec_devs, HWDEC_D3D11VA);
    if (!p->vo_dev)
        return 0;

    ID3D11Device_AddRef(p->vo_dev);

    HRESULT hr;

    hr = ID3D11Device_QueryInterface(p->vo_dev, &IID_ID3D11VideoDevice,
                                     (void **)&p->video_dev);
    if (FAILED(hr))
        goto fail;

    ID3D11Device_GetImmediateContext(p->vo_dev, &p->device_ctx);
    if (!p->device_ctx)
        goto fail;
    hr = ID3D11DeviceContext_QueryInterface(p->device_ctx, &IID_ID3D11VideoContext,
                                            (void **)&p->video_ctx);
    if (FAILED(hr))
        goto fail;

    return 1;

fail:
    uninit(vf);
    return 0;
}

#define OPT_BASE_STRUCT struct vf_priv_s
static const m_option_t vf_opts_fields[] = {
    OPT_FLAG("deint", deint_enabled, 0),
    OPT_FLAG("interlaced-only", interlaced_only, 0),
    OPT_CHOICE("mode", mode, 0,
        ({"blend", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND},
         {"bob", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB},
         {"adaptive", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE},
         {"mocomp", D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION},
Exemplo n.º 6
0
static int filter_ext(struct vf_instance *vf, struct mp_image *mpi)
{
    struct vf_priv_s *p = vf->priv;
    int ret = 0;

    if (!p->out_node) {
        talloc_free(mpi);
        return -1;
    }

    MPSWAP(struct mp_image *, p->next_image, mpi);

    if (!mpi)
        return 0;

    // Turn PTS into frame duration (the pts field is abused for storing it)
    if (p->out_pts == MP_NOPTS_VALUE)
        p->out_pts = mpi->pts;
    mpi->pts = p->next_image ? p->next_image->pts - mpi->pts : 0;

    // Try to get new frames until we get rid of the input mpi.
    pthread_mutex_lock(&p->lock);
    while (1) {
        // Not sure what we do on errors, but at least don't deadlock.
        if (p->failed) {
            p->failed = false;
            talloc_free(mpi);
            ret = -1;
            break;
        }

        if (mpi && p->num_buffered < MP_TALLOC_ELEMS(p->buffered)) {
            p->buffered[p->num_buffered++] = talloc_steal(p->buffered, mpi);
            mpi = NULL;
            pthread_cond_broadcast(&p->wakeup);
        }

        while (p->requested[0] && p->requested[0] != &dummy_img) {
            struct mp_image *out = p->requested[0];
            if (out->pts != MP_NOPTS_VALUE) {
                double duration = out->pts;
                out->pts = p->out_pts;
                p->out_pts += duration;
            }
            vf_add_output_frame(vf, out);
            for (int n = 0; n < p->max_requests - 1; n++)
                p->requested[n] = p->requested[n + 1];
            p->requested[p->max_requests - 1] = NULL;
            p->out_frameno++;
        }

        for (int n = 0; n < p->max_requests; n++) {
            if (!p->requested[n]) {
                // Note: this assumes getFrameAsync() will never call
                //       infiltGetFrame (if it does, we would deadlock)
                p->requested[n] = (struct mp_image *)&dummy_img;
                p->failed = false;
                MP_DBG(vf, "requesting frame %d (%d)\n", p->out_frameno + n, n);
                p->vsapi->getFrameAsync(p->out_frameno + n, p->out_node,
                                        vs_frame_done, vf);
            }
        }

        if (!mpi)
            break;
        pthread_cond_wait(&p->wakeup, &p->lock);
    }
    pthread_mutex_unlock(&p->lock);

    return ret;
}