Exemplo n.º 1
0
/*
 * Real work for winning growing of window at top
 * when inserting in the middle of a partially full
 * screen on an intelligent terminal.  We have as argument
 * the logical line number to be inserted after, and the offset
 * from that line where the insert will go.
 * We look at the picture of depths and positions, and if we can
 * delete some (blank) lines from the top of the screen so that
 * later inserts will not push stuff off the bottom.
 */
int 
vglitchup(int l, int o)
{
	register struct vlinfo *vp = &vlinfo[l];
	register int need;
	register int p = vp->vliny;
	short oldhold = 0, oldheldech = 0;
	bool glitched = 0;

 	if (l < vcnt - 1) {
		need = p + vp->vdepth - (vp+1)->vliny;
		if (need > 0) {
			if (state == VISUAL && WTOP - ZERO >= need && AL && DL) {
				glitched++;
				WTOP -= need;
				WLINES = WBOT - WTOP + 1;
				p -= need;
				if (p + o == WTOP) {
					vp->vliny = WTOP;
					return (WTOP + o);
				}
				vdellin(WTOP, need, -1);
				oldheldech = heldech;
				oldhold = hold;
				hold |= HOLDECH;
			}
			vinslin((vp+1)->vliny, need, l);
			if (glitched) {
				hold = oldhold;
				heldech = oldheldech;
			}
		}
	} else
		vp[1].vliny = vp[0].vliny + vp->vdepth;
	return (p + o);
}
Exemplo n.º 2
0
/*
 * Open new lines.
 *
 * Tricky thing here is slowopen.  This causes display updating
 * to be held off so that 300 baud dumb terminals don't lose badly.
 * This also suppressed counts, which otherwise say how many blank
 * space to open up.  Counts are also suppressed on intelligent terminals.
 * Actually counts are obsoleted, since if your terminal is slow
 * you are better off with slowopen.
 */
void 
voOpen (
    int c,	/* mjm: char --> int */
    register int cnt
)
{
	register int ind = 0, i;
	short oldhold = hold;
#ifdef	SIGWINCH
	sigset_t set, oset;
#endif

	if (value(SLOWOPEN) || value(REDRAW) && AL && DL)
		cnt = 1;
#ifdef	SIGWINCH
	sigemptyset(&set);
	sigaddset(&set, SIGWINCH);
	sigprocmask(SIG_BLOCK, &set, &oset);
#endif
	vsave();
	setLAST();
	if (value(AUTOINDENT))
		ind = whitecnt(linebuf);
	if (c == 'O') {
		vcline--;
		dot--;
		if (dot > zero)
			getDOT();
	}
	if (value(AUTOINDENT)) {
#ifdef LISPCODE
		if (value(LISP))
			ind = lindent(dot + 1);
#endif
	}
	killU();
	prepapp();
	if (FIXUNDO)
		vundkind = VMANY;
	if (state != VISUAL)
		c = WBOT + 1;
	else {
		c = vcline < 0 ? WTOP - cnt : LINE(vcline) + DEPTH(vcline);
		if (c < ZERO)
			c = ZERO;
		i = LINE(vcline + 1) - c;
		if (i < cnt && c <= WBOT && (!AL || !DL))
			vinslin(c, cnt - i, vcline);
	}
	*genindent(ind) = 0;
	vdoappend(genbuf);
	vcline++;
	oldhold = hold;
	hold |= HOLDROL;
	vopen(dot, c);
	hold = oldhold;
	if (value(SLOWOPEN))
		/*
		 * Oh, so lazy!
		 */
		vscrap();
	else
		vsync1(LINE(vcline));
	cursor = linebuf;
	linebuf[0] = 0;
	vappend('o', 1, ind);
#ifdef	SIGWINCH
	sigprocmask(SIG_SETMASK, &oset, NULL);
#endif
}
Exemplo n.º 3
0
/*
 * Insert character c at current cursor position.
 * Multi-character inserts occur only as a result
 * of expansion of tabs (i.e. inssize == 1 except
 * for tabs) and code assumes this in several place
 * to make life simpler.
 */
int
vinschar(int c)
/*	int c;		/\* mjm: char --> int */
{
	register int i;
	register cell *tp;
	char	*OIM;
	bool	OXN;
	int	noim, filler = 0;

	insmc1 = colsc(c) - 1;
	if ((!IM || !EI) && ((hold & HOLDQIK) || !value(REDRAW) || value(SLOWOPEN))) {
		/*
		 * Don't want to try to use terminal
		 * insert mode, or to try to fake it.
		 * Just put the character out; the screen
		 * will probably be wrong but we will fix it later.
		 */
		if (c == '\t') {
			vgotab();
			return c;
		}
		vputchar(c);
#ifdef	MB
		if (insmc1 == 0 && (vtube0[destcol]&(TRIM|MULTICOL))==MULTICOL)
			vtube0[destcol] = INVBIT;
#endif	/* MB */
		if (DEPTH(vcline) * WCOLS + !value(REDRAW) >
		    (destline - LINE(vcline)) * WCOLS + destcol)
			return c;
		/*
		 * The next line is about to be clobbered
		 * make space for another segment of this line
		 * (on an intelligent terminal) or just remember
		 * that next line was clobbered (on a dumb one
		 * if we don't care to redraw the tail.
		 */
		if (AL) {
			vnpins(0);
		} else {
			c = LINE(vcline) + DEPTH(vcline);
			if (c < LINE(vcline + 1) || c > WBOT)
				return c;
			i = destcol;
			vinslin(c, 1, vcline);
			DEPTH(vcline)++;
			vigoto(c, i);
			vprepins();
		}
		return c;
	}
	/*
	 * Compute the number of positions in the line image of the
	 * current line.  This is done from the physical image
	 * since that is faster.  Note that we have no memory
	 * from insertion to insertion so that routines which use
	 * us don't have to worry about moving the cursor around.
	 */
	if (*vtube0 == 0)
		linend = 0;
	else {
		/*
		 * Search backwards for a non-null character
		 * from the end of the displayed line.
		 */
		i = WCOLS * DEPTH(vcline);
		if (i == 0)
			i = WCOLS;
		tp = vtube0 + i;
		while (*--tp == 0)
			if (--i == 0)
				break;
		linend = i + insmc1;
	}

	/*
	 * We insert at a position based on the physical location
	 * of the output cursor.
	 */
	inscol = destcol + (destline - LINE(vcline)) * WCOLS;
	insmc0 = 0;
#ifdef	MB
	i = 0;
	while (inscol+i < LBSIZE && vtube0[inscol+i]&MULTICOL &&
			(vtube0[inscol+insmc0+i]&(MULTICOL|TRIM)) != MULTICOL)
		i++;
	while (inscol+insmc0+i < LBSIZE &&
			(vtube0[inscol+insmc0+i]&(MULTICOL|TRIM)) == MULTICOL)
		insmc0++;
#endif	/* MB */
	if (c == '\t') {
		/*
		 * Characters inserted from a tab must be
		 * remembered as being part of a tab, but we can't
		 * use QUOTE here since we really need to print blanks.
		 * QUOTE|' ' is the representation of this.
		 */
		inssiz = tabcol(inscol+insmc0, value(TABSTOP)) - inscol - insmc0;
		c = ' ' | QUOTE;
	} else
		inssiz = 1;

	/*
	 * If the text to be inserted is less than the number
	 * of doomed positions, then we don't need insert mode,
	 * rather we can just typeover.
	 */
	if (inssiz + insmc1 <= doomed) {
		endim();
		if (inscol + insmc0 != linend)
			doomed -= inssiz + insmc1;
#ifdef	MB
		if (insmc1 == 0 && c != '\t' &&
				vtube0[inscol+insmc0] & MULTICOL)
			vtube0[inscol+insmc0] = INVBIT;
#endif	/* MB */
		do
			vputchar(c);
		while (--inssiz);
		return c;
	}

	/*
	 * Have to really do some insertion, thus
	 * stake out the bounds of the first following
	 * group of tabs, computing starting position,
	 * ending position, and the number of ``spaces'' therein
	 * so we can tell how much it will squish.
	 */
	tp = vtube0 + inscol + insmc0;
	for (i = inscol + insmc0; i < linend; i++) {
		if (*tp++ & QUOTE) {
			--tp;
			break;
		}
	}
	tabstart = tabend = i;
	tabslack = 0;
	while (tabend < linend) {
		i = *tp++;
		if ((i & QUOTE) == 0)
			break;
		if ((i & (TRIM|MULTICOL)) == 0)
			tabslack++;
		tabsize++;
		tabend++;
	}
	tabsize = tabend - tabstart;

	/*
	 * For HP's and DM's, e.g. tabslack has no meaning.
	 */
	if (!IN)
		tabslack = 0;
#ifdef IDEBUG
	if (trace) {
		fprintf(trace, "inscol %d, inssiz %d, tabstart %d, ",
			inscol, inssiz, tabstart);
		fprintf(trace, "tabend %d, tabslack %d, linend %d\n",
			tabend, tabslack, linend);
	}
#endif
	OIM = IM;
	OXN = XN;
	noim = 0;
#ifdef	MB
	if (mb_cur_max > 1) {
		if (destcol + 1 + insmc1 == WCOLS + 1) {
			noim = 1;
			if (insmc1 == 1 && insmc0 == 0)
				filler = 1;
		}
		for (i = inscol; vtube0[i]; i++)
			if (i + 1 >= WCOLS && vtube0[i] & MULTICOL) {
				noim = 1;
				break;
			}
	}
#endif	/* MB */
	if (noim) {
		endim();
		IM = 0;
		XN = 0;
	}

	/*
	 * The real work begins.
	 */
	slakused = 0;
	shft = 0;
	if (tabsize) {
		/*
		 * There are tabs on this line.
		 * If they need to expand, then the rest of the line
		 * will have to be shifted over.  In this case,
		 * we will need to make sure there are no ``spaces''
		 * in the rest of the line (on e.g. CONCEPT-100)
		 * and then grab another segment on the screen if this
		 * line is now deeper.  We then do the shift
		 * implied by the insertion.
		 */
		if (inssiz >= doomed + tabcol(tabstart, value(TABSTOP)) - tabstart) {
			if (IN)
				vrigid();
			vneedpos(value(TABSTOP));
			vishft();
		}
	} else if (inssiz + insmc1 > doomed)
		/*
		 * No tabs, but line may still get deeper.
		 */
		vneedpos(inssiz + insmc1 - doomed);
	/*
	 * Now put in the inserted characters.
	 */
	viin(c);

	/*
	 * Now put the cursor in its final resting place.
	 */
	destline = LINE(vcline);
	destcol = inscol + inssiz + insmc1 + filler;
	vcsync();
	if (IM != OIM) {
		IM = OIM;
		XN = OXN;
	}
	return c;
}