Exemplo n.º 1
0
static void
virConsoleShutdown(virConsolePtr con)
{
    virErrorPtr err = virGetLastError();

    if (con->error.code == VIR_ERR_OK && err)
        virCopyLastError(&con->error);

    if (con->st) {
        virStreamEventRemoveCallback(con->st);
        virStreamAbort(con->st);
        virStreamFree(con->st);
        con->st = NULL;
    }
    VIR_FREE(con->streamToTerminal.data);
    VIR_FREE(con->terminalToStream.data);
    if (con->stdinWatch != -1)
        virEventRemoveHandle(con->stdinWatch);
    if (con->stdoutWatch != -1)
        virEventRemoveHandle(con->stdoutWatch);
    con->stdinWatch = -1;
    con->stdoutWatch = -1;
    if (!con->quit) {
        con->quit = true;
        virCondSignal(&con->cond);
    }
}
Exemplo n.º 2
0
void qemuAgentClose(qemuAgentPtr mon)
{
    if (!mon)
        return;

    VIR_DEBUG("mon=%p", mon);

    qemuAgentLock(mon);

    if (mon->fd >= 0) {
        if (mon->watch)
            virEventRemoveHandle(mon->watch);
        VIR_FORCE_CLOSE(mon->fd);
    }

    /* If there is somebody waiting for a message
     * wake him up. No message will arrive anyway. */
    if (mon->msg && !mon->msg->finished) {
        mon->msg->finished = 1;
        virCondSignal(&mon->notify);
    }
    qemuAgentUnlock(mon);

    virObjectUnref(mon);
}
Exemplo n.º 3
0
/*
 * @priority - job priority
 * Return: 0 on success, -1 otherwise
 */
int virThreadPoolSendJob(virThreadPoolPtr pool,
                         unsigned int priority,
                         void *jobData)
{
    virThreadPoolJobPtr job;

    virMutexLock(&pool->mutex);
    if (pool->quit)
        goto error;

    if (pool->freeWorkers - pool->jobQueueDepth <= 0 &&
        pool->nWorkers < pool->maxWorkers &&
        virThreadPoolExpand(pool, 1, false) < 0)
        goto error;

    if (VIR_ALLOC(job) < 0)
        goto error;

    job->data = jobData;
    job->priority = priority;

    job->prev = pool->jobList.tail;
    if (pool->jobList.tail)
        pool->jobList.tail->next = job;
    pool->jobList.tail = job;

    if (!pool->jobList.head)
        pool->jobList.head = job;

    if (priority && !pool->jobList.firstPrio)
        pool->jobList.firstPrio = job;

    pool->jobQueueDepth++;

    virCondSignal(&pool->cond);
    if (priority)
        virCondSignal(&pool->prioCond);

    virMutexUnlock(&pool->mutex);
    return 0;

 error:
    virMutexUnlock(&pool->mutex);
    return -1;
}
Exemplo n.º 4
0
/*
 * obj must be locked before calling
 *
 * To be called after completing the work associated with the
 * earlier libxlDomainBeginJob() call
 *
 * Returns true if the remaining reference count on obj is
 * non-zero, false if the reference count has dropped to zero
 * and obj is disposed.
 */
void
libxlDomainObjEndJob(libxlDriverPrivatePtr driver ATTRIBUTE_UNUSED,
                     virDomainObjPtr obj)
{
    libxlDomainObjPrivatePtr priv = obj->privateData;
    enum libxlDomainJob job = priv->job.active;

    VIR_DEBUG("Stopping job: %s",
              libxlDomainJobTypeToString(job));

    libxlDomainObjResetJob(priv);
    virCondSignal(&priv->job.cond);
}
Exemplo n.º 5
0
void qemuAgentNotifyEvent(qemuAgentPtr mon,
                          qemuAgentEvent event)
{
    VIR_DEBUG("mon=%p event=%d", mon, event);
    if (mon->await_event == event) {
        VIR_DEBUG("Waking up a tragedian");
        mon->await_event = QEMU_AGENT_EVENT_NONE;
        /* somebody waiting for this event, wake him up. */
        if (mon->msg && !mon->msg->finished) {
            mon->msg->finished = 1;
            virCondSignal(&mon->notify);
        }
    } else {
        /* shouldn't happen but one never knows */
        VIR_WARN("Received unexpected event %d", event);
    }
}
Exemplo n.º 6
0
static void
virConsoleShutdown(virConsolePtr con)
{
    if (con->st) {
        virStreamEventRemoveCallback(con->st);
        virStreamAbort(con->st);
        virStreamFree(con->st);
    }
    VIR_FREE(con->streamToTerminal.data);
    VIR_FREE(con->terminalToStream.data);
    if (con->stdinWatch != -1)
        virEventRemoveHandle(con->stdinWatch);
    if (con->stdoutWatch != -1)
        virEventRemoveHandle(con->stdoutWatch);
    con->stdinWatch = -1;
    con->stdoutWatch = -1;
    con->quit = true;
    virCondSignal(&con->cond);
}
Exemplo n.º 7
0
static void
qemuAgentIO(int watch, int fd, int events, void *opaque) {
    qemuAgentPtr mon = opaque;
    bool error = false;
    bool eof = false;

    virObjectRef(mon);
    /* lock access to the monitor and protect fd */
    qemuAgentLock(mon);
#if DEBUG_IO
    VIR_DEBUG("Agent %p I/O on watch %d fd %d events %d", mon, watch, fd, events);
#endif

    if (mon->fd != fd || mon->watch != watch) {
        if (events & (VIR_EVENT_HANDLE_HANGUP | VIR_EVENT_HANDLE_ERROR))
            eof = true;
        virReportError(VIR_ERR_INTERNAL_ERROR,
                       _("event from unexpected fd %d!=%d / watch %d!=%d"),
                       mon->fd, fd, mon->watch, watch);
        error = true;
    } else if (mon->lastError.code != VIR_ERR_OK) {
        if (events & (VIR_EVENT_HANDLE_HANGUP | VIR_EVENT_HANDLE_ERROR))
            eof = true;
        error = true;
    } else {
        if (events & VIR_EVENT_HANDLE_WRITABLE) {
            if (mon->connectPending) {
                if (qemuAgentIOConnect(mon) < 0)
                    error = true;
            } else {
                if (qemuAgentIOWrite(mon) < 0)
                    error = true;
            }
            events &= ~VIR_EVENT_HANDLE_WRITABLE;
        }

        if (!error &&
            events & VIR_EVENT_HANDLE_READABLE) {
            int got = qemuAgentIORead(mon);
            events &= ~VIR_EVENT_HANDLE_READABLE;
            if (got < 0) {
                error = true;
            } else if (got == 0) {
                eof = true;
            } else {
                /* Ignore hangup/error events if we read some data, to
                 * give time for that data to be consumed */
                events = 0;

                if (qemuAgentIOProcess(mon) < 0)
                    error = true;
            }
        }

        if (!error &&
            events & VIR_EVENT_HANDLE_HANGUP) {
            virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
                           _("End of file from monitor"));
            eof = 1;
            events &= ~VIR_EVENT_HANDLE_HANGUP;
        }

        if (!error && !eof &&
            events & VIR_EVENT_HANDLE_ERROR) {
            virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
                           _("Invalid file descriptor while waiting for monitor"));
            eof = 1;
            events &= ~VIR_EVENT_HANDLE_ERROR;
        }
        if (!error && events) {
            virReportError(VIR_ERR_INTERNAL_ERROR,
                           _("Unhandled event %d for monitor fd %d"),
                           events, mon->fd);
            error = 1;
        }
    }

    if (error || eof) {
        if (mon->lastError.code != VIR_ERR_OK) {
            /* Already have an error, so clear any new error */
            virResetLastError();
        } else {
            virErrorPtr err = virGetLastError();
            if (!err)
                virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
                               _("Error while processing monitor IO"));
            virCopyLastError(&mon->lastError);
            virResetLastError();
        }

        VIR_DEBUG("Error on monitor %s", NULLSTR(mon->lastError.message));
        /* If IO process resulted in an error & we have a message,
         * then wakeup that waiter */
        if (mon->msg && !mon->msg->finished) {
            mon->msg->finished = 1;
            virCondSignal(&mon->notify);
        }
    }

    qemuAgentUpdateWatch(mon);

    /* We have to unlock to avoid deadlock against command thread,
     * but is this safe ?  I think it is, because the callback
     * will try to acquire the virDomainObjPtr mutex next */
    if (eof) {
        void (*eofNotify)(qemuAgentPtr, virDomainObjPtr)
            = mon->cb->eofNotify;
        virDomainObjPtr vm = mon->vm;

        /* Make sure anyone waiting wakes up now */
        virCondSignal(&mon->notify);
        qemuAgentUnlock(mon);
        virObjectUnref(mon);
        VIR_DEBUG("Triggering EOF callback");
        (eofNotify)(mon, vm);
    } else if (error) {
        void (*errorNotify)(qemuAgentPtr, virDomainObjPtr)
            = mon->cb->errorNotify;
        virDomainObjPtr vm = mon->vm;

        /* Make sure anyone waiting wakes up now */
        virCondSignal(&mon->notify);
        qemuAgentUnlock(mon);
        virObjectUnref(mon);
        VIR_DEBUG("Triggering error callback");
        (errorNotify)(mon, vm);
    } else {
        qemuAgentUnlock(mon);
        virObjectUnref(mon);
    }
}
Exemplo n.º 8
0
/*
 * Process all calls pending dispatch/receive until we
 * get a reply to our own call. Then quit and pass the buck
 * to someone else.
 */
static int virNetClientIOEventLoop(virNetClientPtr client,
                                   virNetClientCallPtr thiscall)
{
    struct pollfd fds[2];
    int ret;

    fds[0].fd = virNetSocketGetFD(client->sock);
    fds[1].fd = client->wakeupReadFD;

    for (;;) {
        virNetClientCallPtr tmp = client->waitDispatch;
        virNetClientCallPtr prev;
        char ignore;
        sigset_t oldmask, blockedsigs;
        int timeout = -1;

        /* If we have existing SASL decoded data we
         * don't want to sleep in the poll(), just
         * check if any other FDs are also ready
         */
        if (virNetSocketHasCachedData(client->sock))
            timeout = 0;

        fds[0].events = fds[0].revents = 0;
        fds[1].events = fds[1].revents = 0;

        fds[1].events = POLLIN;
        while (tmp) {
            if (tmp->mode == VIR_NET_CLIENT_MODE_WAIT_RX)
                fds[0].events |= POLLIN;
            if (tmp->mode == VIR_NET_CLIENT_MODE_WAIT_TX)
                fds[0].events |= POLLOUT;

            tmp = tmp->next;
        }

        /* We have to be prepared to receive stream data
         * regardless of whether any of the calls waiting
         * for dispatch are for streams.
         */
        if (client->nstreams)
            fds[0].events |= POLLIN;

        /* Release lock while poll'ing so other threads
         * can stuff themselves on the queue */
        virNetClientUnlock(client);

        /* Block SIGWINCH from interrupting poll in curses programs,
         * then restore the original signal mask again immediately
         * after the call (RHBZ#567931).  Same for SIGCHLD and SIGPIPE
         * at the suggestion of Paolo Bonzini and Daniel Berrange.
         */
        sigemptyset (&blockedsigs);
#ifdef SIGWINCH
        sigaddset (&blockedsigs, SIGWINCH);
#endif
#ifdef SIGCHLD
        sigaddset (&blockedsigs, SIGCHLD);
#endif
        sigaddset (&blockedsigs, SIGPIPE);
        ignore_value(pthread_sigmask(SIG_BLOCK, &blockedsigs, &oldmask));

    repoll:
        ret = poll(fds, ARRAY_CARDINALITY(fds), timeout);
        if (ret < 0 && errno == EAGAIN)
            goto repoll;

        ignore_value(pthread_sigmask(SIG_SETMASK, &oldmask, NULL));

        virNetClientLock(client);

        /* If we have existing SASL decoded data, pretend
         * the socket became readable so we consume it
         */
        if (virNetSocketHasCachedData(client->sock))
            fds[0].revents |= POLLIN;

        if (fds[1].revents) {
            VIR_DEBUG("Woken up from poll by other thread");
            if (saferead(client->wakeupReadFD, &ignore, sizeof(ignore)) != sizeof(ignore)) {
                virReportSystemError(errno, "%s",
                                     _("read on wakeup fd failed"));
                goto error;
            }
        }

        if (ret < 0) {
            if (errno == EWOULDBLOCK)
                continue;
            virReportSystemError(errno,
                                 "%s", _("poll on socket failed"));
            goto error;
        }

        if (fds[0].revents & POLLOUT) {
            if (virNetClientIOHandleOutput(client) < 0)
                goto error;
        }

        if (fds[0].revents & POLLIN) {
            if (virNetClientIOHandleInput(client) < 0)
                goto error;
        }

        /* Iterate through waiting threads and if
         * any are complete then tell 'em to wakeup
         */
        tmp = client->waitDispatch;
        prev = NULL;
        while (tmp) {
            if (tmp != thiscall &&
                tmp->mode == VIR_NET_CLIENT_MODE_COMPLETE) {
                /* Take them out of the list */
                if (prev)
                    prev->next = tmp->next;
                else
                    client->waitDispatch = tmp->next;

                /* And wake them up....
                 * ...they won't actually wakeup until
                 * we release our mutex a short while
                 * later...
                 */
                VIR_DEBUG("Waking up sleep %p %p", tmp, client->waitDispatch);
                virCondSignal(&tmp->cond);
            } else {
                prev = tmp;
            }
            tmp = tmp->next;
        }

        /* Now see if *we* are done */
        if (thiscall->mode == VIR_NET_CLIENT_MODE_COMPLETE) {
            /* We're at head of the list already, so
             * remove us
             */
            client->waitDispatch = thiscall->next;
            VIR_DEBUG("Giving up the buck %p %p", thiscall, client->waitDispatch);
            /* See if someone else is still waiting
             * and if so, then pass the buck ! */
            if (client->waitDispatch) {
                VIR_DEBUG("Passing the buck to %p", client->waitDispatch);
                virCondSignal(&client->waitDispatch->cond);
            }
            return 0;
        }


        if (fds[0].revents & (POLLHUP | POLLERR)) {
            virNetError(VIR_ERR_INTERNAL_ERROR, "%s",
                        _("received hangup / error event on socket"));
            goto error;
        }
    }


error:
    client->waitDispatch = thiscall->next;
    VIR_DEBUG("Giving up the buck due to I/O error %p %p", thiscall, client->waitDispatch);
    /* See if someone else is still waiting
     * and if so, then pass the buck ! */
    if (client->waitDispatch) {
        VIR_DEBUG("Passing the buck to %p", client->waitDispatch);
        virCondSignal(&client->waitDispatch->cond);
    }
    return -1;
}
Exemplo n.º 9
0
static void virThreadPoolWorker(void *opaque)
{
    struct virThreadPoolWorkerData *data = opaque;
    virThreadPoolPtr pool = data->pool;
    virCondPtr cond = data->cond;
    bool priority = data->priority;
    size_t *curWorkers = priority ? &pool->nPrioWorkers : &pool->nWorkers;
    size_t *maxLimit = priority ? &pool->maxPrioWorkers : &pool->maxWorkers;
    virThreadPoolJobPtr job = NULL;

    VIR_FREE(data);

    virMutexLock(&pool->mutex);

    while (1) {
        /* In order to support async worker termination, we need ensure that
         * both busy and free workers know if they need to terminated. Thus,
         * busy workers need to check for this fact before they start waiting for
         * another job (and before taking another one from the queue); and
         * free workers need to check for this right after waking up.
         */
        if (virThreadPoolWorkerQuitHelper(*curWorkers, *maxLimit))
            goto out;
        while (!pool->quit &&
               ((!priority && !pool->jobList.head) ||
                (priority && !pool->jobList.firstPrio))) {
            if (!priority)
                pool->freeWorkers++;
            if (virCondWait(cond, &pool->mutex) < 0) {
                if (!priority)
                    pool->freeWorkers--;
                goto out;
            }
            if (!priority)
                pool->freeWorkers--;

            if (virThreadPoolWorkerQuitHelper(*curWorkers, *maxLimit))
                goto out;
        }

        if (pool->quit)
            break;

        if (priority) {
            job = pool->jobList.firstPrio;
        } else {
            job = pool->jobList.head;
        }

        if (job == pool->jobList.firstPrio) {
            virThreadPoolJobPtr tmp = job->next;
            while (tmp) {
                if (tmp->priority)
                    break;
                tmp = tmp->next;
            }
            pool->jobList.firstPrio = tmp;
        }

        if (job->prev)
            job->prev->next = job->next;
        else
            pool->jobList.head = job->next;
        if (job->next)
            job->next->prev = job->prev;
        else
            pool->jobList.tail = job->prev;

        pool->jobQueueDepth--;

        virMutexUnlock(&pool->mutex);
        (pool->jobFunc)(job->data, pool->jobOpaque);
        VIR_FREE(job);
        virMutexLock(&pool->mutex);
    }

 out:
    if (priority)
        pool->nPrioWorkers--;
    else
        pool->nWorkers--;
    if (pool->nWorkers == 0 && pool->nPrioWorkers == 0)
        virCondSignal(&pool->quit_cond);
    virMutexUnlock(&pool->mutex);
}