Exemplo n.º 1
0
int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
				struct drm_device *dev,
				struct drm_mode_create_dumb *args)
{
	struct virtio_gpu_device *vgdev = dev->dev_private;
	struct drm_gem_object *gobj;
	struct virtio_gpu_object *obj;
	int ret;
	uint32_t pitch;
	uint32_t resid;
	uint32_t format;

	pitch = args->width * ((args->bpp + 1) / 8);
	args->size = pitch * args->height;
	args->size = ALIGN(args->size, PAGE_SIZE);

	ret = virtio_gpu_gem_create(file_priv, dev, args->size, &gobj,
				    &args->handle);
	if (ret)
		goto fail;

	format = virtio_gpu_translate_format(DRM_FORMAT_XRGB8888);
	virtio_gpu_resource_id_get(vgdev, &resid);
	virtio_gpu_cmd_create_resource(vgdev, resid, format,
				       args->width, args->height);

	/* attach the object to the resource */
	obj = gem_to_virtio_gpu_obj(gobj);
	ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
	if (ret)
		goto fail;

	obj->dumb = true;
	args->pitch = pitch;
	return ret;

fail:
	return ret;
}
Exemplo n.º 2
0
static int virtio_gpufb_create(struct drm_fb_helper *helper,
			       struct drm_fb_helper_surface_size *sizes)
{
	struct virtio_gpu_fbdev *vfbdev =
		container_of(helper, struct virtio_gpu_fbdev, helper);
	struct drm_device *dev = helper->dev;
	struct virtio_gpu_device *vgdev = dev->dev_private;
	struct fb_info *info;
	struct drm_framebuffer *fb;
	struct drm_mode_fb_cmd2 mode_cmd = {};
	struct virtio_gpu_object *obj;
	uint32_t resid, format, size;
	int ret;

	mode_cmd.width = sizes->surface_width;
	mode_cmd.height = sizes->surface_height;
	mode_cmd.pitches[0] = mode_cmd.width * 4;
	mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);

	format = virtio_gpu_translate_format(mode_cmd.pixel_format);
	if (format == 0)
		return -EINVAL;

	size = mode_cmd.pitches[0] * mode_cmd.height;
	obj = virtio_gpu_alloc_object(dev, size, false, true);
	if (IS_ERR(obj))
		return PTR_ERR(obj);

	virtio_gpu_resource_id_get(vgdev, &resid);
	virtio_gpu_cmd_create_resource(vgdev, resid, format,
				       mode_cmd.width, mode_cmd.height);

	ret = virtio_gpu_vmap_fb(vgdev, obj);
	if (ret) {
		DRM_ERROR("failed to vmap fb %d\n", ret);
		goto err_obj_vmap;
	}

	/* attach the object to the resource */
	ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
	if (ret)
		goto err_obj_attach;

	info = drm_fb_helper_alloc_fbi(helper);
	if (IS_ERR(info)) {
		ret = PTR_ERR(info);
		goto err_fb_alloc;
	}

	info->par = helper;

	ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
					  &mode_cmd, &obj->gem_base);
	if (ret)
		goto err_fb_alloc;

	fb = &vfbdev->vgfb.base;

	vfbdev->helper.fb = fb;

	strcpy(info->fix.id, "virtiodrmfb");
	info->fbops = &virtio_gpufb_ops;
	info->pixmap.flags = FB_PIXMAP_SYSTEM;

	info->screen_buffer = obj->vmap;
	info->screen_size = obj->gem_base.size;
	drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
	drm_fb_helper_fill_var(info, &vfbdev->helper,
			       sizes->fb_width, sizes->fb_height);

	info->fix.mmio_start = 0;
	info->fix.mmio_len = 0;
	return 0;

err_fb_alloc:
	virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
err_obj_attach:
err_obj_vmap:
	virtio_gpu_gem_free_object(&obj->gem_base);
	return ret;
}