Exemplo n.º 1
0
/**
 * vmw_stdu_crtc_page_flip - Binds a buffer to a screen target
 *
 * @crtc: CRTC to attach FB to
 * @fb: FB to attach
 * @event: Event to be posted. This event should've been alloced
 *         using k[mz]alloc, and should've been completely initialized.
 * @page_flip_flags: Input flags.
 *
 * If the STDU uses the same display and content buffers, i.e. a true flip,
 * this function will replace the existing display buffer with the new content
 * buffer.
 *
 * If the STDU uses different display and content buffers, i.e. a blit, then
 * only the content buffer will be updated.
 *
 * RETURNS:
 * 0 on success, error code on failure
 */
static int vmw_stdu_crtc_page_flip(struct drm_crtc *crtc,
				   struct drm_framebuffer *new_fb,
				   struct drm_pending_vblank_event *event,
				   uint32_t flags)

{
	struct vmw_private *dev_priv = vmw_priv(crtc->dev);
	struct vmw_screen_target_display_unit *stdu;
	int ret;

	if (crtc == NULL)
		return -EINVAL;

	dev_priv          = vmw_priv(crtc->dev);
	stdu              = vmw_crtc_to_stdu(crtc);
	crtc->primary->fb = new_fb;
	stdu->content_fb  = new_fb;

	if (stdu->display_srf) {
		/*
		 * If the display surface is the same as the content surface
		 * then remove the reference
		 */
		if (stdu->content_fb_type == SAME_AS_DISPLAY) {
			if (stdu->defined) {
				/* Unbind the current surface */
				ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
				if (unlikely(ret != 0))
					goto err_out;
			}
			vmw_stdu_unpin_display(stdu);
			stdu->display_srf = NULL;
		}
	}


	if (!new_fb) {
		/* Blanks the display */
		(void) vmw_stdu_update_st(dev_priv, stdu);

		return 0;
	}


	if (stdu->content_fb_type == SAME_AS_DISPLAY) {
		stdu->display_srf = vmw_framebuffer_to_vfbs(new_fb)->surface;
		ret = vmw_stdu_pin_display(stdu);
		if (ret) {
			stdu->display_srf = NULL;
			goto err_out;
		}

		/* Bind display surface */
		ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
		if (unlikely(ret != 0))
			goto err_unpin_display_and_content;
	}

	/* Update display surface: after this point everything is bound */
	ret = vmw_stdu_update_st(dev_priv, stdu);
	if (unlikely(ret != 0))
		return ret;

	if (event) {
		struct vmw_fence_obj *fence = NULL;
		struct drm_file *file_priv = event->base.file_priv;

		vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
		if (!fence)
			return -ENOMEM;

		ret = vmw_event_fence_action_queue(file_priv, fence,
						   &event->base,
						   &event->event.tv_sec,
						   &event->event.tv_usec,
						   true);
		vmw_fence_obj_unreference(&fence);
	}

	return ret;

err_unpin_display_and_content:
	vmw_stdu_unpin_display(stdu);
err_out:
	crtc->primary->fb = NULL;
	stdu->content_fb = NULL;
	return ret;
}
Exemplo n.º 2
0
/**
 * vmw_stdu_crtc_set_config - Sets a mode
 *
 * @set:  mode parameters
 *
 * This function is the device-specific portion of the DRM CRTC mode set.
 * For the SVGA device, we do this by defining a Screen Target, binding a
 * GB Surface to that target, and finally update the screen target.
 *
 * RETURNS:
 * 0 on success, error code otherwise
 */
static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
{
    struct vmw_private *dev_priv;
    struct vmw_framebuffer *vfb;
    struct vmw_screen_target_display_unit *stdu;
    struct drm_display_mode *mode;
    struct drm_framebuffer  *new_fb;
    struct drm_crtc      *crtc;
    struct drm_encoder   *encoder;
    struct drm_connector *connector;
    bool turning_off;
    int    ret;


    if (!set || !set->crtc)
        return -EINVAL;

    crtc     = set->crtc;
    stdu     = vmw_crtc_to_stdu(crtc);
    mode     = set->mode;
    new_fb   = set->fb;
    dev_priv = vmw_priv(crtc->dev);
    turning_off = set->num_connectors == 0 || !mode || !new_fb;
    vfb = (new_fb) ? vmw_framebuffer_to_vfb(new_fb) : NULL;

    if (set->num_connectors > 1) {
        DRM_ERROR("Too many connectors\n");
        return -EINVAL;
    }

    if (set->num_connectors == 1 &&
            set->connectors[0] != &stdu->base.connector) {
        DRM_ERROR("Connectors don't match %p %p\n",
                  set->connectors[0], &stdu->base.connector);
        return -EINVAL;
    }

    if (!turning_off && (set->x + mode->hdisplay > new_fb->width ||
                         set->y + mode->vdisplay > new_fb->height)) {
        DRM_ERROR("Set outside of framebuffer\n");
        return -EINVAL;
    }

    /* Only one active implicit frame-buffer at a time. */
    mutex_lock(&dev_priv->global_kms_state_mutex);
    if (!turning_off && stdu->base.is_implicit && dev_priv->implicit_fb &&
            !(dev_priv->num_implicit == 1 && stdu->base.active_implicit)
            && dev_priv->implicit_fb != vfb) {
        mutex_unlock(&dev_priv->global_kms_state_mutex);
        DRM_ERROR("Multiple implicit framebuffers not supported.\n");
        return -EINVAL;
    }
    mutex_unlock(&dev_priv->global_kms_state_mutex);

    /* Since they always map one to one these are safe */
    connector = &stdu->base.connector;
    encoder   = &stdu->base.encoder;

    if (stdu->defined) {
        ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
        if (ret)
            return ret;

        vmw_stdu_unpin_display(stdu);
        (void) vmw_stdu_update_st(dev_priv, stdu);
        vmw_kms_del_active(dev_priv, &stdu->base);

        ret = vmw_stdu_destroy_st(dev_priv, stdu);
        if (ret)
            return ret;

        crtc->primary->fb = NULL;
        crtc->enabled = false;
        encoder->crtc = NULL;
        connector->encoder = NULL;
        stdu->content_fb_type = SAME_AS_DISPLAY;
        crtc->x = set->x;
        crtc->y = set->y;
    }

    if (turning_off)
        return 0;

    /*
     * Steps to displaying a surface, assume surface is already
     * bound:
     *   1.  define a screen target
     *   2.  bind a fb to the screen target
     *   3.  update that screen target (this is done later by
     *       vmw_kms_stdu_do_surface_dirty_or_present)
     */
    /*
     * Note on error handling: We can't really restore the crtc to
     * it's original state on error, but we at least update the
     * current state to what's submitted to hardware to enable
     * future recovery.
     */
    vmw_svga_enable(dev_priv);
    ret = vmw_stdu_define_st(dev_priv, stdu, mode, set->x, set->y);
    if (ret)
        return ret;

    crtc->x = set->x;
    crtc->y = set->y;
    crtc->mode = *mode;

    ret = vmw_stdu_bind_fb(dev_priv, crtc, mode, new_fb);
    if (ret)
        return ret;

    vmw_kms_add_active(dev_priv, &stdu->base, vfb);
    crtc->enabled = true;
    connector->encoder = encoder;
    encoder->crtc      = crtc;

    return 0;
}
Exemplo n.º 3
0
/**
 * vmw_stdu_crtc_set_config - Sets a mode
 *
 * @set:  mode parameters
 *
 * This function is the device-specific portion of the DRM CRTC mode set.
 * For the SVGA device, we do this by defining a Screen Target, binding a
 * GB Surface to that target, and finally update the screen target.
 *
 * RETURNS:
 * 0 on success, error code otherwise
 */
static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
{
	struct vmw_private *dev_priv;
	struct vmw_screen_target_display_unit *stdu;
	struct vmw_framebuffer *vfb;
	struct vmw_framebuffer_surface *new_vfbs;
	struct drm_display_mode *mode;
	struct drm_framebuffer  *new_fb;
	struct drm_crtc      *crtc;
	struct drm_encoder   *encoder;
	struct drm_connector *connector;
	int    ret;


	if (!set || !set->crtc)
		return -EINVAL;

	crtc     = set->crtc;
	crtc->x  = set->x;
	crtc->y  = set->y;
	stdu     = vmw_crtc_to_stdu(crtc);
	mode     = set->mode;
	new_fb   = set->fb;
	dev_priv = vmw_priv(crtc->dev);


	if (set->num_connectors > 1) {
		DRM_ERROR("Too many connectors\n");
		return -EINVAL;
	}

	if (set->num_connectors == 1 &&
	    set->connectors[0] != &stdu->base.connector) {
		DRM_ERROR("Connectors don't match %p %p\n",
			set->connectors[0], &stdu->base.connector);
		return -EINVAL;
	}


	/* Since they always map one to one these are safe */
	connector = &stdu->base.connector;
	encoder   = &stdu->base.encoder;


	/*
	 * After this point the CRTC will be considered off unless a new fb
	 * is bound
	 */
	if (stdu->defined) {
		/* Unbind current surface by binding an invalid one */
		ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
		if (unlikely(ret != 0))
			return ret;

		/* Update Screen Target, display will now be blank */
		if (crtc->primary->fb) {
			vmw_stdu_update_st(dev_priv, stdu);
			if (unlikely(ret != 0))
				return ret;
		}

		crtc->primary->fb  = NULL;
		crtc->enabled      = false;
		encoder->crtc      = NULL;
		connector->encoder = NULL;

		vmw_stdu_unpin_display(stdu);
		stdu->content_fb      = NULL;
		stdu->content_fb_type = SAME_AS_DISPLAY;

		ret = vmw_stdu_destroy_st(dev_priv, stdu);
		/* The hardware is hung, give up */
		if (unlikely(ret != 0))
			return ret;
	}


	/* Any of these conditions means the caller wants CRTC off */
	if (set->num_connectors == 0 || !mode || !new_fb)
		return 0;


	if (set->x + mode->hdisplay > new_fb->width ||
	    set->y + mode->vdisplay > new_fb->height) {
		DRM_ERROR("Set outside of framebuffer\n");
		return -EINVAL;
	}

	stdu->content_fb = new_fb;
	vfb = vmw_framebuffer_to_vfb(stdu->content_fb);

	if (vfb->dmabuf)
		stdu->content_fb_type = SEPARATE_DMA;

	/*
	 * If the requested mode is different than the width and height
	 * of the FB or if the content buffer is a DMA buf, then allocate
	 * a display FB that matches the dimension of the mode
	 */
	if (mode->hdisplay != new_fb->width  ||
	    mode->vdisplay != new_fb->height ||
	    stdu->content_fb_type != SAME_AS_DISPLAY) {
		struct vmw_surface content_srf;
		struct drm_vmw_size display_base_size = {0};
		struct vmw_surface *display_srf;


		display_base_size.width  = mode->hdisplay;
		display_base_size.height = mode->vdisplay;
		display_base_size.depth  = 1;

		/*
		 * If content buffer is a DMA buf, then we have to construct
		 * surface info
		 */
		if (stdu->content_fb_type == SEPARATE_DMA) {

			switch (new_fb->bits_per_pixel) {
			case 32:
				content_srf.format = SVGA3D_X8R8G8B8;
				break;

			case 16:
				content_srf.format = SVGA3D_R5G6B5;
				break;

			case 8:
				content_srf.format = SVGA3D_P8;
				break;

			default:
				DRM_ERROR("Invalid format\n");
				ret = -EINVAL;
				goto err_unref_content;
			}

			content_srf.flags             = 0;
			content_srf.mip_levels[0]     = 1;
			content_srf.multisample_count = 0;
		} else {

			stdu->content_fb_type = SEPARATE_SURFACE;

			new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
			content_srf = *new_vfbs->surface;
		}


		ret = vmw_surface_gb_priv_define(crtc->dev,
				0, /* because kernel visible only */
				content_srf.flags,
				content_srf.format,
				true, /* a scanout buffer */
				content_srf.mip_levels[0],
				content_srf.multisample_count,
				0,
				display_base_size,
				&display_srf);
		if (unlikely(ret != 0)) {
			DRM_ERROR("Cannot allocate a display FB.\n");
			goto err_unref_content;
		}

		stdu->display_srf = display_srf;
	} else {
		new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
		stdu->display_srf = new_vfbs->surface;
	}


	ret = vmw_stdu_pin_display(stdu);
	if (unlikely(ret != 0)) {
		stdu->display_srf = NULL;
		goto err_unref_content;
	}

	vmw_svga_enable(dev_priv);

	/*
	 * Steps to displaying a surface, assume surface is already
	 * bound:
	 *   1.  define a screen target
	 *   2.  bind a fb to the screen target
	 *   3.  update that screen target (this is done later by
	 *       vmw_kms_stdu_do_surface_dirty_or_present)
	 */
	ret = vmw_stdu_define_st(dev_priv, stdu);
	if (unlikely(ret != 0))
		goto err_unpin_display_and_content;

	ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
	if (unlikely(ret != 0))
		goto err_unpin_destroy_st;


	connector->encoder = encoder;
	encoder->crtc      = crtc;

	crtc->mode    = *mode;
	crtc->primary->fb = new_fb;
	crtc->enabled = true;

	return ret;

err_unpin_destroy_st:
	vmw_stdu_destroy_st(dev_priv, stdu);
err_unpin_display_and_content:
	vmw_stdu_unpin_display(stdu);
err_unref_content:
	stdu->content_fb = NULL;
	return ret;
}