Exemplo n.º 1
0
void wiFadeManager::Clear()
{
	opacity = 0;
	frame = 0;
	state = FADE_FINISHED;
	color = wiColor(0, 0, 0, 1);
}
wiRenderer::TextureView wiTextureHelper::wiTextureHelperInstance::getNormalMapDefault()
{
	return getColor(wiColor(127, 127, 255, 255));
}
wiRenderer::TextureView wiTextureHelper::wiTextureHelperInstance::getBlack()
{
	return getColor(wiColor(0, 0, 0, 255));
}
wiRenderer::TextureView wiTextureHelper::wiTextureHelperInstance::getWhite()
{
	return getColor(wiColor(255, 255, 255, 255));
}