static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface) { struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface); ULONG refcount; if (!swapchain->refcount) { WARN("Swapchain does not have any references.\n"); return 0; } refcount = InterlockedDecrement(&swapchain->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { IDirect3DDevice9Ex *parent_device = swapchain->parent_device; wined3d_mutex_lock(); wined3d_swapchain_decref(swapchain->wined3d_swapchain); wined3d_mutex_unlock(); /* Release the device last, as it may cause the device to be destroyed. */ if (parent_device) IDirect3DDevice9Ex_Release(parent_device); } return refcount; }
static ULONG STDMETHODCALLTYPE dxgi_swapchain_Release(IDXGISwapChain *iface) { struct dxgi_swapchain *This = impl_from_IDXGISwapChain(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u\n", This, refcount); if (!refcount) wined3d_swapchain_decref(This->wined3d_swapchain); return refcount; }
static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) { IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; ULONG ref = InterlockedDecrement(&This->ref); TRACE("%p decreasing refcount to %u.\n", iface, ref); if (ref == 0) { IDirect3DDevice9Ex *parentDevice = This->parentDevice; wined3d_mutex_lock(); wined3d_swapchain_decref(This->wined3d_swapchain); wined3d_mutex_unlock(); /* Release the device last, as it may cause the device to be destroyed. */ if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice); } return ref; }
static ULONG WINAPI d3d8_swapchain_Release(IDirect3DSwapChain8 *iface) { struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); ULONG ref = InterlockedDecrement(&swapchain->refcount); TRACE("%p decreasing refcount to %u.\n", iface, ref); if (!ref) { IDirect3DDevice8 *parent_device = swapchain->parent_device; wined3d_mutex_lock(); wined3d_swapchain_decref(swapchain->wined3d_swapchain); wined3d_mutex_unlock(); if (parent_device) IDirect3DDevice8_Release(parent_device); } return ref; }
static ULONG WINAPI IDirect3DSwapChain8Impl_Release(IDirect3DSwapChain8 *iface) { IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("%p decreasing refcount to %u.\n", iface, ref); if (!ref) { IDirect3DDevice8 *parentDevice = This->parentDevice; wined3d_mutex_lock(); wined3d_swapchain_decref(This->wined3d_swapchain); wined3d_mutex_unlock(); if (parentDevice) IDirect3DDevice8_Release(parentDevice); } return ref; }
ULONG CDECL wined3d_texture_decref(struct wined3d_texture *texture) { ULONG refcount; TRACE("texture %p, swapchain %p.\n", texture, texture->swapchain); if (texture->swapchain) return wined3d_swapchain_decref(texture->swapchain); refcount = InterlockedDecrement(&texture->resource.ref); TRACE("%p decreasing refcount to %u.\n", texture, refcount); if (!refcount) { wined3d_texture_cleanup(texture); texture->resource.parent_ops->wined3d_object_destroyed(texture->resource.parent); HeapFree(GetProcessHeap(), 0, texture); } return refcount; }