Exemplo n.º 1
0
Compositor::Compositor()
    : m_display(wl_display_create())
    , m_time(0)
{
    wl_list_init(&m_outputResources);

    if (wl_display_add_socket(m_display, 0)) {
        fprintf(stderr, "Fatal: Failed to open server socket\n");
        exit(EXIT_FAILURE);
    }

    wl_display_add_global(m_display, &wl_compositor_interface, this, bindCompositor);

    m_data_device_manager.reset(new DataDeviceManager(this, m_display));

    wl_display_init_shm(m_display);

    m_seat.reset(new Seat(this, m_display));
    m_pointer = m_seat->pointer();
    m_keyboard = m_seat->keyboard();

    wl_display_add_global(m_display, &wl_output_interface, this, bindOutput);
    wl_display_add_global(m_display, &wl_shell_interface, this, bindShell);

    m_loop = wl_display_get_event_loop(m_display);
    m_fd = wl_event_loop_get_fd(m_loop);
}
Exemplo n.º 2
0
int
main(int argc, char *argv[])
{
	display = wl_display_create();

	if (!display)
		return EXIT_FAILURE;

	if (wl_display_add_socket(display, NULL) != 0)
		return EXIT_FAILURE;

	if (!swc_initialize(display, NULL, &manager))
		return EXIT_FAILURE;

	swc_add_binding(SWC_BINDING_KEY, SWC_MOD_LOGO, XKB_KEY_Return,
	                &spawn, terminal_command);
	swc_add_binding(SWC_BINDING_KEY, SWC_MOD_LOGO, XKB_KEY_r,
	                &spawn, dmenu_command);
	swc_add_binding(SWC_BINDING_KEY, SWC_MOD_LOGO, XKB_KEY_q,
	                &quit, NULL);

	event_loop = wl_display_get_event_loop(display);
	wl_display_run(display);
	wl_display_destroy(display);

	return EXIT_SUCCESS;
}
Exemplo n.º 3
0
Arquivo: cogland.c Projeto: 3v1n0/cogl
int
main (int argc, char **argv)
{
  CoglandCompositor compositor;
  GMainLoop *loop;
  CoglError *error = NULL;
  GError *gerror = NULL;
  CoglVertexP2C4 triangle_vertices[] = {
      {0, 0.7, 0xff, 0x00, 0x00, 0xff},
      {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
      {0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
  };
  GSource *cogl_source;

  if (!process_arguments (&argc, &argv, &gerror))
    {
      fprintf (stderr, "%s\n", gerror->message);
      return EXIT_FAILURE;
    }

  memset (&compositor, 0, sizeof (compositor));

  compositor.wayland_display = wl_display_create ();
  if (compositor.wayland_display == NULL)
    g_error ("failed to create wayland display");

  wl_list_init (&compositor.frame_callbacks);

  if (!wl_display_add_global (compositor.wayland_display,
                              &wl_compositor_interface,
                              &compositor,
                              compositor_bind))
    g_error ("Failed to register wayland compositor object");

  wl_display_init_shm (compositor.wayland_display);

  loop = g_main_loop_new (NULL, FALSE);
  compositor.wayland_loop =
    wl_display_get_event_loop (compositor.wayland_display);
  compositor.wayland_event_source =
    wayland_event_source_new (compositor.wayland_display);
  g_source_attach (compositor.wayland_event_source, NULL);

  /* We want Cogl to use an EGL renderer because otherwise it won't
   * set up the wl_drm object and only SHM buffers will work. */
  compositor.cogl_context =
    create_cogl_context (&compositor,
                         TRUE /* use EGL constraint */,
                         &error);
  if (compositor.cogl_context == NULL)
    {
      /* If we couldn't get an EGL context then try any type of
       * context */
      cogl_error_free (error);
      error = NULL;

      compositor.cogl_context =
        create_cogl_context (&compositor,
                             FALSE, /* don't set EGL constraint */
                             &error);

      if (compositor.cogl_context)
        g_warning ("Failed to create context with EGL constraint, "
                   "falling back");
      else
        g_error ("Failed to create a Cogl context: %s\n", error->message);
    }

  compositor.virtual_width = 800;
  compositor.virtual_height = 600;

  if (option_multiple_outputs)
    {
      int hw = compositor.virtual_width / 2;
      int hh = compositor.virtual_height / 2;
      /* Emulate compositing with multiple monitors... */
      cogland_compositor_create_output (&compositor, 0, 0, hw, hh);
      cogland_compositor_create_output (&compositor, hw, 0, hw, hh);
      cogland_compositor_create_output (&compositor, 0, hh, hw, hh);
      cogland_compositor_create_output (&compositor, hw, hh, hw, hh);
    }
  else
    {
      cogland_compositor_create_output (&compositor,
                                        0, 0,
                                        compositor.virtual_width,
                                        compositor.virtual_height);
    }

  if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface,
                             &compositor, bind_shell) == NULL)
    g_error ("Failed to register a global shell object");

  if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
    g_error ("Failed to create socket");

  compositor.triangle = cogl_primitive_new_p2c4 (compositor.cogl_context,
                                                 COGL_VERTICES_MODE_TRIANGLES,
                                                 3, triangle_vertices);
  compositor.triangle_pipeline = cogl_pipeline_new (compositor.cogl_context);

  cogl_source = cogl_glib_source_new (compositor.cogl_context,
                                      G_PRIORITY_DEFAULT);

  g_source_attach (cogl_source, NULL);

  g_main_loop_run (loop);

  return 0;
}
Exemplo n.º 4
0
Compositor::Compositor(QWaylandCompositor *qt_compositor)
    : m_display(new Display)
    , m_default_input_device(0)
    , m_pageFlipper(0)
    , m_current_frame(0)
    , m_last_queued_buf(-1)
    , m_qt_compositor(qt_compositor)
    , m_orientation(Qt::PrimaryOrientation)
    , m_directRenderSurface(0)
    , m_directRenderContext(0)
    , m_directRenderActive(false)
#if defined (QT_COMPOSITOR_WAYLAND_GL)
    , m_graphics_hw_integration(0)
#endif
    , m_outputExtension(0)
    , m_surfaceExtension(0)
    , m_subSurfaceExtension(0)
    , m_touchExtension(0)
    , m_retainNotify(0)
{
    compositor = this;

#if defined (QT_COMPOSITOR_WAYLAND_GL)
    QWindow *window = qt_compositor->window();
    if (window && window->surfaceType() != QWindow::RasterSurface) {
        QStringList keys = QWaylandGraphicsHardwareIntegrationFactory::keys();
        QString targetKey;
        QByteArray hardwareIntegration = qgetenv("QT_WAYLAND_HARDWARE_INTEGRATION");
        if (keys.contains(QString::fromLocal8Bit(hardwareIntegration.constData()))) {
            targetKey = QString::fromLocal8Bit(hardwareIntegration.constData());
        } else if (keys.contains(QString::fromLatin1("wayland-egl"))) {
            targetKey = QString::fromLatin1("wayland-egl");
        } else if (!keys.isEmpty()) {
            targetKey = keys.first();
        }

        if (!targetKey.isEmpty()) {
            m_graphics_hw_integration = QWaylandGraphicsHardwareIntegrationFactory::create(targetKey, QStringList());
            if (m_graphics_hw_integration) {
                m_graphics_hw_integration->setCompositor(qt_compositor);
            }
        }
        //BUG: if there is no hw_integration, bad things will probably happen

    }
#endif
    m_windowManagerIntegration = new WindowManagerServerIntegration(qt_compositor, this);

    wl_display_add_global(m_display->handle(),&wl_compositor_interface,this,Compositor::bind_func);

    m_data_device_manager =  new DataDeviceManager(this);

    wl_display_init_shm(m_display->handle());

    m_output_global = new OutputGlobal(m_display->handle());

    m_shell = new Shell();
    wl_display_add_global(m_display->handle(), &wl_shell_interface, m_shell, Shell::bind_func);

    m_outputExtension = new OutputExtensionGlobal(this);
    m_surfaceExtension = new SurfaceExtensionGlobal(this);
    m_qtkeyExtension = new QtKeyExtensionGlobal(this);
    m_touchExtension = new TouchExtensionGlobal(this);

    if (wl_display_add_socket(m_display->handle(), qt_compositor->socketName())) {
        fprintf(stderr, "Fatal: Failed to open server socket\n");
        exit(EXIT_FAILURE);
    }

    m_loop = wl_display_get_event_loop(m_display->handle());

    int fd = wl_event_loop_get_fd(m_loop);

    QSocketNotifier *sockNot = new QSocketNotifier(fd, QSocketNotifier::Read, this);
    connect(sockNot, SIGNAL(activated(int)), this, SLOT(processWaylandEvents()));

    QAbstractEventDispatcher *dispatcher = QGuiApplicationPrivate::eventDispatcher;
    connect(dispatcher, SIGNAL(aboutToBlock()), this, SLOT(processWaylandEvents()));

    qRegisterMetaType<SurfaceBuffer*>("SurfaceBuffer*");
    //initialize distancefieldglyphcache here
}
Exemplo n.º 5
0
int
main (int argc, char **argv)
{
  CoglandCompositor compositor;
  GMainLoop *loop;
  CoglError *error = NULL;
  CoglVertexP2C4 triangle_vertices[] = {
      {0, 0.7, 0xff, 0x00, 0x00, 0x80},
      {-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
      {0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
  };
  GSource *cogl_source;

  memset (&compositor, 0, sizeof (compositor));

  compositor.wayland_display = wl_display_create ();
  if (compositor.wayland_display == NULL)
    g_error ("failed to create wayland display");

  g_queue_init (&compositor.frame_callbacks);

  if (!wl_display_add_global (compositor.wayland_display,
                              &wl_compositor_interface,
                              &compositor,
                              compositor_bind))
    g_error ("Failed to register wayland compositor object");

  compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
                                        &shm_callbacks);
  if (!compositor.wayland_shm)
    g_error ("Failed to allocate setup wayland shm callbacks");

  loop = g_main_loop_new (NULL, FALSE);
  compositor.wayland_loop =
    wl_display_get_event_loop (compositor.wayland_display);
  compositor.wayland_event_source =
    wayland_event_source_new (compositor.wayland_loop);
  g_source_attach (compositor.wayland_event_source, NULL);

  compositor.cogl_display = cogl_display_new (NULL, NULL);
  cogl_wayland_display_set_compositor_display (compositor.cogl_display,
                                               compositor.wayland_display);

  compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error);
  if (!compositor.cogl_context)
    g_error ("Failed to create a Cogl context: %s\n", error->message);

  compositor.virtual_width = 640;
  compositor.virtual_height = 480;

  /* Emulate compositing with multiple monitors... */
  cogland_compositor_create_output (&compositor, 0, 0, 320, 240);
  cogland_compositor_create_output (&compositor, 320, 0, 320, 240);
  cogland_compositor_create_output (&compositor, 0, 240, 320, 240);
  cogland_compositor_create_output (&compositor, 320, 240, 320, 240);

  if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface,
                             &compositor, bind_shell) == NULL)
    g_error ("Failed to register a global shell object");

  if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
    g_error ("Failed to create socket");

  compositor.triangle = cogl_primitive_new_p2c4 (compositor.cogl_context,
                                                 COGL_VERTICES_MODE_TRIANGLES,
                                                 3, triangle_vertices);
  compositor.triangle_pipeline = cogl_pipeline_new (compositor.cogl_context);

  g_timeout_add (16, paint_cb, &compositor);

  cogl_source = cogl_glib_source_new (compositor.cogl_context,
                                      G_PRIORITY_DEFAULT);

  g_source_attach (cogl_source, NULL);

  g_main_loop_run (loop);

  return 0;
}