static void
create_opaque_region(int width, int height) {
    region = wl_compositor_create_region(compositor);
    wl_region_add(region, 0, 0,
          width,
          height);
    wl_surface_set_opaque_region(surface, region);
}
Exemplo n.º 2
0
	void XdevLWindowWayland::onSizeChanged(xdl_int width, xdl_int height) {
		XDEVL_MODULE_INFO("Size changed: (width, height): (" << width << ", " << height << ")\n");
		XdevLWindowSize size(width, height);
		setSize(size);

		wl_egl_window_resize(m_egl.m_eglWindow, width, height, 0, 0);

		wl_region *region = wl_compositor_create_region(m_compositor);
		wl_region_add(region, 0, 0, width, height);
		wl_surface_set_opaque_region(m_surface, region);
		wl_region_destroy(region);
	}
Exemplo n.º 3
0
static void
gst_wl_window_set_opaque (GstWlWindow * window, const GstVideoInfo * info)
{
  struct wl_region *region;

  /* Set area opaque */
  region = wl_compositor_create_region (window->display->compositor);
  wl_region_add (region, 0, 0, window->render_rectangle.w,
      window->render_rectangle.h);
  wl_surface_set_opaque_region (window->area_surface, region);
  wl_region_destroy (region);

  if (!GST_VIDEO_INFO_HAS_ALPHA (info)) {
    /* Set video opaque */
    region = wl_compositor_create_region (window->display->compositor);
    wl_region_add (region, 0, 0, window->render_rectangle.w,
        window->render_rectangle.h);
    wl_surface_set_opaque_region (window->video_surface, region);
    wl_region_destroy (region);
  }
}
Exemplo n.º 4
0
// Makes the surface considered as XRGB instead of ARGB.
static void setOpaqueRegion(_GLFWwindow* window)
{
    struct wl_region* region;

    region = wl_compositor_create_region(_glfw.wl.compositor);
    if (!region)
        return;

    wl_region_add(region, 0, 0, window->wl.width, window->wl.height);
    wl_surface_set_opaque_region(window->wl.surface, region);
    wl_surface_commit(window->wl.surface);
    wl_region_destroy(region);
}
Exemplo n.º 5
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void cWaylandInterface::SwapBuffers()
{
	struct wl_region *region;

	region = wl_compositor_create_region(GLWin.wl_compositor);
	wl_region_add(region, 0, 0,
		      GLWin.geometry.width,
		      GLWin.geometry.height);
	wl_surface_set_opaque_region(GLWin.wl_surface, region);
	wl_region_destroy(region);

	eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
}
Exemplo n.º 6
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void Wayland_SetWindowSize(_THIS, SDL_Window * window)
{
    SDL_VideoData *data = _this->driverdata;
    SDL_WindowData *wind = window->driverdata;
    struct wl_region *region;

    WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);

    region =wl_compositor_create_region(data->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(wind->surface, region);
    wl_region_destroy(region);
}
Exemplo n.º 7
0
	void XdevLWindowWayland::setSize(const XdevLWindowSize& size) {
		XdevLWindowImpl::setSize(size);

		wl_egl_window_resize(m_egl.m_eglWindow, size.width, size.height, 0, 0);
		glClear(GL_COLOR_BUFFER_BIT);
		eglSwapBuffers(m_egl.m_eglDisplay, m_egl.m_eglSurface);

		wl_region* region = wl_compositor_create_region(m_compositor);
		wl_region_add(region, 0, 0, size.width, size.height);
		wl_surface_set_opaque_region(m_surface, region);
		wl_region_destroy(region);

		wl_surface_commit(m_surface);

	}
Exemplo n.º 8
0
UwacReturnCode UwacWindowSetOpaqueRegion(UwacWindow* window, uint32_t x, uint32_t y, uint32_t width,
        uint32_t height)
{
	assert(window);

	if (window->opaque_region)
		wl_region_destroy(window->opaque_region);

	window->opaque_region = wl_compositor_create_region(window->display->compositor);

	if (!window->opaque_region)
		return UWAC_ERROR_NOMEMORY;

	wl_region_add(window->opaque_region, x, y, width, height);
	wl_surface_set_opaque_region(window->surface, window->opaque_region);
	return UWAC_SUCCESS;
}
Exemplo n.º 9
0
static void
handle_configure_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface,
                 uint32_t edges, int32_t width, int32_t height)
{
    SDL_WindowData *wind = (SDL_WindowData *)data;
    SDL_Window *window = wind->sdlwindow;
    struct wl_region *region;

    /* wl_shell_surface spec states that this is a suggestion.
       Ignore if less than or greater than max/min size. */

    if (width == 0 || height == 0) {
        return;
    }

    if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
        if ((window->flags & SDL_WINDOW_RESIZABLE)) {
            if (window->max_w > 0) {
                width = SDL_min(width, window->max_w);
            } 
            width = SDL_max(width, window->min_w);

            if (window->max_h > 0) {
                height = SDL_min(height, window->max_h);
            }
            height = SDL_max(height, window->min_h);
        } else {
            return;
        }
    }

    if (width == window->w && height == window->h) {
        return;
    }

    window->w = width;
    window->h = height;
    WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);

    region = wl_compositor_create_region(wind->waylandData->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(wind->surface, region);
    wl_region_destroy(region);
    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, window->w, window->h);
}
Exemplo n.º 10
0
static void
handle_configure(void *data, struct wl_shell_surface *shell_surface,
                 uint32_t edges, int32_t width, int32_t height)
{
    SDL_WindowData *wind = (SDL_WindowData *)data;
    SDL_Window *window = wind->sdlwindow;
    struct wl_region *region;

    window->w = width;
    window->h = height;
    WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);

    region = wl_compositor_create_region(wind->waylandData->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(wind->surface, region);
    wl_region_destroy(region);
    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, window->w, window->h);
}
Exemplo n.º 11
0
static void
handle_configure_xdg_shell_surface(void *data, struct xdg_surface *xdg, uint32_t serial)
{
    SDL_WindowData *wind = (SDL_WindowData *)data;
    SDL_Window *window = wind->sdlwindow;
    struct wl_region *region;

    wind->shell_surface.xdg.initial_configure_seen = SDL_TRUE;

    WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);

    region = wl_compositor_create_region(wind->waylandData->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(wind->surface, region);
    wl_region_destroy(region);
    SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, window->w, window->h);
    xdg_surface_ack_configure(xdg, serial);
}
Exemplo n.º 12
0
bool
NativeStateWayland::create_window(WindowProperties const& properties)
{
    struct my_output *output = 0;
    if (!display_->outputs.empty()) output = display_->outputs.at(0);
    window_ = new struct my_window();
    window_->properties = properties;
    window_->surface = wl_compositor_create_surface(display_->compositor);
    if (window_->properties.fullscreen && output) {
        window_->native = wl_egl_window_create(window_->surface,
                                               output->width, output->height);
        window_->properties.width = output->width;
        window_->properties.height = output->height;
    } else {
        window_->native = wl_egl_window_create(window_->surface,
                                               properties.width, properties.height);
    }

    window_->opaque_reqion = wl_compositor_create_region(display_->compositor);
    wl_region_add(window_->opaque_reqion, 0, 0,
                  window_->properties.width,
                  window_->properties.height);
    wl_surface_set_opaque_region(window_->surface, window_->opaque_reqion);

    window_->shell_surface = wl_shell_get_shell_surface(display_->shell,
                                                        window_->surface);

    if (window_->shell_surface) {
        wl_shell_surface_add_listener(window_->shell_surface,
                                      &shell_surface_listener_, this);
    }

    wl_shell_surface_set_title(window_->shell_surface, "glmark2");

    if (window_->properties.fullscreen) {
        wl_shell_surface_set_fullscreen(window_->shell_surface,
                                        WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER,
                                        output->refresh, output->output);
    } else {
        wl_shell_surface_set_toplevel(window_->shell_surface);
    }

    return true;
}
Exemplo n.º 13
0
static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
	struct window *window = data;
	struct display *display = window->display;
	static const GLfloat verts[3][2] = {
		{ -0.5, -0.5 },
		{  0.5, -0.5 },
		{  0,    0.5 }
	};
	static const GLfloat colors[3][3] = {
		{ 1, 0, 0 },
		{ 0, 1, 0 },
		{ 0, 0, 1 }
	};
	GLfloat angle;
	GLfloat rotation[4][4] = {
		{ 1, 0, 0, 0 },
		{ 0, 1, 0, 0 },
		{ 0, 0, 1, 0 },
		{ 0, 0, 0, 1 }
	};
	static const uint32_t speed_div = 5, benchmark_interval = 5;
	struct wl_region *region;
	EGLint rect[4];
	EGLint buffer_age = 0;
	struct timeval tv;

	assert(window->callback == callback);
	window->callback = NULL;

	if (callback)
		wl_callback_destroy(callback);

	gettimeofday(&tv, NULL);
	time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
	if (window->frames == 0)
		window->benchmark_time = time;
	if (time - window->benchmark_time > (benchmark_interval * 1000)) {
		printf("%d frames in %d seconds: %f fps\n",
		       window->frames,
		       benchmark_interval,
		       (float) window->frames / benchmark_interval);
		window->benchmark_time = time;
		window->frames = 0;
	}

	angle = (time / speed_div) % 360 * M_PI / 180.0;
	rotation[0][0] =  cos(angle);
	rotation[0][2] =  sin(angle);
	rotation[2][0] = -sin(angle);
	rotation[2][2] =  cos(angle);

	if (display->swap_buffers_with_damage)
		eglQuerySurface(display->egl.dpy, window->egl_surface,
				EGL_BUFFER_AGE_EXT, &buffer_age);

	glViewport(0, 0, window->geometry.width, window->geometry.height);

	glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
			   (GLfloat *) rotation);

	glClearColor(0.0, 0.0, 0.0, 0.5);
	glClear(GL_COLOR_BUFFER_BIT);

	glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
	glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
	glEnableVertexAttribArray(window->gl.pos);
	glEnableVertexAttribArray(window->gl.col);

	glDrawArrays(GL_TRIANGLES, 0, 3);

	glDisableVertexAttribArray(window->gl.pos);
	glDisableVertexAttribArray(window->gl.col);

	if (window->opaque || window->fullscreen) {
		region = wl_compositor_create_region(window->display->compositor);
		wl_region_add(region, 0, 0,
			      window->geometry.width,
			      window->geometry.height);
		wl_surface_set_opaque_region(window->surface, region);
		wl_region_destroy(region);
	} else {
		wl_surface_set_opaque_region(window->surface, NULL);
	}

	if (display->swap_buffers_with_damage && buffer_age > 0) {
		rect[0] = window->geometry.width / 4 - 1;
		rect[1] = window->geometry.height / 4 - 1;
		rect[2] = window->geometry.width / 2 + 2;
		rect[3] = window->geometry.height / 2 + 2;
		display->swap_buffers_with_damage(display->egl.dpy,
						  window->egl_surface,
						  rect, 1);
	} else {
		eglSwapBuffers(display->egl.dpy, window->egl_surface);
	}
	window->frames++;
}
static gboolean
gst_vaapi_window_wayland_render (GstVaapiWindow * window,
                                 GstVaapiSurface * surface,
                                 const GstVaapiRectangle * src_rect,
                                 const GstVaapiRectangle * dst_rect, guint flags)
{
    GstVaapiWindowWaylandPrivate *const priv =
        GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE (window);
    GstVaapiDisplay *const display = GST_VAAPI_OBJECT_DISPLAY (window);
    struct wl_display *const wl_display =
        GST_VAAPI_OBJECT_NATIVE_DISPLAY (window);
    struct wl_buffer *buffer;
    FrameState *frame;
    guint width, height, va_flags;
    VAStatus status;
    gboolean need_vpp = FALSE;

    /* Check that we don't need to crop source VA surface */
    gst_vaapi_surface_get_size (surface, &width, &height);
    if (src_rect->x != 0 || src_rect->y != 0)
        need_vpp = TRUE;
    if (src_rect->width != width || src_rect->height != height)
        need_vpp = TRUE;

    /* Check that we don't render to a subregion of this window */
    if (dst_rect->x != 0 || dst_rect->y != 0)
        need_vpp = TRUE;
    if (dst_rect->width != window->width || dst_rect->height != window->height)
        need_vpp = TRUE;

    /* Try to construct a Wayland buffer from VA surface as is (without VPP) */
    if (!need_vpp) {
        GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
        va_flags = from_GstVaapiSurfaceRenderFlags (flags);
        status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display),
                                       GST_VAAPI_OBJECT_ID (surface),
                                       va_flags & (VA_TOP_FIELD | VA_BOTTOM_FIELD), &buffer);
        GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
        if (status == VA_STATUS_ERROR_FLAG_NOT_SUPPORTED)
            need_vpp = TRUE;
        else if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()"))
            return FALSE;
    }

    /* Try to construct a Wayland buffer with VPP */
    if (need_vpp) {
        if (priv->use_vpp) {
            GstVaapiSurface *const vpp_surface =
                vpp_convert (window, surface, src_rect, dst_rect, flags);
            if (G_UNLIKELY (!vpp_surface))
                need_vpp = FALSE;
            else {
                surface = vpp_surface;
                width = window->width;
                height = window->height;
            }
        }

        GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
        status = vaGetSurfaceBufferWl (GST_VAAPI_DISPLAY_VADISPLAY (display),
                                       GST_VAAPI_OBJECT_ID (surface), VA_FRAME_PICTURE, &buffer);
        GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
        if (!vaapi_check_status (status, "vaGetSurfaceBufferWl()"))
            return FALSE;
    }

    /* Wait for the previous frame to complete redraw */
    if (!gst_vaapi_window_wayland_sync (window)) {
        wl_buffer_destroy (buffer);
        return !priv->sync_failed;
    }

    frame = frame_state_new (window);
    if (!frame)
        return FALSE;
    g_atomic_pointer_set (&priv->last_frame, frame);
    g_atomic_int_inc (&priv->num_frames_pending);

    if (need_vpp && priv->use_vpp) {
        frame->surface = surface;
        frame->surface_pool = gst_vaapi_video_pool_ref (priv->surface_pool);
    }

    /* XXX: attach to the specified target rectangle */
    GST_VAAPI_OBJECT_LOCK_DISPLAY (window);
    wl_surface_attach (priv->surface, buffer, 0, 0);
    wl_surface_damage (priv->surface, 0, 0, width, height);

    if (priv->opaque_region) {
        wl_surface_set_opaque_region (priv->surface, priv->opaque_region);
        wl_region_destroy (priv->opaque_region);
        priv->opaque_region = NULL;
    }

    wl_proxy_set_queue ((struct wl_proxy *) buffer, priv->event_queue);
    wl_buffer_add_listener (buffer, &frame_buffer_listener, frame);

    frame->callback = wl_surface_frame (priv->surface);
    wl_callback_add_listener (frame->callback, &frame_callback_listener, frame);

    wl_surface_commit (priv->surface);
    wl_display_flush (wl_display);
    GST_VAAPI_OBJECT_UNLOCK_DISPLAY (window);
    return TRUE;
}
Exemplo n.º 15
0
static void create_opaque_region()
{
    region = wl_compositor_create_region(compositor);
    wl_region_add(region, 0, 0, 480, 360);
    wl_surface_set_opaque_region(surface, region);
}
Exemplo n.º 16
0
int Wayland_CreateWindow(_THIS, SDL_Window *window)
{
    SDL_WindowData *data;
    SDL_VideoData *c;
    struct wl_region *region;

    data = calloc(1, sizeof *data);
    if (data == NULL)
        return 0;

    c = _this->driverdata;
    window->driverdata = data;

    if (!(window->flags & SDL_WINDOW_OPENGL)) {
        SDL_GL_LoadLibrary(NULL);
        window->flags |= SDL_WINDOW_OPENGL;
    }

    if (window->x == SDL_WINDOWPOS_UNDEFINED) {
        window->x = 0;
    }
    if (window->y == SDL_WINDOWPOS_UNDEFINED) {
        window->y = 0;
    }

    data->waylandData = c;
    data->sdlwindow = window;

    data->surface =
        wl_compositor_create_surface(c->compositor);
    wl_surface_set_user_data(data->surface, data);
    data->shell_surface = wl_shell_get_shell_surface(c->shell,
                                                     data->surface);
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH    
    if (c->surface_extension) {
        data->extended_surface = qt_surface_extension_get_extended_surface(
                c->surface_extension, data->surface);
    }
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */

    /**
     * If the user specified 0x0 as the size (turned to 1x1 by SDL_CreateWindow
     * in SDL_video.c), we want to make the window fill the whole screen
     **/
    if (window->w == 1) {
        window->w = c->screen_allocation.width;
    }
    if (window->h == 1) {
        window->h = c->screen_allocation.height;
    }

    data->egl_window = WAYLAND_wl_egl_window_create(data->surface,
                                            window->w, window->h);

    /* Create the GLES window surface */
    data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
    
    if (data->egl_surface == EGL_NO_SURFACE) {
        SDL_SetError("failed to create a window surface");
        return -1;
    }

    if (data->shell_surface) {
        wl_shell_surface_set_user_data(data->shell_surface, data);
        wl_shell_surface_add_listener(data->shell_surface,
                                      &shell_surface_listener, data);
    }

#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
    if (data->extended_surface) {
        qt_extended_surface_set_user_data(data->extended_surface, data);
        qt_extended_surface_add_listener(data->extended_surface,
                                         &extended_surface_listener, data);
    }
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */

    region = wl_compositor_create_region(c->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(data->surface, region);
    wl_region_destroy(region);

    WAYLAND_wl_display_flush(c->display);

    return 0;
}
Exemplo n.º 17
0
static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
	struct window *window = data;
	static const GLfloat verts[3][2] = {
		{ -0.5, -0.5 },
		{  0.5, -0.5 },
		{  0,    0.5 }
	};
	static const GLfloat colors[3][3] = {
		{ 1, 0, 0 },
		{ 0, 1, 0 },
		{ 0, 0, 1 }
	};
	GLfloat angle;
	GLfloat rotation[4][4] = {
		{ 1, 0, 0, 0 },
		{ 0, 1, 0, 0 },
		{ 0, 0, 1, 0 },
		{ 0, 0, 0, 1 }
	};
	static const int32_t speed_div = 5;
	static uint32_t start_time = 0;
	struct wl_region *region;

	assert(window->callback == callback);
	window->callback = NULL;

	if (callback)
		wl_callback_destroy(callback);

	if (!window->configured)
		return;

	if (start_time == 0)
		start_time = time;

	angle = ((time-start_time) / speed_div) % 360 * M_PI / 180.0;
	rotation[0][0] =  cos(angle);
	rotation[0][2] =  sin(angle);
	rotation[2][0] = -sin(angle);
	rotation[2][2] =  cos(angle);

	glViewport(0, 0, window->geometry.width, window->geometry.height);

	glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
			   (GLfloat *) rotation);

	glClearColor(0.0, 0.0, 0.0, 0.5);
	glClear(GL_COLOR_BUFFER_BIT);

	glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
	glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
	glEnableVertexAttribArray(window->gl.pos);
	glEnableVertexAttribArray(window->gl.col);

	glDrawArrays(GL_TRIANGLES, 0, 3);

	glDisableVertexAttribArray(window->gl.pos);
	glDisableVertexAttribArray(window->gl.col);

	if (window->opaque || window->fullscreen) {
		region = wl_compositor_create_region(window->display->compositor);
		wl_region_add(region, 0, 0,
			      window->geometry.width,
			      window->geometry.height);
		wl_surface_set_opaque_region(window->surface, region);
		wl_region_destroy(region);
	} else {
		wl_surface_set_opaque_region(window->surface, NULL);
	}

	window->callback = wl_surface_frame(window->surface);
	wl_callback_add_listener(window->callback, &frame_listener, window);

	eglSwapBuffers(window->display->egl.dpy, window->egl_surface);
}
Exemplo n.º 18
0
int Wayland_CreateWindow(_THIS, SDL_Window *window)
{
    SDL_WindowData *data;
    SDL_VideoData *c;
    struct wl_region *region;

    data = calloc(1, sizeof *data);
    if (data == NULL)
        return SDL_OutOfMemory();

    c = _this->driverdata;
    window->driverdata = data;

    if (!(window->flags & SDL_WINDOW_OPENGL)) {
        SDL_GL_LoadLibrary(NULL);
        window->flags |= SDL_WINDOW_OPENGL;
    }

    if (window->x == SDL_WINDOWPOS_UNDEFINED) {
        window->x = 0;
    }
    if (window->y == SDL_WINDOWPOS_UNDEFINED) {
        window->y = 0;
    }

    data->waylandData = c;
    data->sdlwindow = window;

    data->surface =
        wl_compositor_create_surface(c->compositor);
    wl_surface_set_user_data(data->surface, data);

    if (c->shell.xdg) {
        data->shell_surface.xdg.surface = xdg_wm_base_get_xdg_surface(c->shell.xdg, data->surface);
        /* !!! FIXME: add popup role */
        data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
        xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
        xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
    } else if (c->shell.zxdg) {
        data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface);
        /* !!! FIXME: add popup role */
        data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface);
        zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data);
        zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname);
    } else {
        data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface);
        wl_shell_surface_set_class(data->shell_surface.wl, c->classname);
    }

#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
    if (c->surface_extension) {
        data->extended_surface = qt_surface_extension_get_extended_surface(
                c->surface_extension, data->surface);

        QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
        QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
    }
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */

    data->egl_window = WAYLAND_wl_egl_window_create(data->surface,
                                            window->w, window->h);

    /* Create the GLES window surface */
    data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
    
    if (data->egl_surface == EGL_NO_SURFACE) {
        return SDL_SetError("failed to create a window surface");
    }

    if (c->shell.xdg) {
        if (data->shell_surface.xdg.surface) {
            xdg_surface_set_user_data(data->shell_surface.xdg.surface, data);
            xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data);
        }
    } else if (c->shell.zxdg) {
        if (data->shell_surface.zxdg.surface) {
            zxdg_surface_v6_set_user_data(data->shell_surface.zxdg.surface, data);
            zxdg_surface_v6_add_listener(data->shell_surface.zxdg.surface, &shell_surface_listener_zxdg, data);
        }
    } else {
        if (data->shell_surface.wl) {
            wl_shell_surface_set_user_data(data->shell_surface.wl, data);
            wl_shell_surface_add_listener(data->shell_surface.wl, &shell_surface_listener_wl, data);
        }
    }

#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
    if (data->extended_surface) {
        qt_extended_surface_set_user_data(data->extended_surface, data);
        qt_extended_surface_add_listener(data->extended_surface,
                                         &extended_surface_listener, data);
    }
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */

    region = wl_compositor_create_region(c->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(data->surface, region);
    wl_region_destroy(region);

    if (c->relative_mouse_mode) {
        Wayland_input_lock_pointer(c->input);
    }

    wl_surface_commit(data->surface);
    WAYLAND_wl_display_flush(c->display);

    /* we have to wait until the surface gets a "configure" event, or
       use of this surface will fail. This is a new rule for xdg_shell. */
    if (c->shell.xdg) {
        if (data->shell_surface.xdg.surface) {
            while (!data->shell_surface.xdg.initial_configure_seen) {
                WAYLAND_wl_display_flush(c->display);
                WAYLAND_wl_display_dispatch(c->display);
            }
        }
    } else if (c->shell.zxdg) {
        if (data->shell_surface.zxdg.surface) {
            while (!data->shell_surface.zxdg.initial_configure_seen) {
                WAYLAND_wl_display_flush(c->display);
                WAYLAND_wl_display_dispatch(c->display);
            }
        }
    }

    return 0;
}
Exemplo n.º 19
0
	void XdevLWindowWayland::createOpaqueRegion(xdl_int x, xdl_int y, xdl_int width, xdl_int height) {
		m_region = wl_compositor_create_region(m_compositor);
		wl_region_add(m_region, x, y, width, height);
		wl_surface_set_opaque_region(m_surface, m_region);
	}
static gboolean
gst_mfx_window_wayland_render (GstMfxWindow * window,
    GstMfxSurface * surface,
    const GstMfxRectangle * src_rect, const GstMfxRectangle * dst_rect)
{
  GstMfxWindowWaylandPrivate *const priv =
      GST_MFX_WINDOW_WAYLAND_GET_PRIVATE (window);
  GstMfxDisplayWaylandPrivate *const display_priv =
      GST_MFX_DISPLAY_WAYLAND_GET_PRIVATE (GST_MFX_WINDOW_DISPLAY (window));
  struct wl_display *const display =
      GST_MFX_DISPLAY_HANDLE (GST_MFX_WINDOW_DISPLAY (window));
  GstMfxPrimeBufferProxy *buffer_proxy;
  struct wl_buffer *buffer;
  FrameState *frame;
  guintptr fd = 0;
  guint32 drm_format = 0;
  gint offsets[3] = { 0 }, pitches[3] = { 0 }, num_planes = 0, i = 0;
  VaapiImage *vaapi_image;

  buffer_proxy = gst_mfx_prime_buffer_proxy_new_from_surface (surface);
  if (!buffer_proxy)
    return FALSE;

  fd = GST_MFX_PRIME_BUFFER_PROXY_HANDLE (buffer_proxy);
  vaapi_image = gst_mfx_prime_buffer_proxy_get_vaapi_image (buffer_proxy);
  num_planes = vaapi_image_get_plane_count (vaapi_image);

  if ((dst_rect->height != src_rect->height)
      || (dst_rect->width != src_rect->width)) {
#ifdef USE_WESTON_4_0
    if (priv->wp_viewport) {
      wp_viewport_set_destination (priv->wp_viewport,
          dst_rect->width, dst_rect->height);
    }
#else
    if (priv->viewport) {
      wl_viewport_set_destination (priv->viewport,
          dst_rect->width, dst_rect->height);
    }
#endif
  }

  for (i = 0; i < num_planes; i++) {
    offsets[i] = vaapi_image_get_offset (vaapi_image, i);
    pitches[i] = vaapi_image_get_pitch (vaapi_image, i);
  }

  if (GST_VIDEO_FORMAT_NV12 == vaapi_image_get_format (vaapi_image)) {
    drm_format = WL_DRM_FORMAT_NV12;
  } else if (GST_VIDEO_FORMAT_BGRA == vaapi_image_get_format (vaapi_image)) {
    drm_format = WL_DRM_FORMAT_ARGB8888;
  }

  if (!drm_format)
    goto error;

  if (!display_priv->drm)
    goto error;

  GST_MFX_DISPLAY_LOCK (GST_MFX_WINDOW_DISPLAY (window));
  buffer =
      wl_drm_create_prime_buffer (display_priv->drm, fd,
          src_rect->width, src_rect->height, drm_format,
          offsets[0], pitches[0],
          offsets[1], pitches[1],
          offsets[2], pitches[2]);
  GST_MFX_DISPLAY_UNLOCK (GST_MFX_WINDOW_DISPLAY (window));
  if (!buffer) {
    GST_ERROR ("No wl_buffer created\n");
    goto error;
  }

  frame = frame_state_new (window);
  if (!frame)
    goto error;

  g_atomic_pointer_set (&priv->last_frame, frame);
  g_atomic_int_inc (&priv->num_frames_pending);

  GST_MFX_DISPLAY_LOCK (GST_MFX_WINDOW_DISPLAY (window));
  wl_surface_attach (priv->surface, buffer, 0, 0);

  wl_surface_damage (priv->surface, 0, 0, dst_rect->width, dst_rect->height);

  if (priv->opaque_region) {
    wl_surface_set_opaque_region (priv->surface, priv->opaque_region);
    wl_region_destroy (priv->opaque_region);
    priv->opaque_region = NULL;
  }
  wl_proxy_set_queue ((struct wl_proxy *) buffer, priv->event_queue);
  wl_buffer_add_listener (buffer, &frame_buffer_listener, frame);

  frame->callback = wl_surface_frame (priv->surface);
  wl_callback_add_listener (frame->callback, &frame_callback_listener, frame);

  wl_surface_commit (priv->surface);
  wl_display_flush (display);

  GST_MFX_DISPLAY_UNLOCK (GST_MFX_WINDOW_DISPLAY (window));

  vaapi_image_unref (vaapi_image);
  gst_mfx_prime_buffer_proxy_unref (buffer_proxy);

  return TRUE;
error:
  {
    vaapi_image_unref (vaapi_image);
    gst_mfx_prime_buffer_proxy_unref (buffer_proxy);
    return FALSE;
  }
}
Exemplo n.º 21
0
int Wayland_CreateWindow(_THIS, SDL_Window *window)
{
    SDL_WindowData *data;
    SDL_VideoData *c;
    struct wl_region *region;

    data = calloc(1, sizeof *data);
    if (data == NULL)
        return SDL_OutOfMemory();

    c = _this->driverdata;
    window->driverdata = data;

    if (!(window->flags & SDL_WINDOW_OPENGL)) {
        SDL_GL_LoadLibrary(NULL);
        window->flags |= SDL_WINDOW_OPENGL;
    }

    if (window->x == SDL_WINDOWPOS_UNDEFINED) {
        window->x = 0;
    }
    if (window->y == SDL_WINDOWPOS_UNDEFINED) {
        window->y = 0;
    }

    data->waylandData = c;
    data->sdlwindow = window;

    data->surface =
        wl_compositor_create_surface(c->compositor);
    wl_surface_set_user_data(data->surface, data);
    data->shell_surface = wl_shell_get_shell_surface(c->shell,
                                                     data->surface);
    wl_shell_surface_set_class (data->shell_surface, c->classname);
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
    if (c->surface_extension) {
        data->extended_surface = qt_surface_extension_get_extended_surface(
                c->surface_extension, data->surface);

        QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
        QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
    }
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */

    data->egl_window = WAYLAND_wl_egl_window_create(data->surface,
                                            window->w, window->h);

    /* Create the GLES window surface */
    data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
    
    if (data->egl_surface == EGL_NO_SURFACE) {
        return SDL_SetError("failed to create a window surface");
    }

    if (data->shell_surface) {
        wl_shell_surface_set_user_data(data->shell_surface, data);
        wl_shell_surface_add_listener(data->shell_surface,
                                      &shell_surface_listener, data);
    }

#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
    if (data->extended_surface) {
        qt_extended_surface_set_user_data(data->extended_surface, data);
        qt_extended_surface_add_listener(data->extended_surface,
                                         &extended_surface_listener, data);
    }
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */

    region = wl_compositor_create_region(c->compositor);
    wl_region_add(region, 0, 0, window->w, window->h);
    wl_surface_set_opaque_region(data->surface, region);
    wl_region_destroy(region);

    if (c->relative_mouse_mode) {
        Wayland_input_lock_pointer(c->input);
    }

    WAYLAND_wl_display_flush(c->display);

    return 0;
}