Exemplo n.º 1
0
	void thread::capture_frame(const std::string &name)
	{
		frame_capture_data::draw_state draw_state = {};

		int clip_w = rsx::method_registers[NV4097_SET_SURFACE_CLIP_HORIZONTAL] >> 16;
		int clip_h = rsx::method_registers[NV4097_SET_SURFACE_CLIP_VERTICAL] >> 16;
		rsx::surface_info surface = {};
		surface.unpack(rsx::method_registers[NV4097_SET_SURFACE_FORMAT]);
		draw_state.width = clip_w;
		draw_state.height = clip_h;
		draw_state.color_format = surface.color_format;
		draw_state.color_buffer = std::move(copy_render_targets_to_memory());
		draw_state.depth_format = surface.depth_format;
		draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory());

		if (draw_command == rsx::draw_command::indexed)
		{
			draw_state.vertex_count = 0;
			for (const auto &range : first_count_commands)
			{
				draw_state.vertex_count += range.second;
			}
			draw_state.index_type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);

			if (draw_state.index_type == rsx::index_array_type::u16)
			{
				draw_state.index.resize(2 * draw_state.vertex_count);
			}
			if (draw_state.index_type == rsx::index_array_type::u32)
			{
				draw_state.index.resize(4 * draw_state.vertex_count);
			}
			gsl::span<gsl::byte> dst = { (gsl::byte*)draw_state.index.data(), gsl::narrow<int>(draw_state.index.size()) };
			write_index_array_data_to_buffer(dst, draw_state.index_type, draw_mode, first_count_commands);
		}
Exemplo n.º 2
0
	void thread::capture_frame(const std::string &name)
	{
		frame_capture_data::draw_state draw_state = {};

		int clip_w = rsx::method_registers.surface_clip_width();
		int clip_h = rsx::method_registers.surface_clip_height();
		draw_state.width = clip_w;
		draw_state.height = clip_h;
		draw_state.color_format = rsx::method_registers.surface_color();
		draw_state.color_buffer = std::move(copy_render_targets_to_memory());
		draw_state.depth_format = rsx::method_registers.surface_depth_fmt();
		draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory());

		if (draw_command == rsx::draw_command::indexed)
		{
			draw_state.vertex_count = 0;
			for (const auto &range : first_count_commands)
			{
				draw_state.vertex_count += range.second;
			}
			draw_state.index_type = rsx::method_registers.index_type();

			if (draw_state.index_type == rsx::index_array_type::u16)
			{
				draw_state.index.resize(2 * draw_state.vertex_count);
			}
			if (draw_state.index_type == rsx::index_array_type::u32)
			{
				draw_state.index.resize(4 * draw_state.vertex_count);
			}
			gsl::span<gsl::byte> dst = { (gsl::byte*)draw_state.index.data(), gsl::narrow<int>(draw_state.index.size()) };
			write_index_array_data_to_buffer(dst, draw_state.index_type, draw_mode, first_count_commands);
		}

		draw_state.programs = get_programs();
		draw_state.name = name;
		frame_debug.draw_calls.push_back(draw_state);
	}
Exemplo n.º 3
0
std::tuple<bool, size_t, std::vector<D3D12_SHADER_RESOURCE_VIEW_DESC>> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12GraphicsCommandList *command_list)
{
	if (draw_command == rsx::draw_command::inlined_array)
	{
		size_t vertex_count;
		std::vector<D3D12_SHADER_RESOURCE_VIEW_DESC> vertex_buffer_view;
		std::tie(vertex_buffer_view, vertex_count) = upload_inlined_vertex_array(
			vertex_arrays_info,
			{ (const gsl::byte*) inline_vertex_array.data(), gsl::narrow<int>(inline_vertex_array.size() * sizeof(uint)) },
			m_buffer_data, m_vertex_buffer_data.Get(), command_list);

		if (is_primitive_native(draw_mode))
			return std::make_tuple(false, vertex_count, vertex_buffer_view);

		D3D12_INDEX_BUFFER_VIEW index_buffer_view;
		size_t index_count;
		std::tie(index_buffer_view, index_count) = generate_index_buffer_for_emulated_primitives_array({ { 0, (u32)vertex_count } });
		command_list->IASetIndexBuffer(&index_buffer_view);
		return std::make_tuple(true, index_count, vertex_buffer_view);
	}

	if (draw_command == rsx::draw_command::array)
	{
		if (is_primitive_native(draw_mode))
		{
			size_t vertex_count = get_vertex_count(first_count_commands);
			return std::make_tuple(false, vertex_count, upload_vertex_attributes(first_count_commands, command_list));
		}

		D3D12_INDEX_BUFFER_VIEW index_buffer_view;
		size_t index_count;
		std::tie(index_buffer_view, index_count) = generate_index_buffer_for_emulated_primitives_array(first_count_commands);
		command_list->IASetIndexBuffer(&index_buffer_view);
		return std::make_tuple(true, index_count, upload_vertex_attributes(first_count_commands, command_list));
	}

	assert(draw_command == rsx::draw_command::indexed);

	// Index count
	size_t index_count = get_index_count(draw_mode, gsl::narrow<int>(get_vertex_count(first_count_commands)));

	rsx::index_array_type indexed_type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
	size_t index_size = get_index_type_size(indexed_type);

	// Alloc
	size_t buffer_size = align(index_count * index_size, 64);
	size_t heap_offset = m_buffer_data.alloc<D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT>(buffer_size);

	void *mapped_buffer = m_buffer_data.map<void>(CD3DX12_RANGE(heap_offset, heap_offset + buffer_size));
	u32 min_index, max_index;

	if (indexed_type == rsx::index_array_type::u16)
	{
		gsl::span<u16> dst = { (u16*)mapped_buffer, gsl::narrow<int>(buffer_size / index_size) };
		std::tie(min_index, max_index) = write_index_array_data_to_buffer(dst, draw_mode, first_count_commands);
	}

	if (indexed_type == rsx::index_array_type::u32)
	{
		gsl::span<u32> dst = { (u32*)mapped_buffer, gsl::narrow<int>(buffer_size / index_size) };
		std::tie(min_index, max_index) = write_index_array_data_to_buffer(dst, draw_mode, first_count_commands);
	}

	m_buffer_data.unmap(CD3DX12_RANGE(heap_offset, heap_offset + buffer_size));
	D3D12_INDEX_BUFFER_VIEW index_buffer_view = {
		m_buffer_data.get_heap()->GetGPUVirtualAddress() + heap_offset,
		(UINT)buffer_size,
		get_index_type(indexed_type)
	};
	m_timers.buffer_upload_size += buffer_size;
	command_list->IASetIndexBuffer(&index_buffer_view);

	return std::make_tuple(true, index_count, upload_vertex_attributes({ std::make_pair(0, max_index + 1) }, command_list));
}