Exemplo n.º 1
0
bool GrPath::isEqualTo(const SkPath& path, const GrStyle& style) const {
    // Since this is only called in debug we don't care about performance.
    int cnt0 = GrStyle::KeySize(fStyle, GrStyle::Apply::kPathEffectAndStrokeRec);
    int cnt1 = GrStyle::KeySize(style, GrStyle::Apply::kPathEffectAndStrokeRec);
    if (cnt0 < 0 || cnt1 < 0 || cnt0 != cnt1) {
        return false;
    }
    if (cnt0) {
        SkAutoTArray<uint32_t> key0(cnt0);
        SkAutoTArray<uint32_t> key1(cnt0);
        write_style_key(key0.get(), fStyle);
        write_style_key(key1.get(), style);
        if (0 != memcmp(key0.get(), key1.get(), cnt0)) {
            return false;
        }
    }
    return fSkPath == path;
}
Exemplo n.º 2
0
void GrPath::ComputeKey(const GrShape& shape, GrUniqueKey* key, bool* outIsVolatile) {
    int geoCnt = shape.unstyledKeySize();
    int styleCnt = GrStyle::KeySize(shape.style(), GrStyle::Apply::kPathEffectAndStrokeRec);
    // This should only fail for an arbitrary path effect, and we should not have gotten
    // here with anything other than a dash path effect.
    SkASSERT(styleCnt >= 0);
    if (geoCnt < 0) {
        *outIsVolatile = true;
        return;
    }
    static const GrUniqueKey::Domain kGeneralPathDomain = GrUniqueKey::GenerateDomain();
    GrUniqueKey::Builder builder(key, kGeneralPathDomain, geoCnt + styleCnt, "Path");
    shape.writeUnstyledKey(&builder[0]);
    if (styleCnt) {
        write_style_key(&builder[geoCnt], shape.style());
    }
    *outIsVolatile = false;
}
const GrStencilAndCoverTextContext::TextBlob&
GrStencilAndCoverTextContext::findOrCreateTextBlob(const SkTextBlob* skBlob,
                                                   const SkPaint& skPaint) {
    // The font-related parameters are baked into the text blob and will override this skPaint, so
    // the only remaining properties that can affect a TextBlob are the ones related to stroke.
    if (SkPaint::kFill_Style == skPaint.getStyle()) { // Fast path.
        if (TextBlob** found = fBlobIdCache.find(skBlob->uniqueID())) {
            fLRUList.remove(*found);
            fLRUList.addToTail(*found);
            return **found;
        }
        TextBlob* blob = new TextBlob(skBlob->uniqueID(), skBlob, skPaint);
        this->purgeToFit(*blob);
        fBlobIdCache.set(skBlob->uniqueID(), blob);
        fLRUList.addToTail(blob);
        fCacheSize += blob->cpuMemorySize();
        return *blob;
    } else {
        GrStyle style(skPaint);
        SkSTArray<4, uint32_t, true> key;
        key.reset(1 + style_key_cnt(style));
        key[0] = skBlob->uniqueID();
        write_style_key(&key[1], style);
        if (TextBlob** found = fBlobKeyCache.find(key)) {
            fLRUList.remove(*found);
            fLRUList.addToTail(*found);
            return **found;
        }
        TextBlob* blob = new TextBlob(key, skBlob, skPaint);
        this->purgeToFit(*blob);
        fBlobKeyCache.set(blob);
        fLRUList.addToTail(blob);
        fCacheSize += blob->cpuMemorySize();
        return *blob;
    }
}
GrStencilAndCoverTextContext::TextRun::TextRun(const SkPaint& fontAndStroke)
    : fStyle(fontAndStroke)
    , fFont(fontAndStroke)
    , fTotalGlyphCount(0)
    , fFallbackGlyphCount(0)
    , fDetachedGlyphCache(nullptr)
    , fLastDrawnGlyphsID(SK_InvalidUniqueID) {
    SkASSERT(fFont.getTextSize() > 0);
    SkASSERT(!fStyle.hasNonDashPathEffect()); // Arbitrary path effects not supported.
    SkASSERT(!fStyle.isSimpleHairline()); // Hairlines are not supported.

    // Setting to "fill" ensures that no strokes get baked into font outlines. (We use the GPU path
    // rendering API for stroking).
    fFont.setStyle(SkPaint::kFill_Style);

    if (fFont.isFakeBoldText() && fStyle.isSimpleFill()) {
        const SkStrokeRec& stroke = fStyle.strokeRec();
        // Instead of letting fake bold get baked into the glyph outlines, do it with GPU stroke.
        SkScalar fakeBoldScale = SkScalarInterpFunc(fFont.getTextSize(),
                                                    kStdFakeBoldInterpKeys,
                                                    kStdFakeBoldInterpValues,
                                                    kStdFakeBoldInterpLength);
        SkScalar extra = fFont.getTextSize() * fakeBoldScale;

        SkStrokeRec strokeRec(SkStrokeRec::kFill_InitStyle);
        strokeRec.setStrokeStyle(stroke.needToApply() ? stroke.getWidth() + extra : extra,
                                 true /*strokeAndFill*/);
        fStyle = GrStyle(strokeRec, fStyle.refPathEffect());
        fFont.setFakeBoldText(false);
    }

    if (!fFont.getPathEffect() && !fStyle.isDashed()) {
        const SkStrokeRec& stroke = fStyle.strokeRec();
        // We can draw the glyphs from canonically sized paths.
        fTextRatio = fFont.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
        fTextInverseRatio = SkPaint::kCanonicalTextSizeForPaths / fFont.getTextSize();

        // Compensate for the glyphs being scaled by fTextRatio.
        if (!fStyle.isSimpleFill()) {
            SkStrokeRec strokeRec(SkStrokeRec::kFill_InitStyle);
            strokeRec.setStrokeStyle(stroke.getWidth() / fTextRatio,
                                     SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle());
            fStyle = GrStyle(strokeRec, fStyle.refPathEffect());
        }

        fFont.setLinearText(true);
        fFont.setLCDRenderText(false);
        fFont.setAutohinted(false);
        fFont.setHinting(SkPaint::kNo_Hinting);
        fFont.setSubpixelText(true);
        fFont.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));

        fUsingRawGlyphPaths = SK_Scalar1 == fFont.getTextScaleX() &&
                              0 == fFont.getTextSkewX() &&
                              !fFont.isFakeBoldText() &&
                              !fFont.isVerticalText();
    } else {
        fTextRatio = fTextInverseRatio = 1.0f;
        fUsingRawGlyphPaths = false;
    }

    // Generate the key that will be used to cache the GPU glyph path objects.
    if (fUsingRawGlyphPaths && fStyle.isSimpleFill()) {
        static const GrUniqueKey::Domain kRawFillPathGlyphDomain = GrUniqueKey::GenerateDomain();

        const SkTypeface* typeface = fFont.getTypeface();
        GrUniqueKey::Builder builder(&fGlyphPathsKey, kRawFillPathGlyphDomain, 1);
        reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
    } else {
        static const GrUniqueKey::Domain kPathGlyphDomain = GrUniqueKey::GenerateDomain();

        int styleDataCount = GrStyle::KeySize(fStyle, GrStyle::Apply::kPathEffectAndStrokeRec);
        // Key should be valid since we opted out of drawing arbitrary path effects.
        SkASSERT(styleDataCount >= 0);
        if (fUsingRawGlyphPaths) {
            const SkTypeface* typeface = fFont.getTypeface();
            GrUniqueKey::Builder builder(&fGlyphPathsKey, kPathGlyphDomain, 2 + styleDataCount);
            reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
            reinterpret_cast<uint32_t&>(builder[1]) = styleDataCount;
            if (styleDataCount) {
                write_style_key(&builder[2], fStyle);
            }
        } else {
            SkGlyphCache* glyphCache = this->getGlyphCache();
            const SkTypeface* typeface = glyphCache->getScalerContext()->getTypeface();
            const SkDescriptor* desc = &glyphCache->getDescriptor();
            int descDataCount = (desc->getLength() + 3) / 4;
            GrUniqueKey::Builder builder(&fGlyphPathsKey, kPathGlyphDomain,
                                         2 + styleDataCount + descDataCount);
            reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
            reinterpret_cast<uint32_t&>(builder[1]) = styleDataCount | (descDataCount << 16);
            if (styleDataCount) {
                write_style_key(&builder[2], fStyle);
            }
            memcpy(&builder[2 + styleDataCount], desc, desc->getLength());
        }
    }
}