XA_EXPORT int
xa_composite_prepare(struct xa_context *ctx,
		     const struct xa_composite *comp)
{
    struct xa_surface *dst_srf = comp->dst->srf;
    int ret;

    ret = xa_ctx_srf_create(ctx, dst_srf);
    if (ret != XA_ERR_NONE)
	return ret;

    ctx->dst = dst_srf;
    renderer_bind_destination(ctx, ctx->srf, ctx->srf->width,
			      ctx->srf->height);

    ret = bind_composite_blend_state(ctx, comp);
    if (ret != XA_ERR_NONE)
	return ret;
    ret = bind_shaders(ctx, comp);
    if (ret != XA_ERR_NONE)
	return ret;
    bind_samplers(ctx, comp);

    if (ctx->num_bound_samplers == 0 ) { /* solid fill */
	renderer_begin_solid(ctx);
    } else {
	renderer_begin_textures(ctx);
	ctx->comp = comp;
    }

    xa_ctx_srf_destroy(ctx);
    return XA_ERR_NONE;
}
Exemplo n.º 2
0
XA_EXPORT int
xa_solid_prepare(struct xa_context *ctx, struct xa_surface *dst,
		 uint32_t fg)
{
    unsigned vs_traits, fs_traits;
    struct xa_shader shader;
    int width, height;
    int ret;

    ret = xa_ctx_srf_create(ctx, dst);
    if (ret != XA_ERR_NONE)
	return ret;

    if (ctx->srf->format == PIPE_FORMAT_L8_UNORM)
	xa_pixel_to_float4_a8(fg, ctx->solid_color);
    else
	xa_pixel_to_float4(fg, ctx->solid_color);
    ctx->has_solid_color = 1;

    ctx->dst = dst;
    width = ctx->srf->width;
    height = ctx->srf->height;

#if 0
    debug_printf("Color Pixel=(%d, %d, %d, %d), RGBA=(%f, %f, %f, %f)\n",
		 (fg >> 24) & 0xff, (fg >> 16) & 0xff,
		 (fg >> 8) & 0xff,  (fg >> 0) & 0xff,
		 exa->solid_color[0], exa->solid_color[1],
		 exa->solid_color[2], exa->solid_color[3]);
#endif

    vs_traits = VS_SOLID_FILL;
    fs_traits = FS_SOLID_FILL;

    renderer_bind_destination(ctx, ctx->srf, width, height);
    bind_solid_blend_state(ctx);
    cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL);
    cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL);

    shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
    cso_set_vertex_shader_handle(ctx->cso, shader.vs);
    cso_set_fragment_shader_handle(ctx->cso, shader.fs);

    renderer_begin_solid(ctx);

    xa_ctx_srf_destroy(ctx);
    return XA_ERR_NONE;
}
Exemplo n.º 3
0
XA_EXPORT int
xa_copy_prepare(struct xa_context *ctx,
		struct xa_surface *dst, struct xa_surface *src)
{
    if (src == dst || ctx->srf != NULL)
	return -XA_ERR_INVAL;

    if (src->tex->format != dst->tex->format) {
	int ret = xa_ctx_srf_create(ctx, dst);
	if (ret != XA_ERR_NONE)
	    return ret;
	renderer_copy_prepare(ctx, ctx->srf, src->tex,
			      src->fdesc.xa_format,
			      dst->fdesc.xa_format);
	ctx->simple_copy = 0;
    } else
	ctx->simple_copy = 1;

    ctx->src = src;
    ctx->dst = dst;
    xa_ctx_srf_destroy(ctx);

    return 0;
}