Exemplo n.º 1
0
extern void android_main(struct android_app* state)
{
  {
    // make sure that the linker doesn't strip out our glue
    app_dummy();

    // revector inputPollSource.process so we can shut up
    // its useless verbose logging on new events (see ouya)
    // and fix the error in handling multiple input events.
    // see https://code.google.com/p/android/issues/detail?id=41755
    state->inputPollSource.process = process_input;

    CEventLoop eventLoop(state);
    CXBMCApp xbmcApp(state->activity);
    if (xbmcApp.isValid())
    {
      start_logger("Kodi");

      IInputHandler inputHandler;
      eventLoop.run(xbmcApp, inputHandler);
    }
    else
      CXBMCApp::android_printf("android_main: setup failed");

    CXBMCApp::android_printf("android_main: Exiting");
    // We need to call exit() so that all loaded libraries are properly unloaded
    // otherwise on the next start of the Activity android will simple re-use
    // those loaded libs in the state they were in when we quit XBMC last time
    // which will lead to crashes because of global/static classes that haven't
    // been properly uninitialized
  }
  exit(0);
}
Exemplo n.º 2
0
extern void android_main(struct android_app* state)
{
  // make sure that the linker doesn't strip out our glue
  app_dummy();

  setup_env(state);
  CEventLoop eventLoop(state);
  CXBMCApp xbmcApp(state->activity);
  if (xbmcApp.isValid())
  {
    g_xbmcapp = &xbmcApp;
    IInputHandler inputHandler;
    eventLoop.run(xbmcApp, inputHandler);
  }
  else
    CXBMCApp::android_printf("android_main: setup failed");

  CXBMCApp::android_printf("android_main: Exiting");
  // We need to call exit() so that all loaded libraries are properly unloaded
  // otherwise on the next start of the Activity android will simple re-use
  // those loaded libs in the state they were in when we quit XBMC last time
  // which will lead to crashes because of global/static classes that haven't
  // been properly uninitialized
  exit(0);
}