void _swrast_write_zoomed_depth_span(struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span) { zoom_span(ctx, imgX, imgY, span, (const GLvoid *) span->array->z, GL_DEPTH_COMPONENT); }
void _swrast_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span, GLint y0, GLint skipPixels ) { zoom_span(ctx, span, (const GLvoid *) span->array->index, y0, GL_COLOR_INDEX, skipPixels); }
void _swrast_write_zoomed_depth_span( GLcontext *ctx, const struct sw_span *span, GLint y0, GLint skipPixels ) { zoom_span(ctx, span, (const GLvoid *) span->array->z, y0, GL_DEPTH_COMPONENT, skipPixels); }
void _swrast_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span, CONST GLchan rgb[][3], GLint y0, GLint skipPixels ) { zoom_span(ctx, span, (const GLvoid *) rgb, y0, GL_RGB, skipPixels); }
void _swrast_write_zoomed_rgb_span(struct gl_context *ctx, GLint imgX, GLint imgY, const SWspan *span, const GLvoid *rgb) { zoom_span(ctx, imgX, imgY, span, rgb, GL_RGB); }