PRUint64
HTMLSelectOptionAccessible::NativeState()
{
  // As a HTMLSelectOptionAccessible we can have the following states:
  // SELECTABLE, SELECTED, FOCUSED, FOCUSABLE, OFFSCREEN
  // Upcall to Accessible, but skip HyperTextAccessible impl
  // because we don't want EDITABLE or SELECTABLE_TEXT
  PRUint64 state = Accessible::NativeState();

  Accessible* select = GetSelect();
  if (!select)
    return state;

  PRUint64 selectState = select->State();
  if (selectState & states::INVISIBLE)
    return state;

  // Are we selected?
  bool isSelected = false;
  nsCOMPtr<nsIDOMHTMLOptionElement> option(do_QueryInterface(mContent));
  if (option) {
    option->GetSelected(&isSelected);
    if (isSelected)
      state |= states::SELECTED;
  }

  if (selectState & states::OFFSCREEN) {
    state |= states::OFFSCREEN;
  }
  else if (selectState & states::COLLAPSED) {
    // <select> is COLLAPSED: add OFFSCREEN, if not the currently
    // visible option
    if (!isSelected) {
      state |= states::OFFSCREEN;
    }
    else {
      // Clear offscreen and invisible for currently showing option
      state &= ~(states::OFFSCREEN | states::INVISIBLE);
      state |= selectState & states::OPAQUE1;
    }
  }
  else {
    // XXX list frames are weird, don't rely on Accessible's general
    // visibility implementation unless they get reimplemented in layout
    state &= ~states::OFFSCREEN;
    // <select> is not collapsed: compare bounds to calculate OFFSCREEN
    Accessible* listAcc = Parent();
    if (listAcc) {
      PRInt32 optionX, optionY, optionWidth, optionHeight;
      PRInt32 listX, listY, listWidth, listHeight;
      GetBounds(&optionX, &optionY, &optionWidth, &optionHeight);
      listAcc->GetBounds(&listX, &listY, &listWidth, &listHeight);
      if (optionY < listY || optionY + optionHeight > listY + listHeight) {
        state |= states::OFFSCREEN;
      }
    }
  }
 
  return state;
}
Exemplo n.º 2
0
NS_IMETHODIMP
nsAccessiblePivot::MoveToPoint(nsIAccessibleTraversalRule* aRule,
                               int32_t aX, int32_t aY, bool aIgnoreNoMatch,
                               bool aIsFromUserInput, uint8_t aArgc,
                               bool* aResult)
{
  NS_ENSURE_ARG_POINTER(aResult);
  NS_ENSURE_ARG_POINTER(aRule);

  *aResult = false;

  Accessible* root = GetActiveRoot();
  NS_ENSURE_TRUE(root && !root->IsDefunct(), NS_ERROR_NOT_IN_TREE);

  RuleCache cache(aRule);
  Accessible* match = nullptr;
  Accessible* child = root->ChildAtPoint(aX, aY, Accessible::eDeepestChild);
  while (child && root != child) {
    uint16_t filtered = nsIAccessibleTraversalRule::FILTER_IGNORE;
    nsresult rv = cache.ApplyFilter(child, &filtered);
    NS_ENSURE_SUCCESS(rv, rv);

    // Ignore any matching nodes that were below this one
    if (filtered & nsIAccessibleTraversalRule::FILTER_IGNORE_SUBTREE)
      match = nullptr;

    // Match if no node below this is a match
    if ((filtered & nsIAccessibleTraversalRule::FILTER_MATCH) && !match) {
      int32_t childX, childY, childWidth, childHeight;
      child->GetBounds(&childX, &childY, &childWidth, &childHeight);
      // Double-check child's bounds since the deepest child may have been out
      // of bounds. This assures we don't return a false positive.
      if (aX >= childX && aX < childX + childWidth &&
          aY >= childY && aY < childY + childHeight)
        match = child;
    }

    child = child->Parent();
  }

  if (match || !aIgnoreNoMatch)
    *aResult = MovePivotInternal(match, nsIAccessiblePivot::REASON_POINT,
                                 (aArgc > 0) ? aIsFromUserInput : true);

  return NS_OK;
}