Exemplo n.º 1
0
void Resampler::resample(const AudioBuffer &dataIn, AudioBuffer &dataOut)
{
    const double inputFreq = dataIn.getSampleRate();
    const double outputFreq = dataOut.getSampleRate();
    const double sampleFactor = outputFreq / inputFreq;

    if (sampleFactor == 1.0)
        return;

    const size_t nbFrames = dataIn.frames();
    const size_t nbChans = dataIn.channels();

    if (nbChans != format_.nb_channels) {
        // change channel num if needed
        int err;
        src_delete(src_state_);
        src_state_ = src_new(SRC_LINEAR, nbChans, &err);
        format_.nb_channels = nbChans;
        DEBUG("SRC channel number changed.");
    }
    if (nbChans != dataOut.channels()) {
        DEBUG("Output buffer had the wrong number of channels (in: %d, out: %d).", nbChans, dataOut.channels());
        dataOut.setChannelNum(nbChans);
    }

    size_t inSamples = nbChans * nbFrames;
    size_t outSamples = inSamples * sampleFactor;

    // grow buffer if needed
    floatBufferIn_.resize(inSamples);
    floatBufferOut_.resize(outSamples);
    scratchBuffer_.resize(outSamples);

    SRC_DATA src_data;
    src_data.data_in = floatBufferIn_.data();
    src_data.data_out = floatBufferOut_.data();
    src_data.input_frames = nbFrames;
    src_data.output_frames = nbFrames * sampleFactor;
    src_data.src_ratio = sampleFactor;
    src_data.end_of_input = 0; // More data will come

    dataIn.interleaveFloat(floatBufferIn_.data());

    src_process(src_state_, &src_data);

    /*
    TODO: one-shot deinterleave and float-to-short conversion
    */
    src_float_to_short_array(floatBufferOut_.data(), scratchBuffer_.data(), outSamples);
    dataOut.deinterleave(scratchBuffer_.data(), src_data.output_frames, nbChans);
}