void run() { GLock<1> lock; std::string msg; lock.lock(); BQueue<std::string>* pBQ = _pFileHandler->getQueue(); ICommunicator* pComm = _pFileHandler->getCommunicator(); EndPoint remoteEp = _pFileHandler->getEndPoint(); lock.unlock(); /////////////////////////////////////////////////////// // insert your server code here while(true) { sout << locker << "\n receiver processing file: " << (msg = pBQ->deQ()).c_str() << unlocker; //lock.lock(); //EndPoint remoteEp = _pFileHandler->getEndPoint(); //if(pComm->connect(remoteEp.getIP(), remoteEp.getPort())) //{ // pComm->postMessage(std::string("got file")); // pComm->disconnect(); //} //else // sout << "\n failed to connect"; //lock.unlock(); if(msg == "quit") break; } // end of your code /////////////////////////////////////////////////////// }
void MockChannel::start() { std::cout << "\n MockChannel starting up"; thread_ = std::thread( [this] { while (!stop_) { std::cout << "\n channel deQing message"; MessageS msg = sendQ_.deQ(); // will block here so send quit message when stopping std::cout << "\n channel enQing message"; recvQ_.enQ(msg); std::cout << msg; } std::cout << "\n Server stopping\n\n"; }); }
void ClientFile_Proc::run() { GLock<1> lock; std::string msg; lock.lock(); BQueue<std::string>* pBQ = _pFileHandler->getQueue(); //ICommunicator* pComm = _pFileHandler->getCommunicator(); //EndPoint remoteEp = _pFileHandler->getEndPoint(); lock.unlock(); while(true) { sout << locker << "\n Client received file: " << (msg = pBQ->deQ()).c_str() << unlocker; } }
void run() { GLock<1> lock; std::string msg; lock.lock(); BQueue<std::string>* pBQ = _pFileHandler->getQueue(); ICommunicator* pComm = _pFileHandler->getCommunicator(); EndPoint remoteEp = _pFileHandler->getEndPoint(); lock.unlock(); /////////////////////////////////////////////////////// // enter your server code here while(true) { sout << locker << "\n sender received file: " << (msg = pBQ->deQ()).c_str() << unlocker; if(msg == "quit") break; } // end of your code /////////////////////////////////////////////////////// }
void ClientMessage_Proc::run() { GLock<1> lock; std::string msg; lock.lock(); BQueue<std::string>* pBQ = _pMsgHandler->getQueue(); ICommunicator* pComm = _pMsgHandler->getCommunicator(); EndPoint remoteEp = _pMsgHandler->getEndPoint(); lock.unlock(); /////////////////////////////////////////////////////// // enter your server code here while(true) { msg = pBQ->deQ(); sout << locker << "\n\n Client received message: \n" << msg << unlocker; FormMessageHanlder->ReceiveMessage(msg); } // end of your code /////////////////////////////////////////////////////// }
MessageS Recvr::getMessage() { return recvQ_.deQ(); }
MessageS MockChannel::getMessage() { recvQ_.deQ(); return c1.deQueue(); }