Exemplo n.º 1
0
// Process an edge in the CFG for DAG building.
void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>&
                             dfsStack, BallLarusNode* currentNode,
                             BasicBlock* succBB, unsigned duplicateCount) {
  BallLarusNode* succNode = inDag[succBB];

  if(succNode && succNode->getColor() == BallLarusNode::BLACK) {
    // visited node and forward edge
    addEdge(currentNode, succNode, duplicateCount);
  } else if(succNode && succNode->getColor() == BallLarusNode::GRAY) {
    // visited node and back edge
    DEBUG(dbgs() << "Backedge detected.\n");
    addBackedge(currentNode, succNode, duplicateCount);
  } else {
    BallLarusNode* childNode;
    // not visited node and forward edge
    if(succNode) // an unvisited node that is child of a gray node
      childNode = succNode;
    else { // an unvisited node that is a child of a an unvisted node
      childNode = addNode(succBB);
      inDag[succBB] = childNode;
    }
    addEdge(currentNode, childNode, duplicateCount);
    dfsStack.push(childNode);
  }
}
Exemplo n.º 2
0
// Processes one node and its imediate edges for building the DAG.
void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) {
  BallLarusNode* currentNode = dfsStack.top();
  BasicBlock* currentBlock = currentNode->getBlock();

  if(currentNode->getColor() != BallLarusNode::WHITE) {
    // we have already visited this node
    dfsStack.pop();
    currentNode->setColor(BallLarusNode::BLACK);
  } else {
    // are there any external procedure calls?
    if( ProcessEarlyTermination ) {
      for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(),
             bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd;
           bbCurrent++ ) {
        Instruction& instr = *bbCurrent;
        if( instr.getOpcode() == Instruction::Call ) {
          BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0);
          callEdge->setType(BallLarusEdge::CALLEDGE_PHONY);
          break;
        }
      }
    }

    TerminatorInst* terminator = currentNode->getBlock()->getTerminator();
    if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator)
       || isa<UnwindInst>(terminator))
      addEdge(currentNode, getExit(),0);

    currentNode->setColor(BallLarusNode::GRAY);
    inDag[currentBlock] = currentNode;

    BasicBlock* oldSuccessor = 0;
    unsigned duplicateNumber = 0;

    // iterate through this node's successors
    for(succ_iterator successor = succ_begin(currentBlock),
          succEnd = succ_end(currentBlock); successor != succEnd;
        oldSuccessor = *successor, ++successor ) {
      BasicBlock* succBB = *successor;

      // is this edge a duplicate?
      if (oldSuccessor == succBB)
        duplicateNumber++;
      else
        duplicateNumber = 0;

      buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber);
    }
  }
}