bool Matches::addMatches( char *s, int32_t slen, mf_t flags ) {
	// . do not breach
	// . happens a lot with a lot of link info text
	if ( m_numMatchGroups >= MAX_MATCHGROUPS ) {
		return true;
	}

	// get some new ptrs for this match group
	Words    *wp = &m_wordsArray    [ m_numMatchGroups ];
	Bits     *bp = &m_bitsArray     [ m_numMatchGroups ];
	Pos      *pb = &m_posArray      [ m_numMatchGroups ];

	// set the words class for this match group
	if ( !wp->set( s, slen, true ) ) {
		return false;
	}

	// bits vector
	if ( ! bp->setForSummary ( wp ) ) {
		return false;
	}

	// position vector
	if ( ! pb->set ( wp ) ) {
		return false;
	}

	// record the start
	int32_t startNumMatches = m_numMatches;
	// sometimes it returns true w/o incrementing this
	int32_t n = m_numMatchGroups;
	// . add all the Match classes from this match group
	// . this increments m_numMatchGroups on success
	bool status = addMatches( wp, NULL, NULL, bp, pb, flags );

	// if this matchgroup had some, matches, then keep it
	if ( m_numMatches > startNumMatches ) {
		return status;
	}

	// otherwise, reset it, useless
	wp->reset();
	bp->reset();
	pb->reset();

	// do not decrement the counter if we never incremented it
	if ( n == m_numMatchGroups ) {
		return status;
	}

	// ok, remove it
	m_numMatchGroups--;

	return status;
}
Exemplo n.º 2
0
void
Ticket_ATTLC::Invalidate(Bits& b)
{
	b.reset(num);
}