Exemplo n.º 1
0
//--------- Begin of function FirmResearch::disp_research_menu ---------//
//
void FirmResearch::disp_research_menu(int refreshFlag)
{
	if( refreshFlag != INFO_REPAINT )
		return;

	int techId, y=INFO_Y1;
	added_count=0;

	for( techId=1 ; techId<=tech_res.tech_count ; techId++ )
	{
		if( !tech_res[techId]->can_research(nation_recno) )
			continue;

		if( added_count < MAX_RESEARCH_OPTION )
		{
			button_research_array[added_count].paint(INFO_X1, y, INFO_X2, y+RESEARCH_OPTION_HEIGHT-2,
				i_disp_research_button, ButtonCustomPara(this, techId) );
			added_count++;
			y += RESEARCH_OPTION_HEIGHT;
		}
	}

	// ###### begin Gilbert 16/8 ######//
	// button_cancel.paint(INFO_X1, y, "CANCEL1", "CANCEL1D" );
	button_cancel.paint(INFO_X1, y, INFO_X2, y+RESEARCH_OPTION_HEIGHT*3/4,
		ButtonCustom::disp_text_button_func, ButtonCustomPara((void*)"Cancel",0) );
	// ###### end Gilbert 16/8 ######//
}
Exemplo n.º 2
0
//-------- Begin of function i_disp_build_button --------//
//
static void i_disp_build_button(ButtonCustom *button, int repaintBody)
{
	int x1 = button->x1;
	int y1 = button->y1;
	int x2 = button->x2;
	int y2 = button->y2;
	if( !button->pushed_flag )
	{
		if( repaintBody )
		{
			vga_util.blt_buf(x1, y1, x2, y2, 0);
			vga_util.d3_panel2_up( x1, y1, x2, y2, 1 );
		}
		x2--;
		y2--;
	}
	else
	{
		if( repaintBody )
		{
			vga_util.blt_buf(x1, y1, x2, y2, 0);
			vga_util.d3_panel2_down( x1, y1, x2, y2, 1 );
		}
		x1++;
		y1++;
	}

	ButtonCustom *queueButton = (ButtonCustom *)button->custom_para.ptr;
	if( repaintBody)
	{
		// display unit large icon
		short unitId = button->custom_para.value;
		UnitInfo* unitInfo = unit_res[unitId];
		vga_front.put_bitmap(x1+6, y1+4, unitInfo->get_large_icon_ptr(0));

		err_when( button->custom_para.value != queueButton->custom_para.value);

		//-------- display unit name --------//

		String str;
		str = unitInfo->name;

		if( unitInfo->unit_class == UNIT_CLASS_WEAPON )		// add version no.
		{
			FirmHarbor *harbor = (FirmHarbor *)queueButton->custom_para.ptr;
			int techLevel = unitInfo->get_nation_tech_level(harbor->nation_recno);

			if( techLevel > 1 )
			{
				str += " ";
				str += misc.roman_number(techLevel);
			}
		}
		
		font_bible.put( x1+60, y1+13, str );
	}

	// display small button
	queueButton->paint(-1, repaintBody);
}
Exemplo n.º 3
0
//-------- Begin of function i_disp_build_button --------//
//
static void i_disp_build_button(ButtonCustom *button, int repaintBody)
{
	int x1 = button->x1;
	int y1 = button->y1;
	int x2 = button->x2;
	int y2 = button->y2;
	short unitId = button->custom_para.value;
	UnitInfo* unitInfo = unit_res[unitId];
	
	short nationRecno = firm_array[firm_array.selected_recno]->nation_recno;
	
	info.draw_unit_icon( x1+34, y1+46, unitId, nationRecno, INFO_X1, INFO_Y1, INFO_X2, INFO_Y2,
		button->pushed_flag ? 4 : 1 ) ;
	
	ButtonCustom *queueButton = (ButtonCustom *)button->custom_para.ptr;
	err_when( button->custom_para.value != queueButton->custom_para.value);
	//-------- display unit name --------//
	String str;
	str = unitInfo->name;

	FirmIncubator *incubator = (FirmIncubator *)queueButton->custom_para.ptr;
	int techLevel = unitInfo->get_nation_tech_level(incubator->nation_recno);
	if( techLevel > 1 )		// no space for version
	{
		str += " ";
		str += misc.roman_number(techLevel);
	}

	// font_whbl.center_put( x1, y1, x1 +67, y1+20, str, 0, 1 );
	font_whbl.center_put( x1, y1, x1 +67, y1+20, str, 0, 0 );
	font_whbl.center_put( x1-3, y2-22, x1 +67+3, y2-2, misc.format(unit_res[unitId]->build_cost, 2));

	// display small button
	queueButton->paint(-1, repaintBody);
}
Exemplo n.º 4
0
//-------- Begin of function i_disp_build_button --------//
//
static void i_disp_build_button(ButtonCustom *button, int repaintBody)
{
	int x1 = button->x1;
	int y1 = button->y1;
	int x2 = button->x2;
	int y2 = button->y2;
	short unitId = button->custom_para.value;
	UnitInfo* unitInfo = unit_res[unitId];
	
	short nationRecno = firm_array[firm_array.selected_recno]->nation_recno;
	
	info.draw_unit_icon( x1+34, y1+46, unitId, nationRecno, INFO_X1, INFO_Y1, INFO_X2, INFO_Y2,
		button->pushed_flag ? 4 : 1 );
	
	ButtonCustom *queueButton = (ButtonCustom *)button->custom_para.ptr;
	err_when( button->custom_para.value != queueButton->custom_para.value);
	//-------- display unit name --------//
	String str;
	str = unitInfo->name;

	// ##### begin Gilbert 24/3 #########//
	// if( unitInfo->unit_class == UNIT_CLASS_WEAPON )		// add version no.
	if( unitInfo->class_info.has_weapon_version )		// add version no.
	// ##### end Gilbert 24/3 #########//
	{
		FirmWar *warFactory = (FirmWar *)queueButton->custom_para.ptr;
		int techLevel = unitInfo->get_nation_tech_level(warFactory->nation_recno);
		if( techLevel > 1 )		// no space for version
		{
			str += " ";
			str += misc.roman_number(techLevel);
		}
	}
	
//	font_whbl.center_put( x1-3, y1, x1 +67+3, y1+20, str, 0, 1 );
	font_whbl.center_put( x1-3, y1, x1 +67+3, y1+20, str, 0, 0 );
	font_whbl.center_put( x1-3, y2-22, x1 +67+3, y2-2, misc.format(unit_res[unitId]->build_cost, 2));

	// display small button
	queueButton->paint(-1, repaintBody);
}
Exemplo n.º 5
0
//--------- Begin of function FirmHarbor::disp_build_menu ---------//
//
void FirmHarbor::disp_build_menu(int refreshFlag)
{
	// ###### begin Gilbert 20/9 ######//
	if( refreshFlag == INFO_UPDATE )
	{
		for( int b=0; b<added_count; ++b )
		{
			button_ship[b].paint(-1, 0);
			// button_queue_ship[b] is called by button_ship[b].paint();
		}
	}
	else if( refreshFlag == INFO_REPAINT )
	{
		added_count=0;
		int 	 unitId, x=INFO_X1, y=INFO_Y1;
		for( unitId=1; unitId<=MAX_UNIT_TYPE ; unitId++ )
		{
			if( unit_res[unitId]->unit_class == UNIT_CLASS_SHIP )
			{
				if( unit_res[unitId]->get_nation_tech_level(nation_recno) > 0 )
				{
					// disp_build_button( y, unitId, 1);
					button_queue_ship[added_count].create(x+COUNT_BUTTON_OFFSET_X, y+COUNT_BUTTON_OFFSET_Y,
						x+COUNT_BUTTON_OFFSET_X+COUNT_BUTTON_WIDTH-1, y+COUNT_BUTTON_OFFSET_Y+COUNT_BUTTON_HEIGHT-1,
						i_disp_queue_button, ButtonCustomPara(this, unitId) );
					button_ship[added_count].paint(x, y, x+BUILD_BUTTON_WIDTH-1, y+BUILD_BUTTON_HEIGHT-1,
						i_disp_build_button, ButtonCustomPara(&button_queue_ship[added_count], unitId) );

					err_when(added_count >= MAX_SHIP_TYPE);
					// button_unit_id[added_count++] = unitId;
					added_count++;
					y += BUILD_BUTTON_HEIGHT;
				}
			}
		}
		button_cancel.paint(x, y, x+BUILD_BUTTON_WIDTH-1, y+BUILD_BUTTON_HEIGHT*3/4,
			ButtonCustom::disp_text_button_func, ButtonCustomPara((void*)"Done",0) );
	}
	// ###### end Gilbert 20/9 ######//
}
Exemplo n.º 6
0
//--------- Begin of function FirmCamp::disp_camp_info ---------//
//
void FirmFort::disp_camp_info(int dispY1, int refreshFlag)
{
	FirmCamp::disp_camp_info(dispY1, refreshFlag);

	// ----- display train button -------//

	int x2 = INFO_X1 +13;
	int y2 = INFO_Y1 +281;
	if (!is_monster())
		button_train.create( INFO_X1+13, INFO_Y1+281, 'A', "TRAIN" );
	else
		button_train.create( INFO_X1+13, INFO_Y1+281, 'A', "F_TRAIN" );

	// scan any available population to train

	// ##### begin Gilbert 23/12 #######//
	if( (button_train.visible_flag = is_own()) )
	{
		button_train.enable_flag = can_recruit(active_link_town_recno);
		button_train.paint();
	}
	// ##### end Gilbert 23/12 #######//

	// ------- display tower count -----//

	button_tower_count.create( INFO_X1+13+3*BUTTON_DISTANCE+6, INFO_Y1+235+6,
		INFO_X1+13+3*BUTTON_DISTANCE+6+TOWER_COUNT_BUTTON_WIDTH-1,
		INFO_Y1+235+6+TOWER_COUNT_BUTTON_HEIGHT-1,
		disp_tower_count, ButtonCustomPara( NULL, 0 ) );

//#ifdef DEBUG
	// BUGHERE : ARM_TOWERS is longer than 8 characters
	// button_tower_count.set_help_code("ARM_TOWERS");
	button_tower_count.set_help_code("ARM_TOWE");
//#endif

	button_tower_count.enable_flag = is_own();
	button_tower_count.custom_para = ButtonCustomPara( NULL, target_archer_count );
	button_tower_count.paint();

	// ------- display towers ----------//

	err_when( !image_spict.read_all );			// must read_all
	char *towerFull = image_spict.read("TOWER-F");
	char *towerEmpty = image_spict.read("TOWER-E");
	char *towerBuilding = image_spict.read("TOWER-D");
	int towerHeight = ((Bitmap *)towerFull)->get_height();
	err_when( ((Bitmap *)towerEmpty)->get_height() != towerHeight );
	err_when( ((Bitmap *)towerBuilding)->get_height() != towerHeight );
	int towerWidth = ((Bitmap *)towerFull)->get_width();

//	static int towerXTable[MAX_FORT_ARCHER] = { 180, 202, 191, 180, 202 };
//	static int towerYTable[MAX_FORT_ARCHER] = { 280, 280, 292, 304, 304 };
	static int towerXTable[MAX_FORT_ARCHER] = { 180, 202, 191, 180, 202 };
	static int towerYTable[MAX_FORT_ARCHER] = { 304, 304, 292, 280, 280 };

	for( int i = 0; i < MAX_FORT_ARCHER; ++i )
	{
		int towerX = INFO_X1 + towerXTable[i];
		int towerY = INFO_Y1 + towerYTable[i];

		if( i < current_archer_count )
		{
			// display full tower
			vga.active_buf->put_bitmap( towerX, towerY, towerFull );
		}
		else if( i == current_archer_count )
		{
			// display building tower
			vga.active_buf->put_bitmap( towerX, towerY, towerEmpty );

			// display portion of towerFull at bottom
			int subTowerHeight = train_archer_progress * towerHeight / MAX_TRAIN_ARCHER_PROGRESS;
			if( subTowerHeight > 0 )
			{
				vga.active_buf->put_bitmap_area( towerX, towerY, towerBuilding, 
					0, towerHeight-subTowerHeight, towerWidth-1, towerHeight-1 );
			}
		}
		else
		{
			// display disabled tower	
			vga.active_buf->put_bitmap( towerX, towerY, towerEmpty );
		}
	}

	help.set_help( INFO_X1+176, INFO_Y1+278, INFO_X1+176+39, INFO_Y1+278+48, "TOWERS" );
}
Exemplo n.º 7
0
//--------- Begin of function FirmInn::put_info ---------//
//
void FirmInn::put_info(int refreshFlag)
{
	if( selected_unit_id < 0 )
		selected_unit_id = 0;
	if( selected_unit_id > inn_unit_count )
		selected_unit_id = inn_unit_count;

	Firm::put_info(refreshFlag);

	button_hire.create(INFO_X1+13, INFO_Y1+235, 'A', "HIREUNIT" );
	button_hire.enable_flag = 0;
	button_spy_mobilize.create(INFO_X1+13, INFO_Y1+235, 'A', "MOBILSPY" );
	button_spy_mobilize.enable_flag = 0;
	button_buy_item.create( INFO_X1+13+BUTTON_DISTANCE, INFO_Y1+235, 
		INFO_X1+13+BUTTON_DISTANCE+ITEM_ICON_WIDTH, INFO_Y1+235+ITEM_ICON_HEIGHT,
		disp_item_button, ButtonCustomPara(NULL, 0) );
	button_buy_item.visible_flag = 0;

	button_hire_visible = button_spy_mobilize_visible = 0;

	if( !should_show_info() )
		return;

	vga.active_buf->put_bitmap( INFO_X1, INFO_Y1, image_gameif.read("INN_BASE") );

	disp_unit_list( INFO_Y1, refreshFlag );

	disp_unit_info( INFO_Y1 + 165, refreshFlag );

	// ------ main interface --------//

	// ------ display hire button -------//

	button_hire.enable_flag = 0;
	button_spy_mobilize.enable_flag = 0;

	if( selected_unit_id > 0 && selected_unit_id <= inn_unit_count )
	{
		InnUnit *innUnit = inn_unit_array + selected_unit_id - 1;

		if( innUnit->is_own_spy() )
		{
			button_spy_mobilize.enable_flag = 1;
			button_spy_mobilize.paint();
			button_spy_mobilize_visible = 1;
		}
		else if( is_own() )
		{
			button_hire.enable_flag = (~nation_array)->cash >= innUnit->hire_cost;
			button_hire.paint();
			button_hire_visible = 1;
		}
		else
		{
			button_spy_mobilize.paint();
			button_spy_mobilize_visible = 1;
		}

		if( (button_buy_item.visible_flag = innUnit->item.id != 0) )
		{
			button_buy_item.enable_flag = is_own() && buy_item( selected_unit_id, 1 );		// checking only
			button_buy_item.custom_para.value = innUnit->item.id;
			button_buy_item.paint();
		}
	}
	else
	{
		if( is_own() )
		{
			button_hire.paint();
			button_hire_visible = 1;
		}
		else
		{
			button_spy_mobilize.paint();
			button_spy_mobilize_visible = 0;
		}

		button_buy_item.visible_flag = 0;
	}
}