Exemplo n.º 1
0
bool C4Object::CreateContentsByList(C4IDList &idlist)
{
	int32_t cnt,cnt2;
	for (cnt=0; idlist.GetID(cnt); cnt++)
		for (cnt2=0; cnt2<idlist.GetCount(cnt); cnt2++)
			if (!CreateContents(C4Id2Def(idlist.GetID(cnt))))
				return false;
	return true;
}
Exemplo n.º 2
0
void C4GoalDisplay::SetGoals(const C4IDList &rAllGoals, const C4IDList &rFulfilledGoals, int32_t iGoalSymbolHeight)
	{
	// clear previous
	ClearChildren();
	// determine goal display area by goal count
	int32_t iGoalSymbolMargin = C4GUI_DefDlgSmallIndent;
	int32_t iGoalSymbolAreaHeight = 2*iGoalSymbolMargin + iGoalSymbolHeight;
	int32_t iGoalAreaWdt = GetClientRect().Wdt;
	int32_t iGoalsPerRow = Max<int32_t>(1, iGoalAreaWdt / iGoalSymbolAreaHeight);
	int32_t iGoalCount = rAllGoals.GetNumberOfIDs();
	int32_t iRowCount = (iGoalCount-1) / iGoalsPerRow + 1;
	C4Rect rcNewBounds = GetBounds();
	rcNewBounds.Hgt = GetMarginTop()+GetMarginBottom()+iRowCount*iGoalSymbolAreaHeight;
	SetBounds(rcNewBounds);
	C4GUI::ComponentAligner caAll(GetClientRect(), 0,0, true);
	// place goal symbols in this area
	int32_t iGoal = 0;
	for (int32_t iRow=0; iRow<iRowCount; ++iRow)
		{
		int32_t iColCount = Min<int32_t>(iGoalCount - iGoal, iGoalsPerRow);
		C4GUI::ComponentAligner caGoalArea(caAll.GetFromTop(iGoalSymbolAreaHeight, iColCount*iGoalSymbolAreaHeight), iGoalSymbolMargin,iGoalSymbolMargin, false);
		for (int32_t iCol=0; iCol<iColCount; ++iCol,++iGoal)
			{
			C4ID idGoal = rAllGoals.GetID(iGoal);
			bool fFulfilled = !!rFulfilledGoals.GetIDCount(idGoal, 1);
			AddElement(new GoalPicture(caGoalArea.GetGridCell(iCol, iColCount, iRow, iRowCount), idGoal, fFulfilled));
			}
		}
	}