CCAnimate* CCAnimate::actionWithDuration(ccTime duration, CCAnimation *pAnimation, bool bRestoreOriginalFrame)
{
	CCAnimate *pAnimate = new CCAnimate();
	pAnimate->initWithDuration(duration, pAnimation, bRestoreOriginalFrame);
	pAnimate->autorelease();

	return pAnimate;
}
CCObject* CCAnimate::copyWithZone(CCZone *pZone)
{
	CCZone* pNewZone = NULL;
	CCAnimate* pCopy = NULL;
	if(pZone && pZone->m_pCopyObject) 
	{
		//in case of being called at sub class
		pCopy = (CCAnimate*)(pZone->m_pCopyObject);
	}
	else
	{
		pCopy = new CCAnimate();
		pZone = pNewZone = new CCZone(pCopy);
	}

	CCActionInterval::copyWithZone(pZone);

	pCopy->initWithDuration(m_fDuration, m_pAnimation, m_bRestoreOriginalFrame);

	CC_SAFE_DELETE(pNewZone);
	return pCopy;
}