Exemplo n.º 1
0
// private
CCTMXLayer * CCTMXTiledMap::parseLayer(CCTMXLayerInfo *layerInfo, CCTMXMapInfo *mapInfo)
{
    CCTMXTilesetInfo *tileset = tilesetForLayer(layerInfo, mapInfo);
    CCTMXLayer *layer = CCTMXLayer::create(tileset, layerInfo, mapInfo);

    // tell the layerinfo to release the ownership of the tiles map.
    layerInfo->m_bOwnTiles = false;
    layer->setupTiles();

    return layer;
}