Exemplo n.º 1
0
void VehicleToMe(char * szParams)
{
	int vehicleId = 0;
	sscanf(szParams, "%d", &vehicleId);
	CNetworkVehicle * pVehicle = g_pClient->GetVehicleManager()->Get(vehicleId);

	if(pVehicle)
	{
		CVector3 vecPosition;
		g_pClient->GetLocalPlayer()->GetPosition(&vecPosition);
		pVehicle->GetGameVehicle()->SetPosition(&vecPosition);
		pVehicle->GetGameVehicle()->RemoveFromWorld();
		pVehicle->GetGameVehicle()->AddToWorld();
	}
}